@@jacobquatkemeyer3823 The game just came out. People are still learning the game. Once few weeks pass, and meta forms, this issue will become more prevalent (If it actually is a problem. Idk, I don't have the game yet)
You ever notice that the chaos side always loses in PvP? I’ve played over 30 games and I’ve never once seen chaos win. It’s an incredibly unlikely coincidence. I know that in this video you win as team chaos, but in my own games they always lose. It’s so strange. Also I seem to almost never play on the chaos team. I didn’t start counting until something around my 12th game or so, but well over 75% of the matches I have played since then, I’ve been on the astartes team.
@@usmc4good I don't care for any nerfs, but the assault class NEEDS something to contend with vanguard. Vanguard stuns, meaning they always win in a melee, and they have great primaries, so they'll always beat assault at range. The ONLY way to kill a vanguard is to one shot them with a charged attack from the sky unless they make a mistake.
@@jacobquatkemeyer3823 I understand some balance changes are in order, but let’s promote just that..”balance changes to bring all classes and weapons into line”, I just don’t want to see players crying for nerfs to this or that because they keep dying to a certain class or weapon and refuse to adapt their playstyle in order to be able to beat them. If a weapon or class is unbalanced and op, fine BALANCE it accordingly, but don’t hammer something into the ground with a nerf just because hard-headed players refuse to adapt their playstyle when confronted with a strong class or weapon. I really want this game to succeed and I don’t want to see it turn into another Destiny…
4:10 rofl, yup they did.
If spawn camping is possible, pvp in this game will die real quick.
The devs should have learned this fact from other games.
I've played a good 50 pvp games so far, and I've never seen spawn camping like this before.
@@jacobquatkemeyer3823 Well hopefully it doesn’t become a trend….if players start catching on to this, it’ll become a problem…
The spawn zones flip when an enemy stays in the zone long enough
@@jacobquatkemeyer3823 The game just came out. People are still learning the game. Once few weeks pass, and meta forms, this issue will become more prevalent (If it actually is a problem. Idk, I don't have the game yet)
You ever notice that the chaos side always loses in PvP? I’ve played over 30 games and I’ve never once seen chaos win. It’s an incredibly unlikely coincidence.
I know that in this video you win as team chaos, but in my own games they always lose. It’s so strange. Also I seem to almost never play on the chaos team. I didn’t start counting until something around my 12th game or so, but well over 75% of the matches I have played since then, I’ve been on the astartes team.
Jaja well EVERY team im on loses and ive been on chaos, so safe to say that isnt true.
Idk why i HATE the bolt action. Lasrifle all day!
Hope they flesh out the pvp a bit, does not look interesting at all
It's fun when ur actually playing there's a lot you can do as far as class builds already
Streamers ruined COD. Same will happen with Space Marine 2.
Nah....CoD ruined CoD, not streamers
@@usmc4goodtrue story
Sniper class needs a hard nerf fr
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PVP'ers calling for nerfs already...go figure...you must have played destiny. Just delete the game and go somewhere else...
@@usmc4good I don't care for any nerfs, but the assault class NEEDS something to contend with vanguard. Vanguard stuns, meaning they always win in a melee, and they have great primaries, so they'll always beat assault at range. The ONLY way to kill a vanguard is to one shot them with a charged attack from the sky unless they make a mistake.
@@jacobquatkemeyer3823 I understand some balance changes are in order, but let’s promote just that..”balance changes to bring all classes and weapons into line”, I just don’t want to see players crying for nerfs to this or that because they keep dying to a certain class or weapon and refuse to adapt their playstyle in order to be able to beat them.
If a weapon or class is unbalanced and op, fine BALANCE it accordingly, but don’t hammer something into the ground with a nerf just because hard-headed players refuse to adapt their playstyle when confronted with a strong class or weapon.
I really want this game to succeed and I don’t want to see it turn into another Destiny…