Probably one of the funnest days playing an MMORPG period :) I really struggled to edit down this 22 hour VOD and had to cut out some really wholesome, fun and epic moments... therefore, I'd love for you to come follow our stream so you don't miss out on the alpha 2 journey: www.twitch.tv/narciverse
@@bhris5053TF are you talking about? He didn't mean saying AOC is a scam tho?? He been said in streams that he's saying it a scam for the sake of the memes...
@@twitchmania7614 Thats kind of the purpose of an Alpha. AAA studios don't even allow their games to be seen at this stage of development. Inteprid is doing something awesome by showing us the entire journey start to finish.
Fun fact to the horse movement at 17:15 (rough timestamp) these side movements are actually accurate, they are side"walks" that are a actual thing with their legs crossing over like that. ^^ its quite a exercise for the horse, as it requires coordination and muscle strength. BUT and here is why i think its AMAZING that its included in the Game: these movements were part of warhorse training back then. im not great at explaing why in full detail here but basically its for maximising manouverablity for the rider in combat to for example not have to take their eyes off the opponen while moving about.
Wow, I am happy to see the positive vibes from Narc again, I used to watch every single video you dropped until you got so jaded and lost your inner copium. Great to see this version of Narc again, consider me a regained viewer. See you in game! (One of your overlord neighbors in Lyneth)
Watching you walk around when you first get to the node...pure silence, you just smiling and looking around... thats what its all about. Glad you enjoyed it!
I'm just glad that Narc is finally able to enjoy the game for what it is, instead of memeing (and sometimes not really) on it being a scam/lie/etc. 36:20 just look at that happy face
Oh! there I am! im on RUclips! At 16:53 I walked right in front of him! I also followed him into the server mesh wall that DC'd both of us! Great to see you in the game!
I'm ngl, it was super fun watching you do launch. Seeing you go through the politics for hoursss and going through the drama and then becoming mayor. Was just sick to see. I've been playing for months at this point and never seen how the Mayor system works, so it was dope to see you do it. Also glad you're enjoying the game so much.
I hope that the game defines its art style and makes it actually look good before it launches. Right now the graphics look shitty in comparison to Throne and Liberty.
26:28 they should have this mechanics with the trees that when you don't cut a tree for a very long time like two or three months it becomes an elder tree and it takes much longer to chop down, it produces much more resources then normal and can drop legendary quality wood which when used in crafting gives additional buffs or stats to the product. If a tree does not get cut for more then 6 months then it becomes an ancient tree and will produce same resources as the elder tree but more and when people try to cut it, it will spawn small tree monster to attack them and these small tree monsters may drop a special seed that can be used to get a small tree monster pet or mount. If a tree remains un cut for more then a year then it will turn into an Ent(or sage tree). It will drop much more resources then others but when attacked along with tree monsters(which are now larger then small tree monsters) it can move and attack those who try to cut it, at this point it becomes a world boss with unique mechanics. Let's say within a nod(or a smaller area,(devs would decide on the area) there can only exist 20 elder trees, 5 ancient trees. And only one Ent(or sage tree) in every kingdom (multiple nods come under one kingdom, I am not sure if intrepid called it kingdom). The elder tree would not be much different then normal tree but it will be larger and taller, for ancient tree it would be similar to elder tree but a bit darker in colour and little bit larger(not easily noticable) leaves. And for the Ent(sage tree) it would be like larger old baniyan tree with many tree veins( like the ones Tarzan Swings in jungle) darker colour, larger roots, larger leaves and once attacked its top part of the stem would change a bit to look like an old angry face. When such a tree is born the whole server would get a massage of it and tell the region it has been spawned. When cutting elder tree there would be no indication or pop up massage. To push it even further, if some how a tree does not get cut and remains for more then 5 years then it turns into Yggdrasil and can no longer be cut and remains forever. It will (let's say once every one in game year) develop fruits that will give great buffs temporarily and small buff permanently, the fruit can be sold and may even be used in rarest of rare(unique) crafts. This tree will be super tall, so larger that it can be seen from far and on its branches there would be small and large tree monsters. Even on its branches entire houses can be built. After it spawns the whole server would get a small buff. And only one can ever exist in a server.
