What Went Wrong with Street Fighter 2 on the C64 | Nostalgia Nerd

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  • Опубликовано: 27 апр 2019
  • Street Fighter 2 on the Commodore 64? Nah mate, you must be having a laugh. But yet, in 1992, Street Fighter II: The World Warrior did indeed land on the humble 8 bit system, along with the ZX Spectrum and almost Amstrad CPC. This video takes a look at the Creative Materials SF2 versions, released by US Gold, with an emphasis on the Commodore 64 release. It then explores how this version came to be and the story of what went wrong. Also, we also take a look at a new version of Street Fighter 2 in development for the C64 by Paco. NICE.
    Find out more on the new SF2 at www.pacoblog64.com/
    Thank you to www.lemon64.com/ for having such a great and useful resource
    Some details of James Macdonald's involvement: www.gamesthatwerent.com/gtw64...
    Commodore Format archives: archive.org/details/commodore...
    Check out the original Street Fighter arcade machine at • Street Fighter 1 Dedic...
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Комментарии • 1,4 тыс.

  • @Nostalgianerd
    @Nostalgianerd  5 лет назад +117

    Note to self... ruclips.net/video/WNsX54JILz4/видео.html

    • @arpz
      @arpz 5 лет назад +11

      Came to the comments to say this. Well nullified :)

    • @projectalpha22_va
      @projectalpha22_va 5 лет назад +7

      Nostalgia Nerd It’s pronounced, sti-hl ah Fan-Tahs-tick vih-dee-oh.

    • @jamieh9351
      @jamieh9351 5 лет назад +5

      What about the S-N-E-S? We always said "snez". A bit like the strange people who ask for W-K-D at the bar instead of "wicked" lol

    • @Rationalific
      @Rationalific 5 лет назад +6

      You appear to have gotten through the 1980s, 1990s, 2000s, and nine years of the 2010s using hyper-bowl. So why quit now? :)

    • @user-vn7ce5ig1z
      @user-vn7ce5ig1z 5 лет назад +9

      "Hyper-Bowl Train" sounds like a fun game. 🤔

  • @TheImpaler27
    @TheImpaler27 5 лет назад +377

    This version of the game wasn't released, it escaped.

    • @MarxasThomas
      @MarxasThomas 5 лет назад +5

      😆

    • @povnw8985
      @povnw8985 5 лет назад +27

      Out the back door, bare assed, with a pair of flip flops 😹

    • @XBASS247
      @XBASS247 5 лет назад +11

      It’ did Escape, my boy had this version , I wanted to Lend it , so I could copy it on my State of the art Hi-fi system double twin cassette deck, 😂😂😂😮😢getting old ,😢,the bastard said no.

    • @lardosian
      @lardosian 5 лет назад +4

      @@povnw8985 lol!!!

    • @blackflagqwerty
      @blackflagqwerty 4 года назад +5

      .....the same landfill all the ET games were buried in!

  • @colinmackenzie4231
    @colinmackenzie4231 5 лет назад +30

    I remember seeing this in a shop with my cousin who had a SNES persuading me to buy this for my C64. It was £12 when most games were

  • @neo1711
    @neo1711 5 лет назад +264

    Home computer owners: we want a good port of street fighter
    US Gold: *I don't remember asking you a goddamn thing*

    • @TUUK2006
      @TUUK2006 5 лет назад +10

      Where's your better version of an arcade game on the C64?

    • @Rationalific
      @Rationalific 5 лет назад +4

      Haha. Yep!

    • @yellowblanka6058
      @yellowblanka6058 5 лет назад +7

      I'm all for shitting on US Gold, as they've released shit games/ports on platforms with more than enough power, but in this case we're talking about the C64, so I doubt anybody could have done much better. It was simply asking too much for the hardware. Even the 16-bit ports made compromises (namely cut down animation and sound sample quality), so it should hardly be surprising that an 8-bit computer port would be a mess.

    • @scottbreon9448
      @scottbreon9448 5 лет назад +3

      The C64 actually did have support for 2-buttom joysticks. The problem is that they never came out for the C64 until later in the system's life, so most programmers didn't bother with coding for two button controllers as they were still use to coding for one button games.
      US Gold did infact release shitty ports, save for their early years when the just imported American games like Spy Hunter. However most of their own ports (save for maybe gauntlet) were trash

    • @loopymind
      @loopymind 5 лет назад +6

      US Gold sounds like Samuel L Jackson... Cool

  • @subroutinestv5017
    @subroutinestv5017 4 года назад +165

    I don't know who looks at SF2 and says to themselves, "Yes, that will run on a 1MHz processor with 16 colors."

    • @MatthewCobalt
      @MatthewCobalt 4 года назад +25

      I'm guseeing you never saw a person run Doom on a printer before.

    • @guspaz
      @guspaz 4 года назад +17

      You think that's bad? The ZX Spectrum port used just two colours. They didn't even try to change the colours between screen blocks, just two colours for the entire playfield, and they changed the colours for each stage. It ran at something like 5 FPS, if I try to eyeball the framerate?

