Popular Science Lectures: Immersive Learning

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  • Опубликовано: 25 дек 2024
  • In this webinar, the concept, applications and opportunities in the area of Immersive Learning are explored. Through an approach towards immersive learning in a broader sense, providing engagement in learning seeks to be accomplished. Games and gamification have already been used in the learning process, as well as immersive environments. Besides, the recent developments in XR technologies and AI, push new opportunities in education and professional training.
    The speaker is António Coelho, an Associate Professor at the Department of Informatics Engineering, Faculty of Engineering, University of Porto.

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