Made it to level 22 in the weekend and done 2 bug reports and I can clearly state that with the pace we have to report things, the game will be fast as 7 years for the early access to arrive.
If I was Steven I would take a screenshot of you smiling like at 10:03, and put in on his office wall framed. For Steven, watching you play and have fun is worth a million bucks, for real.
They essentially made playable version of the game with 5% or less of the overall features, content, and mechanics promised in a span of 7 years. How is this something to be celebrated? It is literally a sign being handed to you saying "this game will never be finished" and being happy about it.
not going to lie, baring some jank here and there, this game is actually starting to look really good already, still needs a lot of work though that much is obvious
I hope the mechanics have common sense, like fire gets extinguished when you go in water and movement gets slowed, any spelling with wind element increases the fire burn effect etc
I am happy to see some AoC same as I hate to see it. Idea behind that is big part of immersion from game is exploring content, not exploiting it via streamers and tutorials.
First look, slightly, sure. Way too little to go on to make such an assumption though, the systems in the games are vastly different, and we haven't seen a smidge of end game play. I mean, where's my freehold in GW2, for example? Either way, off to buy a new SSD as this game bricked mine when I tried installing it.
really hope they keep old school mechanics , death has meaning, need group to kill boss no one person is a 1 man army,, ect like everquest,, people want social interaction not interactive movie to which wow has become..
Yeah, the AI voice is bad, but I'm sure it will improve somewhat and nice to have the option to listen instead of reading. Maybe it could be a toggleable option.
This stage of the game isnt to be "played " normally lol its literally testing for the devs. Most people dont understand this concept. Stop being toxic people and provide good feedback and support the devs if this is a game youd play. Or just leave. This game looks awesome and i bet with a supportive community, it has the potential to be a great game!
35:47 Subject missing Trees, In history lumber jacks were looking for straight limbless trunks, most of the trees in game look that way, if they made some crooked, bent and very branchy models that arn't harvestable, it would visually make sense.
I don't think it will take until 2030 to see full release. It has taken this long to get a semi playable A2 because intrepid decided to scrap several initial developments (UE4, server state, etc) Now that people are getting in and testing for them, the state of play is going to skyrocket. This is my opinion and i could totally be wrong
Very playable beta in one year, full release in two (to three). People don't realize that what they're playing is two or three iterations behind their internal version because it's pared down to test stability and networking/mesh for their UE5 transition. Things are going to accelerate A LOT after they get that squared away.
@Dereliction2 which is insane to not understand. Stephen was pretty clear when he said DON'T buy a key if you are looking to play a game. The keys give access to an unfinished product that needs testing. And testing happens in phases, the first of which is always as bare bones as possible. They will progressively implement aspects of the game to see what works and what doesn't. Just like modding, if you install 50 mods at once, you're gonna break your game.
@@v3sonoright the sad part is you could use AI to make more variety in the character of the voices with only a handful of people as in like 5 voice actors could make 200 unique incredible voices. Or.. you could run all the text into something that generates audio because it saves time/money, which is what they did.. Personally I would rather there not be any voice acting at all than there be absolutely terrible soul sucking audio
@@OriginallyG Yeah, my assumption is the voice acting is at the bottom of their priority list right now. It probably won't see improvements until beta.
35:25 I think it should be diminishing returns. Cutting the trees repeatedly within a time from that starts with cutting the 1st tree gives lesser rewards. And after this time is over the reward resets. Also have requirement of wood resources less in all crafting will reduce cutting of trees. And if all trees or most trees are cut from an area then it will hasten corruption of that area and give debuff like less mana regeneration when resting and health regeneration for all in that area.
I can't shake the image of all the voice actors being drunk while reading these lines XD. That or the town is made up of drunks... I do like the image of a bunch of the Dev's just being drunk due to a major milestone and being like "Nah, we can do the acting ourselfs... get the mike."
