Hey, friends. Consider supporting the channel for a few dollars a month over on Patreon. Helps keep this whole (tiny) operation going. And you have my life-long eternal gratitude, of course: patreon.com/epochphilosophy
@@alberteinstein7464 So, I try not to make videos that aren't already out there on RUclips in a decent capacity. PlasticPills did a great video on Deleuze's reading of Nietzsche that really goes into his metaphysics. Certainly in the future from now something more direct around Difference and Repetition is possible.
The commodity economy is unfortunately not fit for the quality of content you provide. I hope you know how much your work is appreciated even if it doesn't get enough viewership to be commercially appreciated, so to speak. It really does mean a lot to our niche that you make the videos you do
@@epochphilosophy I've been great! I actually just read a book that for some reason made me think of you. I shot you a pm on Instagram but then got on RUclips and had this video recommended to me which I felt was pretty wild haha
Thanks so much. Really love doing different things. It's always a little difficult doing different stuff and mixing up your routine ways on RUclips for a plethora of reasons, but it's always the most enjoyable creative process there is.
Intriguing analysis and I must say I love it. I would love to see your analysis on Outer Wilds, because I can see some of difference & repetition in Outer Wilds. Keep it up :)
I bought this game because of this video - I had not known about it previously at all. The visuals are stunning and the story is quite interesting. Gameplay is definitely slow so far but I think that's not the main focus. It's a very chilled out experience so far
@@epochphilosophy and the game brought me here. I am not in the Philosophy bubble but reddit connected me and this was a very interesting video to watch!
Love it. Nonlingual, i.e. nonconceptual communication is necessary for overcoming subject-object-dualism. I just read David R. Loy's Nondualism in Buddhism and Beyond. It's great, it's got a whole chapter on Heidegger's "What is called thinking" and a critique of Derrida's Grammatology as not going far enough to deconstruct itself, alongside the main attraction of identifying a nondualist core-doctrine in Buddhism, Vedanta and Daoism. It helped me not stress myself about picking a side between Materialists and Hegelians by pointing out how superficially diametrically opposed views like Buddhism's denial of subjects and Vedanta's conception of the whole universe as a single subject may very well be attempts to describe the same experience.
i’m completely unknowledgable about buddhist philosophy for the most part, but recently stumbled across a video on nagarjuna’s philosophy and was quite struck by its similarities to derrida’s differance and antimetaphysics-would you have any recommendations for similar thinkers in the buddhist taoist and vedanta tradition?
Thank you so much for this excellent analysis! The theme of language and communication was so crucial to my interpretation of this game too and it had me just emotional wrecked by the ending ❤️ GOTY or bust!
One of my three favorite new channels. Absolutely fantastic. Have you ever read P.D. Ouspensky? Many would consider him not actually, strictly, a philosopher, but I would love to hear your thoughts or take on his Tertium Organum and the Fourth Way.
I like your reference to Chomsky. His application of his original theory of innateness is an "opposite" to any interactionist philosophy of language. But, Chomsky himself refers to himself as a Humboldtian (Humboldt is an interactionist of a sort about language because German Romantics almost always are). His theory of innateness is specifically a theory of I-language (I for internal), which for him is what real language constitutes. Not all living things have I-language, only humans do, or else crows, octopi, and dolphins could create poetry or ideas and imprint them on cultural artifacts, enough to stand the test of time, and yet they don't. E-language, which he also coined, refers to sign language, speech, or other forms of communication which externalizes I-language. Chomsky does not care to theorize about semantics or phonology or sociolinguistics, because all of that is E-language, not the substance of the mental faculty of language, but the substance of something else outside the mind (the sociocultural reality external to and externalized by many human minds, not to mention the force that historical context of reality has on perception and understanding). Chomsky complements any externalist, if you read him correctly and if you read other externalists as social externalists (not semantic internalist) (this lingo is analytic philosophy lingo btw). A coincidence of opposites, if you will, following Hegel and other dialecticians. Thanks for the awesome video.
More seriously, if you found the play between humans, robots, and animals interesting, critical posthumanism studies pairs well with Deleuze and Guatariii, with Foucault probably being the only one referenced more due to his famous "death of man" quote at the beginning of "The Order of Things".
One word for power used by Deleuze: puissance. Sounds like a play on "pussy" (no, as in the cat). Perhaps a deliberate or unconscious choice on the part of the game makers? All new to me.
