Littre pro tip about the Match Photo tool on Sketchup that will make it WAY EASIER to align perspective and resize the model more precisely and efficiently (without zooming back and forth like on the video): Before launching the tool, place the model' axes (Axes Tool icon on the main toolbar) on the corner of an element that will appear both on your model AND the matched picture (by example, the left-bottom side corner of the facade of the project building: this point is shared with the right-bottom side corner of the existing white building which has 4 bowed windows. It could also be the right-bottom side corner of the project building, shared with the left-bottom side corner of the blue building on the foreground.) Then, when resizing with the grips on the Match Photo tool, this point will be used as its reference and reduce considerably the deformations and misplacements of the model that you could encounter with an offscreen axes reference! Also, you may find useful that it is often quite difficult to match a model with a strongly-curved perspective caused by a fisheye / wide angle lens.
amazing video! the way you speak ensuring that no one takes your steps as a mandatory tutorial but as a learning of concepts and the workflow is very cool. I love ur channel
Thanks, Lucas! Each situation is different and I find it hard to make a tutorial when there are many variables like that. Your comment was right on point. Cheers!
@@LearnUpstairs I thank you for your videos, they are always about very pertinent discussions, they make me really want to sit and talk to you about it for hours
Aprendi de forma tão simples sobre pós produção nos teus vídeos, inclusive apliquei tais aprendizados no meu TCC e tirei 10. Continue com esse trabalho maravilhoso e impecável!
Nice video! I never got the hang of the match photo tool, but then again: This is the first time I see someone use that scaling through use of the axes in a video. Instead of rendering and re-rendering til you have the position perfect, you can save time by just exporting the 2D image, and then maybe even linework only to see the match with the photo even more clearly. A lot faster, and possibly clearer / more precise.
Hey Eelco, great tip! I usually do this step with a render to start seeing how if the shadows, materials, and other rendering settings are working fine against the drone photo. But I only do that if the model is quick to render. But definitely a lot faster to do with a 2D image or even lines, especially if you don't have a strong computer. And the match photo tool is a bit strange indeed, I feel Photoshop's perspective grid tool is easier to work with.
great tutorial video! To make it easier to match the photo in sketchup. you can setup axes before matching with foto. So it will be easier to pick vanishing point and u dont have to scroll out and u can match the foto more precise, without editing in photoshop. If u edited axes to the corner of blue building, then later in match photo u put the origin of axes at the same place, you could have more accured match.
I love your content ! Just want to say that I've been looking for a tutorial idk for how long on how to place your project on a site perspective/drone view. Your awesome, and I can finally learn how todo it rather than feel hopeless. thanks again for your channel !!
Thanks, Abdias! Before I tested and discovered this workflow, I too was looking endlessly over youtube/google to find a tutorial about that. Hopefully, lots of people can benefit from this video!
HEY its a nice video. But you can easier match the perspective from render- the only thing you need to do, is just select "viewport" in aspect ratio settings in vray. Because if you will not- vray cam and sketchup viewport has different angle view.
for final project in univ, friend of mine purposely find a site near the skybridge so you could take a shot that overlooking your site, so you don't need to use drone all the time. Skybridge also a city's landmark that could give extra point for architecture visualization. In the end, try always find either mandmade or natural highground.
@@LearnUpstairs well the thumbnail picture matches my personal style more too, but right now I try to improve my rendering skills. Thanks for the reply. Keep up the good work
Me too! 😅 The preview image was done using a Hue and Saturation adjustment layer on top to colorize the building and another to desaturate the city. But that effect can only be achieved if the "normal" style was done correctly
Happy to know that, Zaki! Because I aim to make an informative video, but more than that an enjoyable experience as well. So thank you for the feedback 🙏
Loved this tutorial! I pretty much keep messing up my blending in such important perspectives! May we have a blending tutorial like the last steps you did in this video, please? Thank you again Oliver! 👌✨
For sure Duaa! As I said in the video, it really depends on your project and image. But I guess we could do a mini guide on a few possible situations you might encounter. Thanks for the feedback!
I usually have to manipulate these kind of renders so that they fit into an existing photo, so I usually do have a slightly different approach. Instead of using match photo, I would use watermark in SketchUp’s style. Just import the original image as a watermark, choose the correct position and scale (Edit: oh, and lower the transparency), and then try to match the model to the photo. When you render, render it with the same resolution with the photo, so that when you import into Photoshop, little editing and scaling is needed.
