Having played Clash of Clans for many years now, using hog riders without heal spells is still such a foreign thing to me. But I guess that’s where the meta is going? I have never been comfortable using any kind of hog rider attack with less than two heal spells. Now we are seeing more and more people using just one or even none at all.😅
@@MorganStark-fk2wo yea def all about the queen charge, thats why no heal extra rage for the queen but would stay with hogs they are fast and queen charge can take some time
Do you ever try to open the battle drill when you're running low on time? The 50 CC troops clear much faster, you should try it on attacks where time is an issue
Great stuff as ever! What do people feel is stronger though, regular Hogs or Super Hogs? I seem to be seeing the regular troop being used more than the super troop.
I feel like not a single Clash Tuber, besides iTzu would have mentioned that the bomb towers, SPECIFICALLY, in tandem with the monolith made him charge the TH. I’m a slightly above avg player, I think QCing is my next step to being better. But I never have ANY IDEA what to actually charge in for
Hogs die by raged up scatter even with a heal spell, so its better to use rages to keep your queen alive or hogs to power through. super hogs are effected by spring traps. They split up to a hog and a rider similarly when they die
Hey itzu , i want to share you that this new hero skin buy with cwl medals are showing different league. Like RC for master GW for crystal Queen for champion and king for Titan league . Is it a hind for new Titan league will add in cwl? .
hahah same. crazy how he can see a base, know how to attack and actually carry it out, all while talking on camera. meanwhile I try and get a 1 star :P
With the current heal spell rn, piggies get roasted with rage tower + multi/scatter. They can't survive with just heal itself, they're just shield for the Rc. Do you think heal spell needs buff? 😅
iTzu want to share my idea with you so that more people can spread it Seasons in the Clan Capital How it fits into the history of Clash Of Clans: "Raids are very difficult and responsible battles. Each unit fights to the fullest, and like everyone else, they need rest, so sometimes there is a "Recruitment" of troops. With the whole composition, some troops of the Clan Capital fly back home to rest, and new troops arrive in their place from the Builder's Village or from the Main Village. They will fight for the departed troops instead, bringing with them new knowledge and experience. After the rest, they are replaced again by the old familiar units " The season is 1 quarter (3 months) Every season, a unit that has not been used in the Clan Capital before will appear in the Clan Capital. It will be taken either from the Builder's New Village or from the Main Village or from the Super Troops. Possible different combinations. 1. If a unit is similar to a unit from the Builder's Village or the Main Village (Giant Boxer, Super Pekka, Minions), then it will be replaced with the version from the New Builder's Village or the Super version or the version from the main one. 2. If the unit is new and has never appeared in the Clan Capital, then there is a different approach to it. In the Capital Peak, behind the landing field of buildings and units, you can make a barracks or a house (like a merchant's shop or a cart with resources) in which there will be a new unit for the season. This new unit will need to be unlocked and upgraded as a regular unit in the Clan Capital for the Capital Gold. After the end of the season, the unit will disappear and next season it will need to be reopened. 3. You can add new spells or improve existing ones. For example, a jar of a freezing spell that will occupy 1 place and will freeze the area for 10-20 seconds during the attack. You can enter such spells that will work in the first battle for only a couple of tens of seconds, but they will not take up much space. This is an opportunity to diversify tactics even more. P.S.Units and spells can be re-entered if they fit well into the Clan Capital. It will also be possible to determine which units are better to introduce in future updates for the Clan Capital. P. S. S. Super Unit can be balanced by changing the number of occupied seats or their number. 4. In contrast to the improvement of units, it is possible to introduce an improvement in protection, as stated in the background, the incoming units brought with them new knowledge. As an idea, it is also possible to replace several units of different defa for a season with its variants from the Builder's Village or the Main Village. Buildings will be automatically replaced at random locations in the Area. Only similar buildings can be replaced (multi-mortar = mortar, cannon = cannon from the Main Village or Double cannon from the Builder's Village, javelin thrower = tower of bows, etc.). The number of such changes is limited to 1 or more units in each district. All these parts do not necessarily have to be introduced together, there may be one of the above or several parts in the season. While the Season is passing, you can think about the next one for a while, since it will take as much as 3 months. The relevance of this update. As for me, now the Capital of Clans needs an update that will constantly maintain the interest of players in this mode, since players who have been playing for more than a year may be bored with the constancy of what is happening. Even 1 unit once for 3 months, with its subsequent replacement, was able to dilute this monotony. It would bring new variety, new tactics, mixes. The fights would have been different every Season and developed in a new way. This idea was inspired by Clash Royale. Seasonal Super Cards that appear once a season and have something special to play.