Hey, an Alan Watts clip! I see a lot of his lectures posted on RUclips but not too many about his work in any real depth. Wondering if you had any ideas on the guy/his ideas and if you’d ever do a video on it?
@@epochphilosophy Interesting, haven’t looked into Bergson yet. Might have to take that up soon now. Thanks for the tip and the vid, loved this one a lot
And from a sociological perspective, the implications of a system(in the game, the history tied to capitalism and class), has on later generations, even in death! For instance, humans have long been eradicated. Yet, their(our) system is still influencing our sentient robot ancestors actions and philosophies. There are different programs set to maintain the previous system’s values and roles, seen through the robotic, human made, antagonist, along with the ecological effects of the maintenance of the previous system(those hungry thingies) that our main kitty character struggle with. Like, the issue can be addressed by doing something as simple as opening a window(or a huge rooftop dome), to let in some fresh air and light
Always puzzled by the question "What comes after death?" We all know the answer already: The same that came before your birth. So if you want to know how you will experience death: The same way you experienced yourself before your birth: Not.
The word "prescient" doesn't seem to mean anything recognizable here. But Deleuze's justification for consciousness surviving death is unpersuasive anyway. It doesn't matter what one "needs" to perceive or conceive of a thing. Nothing doesn't care if you can perceive or imagine it or not. The inability to imagine one's absence from existence has no bearing on the possibility of that absence. Philosophy eternally returns to exposing itself as nothing more than an intriguing discussion. Kierkegaard: "Philosophy is like a shop with a sign in the window that says, 'shirts pressed here,' but when one enters, one learns that only the sign is for sale." Fun! But, in the end, just fun. But keep going with the fun! Fail again. Fail better, Deleuze!
I do believe consciousness survives the death of the body. But I don't believe it due to Deleuze's dumb argument. I believe it agnostically, and furthermore I believe in panpsychism for the same unreason.
Me as a game designer: Stray is alright I guess. Philosopher: Stray is the best game I've played in a long time. I'm really glad you liked the game. Personally I wanted to see more narrative and mechanical substance in Stray. It seems to have the foundation of an amazing game but only expresses it in a shallow way. For instance, despite the dangers of the places the cat is parkouring through, its surprisingly very hard to fall off of something and die. The unique movement in the game is many times locked to a specific track rather than giving full control to the player. This is likely because it would have been far harder to develop. Many of the downfalls of Stray could be explained by time and budget...the narrative is not any different. The commentary in Stray is far more vague than other games and so I don't see it as artistically intentional but a consequence of development. What I am saying is that I don't think the game is very deep and the vagueness makes it appear deeper than it is. I am excited to see a sequel that can expand off a great foundation.
i love your channel, we have very similar reading interests. your presentation is very on point and i hope the algorithm does you more good in the future... i will send this video to like-minded friends.
Hey, friends. Consider supporting the channel for a few dollars a month over on Patreon. Helps keep this whole (tiny) operation going. And you have my life-long eternal gratitude, of course: patreon.com/epochphilosophy
Can you do a video entirely on difference and repetion just breaking down what deluze metaphysic is? It sounds possibly perfect
@@alberteinstein7464 So, I try not to make videos that aren't already out there on RUclips in a decent capacity. PlasticPills did a great video on Deleuze's reading of Nietzsche that really goes into his metaphysics.
Certainly in the future from now something more direct around Difference and Repetition is possible.
The commodity economy is unfortunately not fit for the quality of content you provide. I hope you know how much your work is appreciated even if it doesn't get enough viewership to be commercially appreciated, so to speak. It really does mean a lot to our niche that you make the videos you do
based pfp
What a banger. Glad to see you're still putting out such good stuff man.
Oh shit, good to see you here, man. Haven't heard from you in some time. How are you doing?
@@epochphilosophy I've been great! I actually just read a book that for some reason made me think of you. I shot you a pm on Instagram but then got on RUclips and had this video recommended to me which I felt was pretty wild haha
Really appreciate your work on this channel, always enjoy the videos. Thank you.
nice seeing you branch out!! this is one of your best imo
Thanks so much. Really love doing different things. It's always a little difficult doing different stuff and mixing up your routine ways on RUclips for a plethora of reasons, but it's always the most enjoyable creative process there is.
THANK YOU! Finally someone who speaks of Nietzche in way that has deeper meaning for me.
