Free Houdini Tutorial: Melting Complex Objects Part 2: Rendering in Karma

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  • Опубликовано: 22 окт 2024

Комментарии • 8

  • @darkblue2138
    @darkblue2138 6 месяцев назад

    Great! Thanks

  • @purplelight2947
    @purplelight2947 6 месяцев назад

    Cool cool cool !

  • @Willopo100
    @Willopo100 2 месяца назад

    can i just export as alembic and render in octane c4d

  • @debakowski
    @debakowski 6 месяцев назад

    Dear guys, is there any method to export properly normals into alembic? im trying to render in cad but one project have proper normals, another one wont have them... (normal tag in cad)

    • @Entagma
      @Entagma  6 месяцев назад +1

      Hey @debakowski! Look at your node info, if the normals are there and just to be sure delete those normals and create new ones. Then export again as alembic. There is also a chance that this is not a problem with houdini. Then you have to also check your settings in cad! Hope this helps :)

  • @dinosaursneverexisted8985
    @dinosaursneverexisted8985 6 месяцев назад

    I hate to be harsh but this doesn't look cool at all. It doesn't look like something is melting, just deflating. This looks like something I could make in Cinema 4D in 20 minutes.

    • @reasonsreasonably
      @reasonsreasonably Месяц назад +1

      Stick to C4D. It's a perfectly fine tool for what it's good at. You don't need Houdini apparently.

    • @LucianoSantoro_design
      @LucianoSantoro_design Месяц назад

      u re missing the point, the aesthetic of this tutorial doesnt really matter, focus on thechniques and do your own render. It's just about playing a little bit with the viscosity lol...u guys that want fancy looking stuff everytime are so cringe