    • @youtubeadmin1588
      @youtubeadmin1588 4 года назад +2

      Subroutines TV Amiga version is 16 colors also

    • @simonebernacchia5724
      @simonebernacchia5724 4 года назад

      @@youtubeadmin1588 some copper here and there and could have been MUCH better

    • @paulgraves1392
      @paulgraves1392 4 года назад +3

      @@MatthewCobalt
      Depends on how you look at it, a printer made now would likely have a more powerful CPU than the 386/486 machines DOOM was targeted to run on

  • @LilleTotte
    @LilleTotte 5 лет назад +165

    US Gold reviews are more often than not just a lot of hot air written by their own PR department.
    I was at a lecture by the editor of my favourite C64/Amiga Magazine from the 90's (that's the Swedish Datormagazin) almost two years ago, and he told us how he lost them US Gold as an advertiser and any pre release review sendouts from them.
    He was at a convention (pre E3) and vas promised an interview with a developer about the up and coming game. He was led to a hotel room where the head of PR handed him a paper and said "Here is the review you are going to print, complete with pictures and rating".
    "Can I at least try a beta to form an opinion on the game?" "No need, it's all there."
    He looked at the paper and after the first line he said "I can't print this bullshit, our readers will see through this before completing the first sentence."
    "You can tell your editor to print this and to send a _real_ journalist next time, or we will stop buying ad space in your paper, and you won't get any promo copies pre launch."
    "I _am_ the editor, and I have a degree in journalism. I can tell you that we don't need your ads. We are turning advertisers down since we have enough subscribers to break even without any ads, and we will gladly publish late reviews of your games as long as it means we are honest to our readers."
    And that is the story of how Datormagazin never again had an ad for US Gold and never reviewed a US Gold published game pre launch again. And that's probably for the best.

    • @deusexaethera
      @deusexaethera 5 лет назад +23

      "Here is the review you are going to print, complete with pictures _and rating."_
      The gall.

    • @Ndlanding
      @Ndlanding 5 лет назад +22

      A true hero! Back in the day, certain mags swore that their reviews were independent, but in some cases I had my doubts...

    • @scottbreon9448
      @scottbreon9448 5 лет назад +6

      I will say, some of their early stuff was actually pretty decent, especially when they were just importing US/Canada games like Ace of Aces, Spy Hunter, and Bounty Bob Strikes Back for example and PAL fixing them to run on PAL machines, and even their port of Gauntlet wasn't that bad and of course stuff like Turbo Outrun were pretty good on the C64, but for every Gauntlet and Turbo Outrun there were like 10 Street Fighter IIs and Breakthrus.
      They did some some good releases under their KIXX budget label though, but those were pretty much all re-releases of games initially put out by other publishers

    • @germain83
      @germain83 5 лет назад +3

      That's gold. PURE GOLD!!!

    • @davidjames579
      @davidjames579 5 лет назад +6

      @@deusexaethera Should have exposed them over it.

  • @mathewgallimore1484
    @mathewgallimore1484 5 лет назад +270

    I bought this for the C64 after playing it on the SNES at my friends. I died a little inside......true story.

    • @ravengaming2597
      @ravengaming2597 5 лет назад +12

      I feel your pain. But at least the free Blanka badge was a small consolidation.

    • @gideonwaxfarb
      @gideonwaxfarb 5 лет назад +9

      Don't feel too bad. I bought Ikari Warriors and Double Dragon on the C64... and both were the shittier of the two ports. After that, I just stuck with the NES :P

    • @scottbreon9448
      @scottbreon9448 5 лет назад +12

      I felt the same way when I asked for Turbo Outrun on the C64 for Christmas one year and my computer illiterate parents bought me the C64 version of Chase HQ
      LMAO

    • @Sh-hg8kf
      @Sh-hg8kf 5 лет назад +3

      @@scottbreon9448 Turbo outrun had some kickass music

    • @Darkmetamorphosis1
      @Darkmetamorphosis1 5 лет назад +3

      @Lassi Kinnunen I paid 39 dollars for sf2 on snes on launch day, maybe you are referring to the pcengine version, that fetched me over 200 dollars imported when it came out... and I liked it more than other versions, with an Avenue pad 6, it was glorious

  • @jsc315
    @jsc315 5 лет назад +180

    This honestly looks like a Booleg NES ROM Hack of Street Fighter 2

    • @johnknight9150
      @johnknight9150 5 лет назад +12

      The machine spec is somewhat similar, so yeah, kinda. They're both using a 6502 variant for one thing.

    • @MatekPL100
      @MatekPL100 5 лет назад +9

      Ive been playing on famiclones a lot !!! Cuz i m a estern european guy and we ve never had an original nes.

    • @ericsbuds
      @ericsbuds 5 лет назад +5

      not that far from the truth really!

    • @PablojRomero402
      @PablojRomero402 5 лет назад +6

      Its worse i think. Even Street Blaster V looked better (gameplay was probably the same or worse) Super Fighter III on the other hand its a lot better.

    • @rashidisw
      @rashidisw 5 лет назад +1

      NES/Famicom clones is a slightly better 8-bits system than C64.

  • @chrishopkins209
    @chrishopkins209 5 лет назад +47

    Whenever you see the default Commodore character set used instead of a custom font, you know it's a rush job

  • @Ecidemon
    @Ecidemon 5 лет назад +241

    I remember buying the disk version for my c128 back in the day. I made backups of the disk and swapped some file names around and could then play as the bosses.

    • @flashclynes
      @flashclynes 5 лет назад +28

      Ecidemon genius

    • @blueluny
      @blueluny 5 лет назад +56

      but for the quality of experience That's like saying you shit your pants and pissed in your shoes so you could swap places with a tramp.

    • @paulymc
      @paulymc 5 лет назад +9

      @@blueluny hahaha quality! 😂

    • @XxHordakxX
      @XxHordakxX 5 лет назад +11

      I felt always like a big hacker as a child doing such things :D

    • @AstralStriderZ
      @AstralStriderZ 5 лет назад +5

      OP was like: "OK, I'm in..."

