Foenix F256 SuperBASIC Part 5 - Line #'s vs. PROCs & more

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  • Опубликовано: 29 окт 2024

Комментарии • 5

  • @1BitFeverDreams
    @1BitFeverDreams Год назад

    these quality of life improvements make BASIC much more than tolerable to get some quick prototyping in - easy procedures, easy keywork listing and more than enough structure to avoid spaghettification

  • @mklcolvin
    @mklcolvin Год назад

    Please keep the SuperBASIC series going! I just got my Jr, and these are helping me a lot! Also, where can I find that sprite editor program?

    • @8-bitwallofdoom
      @8-bitwallofdoom  Год назад

      Thanks for the interest. SuperBASIC series continues following part 3 of 3 of the Kernel/Kernal series. As for the Sprite Editor, you’ve just given me a good excuse to post Ernesto’s suite (includes a tile map and character editor). I’ll get it done by end of day tomorrow; will post an update here with details. If you haven’t done so, you should jump on the Foenix Discord as all is the app efforts of our community routinely post there. Look for the link in the description of most videos on this channel.

    • @8-bitwallofdoom
      @8-bitwallofdoom  Год назад +1

      Posted; you'll need the first two files; "Foenix F256 Graphics Tooklit" and the FONT file that is listed directly beneath it. apps.emwhite.org/foenixmarketplace/

    • @johnsobota6234
      @johnsobota6234 4 месяца назад

      Wondering about local vs. global variables as they relate to procs. Also can procs return values? May be a good followup topic.