I've never thought of this method! It sounds that it relies a bit more on one's intuition, but I should definitely try it out one day. My only concern is that some photos have perspectives that can't really be achieved with Sketchup's default views or I guess so. Thanks for sharing that with us, Vũ Duy Hưng!
@@LearnUpstairs the problems with field of view (FOV for short) can be fixed using Match Photo function. if you encounter this problem, just try match photo (it doesn't need to be THAT accurate), and it would give you an idea of what FOV to use. typically it would range from 35 to around 50 or 60, rarely going up to 80 or 90. once the FOV is resolved, the model would align the perspective by itself
@@LearnUpstairs I didnt understand. What i want just like vfx artist match the background and subject using camera projection and project the camera images in a simple cube with major extrusion. I saw something in blender where they just added a cube, make couple of extrusion, apply some textures and this is it. Also make ground as a shadow catcher material to receive realtime shadow. They also captured some photos to use it as a backplate. I didnt mean you do something exact but what we want to know if some similar thing can be done to show the client a realistic animation of his home with surrounding.
Vray and Photoshop should probably start paying you... As u are making people stay with out jumping to the competent lumion 😂... Also when can we expect lumion workflow from u!?
Hey Vishnu, maybe someday, right? 😂 Imagine a sponsor from PS and Vray? The Lumion workflow is coming! But not so soon I'm afraid. I'm finalizing a contract for some commissioned work later next month. And that work will involve Lumion, which is what I'm planning to share here with you guys. I find it best to have a real situation where I applied what I learned, rather than create something just for a video. But who knows, I might create something earlier.
@@LearnUpstairsgreat. Not making videos for the sake of views.. I've never seen any other RUclipser who's so honest and committed to viewers like u...❤️
Amazing video thank you so much! Too bad I don't know a guy with a drone 😂 could you make a video about how to do this with Google earth pro or is there a better free software? I know it would be a similar process but like your Google Street View video to make it all look much more real and higher quality. Thank you!
I bet you know a friend who has a friend who has a friend that'd take those photos 😂 Drones are getting so mainstream nowadays. But for sure! I can make something with google earth pro. The only thing is that not all cities have lots of buildings modeled with high quality, plus you can't get the same camera angle. It has to be further away. Now Google Street View doesn't work that well because of the camera position, usually, it's too close to the building facades.
Wow! I really like this kind of tutorial! Thanks for your clear information. I was a bit wondering does Rhino has the same method or command to match the photo?
Helpful video, I didn't know how to place my model on a perspective photo. Also, those photos which you imported them to photoshop, you got them from vray, right?
@@emretoruk7067 oh right! Those are called Render Elements. Most rendering engines have this feature. You just need to enable them before rendering. And you can choose what type of "channels" you want, like Material, Depth, Normals and so on Depending on what version of Vray you have, it's located in a different place. So my suggestion is to google Render Elements to find how to enable them
I would like to see this done with a starting point in Revit also. There is nothing to help the model match the photo in Revit and the process is arduous. Are there any tips you can show us about this?
Hey Paltheus, I'm not a Revit user, I'm more into Archicad, but I agree with you. These programs are not as easy to match a photo as in software specific for 3D. Unfortunately, I'm not going to be able to help you with that. Sorry!
Hey Musa, I don't use any extensions with the exception of the Topaz Labs Plugin, which is that filter I apply at the end to boost contrast and punch in more details. I highly recommend checking it out 😀
thank you so much for this vid, I was wondering if i wanted to practice this on a random site is there pics I can search for on google to place my model on? if there are, can anyone tell me what to exactly search for because I honestly haven't been getting the result i want from searching
Excelente, Oliver. Uma coisa que é interessante ressaltar, é que segundo o manual do sketchup, eles recomendam não dar crop na imagem antes de fazer o photomatch (não sei o motivo); Mas... pra que serve a banana?