Rough start but everything looking a lot better once you got away from the starting area. Honestly to be expected with any MMO, even WOW has those launch issues when tons of people flood the starting area at the starting of new content.
[36:42] That look on your face!!! It's EXACTLY like a kid who got the toy he'd been wanting forever on Xmas and is now in the first few minutes of playing with it! HAHAHAHA! Freaking POGGERS BRO!! Mew Mew Mew! Copium Kitty Club GOOOOOO!!! 🤗😍🥰😊😂😁
Fallout 4 is not bad graphics for an MMORPG. An MMO is not going to look like C2077 anytime soon. And in any case, playing WoW Classic last year made me realize that the graphics is the least part in a community-based MMO game anyway.
Game reminds of new world to much, Bringing back nightmares of leveling skills 2 weeks straight no sleep just to max level FOR NO REASON AT ALL > Nope not again
I thought combat felt nice, but I can only imagine how many more years it will take for the thing to be fully done. My main interest is in the crafting and economy, so I don't expect I'll play a ton till phase 3. But overall, it ain't bad.
35:20 the solution to that problem is, to leave the stumps of the cut trees. at least you understand that there are trees, how much, and it feels more alive. dont add trees you cant cut if you can cut everything now
I'm absolutely not hyped for this. It's an alpha and probably for the next 4 years or so this game will "does literally not exist" for other players, however... ...I'm so hyped and happy to see Narc smiling like a child in a candyshop!
I've missed this essence of you Narc! This gameplay could be quite literally what would i have done if i was playing it and of all of the gameplays i've seen from other content creators yours was by far the most fun i've watched! Keep going and don't forget that what makes your content unique is YOU
Pretty sure they had people in the studio do voice acting as a place holder. Was kind of surprised there was even anything as something like voice acting is pretty much the finishing touches and polishing of a game.
Alpha gonna alpha. It's got some nice walk/run animations at least. I think it would be neat if they made your character lean slightly forward before running and slightly back when decelerating. People didn't like that much in FFXIV when it was introduced, but IMHO it makes the movement look great in the game. I'm also a big fan (read stickler) of secondary, tertiary and quaternary animations in a walk/run cycle. Also weight. The walk/run/sprint seems to have secondary but should have more hip and shoulder movement, the way players move is oddly stiff and the lack of ease in and ease out make them look like FPS players. The horses on the other hand have their primary, secondary and tertiary animations, even quaternary when you count the tail and mane, which is great because horses look immediately weird if you mess them up. - I remember the weird knees of Skyrim horses and more than a few MMOs that didn't understand that horses are unguligrade , not plantigrade like bears and humans, nor digitigrade like cats and dogs. The animations for this are something people don't notice, but to paraphrase Mr. Plinket: "your brain does " - it triggers the Uncanny Valley when a horse moves weird. They're famously difficult to animate: some fantasy game horses manage to look like two people in a costume. Weapons should have weight. Berserk level greatswords are fine, it's fantasy but animations need weight and commitment. There should also be cancels like parry animations or being able to change direction of a swing to dodge. I'm not fussed if players in full mail can do a Dark Souls roll, but it would be cool if there were more mitigation methods than that.
sooo good, @narc im glad you guys crushed it through. It was a crazy weekend, as soon as I saw the Wall of Floaties i knew it was gonna be real hahaha. Great Content, and great leadership. Losestead tho?! lol kidding, see you in Verra Kitties!
@@rashid2898 you do know graphic optimisation is one of the last things to be finalised r ? or are you so d*mb that you don't understand that alpha isen't beta or release :D
When you got to the node and to the crafting stations and whatnot it felt like it would be really hard to navigate without the minimap and the icons in the minimap. It would be nice to have some stronger visual cues for things. Maybe some road signs and more overt looking indications on the buildings like a smoke stack and more colorful sign in the front.
A 10 year old from when this game was announced in 2016 will literally be in their 20's with a kid by the time this game is fully released. 😮. Hope the enjoyment lasts.
