14:50 Now looking back at it, I think we could get away with using the Fraction node. Basically it will return values after the decimal point, e.g. if we put 1.27 it will return 0.27. So just feed Tiling and Offset output to Faction and then feed its output to Split node.
thank you so much for these tutorials! I swear nobody else uploads this large of a variety of different shader tutorials while also explaining everything and going step by step like you do. I have been looking for a channel like this for days now!
Dude! These 3 tutorials were amazing! I've finished them right now and I'm very happy with the results! Thank you very much for them! I will send them to my friends that are starting in game development, like me. Keep the awesome work man.
14:50 Now looking back at it, I think we could get away with using the Fraction node.
Basically it will return values after the decimal point, e.g. if we put 1.27 it will return 0.27.
So just feed Tiling and Offset output to Faction and then feed its output to Split node.
Excellent work!
thank you so much for these tutorials! I swear nobody else uploads this large of a variety of different shader tutorials while also explaining everything and going step by step like you do. I have been looking for a channel like this for days now!
Hey, thank you so much for the kind words, it really motivates me to keep going.
Dude! These 3 tutorials were amazing! I've finished them right now and I'm very happy with the results!
Thank you very much for them! I will send them to my friends that are starting in game development, like me.
Keep the awesome work man.
Thanks TJ, oh and just a sneak peak for you, new episode in the series is dropping today.
awesome. i followed along. now we just need the sun, moon, and cloud tutorials!
The sun tutorial is already covered in "Day night cycle", we can use similar logic for the moon as well.
Man you make everything looks easy, even if it's not
Hey, thank you for the kind words, it motivates me to continue doing this.
great one! as some one that lives up here in north, i approve :D
cool effect
What should I do if it is hdrp mode?
Hey,
For HDRP, change position node to absolute world space and it should work just fine.