Things I think this game needs from watching your videos. 1 deleting planes - pieces that delete any marble that touches/enters them. This would be great for catching runoffs and endings if you don't want to see who won just want to speed thing sup as some finish, or want to have respawn without needing to make a loop without lagging out the pc. 2 single marble tubes - straight, turns, a few spiral that only allow a line with no passing. 3 some logic bits - for example in this build detects that last marble and triggers something, or even counts then triggers something (9th triggers a deleting plane to come down for X time. also could be used to sort every other marble left and right creating forks in a path. would also allow for moving parts that only move while marbles are near, that would either reduce physics lag or increase lag from checking no clue how reality would work out there. 4 option for the starter to place the marbles in a random order - this would eliminate need for so many makers to create randomizes manually.
put single line all can jump over then when the one that make it fill the one lane spots the last marble will hit the 2nd to last marble making it fall in hole the others jumped over then put the plinko board side ways so marbles that make it cant keep going.the eliminated marble can hit the plinko board and let the marbles go to the next part of the track.also you can put single marble spawner to stop plinko board.
20:22 I know of a great way to do this! You don't even need a contraption, just let them fall off the obstacles naturally. Or to make it so first place is eliminated instead, just put a small gap only one marble can fit in, then the others will roll over it.
Although to fix his problem with his contraption, i think he needs to eitther: 1. take out the gravity pad 2. adjust the tube so it fits the marbles in better
Dapper explaining it. Me: "Rather than elimination, isn't that a Marble Sacrificing run? One must die that the others can proceed?" For the randomizer wouldn't it be better to do a kind of "pretzel cross juggling pattern"? Instead of them just circling each other you have them cross over from like the bottom right to the top left and then bottom left to top right. Allow more room for it, but that way the collisions and greater allowance of movement should guarantee a "greater amount" of mixing. Also, I was smirking the entire time you were groaning about having to reset the boosters. I was confused at first thinking, "He's on the garden map, but the change was made where values are retained. . . Did Dapper get a weird half update or something?"
I love your content! I really love the contraptions that you make (like that plinko one!) and they are really engaging! I also really like your IncrediMarble series!
have a little piece that forces a marble to a side so the top booster that might put a marble that shouldnt go, go then the top marble will go to the elemitate without a problem (hopefully
Use a vertical pinwheel to block a narrow lane. The first lane only fits 9 marbles, the last marble falls to a chute which spins the pinwheel, opening the lane for the others. Reduce the length of the track by one marble each level.
A better way is to have the blocks that tilt with enough marbles knock a marble in a spawner out into another marble number needer that blocks the way.
So for ideas on improvements, measure how high the last qualifying marble gets to in the chamber and put gravity pad with a gravity of 1 but facing downwards and about 1/4 the way down the marble. This way all qualifying marbles get a normal gravity and should bounce less. If you need a for sure way to knock out the retaining marble, build a marble motor where the eliminated marble becomes the driving force for it and it winds up smacking the retaining marble out instead of trying to get it to plow through it. Consider using existing track pieces and adding prop shapes to that to make it more exact to help ease your building process. For obstacle ideas, ever try using downwards turn pieces underneath the track at odd angles? Like set them so their side barriers stick out of the bottom of the track but make a kind of angled mogul for the marble to either swivel with or leap over. A kind of longer redesign of your concept would involve taking the single track splitter, the Y shaped one, putting two facing each other and flipping them on their side and tilting them down at an angle. Rig it up so that so many marbles fill the bottom side and then put a lower gravity pad on the top so the last marble ends up rolling over the last qualifying marble and up into the upper track onto whatever contraption you have to allow the lower track to continue. I'm not telling you what to do or how to do it, I'm just answering your call for ideas and giving you some. Hopefully they may help.
I got some tips to make the marble race work in the future 1: make the obstacle course and in the Elemanation part put an hole for how many marbles you want to eleminate 2: I got obstacles for you poles: 1 - 10 poles you are have to put and two poles have boosters Funnels: 1-2 funnels you are allowed to put Blenders: put the spiny thingy in the middle and sorrounding it is a circle so the marbles can change spots V section: make an v letter all the way to the end make sure all the v's are upside down Nails: you already know it Pipe section: make 40-1637 pipes then at the end you put a small pipe Then copy paste all those obstacles and repeat it make sure at the end put an hole reaching 20-40 marbles 3: I suggest you to put 180 marble I your Chanel and play more marble world thank you for reading this.