Probably one of the funnest days playing an MMORPG period :)
I really struggled to edit down this 22 hour VOD and had to cut out some really wholesome, fun and epic moments...
therefore, I'd love for you to come follow our stream so you don't miss out on the alpha 2 journey: www.twitch.tv/narciverse
So cool how much ur enjoying it now, imagine when it comes out!!!
So Ashes is not a scam? Might need to give Steven an apology lol
@@bhris5053 right.........
I like how they have autistic people with CTE do the voice acting
@@bhris5053TF are you talking about? He didn't mean saying AOC is a scam tho?? He been said in streams that he's saying it a scam for the sake of the memes...
-Reported a bug.
-Game goes down for an hour.
-Login.
-Bug is fixed.
Its simple as that. You have my sword Intrepid.
Except for the ddos bringing all of Sundays test down. Sadge.
...and you have my bow.
Just do that again 1 million more times and they will be good. Literally every single thing in that game is bugged. Its soo bad lol
@@twitchmania7614 Thats kind of the purpose of an Alpha. AAA studios don't even allow their games to be seen at this stage of development. Inteprid is doing something awesome by showing us the entire journey start to finish.
did you know that the CEO is a serial MLM scammer?
Quite literally for a game that.... partially exists.
Hahaha😂 good one bro
Never understood why he said "it quite literally doesnt exsist" when we have been seeing gamplay of it for years. also people played it in alpha 1
@@BobbyBottleservice416 satire my friend, satire.
To be real... if you pay for it and you play it. I mean that's a whole ass game. What does finished product even mean in a live service dlc world?
@@kuyo-blackstone I mean it's not even satire, it's just good, old-fashioned taking the piss
Fun fact to the horse movement at 17:15 (rough timestamp)
these side movements are actually accurate, they are side"walks" that are a actual thing with their legs crossing over like that. ^^
its quite a exercise for the horse, as it requires coordination and muscle strength.
BUT and here is why i think its AMAZING that its included in the Game:
these movements were part of warhorse training back then.
im not great at explaing why in full detail here but basically its for maximising manouverablity for the rider in combat to for example not have to take their eyes off the opponen while moving about.
Wow, I am happy to see the positive vibes from Narc again, I used to watch every single video you dropped until you got so jaded and lost your inner copium. Great to see this version of Narc again, consider me a regained viewer.
See you in game! (One of your overlord neighbors in Lyneth)
!yeah boisss
@CestPasFaux-kt9zqit will be long, trust. Game will come out in 10 more years lol
Yeah and now hes just dickriding bigger streamers to continue his bum ass half assed career
still scam game
yeah same loved him until he became annoying with being so negative all the time lol
I honestly love the horse walk animations. Quite realistic, imo, and I hope each mount has its own inertia and "feel" like GW2 does.
I watched you stream all day and you smiled more than i've seen in 3 years
Watching you walk around when you first get to the node...pure silence, you just smiling and looking around... thats what its all about. Glad you enjoyed it!
I'm just glad that Narc is finally able to enjoy the game for what it is, instead of memeing (and sometimes not really) on it being a scam/lie/etc.
36:20 just look at that happy face
It was great seeing you so genuinely giddy and happy playing the game that still does not even exist. Welcome back to the joy, Narc
Oh! there I am! im on RUclips! At 16:53 I walked right in front of him! I also followed him into the server mesh wall that DC'd both of us! Great to see you in the game!
God damn you're, like, famous and everything now
I'd definitely put that in my cv
@@AlektrixYT got an interview after adding this to my resume after trying to get a new job for like 6 months! thanks for the advice!
o7 It's been a long journey my lord. This weekend, we've been blessed!
I'm ngl, it was super fun watching you do launch. Seeing you go through the politics for hoursss and going through the drama and then becoming mayor. Was just sick to see. I've been playing for months at this point and never seen how the Mayor system works, so it was dope to see you do it. Also glad you're enjoying the game so much.