  • @jonwilliams6996
    @jonwilliams6996 5 лет назад +65

    I had a NES and then a SNES growing up and I was always jealous of home computer owners... until SF2 came out lol.

    • @youtubeadmin1588
      @youtubeadmin1588 4 года назад +1

      Jon Williams “always jealous of home computers” why?

    • @marcopiras7681
      @marcopiras7681 4 года назад

      When i had my c64 i felt always jelous of all my friends who own a console, from the NES, to Snes and MS and go on... but the real beat i had was when one of them showed me the Pc Engine and street fighter on it TT_TT.
      I was a kid and with all of pals we compared the PC/Consolle entirely from the number of bits. Image when they say to me the pc engine was a 8bit like my c64...

    • @youtubeadmin1588
      @youtubeadmin1588 4 года назад

      Marco Piras youd have thought them to be liars/misinformed which they are

    • @benjib2691
      @benjib2691 4 года назад +1

      @@youtubeadmin1588 PC Engine isn't fully 16 bit. Its graphics chip is 16 bit, but the CPU is effectively an 8 bit one, so his friends weren't completely wrong when they were saying that PC Engine is an 8 bit console

  • @customtoggle7938
    @customtoggle7938 4 года назад +135

    "It spread around the world like a pandemic"
    Why hello there from August 2020, in the midst of the covid 19 pandemic

  • @kinganarkzie
    @kinganarkzie 4 года назад +13

    I honestly can't believe that they even got it running as well as it did.

  • @JannPoo
    @JannPoo 5 лет назад +14

    I played this at my friend's house, while I was owning a MD version.
    I felt pity for him...

  • @ravengaming2597
    @ravengaming2597 5 лет назад +63

    I ordered this as soon as it was available after having spent months playing the coin op and my mates SNES version. Was the biggest waste of £10.99 possible. Ah well, at least I got a free Blanka pin badge.

    • @swampdonkey4919
      @swampdonkey4919 5 лет назад +11

      This reminds me of the time my dumb 13-year-old ass bought mortal kombat on the game boy and expected it to be good.

    • @Tubeite
      @Tubeite 5 лет назад +13

      Well technically, you paid £10.99 for the pin badge and got a free worthless game.

    • @jonjoe138
      @jonjoe138 5 лет назад

      swampdonkey491 lmao... I had a few games, only game I could remember was Tetris

    • @SlackrUk
      @SlackrUk 2 года назад

      This reminds me... back in 1986 I went with my brother to WH Smith and he bought World Cup Carnival and Booty for the C64, and also the latest issue of Zzap! 64 magazine. We get home, open the magazine... read the reviews... oh dear! Both really awful games! At least World Cup Carnival came with a free sew on patch...

  • @dominicwebb4416
    @dominicwebb4416 5 лет назад +50

    Wow, even for back then this is pathetic and they knew it hence the lack of screen shots on the box, probably wouldn't have sold a single copy if they had.

  • @Verbalaesthet
    @Verbalaesthet 4 года назад +4

    Im actually impressed that they managed to pull of a conversion to C64 at all. I would think that it would be impossible just from the huge difference in hardware capablitly.

  • @Commander64
    @Commander64 5 лет назад +91

    I remember bieng so dissaointed by the C64 conversion of SFII, but really what was I expecting, 16 bit systems should have been the minimum requirement for this game. Even the Amiga had too many disks I seem to remember.

    • @eval_is_evil
      @eval_is_evil 5 лет назад +12

      Amiga had like 5 disks or something...but it was a serviceable port. Back then I thought it was awesome (it wasn't). But yeah the C64 version was pretty bad. Sorry you had to go through with it

    • @Commander64
      @Commander64 5 лет назад +2

      @DejaVoodooDoll that's actually a fair point, I had Mortal Kombat on my gameboy and it was pretty dam good, so yeah this could have been better.

    • @FluffyGameplay
      @FluffyGameplay 5 лет назад +2

      The US version of the original Street Fighter for C64 is really good.

    • @KuraIthys
      @KuraIthys 5 лет назад +4

      @@eval_is_evil 5 Disks? That's quite a lot, come to think of it.
      Yeah, I would have expected the Amiga could've done a half-decent version.
      Same CPU as a Mega Drive, fairly decent graphical capabilities (even if it falls slightly short of what the Mega Drive and SNES were capable of in some ways, though perhaps better in others.)
      Still... 5 disks is a lot.
      Amiga disks are what, 880k?
      The SNES version comes on a 2 megabyte cartridge. Admittedly it's missing the intro though, and I believe the Mega Drive one that does have it is 3 megabytes...
      5 disks is like 4.3 megabytes...
      Either there's a lot of duplication, some weird inefficiencies are being introduced, or it's just poorly made...
      Sure a cartridge simplifies some things in practice over disks, but still...

    • @HasneyZone
      @HasneyZone 5 лет назад +3

      Super Street Fighter 2 Turbo was 11 disks... And managed to play just as well as the C64 game

  • @gleaming999
    @gleaming999 5 лет назад +87

    one button street fighter. What could go wrong?

    • @jmalmsten
      @jmalmsten 5 лет назад +16

      I guess Steve Jobs would have been proud.

    • @common_c3nts
      @common_c3nts 5 лет назад +4

      1 button too many.