I can't stand that Supercell nerf strategies to force other strategies. The super Archer blimp was not OP,it was not an easy 3 star,yet it was nerfed. That's trash,Supercell cannot keep moving the goal post like this. I am extremely disappointed,this nerf of the super archer blimp was not necessary. BS!!!
@itzueng-clashofclans I can understand if something is broken or OP. In Legends, you have to earn every star,yes there are other machines but real talk,they don't make sense,if they were a bit more practical, more people would be using it. Attacks in Legends are very difficult because you are going up against the best. So people will naturally go with something that is sure,I am playing this game close to 10 years now. I know about balance changes, however I am feeling to stop playing because this nerf is foolishness. If the other machines were good, more people would be using them. I try different strategies,for eg the flame flinger,it was nerfed,now it makes no sense. Takes too much time and can easily come in range. In 10 years, this is the first time I've written on any coc influencer page,,, I am very aggrieved, but hey,I'm no one
So what, only max lvl town hall strategies get some love around here? Also please label your videos for the level so we can better identify the content we need
I always upload the strategies with showcasing it on the highest th level. But you can just copy them for lower th level aswell and just copy what I do. Or you watch my videos for the lower th level I recorded years ago. Since the meta does not change for the lower th level they are still mostly up to date ;)
My brother in Christ, that's what hog rider attacks are now, the hogs only distract and take down a couple of defenses while the royal champion is the one to do most of the work, as well as the heroes and the siege machines. With raged up multi infernos, new level to scattershot and stuff like that, it's very rare that hogs survive until the end of the attack unless the enemy base was bad or you're synthe
I mean that’s the whole point of a Queen Charge attack is to have a great understanding of guiding the Queen through the base and finish it off with the rest of the army and heroes.
Having played Clash of Clans for many years now, using hog riders without heal spells is still such a foreign thing to me. But I guess that’s where the meta is going? I have never been comfortable using any kind of hog rider attack with less than two heal spells. Now we are seeing more and more people using just one or even none at all.😅
Yea because the heroes do most of the attack these days so you can just use your hogs and then let them die
Its more lvl3 scatter wirh rage tower 1shot hogs multi with rage towers etc so a heal is getting useless
Its all about queen charging
Then heroes charging
You can swap hogs with other army
@@MorganStark-fk2wo yea def all about the queen charge, thats why no heal extra rage for the queen but would stay with hogs they are fast and queen charge can take some time
The heroes, siege machines and cc just have gotten way more powerful than your actual army so raging healers and heroes is more valuable
The "BYE BYE" in the end gets me everytime..
No one says like this other than ITZu.🔥
Wtf 😂
Man I really wanna see itzu play and have fun in th 13 too... His content is straight an A tier
Do you ever try to open the battle drill when you're running low on time? The 50 CC troops clear much faster, you should try it on attacks where time is an issue
Same goes for the flame flinger, it moves so slow and sometimes the troops inside will do more
Great stuff as ever! What do people feel is stronger though, regular Hogs or Super Hogs? I seem to be seeing the regular troop being used more than the super troop.
Itzu what about using a mini warden to go with hogs, wouldn’t that help?