There are no Warlocks in Ashes bro
@@carismo9502 What??
@@rjswas nvm I saw the class video, I'm not in the loop of Ashes. It was just supposed to be a funny nudge towards WoW Warlocks
Thx for the hour long video, nice to listen to while I work. You have a great cadence and style. Narc Collab with this guy.
@@narutoandbleachrules Appreciate you
Looks fine. Could see myself playing it on release.
The world is pretty as hell! MAN, if they manage to make it feel meaningful and the grind feel good. It's over.
I hope that the game defines its art style and makes it actually look good before it launches. Right now the graphics look shitty in comparison to Throne and Liberty.
I think the giant open areas around the nodes are for the Freeholds, similar to the open areas they had in Archeage.
26:28 they should have this mechanics with the trees that when you don't cut a tree for a very long time like two or three months it becomes an elder tree and it takes much longer to chop down, it produces much more resources then normal and can drop legendary quality wood which when used in crafting gives additional buffs or stats to the product. If a tree does not get cut for more then 6 months then it becomes an ancient tree and will produce same resources as the elder tree but more and when people try to cut it, it will spawn small tree monster to attack them and these small tree monsters may drop a special seed that can be used to get a small tree monster pet or mount. If a tree remains un cut for more then a year then it will turn into an Ent(or sage tree). It will drop much more resources then others but when attacked along with tree monsters(which are now larger then small tree monsters) it can move and attack those who try to cut it, at this point it becomes a world boss with unique mechanics. Let's say within a nod(or a smaller area,(devs would decide on the area) there can only exist 20 elder trees, 5 ancient trees. And only one Ent(or sage tree) in every kingdom (multiple nods come under one kingdom, I am not sure if intrepid called it kingdom).
The elder tree would not be much different then normal tree but it will be larger and taller, for ancient tree it would be similar to elder tree but a bit darker in colour and little bit larger(not easily noticable) leaves. And for the Ent(sage tree) it would be like larger old baniyan tree with many tree veins( like the ones Tarzan Swings in jungle) darker colour, larger roots, larger leaves and once attacked its top part of the stem would change a bit to look like an old angry face. When such a tree is born the whole server would get a massage of it and tell the region it has been spawned.
When cutting elder tree there would be no indication or pop up massage.
To push it even further, if some how a tree does not get cut and remains for more then 5 years then it turns into Yggdrasil and can no longer be cut and remains forever. It will (let's say once every one in game year) develop fruits that will give great buffs temporarily and small buff permanently, the fruit can be sold and may even be used in rarest of rare(unique) crafts. This tree will be super tall, so larger that it can be seen from far and on its branches there would be small and large tree monsters. Even on its branches entire houses can be built. After it spawns the whole server would get a small buff. And only one can ever exist in a server.
Made it to level 22 in the weekend and done 2 bug reports and I can clearly state that with the pace we have to report things, the game will be fast as 7 years for the early access to arrive.
Shorter about 4
Im guessing 10 more yrs lol. Dev team is moving like snails
How the F... did you get to lvl 22???
How is a game that is 8 years into development and is 7 years away from early access already look 15 years outdated
@@Schneephil right? dude never left their chair all weekend. lol but even with the shutdowns and ddos...22 seems like cap.
14:16 Wow, it's like the game is taking a shit on your voice acting, Narc. Hah! XD
Love the return of your enthusiasm for AoC, keep it up buddy. (:
If I was Steven I would take a screenshot of you smiling like at 10:03, and put in on his office wall framed. For Steven, watching you play and have fun is worth a million bucks, for real.
They essentially made playable version of the game with 5% or less of the overall features, content, and mechanics promised in a span of 7 years.
How is this something to be celebrated? It is literally a sign being handed to you saying "this game will never be finished" and being happy about it.
This man seems crazy.