    • @slicknicdwyer
      @slicknicdwyer 5 лет назад +2

      When's Divekick coming to C64

    • @scottbreon9448
      @scottbreon9448 5 лет назад +2

      The C64 actually did have support for 2-buttom joysticks. The problem is that they never came out for the C64 until later in the system's life, so most programmers didn't bother with coding for two button controllers as they were still use to coding for one button games.
      But even a two button joystick isn't much better for a game like SF2

    • @roberthayes6329
      @roberthayes6329 5 лет назад +1

      Would like to know how you get two differnt buttons on a C64? If you know how its wired you'll know there's not enough anything for the c64 to ever have more then one button.

  • @recklesflam1ngo968
    @recklesflam1ngo968 4 года назад +26

    0:44 "Spread around the world like a pandemic" hmhmh

    • @AlyphRat
      @AlyphRat 3 года назад +2

      That aged badly, lmao

  • @Bassquake76
    @Bassquake76 4 года назад +5

    23:00 Dang. That CPC version looks amazing for the limitations of the time!!

  • @specr242
    @specr242 5 лет назад +36

    Slay that person who messaged you at 22:03 during voice over recording. Cracking video nevertheless.

    • @Nostalgianerd
      @Nostalgianerd  5 лет назад +27

      It was Capcom. They were concerned I was talking about an unlicensed product.

    • @Omnituens
      @Omnituens 5 лет назад +5

    • @kasuraga
      @kasuraga 5 лет назад +4

      That shit tripped me up so bad cause I use the whatsapp desktop client on my pc and started looking around like, "Wtf I CLOSED that thing cause the only person that messages me went to bed"

    • @fiereke
      @fiereke 4 года назад

      @@kasuraga Yeah had me looking also for my Whatsapp, even though I had just closed it minutes before, I was looking for it to be minimised in the taskbar somewhere.

  • @Dr.Quarex
    @Dr.Quarex 5 лет назад +21

    Wow. Street Fighter II legitimately coming out on tape. Seems like something that would have been a funny Photoshop and yet here we are. Kudos as always for your great work.

  • @captaincorleone7088
    @captaincorleone7088 5 лет назад +23

    £65 for the UK SNES version and prior to its release, the Japanese import went for up to £100. Expensive hobby. As for the U.S. Gold conversions: the company did not care about quality control, they knew that no matter how bad the end result, it would sell on the arcade association.

    • @fwef7445
      @fwef7445 3 года назад +2

      I imported a japanese snes/super famicom copy back in 1992 for £100 from a company called console concepts that used to run ads in popular games magazines back in the day, I never regretted it because for me sf2 on the snes gave me countless hours of fun, you had to be alive back then to fully appreciate how far ahead of its time SF2 was, the arcade/snes game was a masterpiece

    • @captaincorleone7088
      @captaincorleone7088 3 года назад

      @@fwef7445 I remember Console Concepts and their adverts! Gosh, I even remember reading a mini-interview with one of the founders about his role in the grey-import scene. You had an advantage with SF2 on your SFC because it ran considerably slower on PAL machines.

  • @nick6var
    @nick6var 5 лет назад +22

    I'm sure that looked awesome in the 1980s. Too bad it came out in 1992.

  • @bastardtubeuser
    @bastardtubeuser 5 лет назад +9

    The home computer conversions of SF2, its like requiring a chamber orchestra but getting Chaz and Dave.

  • @jamesmincks5172
    @jamesmincks5172 5 лет назад +12

    Great video. Street Fighter 2 is my favorite game of all time. Didn't know the Commodore 64 version existed.

    • @peterlamont647
      @peterlamont647 5 лет назад +1

      James Mincks Ive played it...believe me it wasn't that great. I bet someone does a perfect port though. We recently got super mario done by zeropaige and it is perfect down to the last pixel. The C64 is only limited by the programmer.

  • @kathleendelcourt8136
    @kathleendelcourt8136 5 лет назад +139

    US GOLD, the 8-bit grand masters of horrible ports.

    • @ginkarasu
      @ginkarasu 5 лет назад +3

      true, but Outrun, Turbo Outrun and Outrun Europa were decent... imho.
      And to this day I still listen occasionally to the intro/opening music from Turbo Outrun on C64.
      edit: oops they only published it "Probe" made it.

    • @Embargoman
      @Embargoman 5 лет назад +3

      Same they said about LJN for NES.

    • @scottbreon9448
      @scottbreon9448 5 лет назад

      They weren't so much horrible as they were hit or miss. They did have some good ports like Gauntlet, and Spy Hunter but they had some pretty terrible ones as well. They were still better than Domark in my opinion.

    • @scottbreon9448
      @scottbreon9448 5 лет назад

      Embargoman
      Nah, if anyone was like LJN on the micros, it was Domark

    • @Embargoman
      @Embargoman 5 лет назад

      @@scottbreon9448 I live in the US, if Domark was bad, then better yet go see the Angry Video Game Nerd.

  • @OxKing
    @OxKing 5 лет назад +9

    I still remember me and my friend constantly Asking for SFII on Amiga in the Software Shop.
    My Friend had played it on Vacation at the Arcades. And he was totally Hyped about it. We were so happy as it finally came out.

    • @mattsmedley.onehandedgamin9029
      @mattsmedley.onehandedgamin9029 5 лет назад

      Ox King for the amiga, more fun was found in IK+.
      I had an A500 in the day which was awesome yet purchased a SNES just for this game.

    • @yellowblanka6058
      @yellowblanka6058 5 лет назад

      Until you played it and realized it was hot garbage I imagine (the Amiga port that is).

    • @mattsmedley.onehandedgamin9029
      @mattsmedley.onehandedgamin9029 5 лет назад

      @@yellowblanka6058 that's why I purchased the SNES.