Intriguing analysis and I must say I love it. I would love to see your analysis on Outer Wilds, because I can see some of difference & repetition in Outer Wilds. Keep it up :)
Seconded! That game made me cry
This game inspires feelings in me I can't quite articulate, but even watching a video like this and hearing the music is a moving experience.
I bought this game because of this video - I had not known about it previously at all. The visuals are stunning and the story is quite interesting. Gameplay is definitely slow so far but I think that's not the main focus. It's a very chilled out experience so far
So cool to hear! Absolutely adore the game.
@@epochphilosophy and the game brought me here. I am not in the Philosophy bubble but reddit connected me and this was a very interesting video to watch!
Yea, it's mostly a chilled experience and the reason I love it so much. So many moments to take in and think about.
Love it. Nonlingual, i.e. nonconceptual communication is necessary for overcoming subject-object-dualism.
I just read David R. Loy's Nondualism in Buddhism and Beyond. It's great, it's got a whole chapter on Heidegger's "What is called thinking" and a critique of Derrida's Grammatology as not going far enough to deconstruct itself, alongside the main attraction of identifying a nondualist core-doctrine in Buddhism, Vedanta and Daoism. It helped me not stress myself about picking a side between Materialists and Hegelians by pointing out how superficially diametrically opposed views like Buddhism's denial of subjects and Vedanta's conception of the whole universe as a single subject may very well be attempts to describe the same experience.
Man I wish i could understand a single word you said here.
i’m completely unknowledgable about buddhist philosophy for the most part, but recently stumbled across a video on nagarjuna’s philosophy and was quite struck by its similarities to derrida’s differance and antimetaphysics-would you have any recommendations for similar thinkers in the buddhist taoist and vedanta tradition?
@@bugjamsHe’s talking about why you shouldn’t put mayonnaise on your hot dog
I really enjoyed stray too, love watching video essays like these on it.
Actually the manifestation of what I dreamed the Internet could be xo 🙏✊🖤
Thank you so much for this excellent analysis! The theme of language and communication was so crucial to my interpretation of this game too and it had me just emotional wrecked by the ending ❤️ GOTY or bust!
Thanks so much for the love. Wonderful game and very worth the attention!
One of my three favorite new channels. Absolutely fantastic. Have you ever read P.D. Ouspensky? Many would consider him not actually, strictly, a philosopher, but I would love to hear your thoughts or take on his Tertium Organum and the Fourth Way.
I love this video, and your work. I send you a like from Mexico
I like your reference to Chomsky. His application of his original theory of innateness is an "opposite" to any interactionist philosophy of language. But, Chomsky himself refers to himself as a Humboldtian (Humboldt is an interactionist of a sort about language because German Romantics almost always are). His theory of innateness is specifically a theory of I-language (I for internal), which for him is what real language constitutes. Not all living things have I-language, only humans do, or else crows, octopi, and dolphins could create poetry or ideas and imprint them on cultural artifacts, enough to stand the test of time, and yet they don't. E-language, which he also coined, refers to sign language, speech, or other forms of communication which externalizes I-language. Chomsky does not care to theorize about semantics or phonology or sociolinguistics, because all of that is E-language, not the substance of the mental faculty of language, but the substance of something else outside the mind (the sociocultural reality external to and externalized by many human minds, not to mention the force that historical context of reality has on perception and understanding). Chomsky complements any externalist, if you read him correctly and if you read other externalists as social externalists (not semantic internalist) (this lingo is analytic philosophy lingo btw). A coincidence of opposites, if you will, following Hegel and other dialecticians. Thanks for the awesome video.
Very happy you enjoyed. You know your philosophy of language well!
More seriously, if you found the play between humans, robots, and animals interesting, critical posthumanism studies pairs well with Deleuze and Guatariii, with Foucault probably being the only one referenced more due to his famous "death of man" quote at the beginning of "The Order of Things".
Perfect timeing I'm reading this right now!
One word for power used by Deleuze: puissance. Sounds like a play on "pussy" (no, as in the cat). Perhaps a deliberate or unconscious choice on the part of the game makers? All new to me.
the eternal return of difference is actually not entirely deleuze but allready hinted at in Nietzsches pereonal notes
Interesting video on Deleuze. While I certainly disagree with some of your conclusions here and there, I think that this was a well-formed essay.
“Ourselves in relation with the environment”
Dialectics as male birth control had me dying💀
we need a 3 day weekend
Loved this video
Hey, an Alan Watts clip! I see a lot of his lectures posted on RUclips but not too many about his work in any real depth.