I can't wait for full release
yh in 2-3 years haha
@@PeachVRchatyou guys actually tho k it will take 2-3 years ???? Try 6
Clueless
2028 will be early access. 2030 full release
me to, it will be somewhere around 2040y, then i will be fresh young guy around 70years young
The Ashes of Creation Double Agent strikes again!
not going to lie, baring some jank here and there, this game is actually starting to look really good already, still needs a lot of work though that much is obvious
I hope the mechanics have common sense, like fire gets extinguished when you go in water and movement gets slowed, any spelling with wind element increases the fire burn effect etc
Glad to see you finally made it in
I am happy to see some AoC same as I hate to see it. Idea behind that is big part of immersion from game is exploring content, not exploiting it via streamers and tutorials.
it reminds me of gw2 somehow, I don't see how this game can be better then gw2 in next 5 years
First look, slightly, sure. Way too little to go on to make such an assumption though, the systems in the games are vastly different, and we haven't seen a smidge of end game play. I mean, where's my freehold in GW2, for example? Either way, off to buy a new SSD as this game bricked mine when I tried installing it.
hope they fix the issues, it looks promising
MAYBE wave 3......maybe. LOL
The best thing for me with this video was to see how happy you looked, mate. 😊
is it not just, Chat GPT voice actors.
“I like black chicks, so I’m gonna play a black chick!”
Based tbh
@@tubesism that’s the opposite of based. That’s as cucked as you can get.
really hope they keep old school mechanics , death has meaning, need group to kill boss no one person is a 1 man army,, ect like everquest,, people want social interaction not interactive movie to which wow has become..
I’m honestly amazed that Narc has made it this far. Poor guys been making the same video for years. Hardcore copium.
why is the hair not moving....or character at all lol where is life in teh creation ahah.
5:14 - This is the *first* random spot I skipped to and it's a perfect microcosm of this DOA game.
Yeah, the AI voice is bad, but I'm sure it will improve somewhat and nice to have the option to listen instead of reading. Maybe it could be a toggleable option.
This stage of the game isnt to be "played " normally lol its literally testing for the devs. Most people dont understand this concept. Stop being toxic people and provide good feedback and support the devs if this is a game youd play. Or just leave. This game looks awesome and i bet with a supportive community, it has the potential to be a great game!
This game is just going to be a bad version of archage
What is the fps like? It seems like around 20 - 40.
36:16 they should make it so that if the mayor does not put gardes at the entrance then some times mobs can enter it.
They need to review some of these voice actors
its ai
SAG-AFTRA is currently striking against these absolute Masterpieces of AI voice.
Thank god we don't need voice actors anymore. Lol.
Bro maxed the weight and went alright average america and I started dying laughing
35:47 Subject missing Trees, In history lumber jacks were looking for straight limbless trunks, most of the trees in game look that way, if they made some crooked, bent and very branchy models that arn't harvestable, it would visually make sense.
Finally Narc. I was Waiting for this video.
is the quality of the video a bit bad or its just me?
Not just you
8 years development only map that 8:30 size exist? waw sht
@28:05 Narc not recognizing his own face.
I don't think it will take until 2030 to see full release. It has taken this long to get a semi playable A2 because intrepid decided to scrap several initial developments (UE4, server state, etc) Now that people are getting in and testing for them, the state of play is going to skyrocket. This is my opinion and i could totally be wrong
Now they've seen the cash they'll hurry up no doubt. My guess is 2027 the latest.
Very playable beta in one year, full release in two (to three). People don't realize that what they're playing is two or three iterations behind their internal version because it's pared down to test stability and networking/mesh for their UE5 transition. Things are going to accelerate A LOT after they get that squared away.
@Dereliction2 which is insane to not understand. Stephen was pretty clear when he said DON'T buy a key if you are looking to play a game. The keys give access to an unfinished product that needs testing. And testing happens in phases, the first of which is always as bare bones as possible. They will progressively implement aspects of the game to see what works and what doesn't. Just like modding, if you install 50 mods at once, you're gonna break your game.
I thought you were NOT gonna play in A2?
Glad you did! I know you been FIENDING to have a Channel Not about a Not Game, and about a Sort Of Game game.