  • @lobstarooo
    @lobstarooo 5 лет назад +4

    This is a great story, and a well made video. Quality work.

  • @jaybrooks1098
    @jaybrooks1098 4 года назад +7

    So they animated digitized sprites? It looks like they spent more time cleaning up the stage backgrounds than the characters

  • @ericsbuds
    @ericsbuds 5 лет назад +36

    7 minute stage loading!?!? and I thought GTA5 had a long loading screen!

    • @solarstrike33
      @solarstrike33 5 лет назад +4

      Even Sonic '06 wasn't this rough.

    • @greatgamingendavour
      @greatgamingendavour 4 года назад

      Then u don't know the pain of sims 3 loading time with full expantions

  • @hut961l
    @hut961l 5 лет назад +8

    i had this on the C64. I remember the pain. amazingly i never owned a street fighter game on any other system after, so it seems to have done some lasting harm. I loved the C64 tho

  • @JohnHoggard_aka_DaddyHoggy
    @JohnHoggard_aka_DaddyHoggy 5 лет назад +4

    I had both the A500 and the C64 in 1992 - having played a poor version of it on the Amiga, I avoided it on the C64 - so thanks for finally confirming that this was the sensible thing to do.

    • @ryanyoder7573
      @ryanyoder7573 5 лет назад

      What was the worst problem? Or worst problems?

  • @CommodoreFan64
    @CommodoreFan64 5 лет назад +27

    I remember my uncle giving me a disk version of this at the time for my aging C64 which was at that point my secondary system next to an IBM clone my father had gotten me, along with my Genesis model 2 as my main gaming platform but I can still remember bragging to my friends that I had Street Fighter II for FREE!! so I guess that's something LoL!!

  • @Dark.Shingo
    @Dark.Shingo 5 лет назад +2

    As someone who didn't grow up with the C64, seeing that Final Fight port without warning on the video was... a experience.

  • @MorganJustGames
    @MorganJustGames 5 лет назад +1

    I had no idea this was released for the C64. Nice video.

  • @RobertHalvarsson
    @RobertHalvarsson 5 лет назад +6

    I remember a Street fighter II turbo port to the Amiga which was quite good, my memory might trick me - but I seem to remember that it was better then the vanilla version.

  • @hermanncavalcante7616
    @hermanncavalcante7616 5 лет назад +12

    US Gold is the LJN equivalent to home computers.

    • @solarstrike33
      @solarstrike33 5 лет назад

      Especially Tiertex games. (which actually managed to escape the 8/16-bit era of computers and rampage into as late as the sixth gen of systems!)

    • @Adam-ln4og
      @Adam-ln4og 4 года назад

      Someone tell the AVGN this, then he will have loads of new games to target. :D

    • @camulodunon
      @camulodunon 4 года назад

      No, they actually specialized in the profession of turning gold into shit.

  • @FatBlokeDoingStuff
    @FatBlokeDoingStuff 5 лет назад +2

    I remember going for a bit of a bike ride whilst waiting for a C64 tape game to load. Sometimes the game would be waiting for me on my return.

  • @DavidRomigJr
    @DavidRomigJr 5 лет назад +2

    Ooo, a new version. I’ve been wanting to do things like this for a few years. I don’t know if I’ll ever start, and SF2 has never been on my list, but I appreciate those who make the attempt. I can’t wait to see what it looks like.

  • @YosefASelim
    @YosefASelim 5 лет назад +17

    Whoever designed the button layout at 45secs needs to be taken out back and dealt to. Eeeeew

    • @dragonick2947
      @dragonick2947 3 года назад

      Taken out... to dinner! Nah, just kidding. Probably worked at the time, though.

  • @maltoma1143
    @maltoma1143 4 года назад +49

    "It spread around like a pandemic" that didn't age well lmao

    • @nerdicorgi
      @nerdicorgi 3 года назад +1

      I've recently been diagnosed with Street Fighter 2.

    • @fwef7445
      @fwef7445 3 года назад

      we all know he's a time traveller

  • @uwillcxm22
    @uwillcxm22 5 лет назад +1

    Just brought your book, retro tech. Disappointed you missed the oric 1 and oric atmos. Thank you all the same, brought back precious memories

  • @pauladams2636
    @pauladams2636 5 лет назад

    Another interesting video, remember my friend getting this on snes at launch. Sooo expensive as he got it imported!
    Also got the nostalgia nerd book today, can't wait to have a beer and flick through it

  • @sabin1981
    @sabin1981 5 лет назад +11

    Yeeeeeup... as a fresh-faced 11 year old, I, too, fell victim to marketing hype and those dodgy - fake - screenshots. I bought SF2 for my C64 and it was not a fun experience :(

    • @doodoostickstain
      @doodoostickstain 5 лет назад +1

      liked just for the Sabin reference. 1981 ftw

    • @sabin1981
      @sabin1981 5 лет назад

      @@doodoostickstain 1981 FTW indeed -- and Sabin is just

    • @michaelmicoowoods712
      @michaelmicoowoods712 4 года назад

      As said they should be charged with fraud there games where also near unplayable compared to the version they claimed t be like

  • @amerigocosta7452
    @amerigocosta7452 5 лет назад +5

    I played it in 1993 with my neighbour and fellow 64 gamer who owned a legitimate copy. We somehow managed to get some entertainment out of it in 2 player mode but we knew the C64 had reached an all time low. The Italian version of Zzap!64 had noted that SF2 on the C64 would beat itself with an autofire joystick. As I had to stick with the machine and a SNES was out of my reach, I used to play a lot the likes of IK, IK+, Exploding Fist and Ye Ar Kung Fu. Oh well.