Wondering if you had any ideas on the guy/his ideas and if you’d ever do a video on it?
Was talking to someone in the discord about him! Bergson and him have some overlap as being, somewhat, process theologians.
@@epochphilosophy Interesting, haven’t looked into Bergson yet. Might have to take that up soon now.
Thanks for the tip and the vid, loved this one a lot
@@notaprob4rob970 I've also not read Bergson, but will likely start soon. Thanks a ton, dude!
@@epochphilosophy Husserl’s Ephoce as well.
Now we need a Philosophy of Red Dead Redemption, at all cost
Oh, Jesus. Now you put the idea in my head. I have beaten RDR2 three times now, and RDR twice. One of my favorite series of all time.
And from a sociological perspective, the implications of a system(in the game, the history tied to capitalism and class), has on later generations, even in death! For instance, humans have long been eradicated. Yet, their(our) system is still influencing our sentient robot ancestors actions and philosophies. There are different programs set to maintain the previous system’s values and roles, seen through the robotic, human made, antagonist, along with the ecological effects of the maintenance of the previous system(those hungry thingies) that our main kitty character struggle with.
Like, the issue can be addressed by doing something as simple as opening a window(or a huge rooftop dome), to let in some fresh air and light
i remember onetime i sied "the nothingness of nothing cannot exist in nothing"
Ok, but I still want to know more about Jeyeles Del Gato, and his partner Guitaroo man.
Always puzzled by the question "What comes after death?" We all know the answer already: The same that came before your birth. So if you want to know how you will experience death: The same way you experienced yourself before your birth: Not.
brilliant
Was that Alan Watts ❤ at the opening?
Yokohama Kaidashi Kikou has the same vibe of postcyberpunk posthuman optimism
The word "prescient" doesn't seem to mean anything recognizable here. But Deleuze's justification for consciousness surviving death is unpersuasive anyway. It doesn't matter what one "needs" to perceive or conceive of a thing. Nothing doesn't care if you can perceive or imagine it or not. The inability to imagine one's absence from existence has no bearing on the possibility of that absence.
Philosophy eternally returns to exposing itself as nothing more than an intriguing discussion. Kierkegaard: "Philosophy is like a shop with a sign in the window that says, 'shirts pressed here,' but when one enters, one learns that only the sign is for sale."
Fun! But, in the end, just fun. But keep going with the fun! Fail again. Fail better, Deleuze!
I do believe consciousness survives the death of the body. But I don't believe it due to Deleuze's dumb argument. I believe it agnostically, and furthermore I believe in panpsychism for the same unreason.
I'm hype for this one!
what was the speech in the beginning of the video?
Yoneda Lemma
Gamer moment
On a serious note though i think more game philosophy content would be pretty rad, bioshock for example is ripe for this sort of thing
@@chiefynproud1787 Bioshock would certainly be a good one. But, yes, I really want to do more applied philosophy with games.
@@epochphilosophy indeed like kojima's games, the persona franchise and the like
@@carn8ge I believe my love for Metal Gear is too much for this channel to withhold. That would be a good one.
I was playing this game last month but i stoped playing it because it gave me a bad headache i was feeling deazy
🔥🔥🔥
Me as a game designer: Stray is alright I guess.
Philosopher: Stray is the best game I've played in a long time.
I'm really glad you liked the game. Personally I wanted to see more narrative and mechanical substance in Stray. It seems to have the foundation of an amazing game but only expresses it in a shallow way. For instance, despite the dangers of the places the cat is parkouring through, its surprisingly very hard to fall off of something and die. The unique movement in the game is many times locked to a specific track rather than giving full control to the player. This is likely because it would have been far harder to develop. Many of the downfalls of Stray could be explained by time and budget...the narrative is not any different. The commentary in Stray is far more vague than other games and so I don't see it as artistically intentional but a consequence of development. What I am saying is that I don't think the game is very deep and the vagueness makes it appear deeper than it is. I am excited to see a sequel that can expand off a great foundation.
9:45 not binary
Niice
Great content but as Marx said “The philosophers have hitherto only interpreted the world in various ways, The point, however, is to change it.”
Amazing job. 👏
i love your channel, we have very similar reading interests. your presentation is very on point and i hope the algorithm does you more good in the future... i will send this video to like-minded friends.
Very, very kind. Thanks so much.
brilliant