Fala Fabio! Sério? Não sabia disso, obrigado por compartilhar! Eu acabei cropando a imagem porque o restante do terreno estava ficando um pouco distorcido. E também porque queria realmente focar na entrada do projeto. Mas com certeza vou testar mais afundo isso na próxima vez. A banana adiciona uma placa de video extra no PC 😂 bricandeiras a parte, é só um ícone do "edit toolbar" do photoshop
É que tem lentes e lentes né, se a foto foi tirada com uma grande angular ou lentes que tem em algum grau o efeito das “fish eye” pode ser melhor cortar so a parte de interesse mesmo
Hey Brian, yes it would but not in the same camera angle. For this work with a google earth image you'd have be much further away than this. And obviously the city in study has to have a high level of detail in Google earth. I might do a video on that in the future, but the workflow is very similar
You mean the reflection? I simply duplicated the background image, placed it above the render, mirrored it horizontally, and applied a mask to reveal only where the glass is. Oh and drop the opacity so that it feels like a reflection. This is doesn't work in all situations, nor is really correct to do that. But at least the glass doesn't stay flat and get some interest. Now, if you're talking about the transparency, that is done over the rendering software. Use a default Glass material that comes with the render engine.
Littre pro tip about the Match Photo tool on Sketchup that will make it WAY EASIER to align perspective and resize the model more precisely and efficiently (without zooming back and forth like on the video):
Before launching the tool, place the model' axes (Axes Tool icon on the main toolbar) on the corner of an element that will appear both on your model AND the matched picture (by example, the left-bottom side corner of the facade of the project building: this point is shared with the right-bottom side corner of the existing white building which has 4 bowed windows. It could also be the right-bottom side corner of the project building, shared with the left-bottom side corner of the blue building on the foreground.)
Then, when resizing with the grips on the Match Photo tool, this point will be used as its reference and reduce considerably the deformations and misplacements of the model that you could encounter with an offscreen axes reference!
Also, you may find useful that it is often quite difficult to match a model with a strongly-curved perspective caused by a fisheye / wide angle lens.
amazing video! the way you speak ensuring that no one takes your steps as a mandatory tutorial but as a learning of concepts and the workflow is very cool. I love ur channel
Thanks, Lucas! Each situation is different and I find it hard to make a tutorial when there are many variables like that. Your comment was right on point. Cheers!
@@LearnUpstairs I thank you for your videos, they are always about very pertinent discussions, they make me really want to sit and talk to you about it for hours
@@lucasborges1234 When we return to normal without covid, let's do some in-person workshops so that we can dive into these topics! Stay safe bro
@@LearnUpstairs cant wait!
Ot's what i searching for 3 month, thanks for your content 😍😍😍
This video is awesome! That's what i'm finding for! Thanks!
Aprendi de forma tão simples sobre pós produção nos teus vídeos, inclusive apliquei tais aprendizados no meu TCC e tirei 10. Continue com esse trabalho maravilhoso e impecável!
Fico muito feliz com esse tipo de feedback! Da mais vontade de continuar criando. Obrigado, dla!
Nice video! I never got the hang of the match photo tool, but then again: This is the first time I see someone use that scaling through use of the axes in a video.
Instead of rendering and re-rendering til you have the position perfect, you can save time by just exporting the 2D image, and then maybe even linework only to see the match with the photo even more clearly. A lot faster, and possibly clearer / more precise.
Hey Eelco, great tip! I usually do this step with a render to start seeing how if the shadows, materials, and other rendering settings are working fine against the drone photo. But I only do that if the model is quick to render. But definitely a lot faster to do with a 2D image or even lines, especially if you don't have a strong computer.
And the match photo tool is a bit strange indeed, I feel Photoshop's perspective grid tool is easier to work with.
one of the most awaited video.... Thanks 😍😍😍
Oh yesssss!
great tutorial video! To make it easier to match the photo in sketchup. you can setup axes before matching with foto. So it will be easier to pick vanishing point and u dont have to scroll out and u can match the foto more precise, without editing in photoshop. If u edited axes to the corner of blue building, then later in match photo u put the origin of axes at the same place, you could have more accured match.
this. I've been wondering how they do these sorts of images, going to try it in my projects! thanks for the clear information :p
I was waiting long time to watch a tutorial like this one
I love your content ! Just want to say that I've been looking for a tutorial idk for how long on how to place your project on a site perspective/drone view. Your awesome, and I can finally learn how todo it rather than feel hopeless. thanks again for your channel !!
Thanks, Abdias! Before I tested and discovered this workflow, I too was looking endlessly over youtube/google to find a tutorial about that. Hopefully, lots of people can benefit from this video!