  • @Darkfiberke
    @Darkfiberke 5 лет назад +2

    great vid again 👍🏻 keep up the good work

  • @PardoItalo
    @PardoItalo 5 лет назад +2

    Interesting video. Kind of figures that they went back to the days of lone manic coder. But honestly I’d have cancelled something this bad.
    By the way, what’s the track you use in the background from 15:24?

  • @paulgascoigne5343
    @paulgascoigne5343 5 лет назад +12

    Flesh coloured hair is the next fashion trend

    • @scollurio
      @scollurio 4 года назад +2

      Paul Gascoigne it’s what bald people have been rocking all along!

  • @MrDazzlerdarren
    @MrDazzlerdarren 5 лет назад +8

    Are you sure that's CPC footage at the end and not pixalated SNES footage, just asking as the highscore still says NIN! :-D

    • @phaikyouser9499
      @phaikyouser9499 5 лет назад +4

      That's the programmer of the original sf2 Japanese arcade version,

    • @MrDazzlerdarren
      @MrDazzlerdarren 5 лет назад

      @@phaikyouser9499 Interesting.

  • @jcardboard
    @jcardboard 5 лет назад

    I remember being blown away when I read in one of the magazines the news that this was being ported to the Spectrum. They really ported this to everything and anything. I had forgotten about this version, however.

  • @bblythe1988
    @bblythe1988 5 лет назад

    Fun episode. New viewer. Love watching these odd, rush, make it happen games for lower machines.

  • @deanmoncaster
    @deanmoncaster 5 лет назад +4

    I own this on the Sinclair spectrum (in 2019) and wish you had done this review in 1992 :/ however I do have a complaint, the videos you showed of the "amstrad version" looked like you had obtained a 3d virtual reality with upgraded graphics. I call shenanigans ;-)

  • @MrRwk314
    @MrRwk314 5 лет назад +18

    How do I unlock Akuma in C64 version

    • @jasonoreilly6204
      @jasonoreilly6204 5 лет назад +4

      Up up down down left right left right L1 R1 L2 R2 Start

    • @RonnieBarzel
      @RonnieBarzel 5 лет назад

      You have to load the game with LOAD "*",1,2

    • @rugga
      @rugga 5 лет назад

      LP LP towards LK HP

    • @jasonoreilly6204
      @jasonoreilly6204 4 года назад

      @John Stroud unsure bro. I think that was to get the 10 star speed cheet for Street Fighter 2 Turbo on Snes?

  • @badash786
    @badash786 5 лет назад

    Thank you for sharing this video as a SF fan I loved that I got to see this version

  • @justanotheryoutubechannel
    @justanotheryoutubechannel 5 лет назад +5

    I’m guessing the atrocious loads, even on disc, are the result of severe file compression to cram so much onto one tape.

  • @Danny_Rux
    @Danny_Rux 5 лет назад +6

    "What went wrong?"
    Apparently everything.

  • @stoicvampirepig6063
    @stoicvampirepig6063 5 лет назад +5

    What went wrong? What apart from the woefully c64 being light years behind a sharp 68k?

  • @justanotheryoutubechannel
    @justanotheryoutubechannel 5 лет назад +2

    Now we need to examine the ZX Spectrum version!

  • @andysimpson8974
    @andysimpson8974 5 лет назад +12

    I'm literally just setting up my C64 for the first time in 20 plus years... I'll not bother looking this game up.

    • @justinium77
      @justinium77 5 лет назад

      Do yourself a favour. Don't bother!

    • @beetooex
      @beetooex 5 лет назад

      I've never touched a C64 but this really wowed me: ruclips.net/video/GPq5xnJRw2w/видео.html
      The difference in load times is incredible

    • @BrawndoQC
      @BrawndoQC 5 лет назад +1

      It's terrible. There are so many great games on the C64, don't bother with that one.

  • @del-boysnostalgiatvads7416
    @del-boysnostalgiatvads7416 5 лет назад +7

    I smashed my C64 against my bedroom wall after waiting 30 min for a game to load the the thing crashed and I went F#*#*#* mad!

    • @davarosmith1334
      @davarosmith1334 4 года назад +4

      Luvly jublbly! I done the same thing with my Spectrum. I got told I wasn't going to get a mega drive for Christmas as my Spectrum worked fine. I waited until my mum was at work , then I threw my Spectrum down the stairs. I told my mum the cat knocked it off the table. I was playing Sonic the hedge hog at Christmas!

    • @dragonick2947
      @dragonick2947 3 года назад

      @@davarosmith1334 Well, that's one way to get it...

  • @BainesMkII
    @BainesMkII 5 лет назад +25

    The girl in the background of Guile's stage has a big head because they used the same color for her skin and her hair. It is kind of interesting that all of the background characters are from the arcade version, but rearranged. The couple on the far right (of the C64 version) are supposed to be on the far left. The guy second from the left has had one of his legs removed. The "big head" girl should be wearing shades, but they've clearly given her individual eyes, presumably because they figured no one would be able to figure out what she was if they'd just give her single black bar.

    • @AlexOjideagu2
      @AlexOjideagu2 5 лет назад

      They were often moved around on even console versions

  • @pierredelectojr6340
    @pierredelectojr6340 5 лет назад +1

    Here’s some nostalgia. I was at Camp Woodward the first time I saw a Street Fighter II arcade machine. The guest pro skaters at camp that week were Danny Way Mike Carroll and their team manager Mike Ternasky (who died a couple years later). They were still the H-Street team at that point. But while at camp, they were secretly plotting to leave H-Street to create what is now Plan B skateboards. Street Fighter II was cool too.

