WHEN THE TRUE ENDING... ADDS MORE LEVEL. | Super Expert Endless [25,780+ Clears]

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  • Опубликовано: 24 дек 2024

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  • @SkippyDa
    @SkippyDa 9 дней назад +1

    0:18 - YLV-R9K-43G - 51 - Skipped - stage
    0:32 - J7L-7H9-D0G - 51 - Skipped - Speedrun (Normal)!-?
    0:59 - VTV-3NS-K4G - 51 - Cleared - lift course
    5:32 - LK6-1KQ-0PF - 47 - Skipped - sorta undertale (tough)
    5:52 - VSG-GFQ-JHG - 47 - Cleared - Speedrun with lots of triple jumps
    14:29 - LG7-YP2-2QG - 44 - Skipped - test 3
    15:38 - 9V5-MW5-RNG - 43 - Cleared - Platforming like a monkey [hard]
    19:16 - 4R4-CTD-Q0H - 44 - Skipped - It's Not You, It's Buzz | #TS
    19:29 - P2J-KKK-VKF - 44 - World Record - Quicker Castle
    23:11 - 5Y5-D4R-N7G - 39 - Skipped - No. 36 Shell City kaizo #1
    24:07 - Y31-1S6-MRG - 37 - Cleared - Athletics in the cave
    26:52 - 5TS-5LM-B5G - 40 - Skipped - twomp run
    27:37 - WCV-1D4-RLG - 40 - Cleared - It's simple, but it requires a lot of technique.
    30:01 - 01K-3YX-9MG - 39 - Skipped - SPIN CHALLENGE
    30:43 - 2DC-RHF-9XG - 37 - Cleared - Canyon Blitz
    34:20 - GL0-1B2-7FG - 37 - First Clear - Smb2 Puzzle
    37:25 - BP7-5SL-5RG - 40 - Skipped - Arguing With Thermometers
    37:55 - 6YQ-M4F-Q1H - 38 - Skipped - NEW #DGR TROLL LEVEL
    38:07 - DWL-Y9D-3CG - 38 - Cleared - 2001: A Space Mario Odyssey
    39:55 - KSX-1W5-DTF - 38 - Skipped - Not bad for a first time? A 70 second speedrun!
    40:47 - QTV-3MS-98G - 36 - Skipped - Only people who play Mario Maker a lot can play this!?
    41:59 - RDB-BRX-JVF - 35 - Skipped - WarioWare, Inc.
    42:24 - GJH-TYQ-SSF - 35 - Skipped - King Boo's Cathedral Redux
    43:05 - 7X6-Q7K-WKG - 34 - Skipped - Press the P switch and hurry! Run!
    43:49 - QVN-4FC-N5G - 34 - Skipped - San Francisco TA
    44:07 - T0Q-G1C-KRG - 34 - Cleared - Lil Timmy's kaizo
    45:34 - 347-JR6-GMG - 33 - Cleared - create your own course
    47:53 - VHK-QSS-DQF - 35 - Skipped - 10 stages of hell
    48:10 - WSR-R9C-PHF - 35 - Skipped - Kinopico's commute ~overslept ver~
    48:23 - VBK-0R1-NXG - 35 - Skipped - PIXEL PERFECT
    48:37 - JXL-JNC-HKG - 35 - Skipped - Indulgence
    48:50 - V84-DQP-B1G - 35 - Skipped - aerial p-jump
    49:03 - 606-F6R-FRG - 35 - Skipped - 10000 Second Speedrun (Hell)
    54:55 - GWL-VXL-YJG - 35 - Skipped - Ludwig's Library
    Ended lives with 35

  • @longslongmcdong
    @longslongmcdong 9 дней назад +2

    I finally got a switch today. And mm2. I now have infinitely more respect for you abilities when playing.

    • @RoyruPlus
      @RoyruPlus  9 дней назад +1

      I'm grateful when people realize the levels I play are (mostly) hard levels and that's why I skip when I know it's impossible in 3+ lives

    • @longslongmcdong
      @longslongmcdong 9 дней назад +2

      Luckily I've watched you for awhile so I understand some tech. But pulling it off like you do is still a ways away. Thanks for the content. :)

  • @nicholasharvey1232
    @nicholasharvey1232 9 дней назад

    6:22 I would have just made all of these hard blocks, letting the player know up front there is no way to break through this ceiling, though you probably do appreciate the extra coins.

  • @nicholasharvey1232
    @nicholasharvey1232 9 дней назад

    0:50 Geez, why couldn't the creator have just put one-ways one block off the ground? Or better yet, just put a pit there if the player is not supposed to fall off the blue blocks? I would have sacrificed one life just to be able to Boo this. (I'm assuming there are I-blocks between all the other groups of blocks as well) I basically Boo every level I encounter now that uses I-blocks for anything other than a secret reward like a 1-up, with few exceptions. Use them to trap the player, hide a dev exit, hide a powerful item clearly meant for dev clear-check purposes, or hide something required to beat the level? I Boo in all of those cases. Give the player some kind of clue that an I-block exists (i.e. it's part of a level's theme) and I may give you a pass.

    • @RoyruPlus
      @RoyruPlus  9 дней назад

      lazyness, intentional harm to the player, etc etc. there are many reasons but I gotta say it's probably mostly lazyness or unaware of what happens when they do that.
      when it's a softlock pit with invisible blocks, well I mean that was intent for sure.

  • @philly234
    @philly234 9 дней назад

    Hi royru plus