I feel like not a single Clash Tuber, besides iTzu would have mentioned that the bomb towers, SPECIFICALLY, in tandem with the monolith made him charge the TH. I’m a slightly above avg player, I think QCing is my next step to being better. But I never have ANY IDEA what to actually charge in for
Now I understand why Stars is using this army. It is clear that now hog riders are super strong 🙂
That save in the last attack was insane, i would've given up when the 2nd wall break happened lol
i have so many questions. Wouldn't it be better to get 1 heal spell at least? And why use hog when there is super hog who is immnue to spring trap?
Hogs die by raged up scatter even with a heal spell, so its better to use rages to keep your queen alive or hogs to power through. super hogs are effected by spring traps. They split up to a hog and a rider similarly when they die
Oh wait this is you
I just came back to clash after stopping at th11’s release and was looking at top players
love you itzu❤❤.....since dark looters 😂
Hey itzu , i want to share you that this new hero skin buy with cwl medals are showing different league. Like RC for master GW for crystal Queen for champion and king for Titan league . Is it a hind for new Titan league will add in cwl? .
Is this better than blizzard lalo then? At th13 ive been finding too many box bases to do queen charge
Itzu my brother which one u prefer super hogs or normal hog?
Better normal hog. With super hog, there’s no room to boost sneaky gob. Super wall breaker was compulsory
Watching this makes me realise how bad at coc i am.
hahah same. crazy how he can see a base, know how to attack and actually carry it out, all while talking on camera. meanwhile I try and get a 1 star :P
Wow Abd elhady ❤❤
Very very useful and helpful
Synthe must be having a field day lol
I supported you by your code, idk what that means but good luck with that $0.99 lmao
Tks Itzuuuu
Love you from India
Why the non-maxed skeleton spell in the thumbnail?
Why not?
@@itzueng-clashofclans Fair enough 😁.
Itzu can you start doing the guess the legend trophy series again
Shere some pushing base
Can you do some ring bases with this strategy please, thanks itzu 👍😁🇬🇧
With the current heal spell rn, piggies get roasted with rage tower + multi/scatter. They can't survive with just heal itself, they're just shield for the Rc.
Do you think heal spell needs buff? 😅
I am scared that hogs or some other troops would be too strong then. But the heal spell is in a weird place.
المارد السوري عبدالهادي ❤
مدمرهم 😂
soo early... first time
The different is only your skill not what troops u used..
ggs❤️
Stars also uses same army.
iTzu
want to share my idea with you so that more people can spread it
Seasons in the Clan Capital
How it fits into the history of Clash Of Clans:
"Raids are very difficult and responsible battles. Each unit fights to the fullest, and like everyone else, they need rest, so sometimes there is a "Recruitment" of troops. With the whole composition, some troops of the Clan Capital fly back home to rest, and new troops arrive in their place from the Builder's Village or from the Main Village. They will fight for the departed troops instead, bringing with them new knowledge and experience. After the rest, they are replaced again by the old familiar units "
The season is 1 quarter (3 months)
Every season, a unit that has not been used in the Clan Capital before will appear in the Clan Capital. It will be taken either from the Builder's New Village or from the Main Village or from the Super Troops. Possible different combinations.
1. If a unit is similar to a unit from the Builder's Village or the Main Village (Giant Boxer, Super Pekka, Minions), then it will be replaced with the version from the New Builder's Village or the Super version or the version from the main one.
2. If the unit is new and has never appeared in the Clan Capital, then there is a different approach to it. In the Capital Peak, behind the landing field of buildings and units, you can make a barracks or a house (like a merchant's shop or a cart with resources) in which there will be a new unit for the season. This new unit will need to be unlocked and upgraded as a regular unit in the Clan Capital for the Capital Gold. After the end of the season, the unit will disappear and next season it will need to be reopened.
3. You can add new spells or improve existing ones.
For example, a jar of a freezing spell that will occupy 1 place and will freeze the area for 10-20 seconds during the attack.
You can enter such spells that will work in the first battle for only a couple of tens of seconds, but they will not take up much space.
This is an opportunity to diversify tactics even more.