Your awesome ??? Did you miss something?
You have exceptional PS skills and it's always cool seeing the process.
Thanks to your videos I have improved and I plan to improve my presentations further. You are big.
Greetings from Ecuador
HEY its a nice video. But you can easier match the perspective from render- the only thing you need to do, is just select "viewport" in aspect ratio settings in vray. Because if you will not- vray cam and sketchup viewport has different angle view.
for final project in univ, friend of mine purposely find a site near the skybridge so you could take a shot that overlooking your site, so you don't need to use drone all the time. Skybridge also a city's landmark that could give extra point for architecture visualization. In the end, try always find either mandmade or natural highground.
What I did was put the photo to one side of the Sketchup and it squared by the eye. Then I photoshop distort he building a bit to be more exact.
Thank you for sharing valuable knowledge
Thank you so much :)
Dont know if I prefer the thumbnail photo or the photo realistic result. Amazing content as always. You have helped us so much.
I think I prefer the thumbnail, but the realistic result is easier to use in client and general presentations. Appreciate the feedback, Fivos!
@@LearnUpstairs well the thumbnail picture matches my personal style more too, but right now I try to improve my rendering skills. Thanks for the reply. Keep up the good work
way to go! I love this stuff, thank you for being a great platform to learn the tools so I can implement them how I need/want.
That's dope!!!
Very simple and well explained, keep it up. Looking forward to many such videos 👍🏻
Thank you for the feedback, Devang!
incredible quality of your content! thanks
I actually like the preview picture more than the final result)))
Me too! 😅 The preview image was done using a Hue and Saturation adjustment layer on top to colorize the building and another to desaturate the city.
But that effect can only be achieved if the "normal" style was done correctly
Always cool..
sei troppo bravo! 😍
I always enjoy watching your videos, even if I know that I'm probably not gonna use it 😁
Happy to know that, Zaki! Because I aim to make an informative video, but more than that an enjoyable experience as well. So thank you for the feedback 🙏
Great tutorial!
Thank you SO much, as usual...this is incredible!
Appreciate the feedback, Jena 🙏
This is really good! You've got brilliant content! Thanks for sharing!
Great tutorial !! And complementary to the Isometric Drawings Course too because you used the same model❤️
Man, keep this kind on
awesome, keep the good work.
Você arrasa!
gracias por traducir los videos al español, sos un genio!!!
thank you so much
Era exatamente o vídeo que eu estava precisando! Muito bom!!
Espero que ajude, obrigado pelo feedback, Amanda 😀
waooooooooooooooooo
I was waiting long time to watch a tutorial like this
TX
Thank You.
O teu canal é excelente e este vídeo é dos melhores, simplesmente fantástico, obrigado!
Valeu pela mensagem, Francisco!
Tu é o cara, muito obrigado!!
Tu é brabo dms!
Awesome 👌🏽
Very interesting. Thank you.
F spy is best for photo matching
Que incrível, seu canal é muito bom, já me ensinou muitas coisas, obrigado pelo conteúdo, continue, ajuda demais!
thanks! video!
Loved this tutorial! I pretty much keep messing up my blending in such important perspectives! May we have a blending tutorial like the last steps you did in this video, please? Thank you again Oliver! 👌✨
For sure Duaa! As I said in the video, it really depends on your project and image. But I guess we could do a mini guide on a few possible situations you might encounter. Thanks for the feedback!
@@LearnUpstairs Appreciated! Always looking forward to your upcoming videos.
I was wondering about the owner of the sound in the videos haha and thank you for this tutorial.
It's from epidemic sound! 😁
I usually have to manipulate these kind of renders so that they fit into an existing photo, so I usually do have a slightly different approach. Instead of using match photo, I would use watermark in SketchUp’s style. Just import the original image as a watermark, choose the correct position and scale (Edit: oh, and lower the transparency), and then try to match the model to the photo. When you render, render it with the same resolution with the photo, so that when you import into Photoshop, little editing and scaling is needed.
I've never thought of this method! It sounds that it relies a bit more on one's intuition, but I should definitely try it out one day. My only concern is that some photos have perspectives that can't really be achieved with Sketchup's default views or I guess so. Thanks for sharing that with us, Vũ Duy Hưng!