  • @Chocomint_Queen
    @Chocomint_Queen 5 лет назад +9

    19:53
    >The hyper bowl train
    Sorry, the what?

  • @soulsantos7525
    @soulsantos7525 5 лет назад +3

    I'm in love with the chords that start at 1:50, does anyone know where it comes from? Thanks!

    • @astrideavolta
      @astrideavolta 4 года назад +1

      I found it months ago via Epidemicsound, then it disappeared. Only now have I found out that it was because it was attributed to the wrong composer on the site. It's by Tayler Watts. Here you go: ruclips.net/video/hXqWRl9gBtA/видео.html

  • @AnalogX64
    @AnalogX64 5 лет назад

    Great Video, full of interesting facts :) whats the name of that outro song?

  • @KelsallsArcade
    @KelsallsArcade 3 года назад

    Cool video. I never had this on C64, but even though it’s bad I think it’s still an achievement to have even managed any port given the spec divide between snes and c64

  • @paranormalzen
    @paranormalzen 5 лет назад +3

    It was the final game I bought for C64, shortly before buying a SNES and Street Fighter II.

  • @watcherzero5256
    @watcherzero5256 5 лет назад +12

    I had the PC version of Street Fighter 2 (which came with Street Fighter 1 as well), worked pretty well on my 25mhz 386.

    • @saynotop2w
      @saynotop2w 5 лет назад +1

      I probably had that same one, and while it worked in the sense that it started and played, it was horrible. Anyone could kill anyone else with touch of death combos that are way easier than the arcade versions.

    • @yellowblanka6058
      @yellowblanka6058 5 лет назад +1

      @@saynotop2w Yeah, the PC port of SFII was absolute garbage, I remember being incredibly disappointed in it as a kid. The large sprites and colorful graphics made for good boxshots, but when you actually played the game it was a herky jerky mess of skipped animation frames and terrible improvised MIDI music. PCs of the time were capable of more, and thankfully Gametek would grace us with a faithful port of Super Street Fighter 2 Turbo years later.

    • @justinm2037
      @justinm2037 5 лет назад

      me too got it at costco it was adequate and worked well with my gravis gamepad

    • @user-yv2cz8oj1k
      @user-yv2cz8oj1k 4 года назад

      There were some pretty impressive 286 games you had to hit the slow down turbo button for, so I'm surprised the street fighter games weren't better.

    • @b1ueocean
      @b1ueocean 4 года назад

      I had a bootleg copy on PC ms-dos, a version some random coder or coders threw together themselves - was pretty good :) SNES/Famicom version was untouchable though...

  • @peterparker1615
    @peterparker1615 2 года назад

    Awesome and HILARIOUS review man 😆👍

  • @SeveredLegs
    @SeveredLegs 5 лет назад

    Thanks for stretching 4:3 to widescreen. Looks REALLY great when you do that.

  • @AntoRetroGamer
    @AntoRetroGamer 5 лет назад +7

    Good GOD! How was that ever going to work on a Commodore 64!?!

    • @yellowblanka6058
      @yellowblanka6058 5 лет назад +1

      Execs taking advantage of a popular game and a young, technically naive audience.

    • @scottbreon9448
      @scottbreon9448 5 лет назад

      The C64 actually did have support for 2-buttom joysticks. The problem is that they never came out for the C64 until later in the system's life, so most programmers didn't bother with coding for two button controllers as they were still use to coding for one button games.
      But even a two button joystick isn't much better for a game like SF2

    • @user-yv2cz8oj1k
      @user-yv2cz8oj1k 4 года назад

      I thought the c64 had a cartridge system? My friend had one and I remember ghost busters being quite impressive.

  • @CZPC
    @CZPC 5 лет назад +7

    Sf2 on a Commodore? DEAR GOD MAKE IT STOP.

  • @prophismusic
    @prophismusic 5 лет назад +1

    The New version that guy is programming actually is quite impressive! I love seeing how far the limits can be pushed.

  • @DougMcDave
    @DougMcDave 5 лет назад +2

    I couldn't finish this review. It was too painful! I did play the Sega Genesis version, back then. That was a good port. They even released a new controller with extra buttons which worked well.

  • @RetroGamesBoy78
    @RetroGamesBoy78 5 лет назад +4

    I'd like to once again thank my parents for getting me and my brother a Mega Drive for xmas 92. ;)

    • @user-yv2cz8oj1k
      @user-yv2cz8oj1k 4 года назад +1

      Hey I didn't even see a mega drive until I went to big Dave the bikers house. I absolutely destroyed their sonic the hedgehog scores in my first go on it. 😀

    • @youtubeadmin1588
      @youtubeadmin1588 4 года назад

      L they just told you that to make you feel good.

  • @jamtea573
    @jamtea573 5 лет назад +18

    The HYPERBOWL train! Sounds pretty rad! 🤣

    • @Breakfast_and_Bullets
      @Breakfast_and_Bullets 5 лет назад +3

      Thought I was the only one who heard that.
      hi-PER-bow-lee

    • @doodoostickstain
      @doodoostickstain 5 лет назад +1

      @@Breakfast_and_Bullets i used to say it that way and had to check to make sure i wasn't right before someone corrected me lol

    • @youtubeadmin1588
      @youtubeadmin1588 4 года назад

      Jam Tea hyper bowl lol. God these British people. This is what happens when you have a Commodore 64 in 1992.