P.S.Units and spells can be re-entered if they fit well into the Clan Capital.
It will also be possible to determine which units are better to introduce in future updates for the Clan Capital.
P. S. S. Super Unit can be balanced by changing the number of occupied seats or their number.
4. In contrast to the improvement of units, it is possible to introduce an improvement in protection, as stated in the background, the incoming units brought with them new knowledge. As an idea, it is also possible to replace several units of different defa for a season with its variants from the Builder's Village or the Main Village.
Buildings will be automatically replaced at random locations in the Area. Only similar buildings can be replaced (multi-mortar = mortar, cannon = cannon from the Main Village or Double cannon from the Builder's Village, javelin thrower = tower of bows, etc.). The number of such changes is limited to 1 or more units in each district.
All these parts do not necessarily have to be introduced together, there may be one of the above or several parts in the season. While the Season is passing, you can think about the next one for a while, since it will take as much as 3 months.
The relevance of this update.
As for me, now the Capital of Clans needs an update that will constantly maintain the interest of players in this mode, since players who have been playing for more than a year may be bored with the constancy of what is happening. Even 1 unit once for 3 months, with its subsequent replacement, was able to dilute this monotony. It would bring new variety, new tactics, mixes. The fights would have been different every Season and developed in a new way.
This idea was inspired by Clash Royale. Seasonal Super Cards that appear once a season and have something special to play.
noice❤❤
Why u don't max out?? We are eagerly waiting for see some money wasting 😂
He's not a pro or anything so he doesn't need to rush it
Itzu I think a heal would be a better mix instead of 2 freezes
Hogs do not really need a heal, since the damage of the defense take down the hogs through the heal anyways.
Hog just there to snipe key defenses while heroes does damage
Its become clash of heroes at high level
I can't stand that Supercell nerf strategies to force other strategies. The super Archer blimp was not OP,it was not an easy 3 star,yet it was nerfed. That's trash,Supercell cannot keep moving the goal post like this. I am extremely disappointed,this nerf of the super archer blimp was not necessary. BS!!!
the blimp was used in way too many attacks. So sc nerfed it, do make sure we have more variety in siege machines. How is this a bad thing?
@itzueng-clashofclans I can understand if something is broken or OP. In Legends, you have to earn every star,yes there are other machines but real talk,they don't make sense,if they were a bit more practical, more people would be using it. Attacks in Legends are very difficult because you are going up against the best. So people will naturally go with something that is sure,I am playing this game close to 10 years now. I know about balance changes, however I am feeling to stop playing because this nerf is foolishness. If the other machines were good, more people would be using them. I try different strategies,for eg the flame flinger,it was nerfed,now it makes no sense. Takes too much time and can easily come in range. In 10 years, this is the first time I've written on any coc influencer page,,, I am very aggrieved, but hey,I'm no one
First (24s 😂)
Clash of clans is the greatest game
The skeleton isn't max damn you rushed. Just kidding nice attacks
Hi
So what, only max lvl town hall strategies get some love around here? Also please label your videos for the level so we can better identify the content we need
I always upload the strategies with showcasing it on the highest th level. But you can just copy them for lower th level aswell and just copy what I do. Or you watch my videos for the lower th level I recorded years ago. Since the meta does not change for the lower th level they are still mostly up to date ;)
The attack is not good, if you weren’t so good at queen charging, those attacks would’ve failed 100%. Barely any hogs survive
My brother in Christ, that's what hog rider attacks are now, the hogs only distract and take down a couple of defenses while the royal champion is the one to do most of the work, as well as the heroes and the siege machines. With raged up multi infernos, new level to scattershot and stuff like that, it's very rare that hogs survive until the end of the attack unless the enemy base was bad or you're synthe
I mean that’s the whole point of a Queen Charge attack is to have a great understanding of guiding the Queen through the base and finish it off with the rest of the army and heroes.
Hooog RIDAAAAAAAAAAAA
I use code itzu
First (22s)
First (21s)