@@LearnUpstairs the problems with field of view (FOV for short) can be fixed using Match Photo function. if you encounter this problem, just try match photo (it doesn't need to be THAT accurate), and it would give you an idea of what FOV to use. typically it would range from 35 to around 50 or 60, rarely going up to 80 or 90. once the FOV is resolved, the model would align the perspective by itself
@@vuduyhung7530 Awesome! It looks like you've mastered this workflow. A combination of both steps you mentioned may solve any situation.
thankiu !
I loved your workflow ! 👀 BTW! nice library of people cutouts 🥳🥺 I wish I had as many 😝 :(
I've been staring at that banana for the whole video wondering what it's for!! 🍌
Banana for the win 🍌
Next video on shooting actual site 360 photo and use it as hdri lighting and background in render.
Good call! What do you suggest using to take the 360 photo?
@@LearnUpstairs I didnt understand.
What i want just like vfx artist match the background and subject using camera projection and project the camera images in a simple cube with major extrusion.
I saw something in blender where they just added a cube, make couple of extrusion, apply some textures and this is it.
Also make ground as a shadow catcher material to receive realtime shadow. They also captured some photos to use it as a backplate.
I didnt mean you do something exact but what we want to know if some similar thing can be done to show the client a realistic animation of his home with surrounding.
Great video! Is it possible to realize it in vary for rhino?
Thanks, Cong Wang! I'm pretty sure it is possible, but you need to have the match photo tool to make your job easier
Can you please do a video of best and most high-performance laptops for architecture?
Amazing
Excelente! muy muy Bueno. donde puedo conseguir ese manchado de borde que coloca en la pared gris ?
Vray and Photoshop should probably start paying you... As u are making people stay with out jumping to the competent lumion 😂...
Also when can we expect lumion workflow from u!?
Hey Vishnu, maybe someday, right? 😂 Imagine a sponsor from PS and Vray?
The Lumion workflow is coming! But not so soon I'm afraid. I'm finalizing a contract for some commissioned work later next month. And that work will involve Lumion, which is what I'm planning to share here with you guys. I find it best to have a real situation where I applied what I learned, rather than create something just for a video.
But who knows, I might create something earlier.
@@LearnUpstairsgreat. Not making videos for the sake of views.. I've never seen any other RUclipser who's so honest and committed to viewers like u...❤️
I love this. Do you have people cutout packs?
olha elaaaaaa
Banana for the win 🍌 hahahah
Great video, may I ask is there way to do this on Revit? Thank you.
Qué xvere que esté en español 🙌🙌
haha damm bro, this is sick
Que pro
the bg music kinda like in gta sanadreas
😎
Amazing video thank you so much! Too bad I don't know a guy with a drone 😂 could you make a video about how to do this with Google earth pro or is there a better free software? I know it would be a similar process but like your Google Street View video to make it all look much more real and higher quality. Thank you!
I bet you know a friend who has a friend who has a friend that'd take those photos 😂 Drones are getting so mainstream nowadays.
But for sure! I can make something with google earth pro. The only thing is that not all cities have lots of buildings modeled with high quality, plus you can't get the same camera angle. It has to be further away.
Now Google Street View doesn't work that well because of the camera position, usually, it's too close to the building facades.
@@LearnUpstairs maybe it's worth investing in one myself 😂 Yeah that's the only problem when there aren't many 3d models. Thanks for the reply!
Does anybody know if RHINO has the tool to match the 3dmodel to the perspective??
Would be so cool to know
was waiting for this video for a long time now. but hey what if we cant get a drone photo of the image how to use the eyelevel pictures of the site?
is there a similar match photo tool in 3dsmax?
Perfeito
Hello, is it possible to do something similar in Revit?
Wow! I really like this kind of tutorial! Thanks for your clear information. I was a bit wondering does Rhino has the same method or command to match the photo?
Can it be used in different view? In man's eye view or worm's eye view?
Helpful video, I didn't know how to place my model on a perspective photo. Also, those photos which you imported them to photoshop, you got them from vray, right?