Hi Dapper, I really appreciate how much effort you put into your videos. I have a friend who's dream is to have his videos seen on RUclips, it would be so nice of you to give him a shout out, he have like 10 subscribers and like, 9 of them are family. His channel name is "Planes, Trains, and Crashes", if you could fulfill his dream and just have, a bit of people go over there and give him some appreciation, it would just be so nice.
Cool
... dapper... it’s 12:36... why do you so conveniently save me from boredom!!!
dapper you're a genius with that mechanism
RED RED RED RED RED RED RED RED
Gg
Would be cool with a kinda marble motorway with side roads and stuff on the multiplayer server!
yes please more like these ! rly love elimination race.
my favorite color is blueeee!!!!!!
Hiiiiii!
cool plan i sub 100000000000000000000000000000000000000 times good
I picked green
This game loocks cool
Things I think this game needs from watching your videos.
1 deleting planes - pieces that delete any marble that touches/enters them. This would be great for catching runoffs and endings if you don't want to see who won just want to speed thing sup as some finish, or want to have respawn without needing to make a loop without lagging out the pc.
2 single marble tubes - straight, turns, a few spiral that only allow a line with no passing.
3 some logic bits - for example in this build detects that last marble and triggers something, or even counts then triggers something (9th triggers a deleting plane to come down for X time. also could be used to sort every other marble left and right creating forks in a path. would also allow for moving parts that only move while marbles are near, that would either reduce physics lag or increase lag from checking no clue how reality would work out there.
4 option for the starter to place the marbles in a random order - this would eliminate need for so many makers to create randomizes manually.
Good job disturbing me
the logic part is here
🌈
do a reverse elimination race where the 1st marble per section is eliminated instead of the last
No he’s gonna have problems
@@davidschach6264 he always does so why not?
@@davidschach6264 no, that’s way easier to do, just put a gap at the end that the first marble falls into. The other marbles just go over it
@Archer Logan you replied a year later lmao
Dapper is the scrapman of marble run.
He should make a second channel called “marbleman”
Hi
i picked rainbow
I became unconscious for green 😂
Could you make a marble war
idea make the luckiest race every where the only way to finish is to get extremely lucky it would be every 1 in like 5000 marbles make it to the end
First one
I got 1st
put single line all can jump over then when the one that make it fill the one lane spots the last marble will hit the 2nd to last marble making it fall in hole the others jumped over then put the plinko board side ways so marbles that make it cant keep going.the eliminated marble can hit the plinko board and let the marbles go to the next part of the track.also you can put single marble spawner to stop plinko board.
just tryed it and it works
i chose a few and i won any blue lime red and rainbow
winners lime blue rainbow
Can you make a plane that looks like it’s crashing down in the fire is Red lava marbles
20:22 I know of a great way to do this! You don't even need a contraption, just let them fall off the obstacles naturally. Or to make it so first place is eliminated instead, just put a small gap only one marble can fit in, then the others will roll over it.
Although to fix his problem with his contraption, i think he needs to eitther:
1. take out the gravity pad
2. adjust the tube so it fits the marbles in better
best out of best
nascarrr
New cool
Dapper explaining it.
Me: "Rather than elimination, isn't that a Marble Sacrificing run? One must die that the others can proceed?"
For the randomizer wouldn't it be better to do a kind of "pretzel cross juggling pattern"? Instead of them just circling each other you have them cross over from like the bottom right to the top left and then bottom left to top right. Allow more room for it, but that way the collisions and greater allowance of movement should guarantee a "greater amount" of mixing. Also, I was smirking the entire time you were groaning about having to reset the boosters. I was confused at first thinking, "He's on the garden map, but the change was made where values are retained. . . Did Dapper get a weird half update or something?"
Dapper shmapper
nice!
Lime
Hey dap
I love your content! I really love the contraptions that you make (like that plinko one!) and they are really engaging! I also really like your IncrediMarble series!
LELAND
Dapper you’re the best person in the world
WHY DID YOU UPLOAD AT MIDNIGHT (or at least my time)
But honestly, WHY AM I UP AT MIDNIGHT
have a little piece that forces a marble to a side so the top booster that might put a marble that shouldnt go, go then the top marble will go to the elemitate without a problem (hopefully
24:46 Rainbow got lucky lol
He always got last in the test you mean or no?