9:16 the guy voicing the npc sounds like they got him off temu.
The AI NPC voices are so funny
It's AI, pretty blatant AI at that. Hoping it either improves or they get proper voice actors.
@@v3sonoright the sad part is you could use AI to make more variety in the character of the voices with only a handful of people as in like 5 voice actors could make 200 unique incredible voices. Or.. you could run all the text into something that generates audio because it saves time/money, which is what they did..
Personally I would rather there not be any voice acting at all than there be absolutely terrible soul sucking audio
@@OriginallyG Yeah, my assumption is the voice acting is at the bottom of their priority list right now. It probably won't see improvements until beta.
Real ones remember his entire video about not playing the alpha ;)
35:25 I think it should be diminishing returns. Cutting the trees repeatedly within a time from that starts with cutting the 1st tree gives lesser rewards. And after this time is over the reward resets. Also have requirement of wood resources less in all crafting will reduce cutting of trees. And if all trees or most trees are cut from an area then it will hasten corruption of that area and give debuff like less mana regeneration when resting and health regeneration for all in that area.
I can't shake the image of all the voice actors being drunk while reading these lines XD. That or the town is made up of drunks...
I do like the image of a bunch of the Dev's just being drunk due to a major milestone and being like "Nah, we can do the acting ourselfs... get the mike."
Rough start but everything looking a lot better once you got away from the starting area. Honestly to be expected with any MMO, even WOW has those launch issues when tons of people flood the starting area at the starting of new content.
""I am chubbed up now, fuck!"
game is looking pogers dude, super excited! thanks for showing us
game looks like its 10 years old
No way people paid upward of $100 to test this….
[36:42] That look on your face!!! It's EXACTLY like a kid who got the toy he'd been wanting forever on Xmas and is now in the first few minutes of playing with it! HAHAHAHA! Freaking POGGERS BRO!! Mew Mew Mew! Copium Kitty Club GOOOOOO!!! 🤗😍🥰😊😂😁
I love how he dressed like Charles Bronson
The Narc, sorry meant copium is here!!
Hate to say it, this was Fallout 4 Graphics before someone Mod'd it.
Fallout 4 is not bad graphics for an MMORPG. An MMO is not going to look like C2077 anytime soon. And in any case, playing WoW Classic last year made me realize that the graphics is the least part in a community-based MMO game anyway.
They’ll need to disable collision in cities most likely or people will literally block the entrance to establishments :P
nah not an issue in T n L so should be good here
can you jump over players?
"nice and polished movement" the games in alpha.. intersting
Game reminds of new world to much, Bringing back nightmares of leveling skills 2 weeks straight no sleep just to max level FOR NO REASON AT ALL > Nope not again
I thought combat felt nice, but I can only imagine how many more years it will take for the thing to be fully done.
My main interest is in the crafting and economy, so I don't expect I'll play a ton till phase 3.
But overall, it ain't bad.
35:20 the solution to that problem is, to leave the stumps of the cut trees. at least you understand that there are trees, how much, and it feels more alive. dont add trees you cant cut if you can cut everything now
36:42 that sky looks great
I'm absolutely not hyped for this. It's an alpha and probably for the next 4 years or so this game will "does literally not exist" for other players, however...
...I'm so hyped and happy to see Narc smiling like a child in a candyshop!
the streams were so good, sat through all 20+ hours. looking forward to next weekend.
The voice acting is pretty brutal
I've missed this essence of you Narc! This gameplay could be quite literally what would i have done if i was playing it and of all of the gameplays i've seen from other content creators yours was by far the most fun i've watched! Keep going and don't forget that what makes your content unique is YOU
is your pc bad or bad recording? Why it looks low fps?
When the A2 finally dropped almost all the most viewers male streamers picked female characters. Yall are weirdos 🤨
Throne and Liberty Killer!
New World Killer!
World of Warcraft Killer!