Hey Emre, the project was modeled in Sketchup and rendered in Vray. But the Aerial Photo was taken with a drone in a real place here in my city
@@LearnUpstairsno, I meant solid colored photos that simplify selection
@@emretoruk7067 oh right! Those are called Render Elements. Most rendering engines have this feature. You just need to enable them before rendering. And you can choose what type of "channels" you want, like Material, Depth, Normals and so on
Depending on what version of Vray you have, it's located in a different place. So my suggestion is to google Render Elements to find how to enable them
@@LearnUpstairs thanks a lot :)
Wow I've never been first to a video before
what v ray version would work for sketchup 2021?
Can it map with 360 photo?
can you teach us how to render/ps aerial masterplan housing/villas? i'm using lumion but never achieve good result with the tree :/
What da banana do doe? 🤔
It enhances photoshop performance to the level of an i9 processor and RTX3080 graphics card
Just kidding 😅 Doesn't do anything, just adds an icon for the "more settings" button on the toolbar. Sorry 🤔
essas texturas q vc usa todas sao dos packs de texturas q vc vende ?
I would like to see this done with a starting point in Revit also. There is nothing to help the model match the photo in Revit and the process is arduous. Are there any tips you can show us about this?
Hey Paltheus, I'm not a Revit user, I'm more into Archicad, but I agree with you. These programs are not as easy to match a photo as in software specific for 3D.
Unfortunately, I'm not going to be able to help you with that. Sorry!
@@LearnUpstairs That's a shame...
Hello, can you tell me about the editing extensions you use most on Photoshop, please? Thank you.
Hey Musa, I don't use any extensions with the exception of the Topaz Labs Plugin, which is that filter I apply at the end to boost contrast and punch in more details. I highly recommend checking it out 😀
thank you so much for this vid, I was wondering if i wanted to practice this on a random site is there pics I can search for on google to place my model on? if there are, can anyone tell me what to exactly search for because I honestly haven't been getting the result i want from searching
Excelente, Oliver. Uma coisa que é interessante ressaltar, é que segundo o manual do sketchup, eles recomendam não dar crop na imagem antes de fazer o photomatch (não sei o motivo);
Mas... pra que serve a banana?
Fala Fabio! Sério? Não sabia disso, obrigado por compartilhar! Eu acabei cropando a imagem porque o restante do terreno estava ficando um pouco distorcido. E também porque queria realmente focar na entrada do projeto. Mas com certeza vou testar mais afundo isso na próxima vez. A banana adiciona uma placa de video extra no PC 😂 bricandeiras a parte, é só um ícone do "edit toolbar" do photoshop
É que tem lentes e lentes né, se a foto foi tirada com uma grande angular ou lentes que tem em algum grau o efeito das “fish eye” pode ser melhor cortar so a parte de interesse mesmo
@@LearnUpstairs sensacional. Obrigado pelos seus vídeos 👏👏👏
@@lucasborges1234 É verdade! A foto foi tirada com um drone DJI se não engano, mas não sei o modelo.
Hello, thanks for all the great content! I was just wondering if you think this would work with a Google Earth drone-like perspective?
Hey Brian, yes it would but not in the same camera angle. For this work with a google earth image you'd have be much further away than this. And obviously the city in study has to have a high level of detail in Google earth.
I might do a video on that in the future, but the workflow is very similar
Banana for Scale! LMAO
How to that on video?
How to male transparent glass and see the original background ??
You mean the reflection? I simply duplicated the background image, placed it above the render, mirrored it horizontally, and applied a mask to reveal only where the glass is. Oh and drop the opacity so that it feels like a reflection. This is doesn't work in all situations, nor is really correct to do that. But at least the glass doesn't stay flat and get some interest.
Now, if you're talking about the transparency, that is done over the rendering software. Use a default Glass material that comes with the render engine.
@@LearnUpstairs ohh got it, thanks🤘🏻
😍😍😍😍👍🏼👍🏼👍🏼
Can we Get Your Post production Texture
Hey Moha, we've got texture packs over our shop at packs.learnupstairs.com
But you can also find over textures.com
Omg hahahha not the banana
I'm watching on my phone and can't see clearly what's the yellow thing in the toolbar...so it's a banana huh.😂
I should've zoomed in on the banana randomly during the video 😂
No one can take drone photos for me. Who has contacts that can do that? Lol.
👍👍👍👍❤🔥
drones are banned in my country :( , great video though.
How can we do this view without a drone...I know it's image quality will be gone but can we make it better from just taking google images
soy el comentario en español que estas buscando
Super merci n'hésite pas a allé voir ma chaine +1 abo