We think your videos are awesome
Use a vertical pinwheel to block a narrow lane. The first lane only fits 9 marbles, the last marble falls to a chute which spins the pinwheel, opening the lane for the others. Reduce the length of the track by one marble each level.
i picked rainbow and rainbow was 2nd place!!!!!!
yeahhh rainbow came second, even though the elimination failed. Nice anyway!
Huh what if it instead to rolled over the top like in the binary version
A better way is to have the blocks that tilt with enough marbles knock a marble in a spawner out into another marble number needer that blocks the way.
That's me in the corner
Lets pee in the corner Stevie T.
I did pick rainbow. I do count it.
this is a super cool idea. i hope you get it working 100%
If minecraft had had marbles would you learn redstone just to make a marble race in minecraft?
Yesssssss
Day 3 of asking for a watering system track in the greenhouse
So for ideas on improvements, measure how high the last qualifying marble gets to in the chamber and put gravity pad with a gravity of 1 but facing downwards and about 1/4 the way down the marble. This way all qualifying marbles get a normal gravity and should bounce less. If you need a for sure way to knock out the retaining marble, build a marble motor where the eliminated marble becomes the driving force for it and it winds up smacking the retaining marble out instead of trying to get it to plow through it. Consider using existing track pieces and adding prop shapes to that to make it more exact to help ease your building process. For obstacle ideas, ever try using downwards turn pieces underneath the track at odd angles? Like set them so their side barriers stick out of the bottom of the track but make a kind of angled mogul for the marble to either swivel with or leap over.
A kind of longer redesign of your concept would involve taking the single track splitter, the Y shaped one, putting two facing each other and flipping them on their side and tilting them down at an angle. Rig it up so that so many marbles fill the bottom side and then put a lower gravity pad on the top so the last marble ends up rolling over the last qualifying marble and up into the upper track onto whatever contraption you have to allow the lower track to continue. I'm not telling you what to do or how to do it, I'm just answering your call for ideas and giving you some. Hopefully they may help.
A cartoon marble race
my choice eliminated itself in the first run.....
Just put a bunch of invisible barriers except when the eliminators machine place
I got some tips to make the marble race work in the future
1: make the obstacle course and in the Elemanation part put an hole for how many marbles you want to eleminate
2: I got obstacles for you
poles: 1 - 10 poles you are have to put and two poles have boosters
Funnels: 1-2 funnels you are allowed to put
Blenders: put the spiny thingy in the middle and sorrounding it is a circle so the marbles can change spots
V section: make an v letter all the way to the end make sure all the v's are upside down
Nails: you already know it
Pipe section: make 40-1637 pipes then at the end you put a small pipe
Then copy paste all those obstacles and repeat it make sure at the end put an hole reaching 20-40 marbles
3: I suggest you to put 180 marble
I your Chanel and play more marble world thank you for reading this.
Me name me as a marble SuperSonic
An amazing video as always, love your videos
Theres 69 comments
Nice
Purple
can you put this on steam ima try and make this work better
The rainbow is always eliminated on the first round when you didn’t have the nails
if I ever get marble world I'm going to make a race that is just straight and doesn't have any obstacles so its just a race of luck basically
Where is that song from? It reminds me of something but I can't quite describe it. The one that starts playing at about 15:30.
I tried using Shazam, but still nothing
@@IceBotYT What?
@@ruggedyourlocalsotcastaway9220 music recogniser app
Oh
make shore the boast pads are on the track so the marbles go over it
in this marble race rainbow always loses
✅🥵
Really like 😖😖😖😖😖😖 wait sorry i juist remember something yeah but play something else than marb things
Why don’t you why don’t you make a marble chicken eliminator like a boy
Yeah I picked rainbow 🤣🤣
i will try annd make it better (: 11`min later done
blo
Red
Rainbow
Dont click on read more
E1
I spared u
Hi Dapper, I really appreciate how much effort you put into your videos. I have a friend who's dream is to have his videos seen on RUclips, it would be so nice of you to give him a shout out, he have like 10 subscribers and like, 9 of them are family. His channel name is "Planes, Trains, and Crashes", if you could fulfill his dream and just have, a bit of people go over there and give him some appreciation, it would just be so nice.
Rainbow cheated
Wait white
hv)b
Boooooooooooo
RED RED RED RED RED RED RED RED RED RED
I picked green
hi