9:48 A-life, as it is currently in the game, isn't based on the map, but rather on the players location- It spawns mutants and NPCs just at the edge of the said radius around the player and sets a path for them to run into him, giving the illusion of the map being populated.
I have done such a video too but haven't included all the locations yet. But some of the areas are modelled, almost finished, but still inaccessible during normal gameplay. Almost as if they had plans but ditched it last second.
Or perhaps they raised the houses, positioning them so that from your vantage point on the bridge, they stand out in the distance, framed perfectly by the trees and vegetation around them.
I once had a dream years ago of leaving a Backrooms-like building and found myself in the Zone, so seeing those wall segments in a row is the perfect liminal space to come across.
Does those unfinished houses mean there will be a dlc expansion at that part of the map?? Otherwise i dont see any reason why they put assets and inaccessible/unplayable area of the map
The Dead City equivalent is Chernobyl-2 town, next to a Duga radar. Dead City itself won't be in game. Also, Lymansk is planned to be a DLC, so that's why area isn't even started for now - it's gonna take a while.
It's Limansk. Not Lymansk. I realize they spelled it the latter in this game but for all intensive purposes the name is Limansk from the OG series. I don't care what they think.
Can you please do not write text in video, but reed it with your voice? Or at least reed it with any voice engine? (You can use AI to help you with this)
i dont wanna destroy your opinion or feeling but calling clear sky amazing game when its worst game in series is weird. btw you can visit limansk even in stalker anomaly .i higly recomend this game.
@@tomclanys Huh? I love the game but it ran pretty bad with a lot of memory leaks around rostok and duga. I have 3060 and can't even reach 60fps without framegen. The devs're still optimizing the game so future performance will be better.
I also have a 2070 super and I get 60 fps out in the zone and I get 30 in really populated areas. Then there was the Faust fight, there was something about the emitter on his belt that lagged the hell out of my game. I will forgive the devs because of what's happening.
The ending of this video is so wonderfully surreal fleeing an emission in the field of walls with doors
It was a perfect occurrence, happening just as I stood far out at the edge of the map, as if the world itself had planned it
Considering how far it goes, makes you wonder if Lymansk was supposed to be in the base game at some point.
Actually buddy they did all that work for no reason at all and never planned to include it
@@basedworldbillionaire- Very mature reply.
@@Scarlet_Fate He's got a point tho lmao
@@damienthompson378 It could be there as base for DLC, or it may have been supposed to be in the base game, but was cut. Either is an option.
@@basedworldbillionaire- they imported the old models from the original trilogy. But would be fun if they plan further dlc's
man i cant wait for the dlc..... hammet ur gonna have so much fun when this stuff gets added
Seeing a flying house feel so ordinary in stalker 😂
No glitch only anomaly.
9:48
A-life, as it is currently in the game, isn't based on the map, but rather on the players location- It spawns mutants and NPCs just at the edge of the said radius around the player and sets a path for them to run into him, giving the illusion of the map being populated.
I have done such a video too but haven't included all the locations yet.
But some of the areas are modelled, almost finished, but still inaccessible during normal gameplay. Almost as if they had plans but ditched it last second.
Or perhaps they raised the houses, positioning them so that from your vantage point on the bridge, they stand out in the distance, framed perfectly by the trees and vegetation around them.
- You won't believe where I've been, and what I've seen there...
it's been teased throughout the game, so I suspect one of the DLC's will involve Lymansk and Clear Sky
Damn so they can easy make that map twice as big or triple as big with the dlc??
Fog areas look like possible DLC content, or cut or unfinifshed content
I once had a dream years ago of leaving a Backrooms-like building and found myself in the Zone, so seeing those wall segments in a row is the perfect liminal space to come across.
Im calling it now, lymansk is 100% going to be in a future DLC for this game
Grudziądz wygląda idealnie w tej grze :D
You started near the bridge to Limansk and ended in backrooms!
Can not wait until mod support hits consoles so I can explore these places myself.
So the Flat-earthers are right. You could fall off at the edge of the world if gone too far! 😂
Seeing limansk in stalker 2 made me wanna play clear sky too. I’m doing just that. And holy shit controls ain’t too good on console lmao
Why do you jumping so high?
spidah man
@@vrolik ja sure ^^ but it's a real question ❓
@@jediengel man spider.....
@@vrolik it is a mod?
How do u jump so high
Mods. He is on pc
He's using console commands
Mods
He used the Nanosuit (random event drop)
its not just mods, he is also using a cheat engine/trainer but wont admit it.
parkur mode 🤣🤣🤣🤣
Does those unfinished houses mean there will be a dlc expansion at that part of the map?? Otherwise i dont see any reason why they put assets and inaccessible/unplayable area of the map
They put assets here just for fun!
Check out Limańsk lore form Clear Sky for your own good
You will know what is supposed to be there
SIMULATOR FOREST😂
Thanks for the video. The area is clearly unfinished. Maybe the wooden damaged bridge after crossing Lymansk bridge leads to the Dead City?
The Dead City equivalent is Chernobyl-2 town, next to a Duga radar. Dead City itself won't be in game. Also, Lymansk is planned to be a DLC, so that's why area isn't even started for now - it's gonna take a while.
Dead City was always cut content and will always be cut content
It's Limańsk town from Clear Sky, it's even in the video title for fuck’s sake
It's Limansk.
Not Lymansk.
I realize they spelled it the latter in this game but for all intensive purposes the name is Limansk from the OG series.
I don't care what they think.
Yes, I know it was spelled differently in Clear Sky, but I decided to follow the spelling used in this game. Thank you for pointing that out.
@@venjhammet Limansk this is if translated from Russian. So Lymansk is right.
@@venjhammet Limansk this is if translated from Russian. So Lymansk is right
@120gvalerianki8the russian spelling is thr correct form
@markobucevic8991 no it's not.
Can you please do not write text in video, but reed it with your voice? Or at least reed it with any voice engine?
(You can use AI to help you with this)
i dont wanna destroy your opinion or feeling but calling clear sky amazing game when its worst game in series is weird. btw you can visit limansk even in stalker anomaly .i higly recomend this game.
It's perfectly fine; we all have different tastes in games. Clear Sky happens to be my favorite. It might sound unusual, but it's the truth..lol
You should play the original trilogy sometime lol
yes, I did. I own all three of the previous games, and I absolutely love them
holy shit this game is blurry lol
RUclips compression + the game run really bad without upscaling (like every other UE5 games)
@ the game also looks very bad with upscaling
@@hiephiep12 Meh, I play on medium-high with RTX 2070 Super and just DLAA, or 100% resolution, no upscaling. +FSR. Runs above 60fps.
@@tomclanys Huh? I love the game but it ran pretty bad with a lot of memory leaks around rostok and duga. I have 3060 and can't even reach 60fps without framegen. The devs're still optimizing the game so future performance will be better.
I also have a 2070 super and I get 60 fps out in the zone and I get 30 in really populated areas. Then there was the Faust fight, there was something about the emitter on his belt that lagged the hell out of my game. I will forgive the devs because of what's happening.