GET EXCITED FOR ASHES OF CREATION ALPHA 2 LETS GOOOOOOOOO
Lol the game will never come out
Nah I'm playing this and New World, NW is Goated I don't have to make 8 characters to do everything I can do it all on one
idk about new world killer . new world is great rn
@@armor26th79 lmao, NW is the worst of them all
@@sugarfree5055at least it doesn't have stupid tab target combat
I love seeing narc enjoy AoC. The voice acting bit🙂 I almost set myself laughing at the little circle with his face in it lol
Pretty sure they had people in the studio do voice acting as a place holder. Was kind of surprised there was even anything as something like voice acting is pretty much the finishing touches and polishing of a game.
Alpha gonna alpha. It's got some nice walk/run animations at least. I think it would be neat if they made your character lean slightly forward before running and slightly back when decelerating. People didn't like that much in FFXIV when it was introduced, but IMHO it makes the movement look great in the game. I'm also a big fan (read stickler) of secondary, tertiary and quaternary animations in a walk/run cycle. Also weight. The walk/run/sprint seems to have secondary but should have more hip and shoulder movement, the way players move is oddly stiff and the lack of ease in and ease out make them look like FPS players.
The horses on the other hand have their primary, secondary and tertiary animations, even quaternary when you count the tail and mane, which is great because horses look immediately weird if you mess them up.
- I remember the weird knees of Skyrim horses and more than a few MMOs that didn't understand that horses are unguligrade , not plantigrade like bears and humans, nor digitigrade like cats and dogs. The animations for this are something people don't notice, but to paraphrase Mr. Plinket: "your brain does " - it triggers the Uncanny Valley when a horse moves weird. They're famously difficult to animate: some fantasy game horses manage to look like two people in a costume.
Weapons should have weight. Berserk level greatswords are fine, it's fantasy but animations need weight and commitment. There should also be cancels like parry animations or being able to change direction of a swing to dodge. I'm not fussed if players in full mail can do a Dark Souls roll, but it would be cool if there were more mitigation methods than that.
That was unfortunately the average American body size. Wish we took better care of ourselves.
Hopefully now that they've got the game in a playable state development will pick up speed
sooo good, @narc im glad you guys crushed it through. It was a crazy weekend, as soon as I saw the Wall of Floaties i knew it was gonna be real hahaha. Great Content, and great leadership. Losestead tho?! lol kidding, see you in Verra Kitties!
Hopefully there is a slider for the horse gallop sound. Not sure I could listen to that constantly.
You are quite hyped but to me it looks like a mediocre game. Nothing even close to as advertised. It's quite ugly.
Activision-Blizzard launched a DDOS attack on an Alpha 2 test. That how much they fear Ashes of Creation.
No one fears AoC.
What is your evidence of this? That’s a wild claim.
Source?
lol this game is bad the textures are bad its all bland unreal holy shit man
@@rashid2898 you do know graphic optimisation is one of the last things to be finalised r ? or are you so d*mb that you don't understand that alpha isen't beta or release :D
Sprinting animations needs more shoulder movement to make it look more natural, otherwise not too bad
looks pretty interesting. i might check it out in phase 3
Really nice video, great to see the joyfull Narc back
When you got to the node and to the crafting stations and whatnot it felt like it would be really hard to navigate without the minimap and the icons in the minimap. It would be nice to have some stronger visual cues for things. Maybe some road signs and more overt looking indications on the buildings like a smoke stack and more colorful sign in the front.
It sounds like an English or Irishman who is drunk and had a stroke when they speak😂😂
Asses flat enough to rival dragon age
My copium levels are high but the games is looking great!
Tbh It does not look very interesting...
That AI text reader is so bad lmao but its hilarious, keep it
A 10 year old from when this game was announced in 2016 will literally be in their 20's with a kid by the time this game is fully released. 😮. Hope the enjoyment lasts.
Lets gooooooo!!!!!!
35:35 reminds me of Rohan, around Edoras. Looked great to me, and it has a ton of room to grow into a thriving city which is the point lol
Can't wait for the memes 🤣😂🤣😂
25:48 Trollex is basically a chad looking version of Narc.