  • @mattelectro78
    @mattelectro78 5 лет назад +1

    Really interesting that the manual makes reference to the unreleased Amstrad CPC version. Amstrad Action went through a long phase of constantly promising that it would, "definitely be reviewed in next month's issue" which became a running joke after a while. They eventually reported that US Gold had made a clerical error, and there were no plans to release it on the platform.

  • @AmigaOmega
    @AmigaOmega 5 лет назад +1

    The only saving grace of the SFII on tape was that it used the Novaload system. With an ActionReplayIII I was able to install the game to disk. (I couldn't afford the actual disk version back then …..not that you could buy them in the high street game shops.) on the Spectrum after taking 10 mins to load the first round , losing and told to rewind the tape that was it. Never to be played again ;)

  • @patrickfurlong4276
    @patrickfurlong4276 5 лет назад +4

    Still bitter US Gold kept lying by saying it was to be released on the CPC.. when in reality they admitted in the end, they had no intention. I've played this verison once and finished it first go..

  • @thedude5295
    @thedude5295 4 года назад +6

    0:43 - Demonetized in 2020.

  • @ncf1
    @ncf1 5 лет назад +1

    It was 1992, not only was the C64 long forgotten but even the Amiga was in its last days, so just the fact that anyone even bothered to do such a thankless thing as produce a C64 version of it is a minor miracle, so give it a break I say.

  • @scorpsportal
    @scorpsportal 5 лет назад

    I remember seeing it at the shop and really wanted it - the back side showed screenshots from the Amiga.
    Good video! I think it's pronounced 'hi - per - bow - lee', not 'hyper bowl' ... :P ... and that was right before I saw your own post (or probably many other people's posts - I usually post before reading)...

  • @AmigaOmega
    @AmigaOmega 5 лет назад +3

    Also, how many of your snes owning friends were able to go out and buy £60 carts including SFII? The few friends I had that had a snes only had a couple of games. Super Mario world and some random second hand carts from market stalls.

    • @alexjohnward
      @alexjohnward 5 лет назад +1

      Video rental shops did a roaring trade

    • @seymoronion8371
      @seymoronion8371 5 лет назад

      All of them.
      ...To be fair, we were all gainfully employed.

    • @ru55ells
      @ru55ells 4 года назад

      Three, and two of those had the import version at £100 a cartridge

  • @pogijuice
    @pogijuice 5 лет назад +3

    I was disappointed when I purchased double dragon on a commodore 120/64
    The graphics were horrific that billy and jimmy lee looked native.

  • @mahwish1766
    @mahwish1766 4 года назад

    Ive happened to delete a game from the 'physical files' could someone tell me how can I retrieve it

  • @rennmaxbeta
    @rennmaxbeta 5 лет назад

    Good vid. Also, can you double the time information at the bottom of the screen is shown?

  • @Prelmable
    @Prelmable 5 лет назад +3

    4:15 so Street Fighter characters are nowadays in their mid-to-late 50s. Is that still canon?

    • @Sin_Doog
      @Sin_Doog 5 лет назад

      Not only are those never mentioned or brought up ever again after SF2, but the general consensus among fighting game players is that they’re not canon and retconned.

  • @Minastir1
    @Minastir1 5 лет назад +5

    Actually, many fighting game enthusiasts prefer keyboard for its precise controls compared to say, a game pad.
    They even make keyboard like controllers for consoles called hitboxes.
    Playing on keyboard is all about setting up keybinds so you can control each direction with a separate finger comfortably.

    • @texboy98
      @texboy98 5 лет назад +1

      Back when i was younger I got really good at playing fighting games with a keyboard, i remember being able to do things that i couldn't in a gampad, like zangief's pile driver and pretty any special combo from king of fighters (those Who play kof will know how much of a pain in the ass it is to do those on a dualshock)

  • @bubbastevegarcia2459
    @bubbastevegarcia2459 5 лет назад

    Great work as usual man

  • @takedeepshhh
    @takedeepshhh 5 лет назад

    hi, what was the music during end credits? thx

  • @rabidduck1089
    @rabidduck1089 5 лет назад +5

    Anyone else notice that on the back on the C64 box, Blanka has two left feet...? Jus' sayin'

  • @jubeh
    @jubeh 5 лет назад +4

    the game that had us gold laughing all the way to the bank. it's companies like this that makes me wish i could retcon history. it's not that the hardware wasnt capable, look at what they were able to do with the gbc color port of street fighter zero on a z80, it was just creative materials and us gold's shameless cash grab

    • @jamesisaac7684
      @jamesisaac7684 5 лет назад

      The reviews were bad render then. But still people bought it, so who's to blame?

  • @APRICEPRODUCTION
    @APRICEPRODUCTION 5 лет назад +2

    Guile walks around like he's wearing a pair of high heels 🤣🤣

    • @gwishart
      @gwishart 4 года назад +1

      He's in the US military, perhaps his bone spurs are playing him up.

  • @skipatrolslayer
    @skipatrolslayer 5 лет назад

    Good lord, the Chun-Li on the back of the box is nightmare fuel. :O

  • @user-vn7ce5ig1z
    @user-vn7ce5ig1z 5 лет назад +5

    Ah, okay; so that's wha happun with C64-SF2.

  • @anchorbait6662
    @anchorbait6662 5 лет назад +3

    12:06 :( be nice, my girlfriend says that to me all the time and it really hurts my feelings.

  • @AndyMitchellUK26
    @AndyMitchellUK26 5 лет назад

    Yeah, I remember that preview of it in the magazine. Man, that makes me feel old.

  • @KieranNolan
    @KieranNolan 5 лет назад

    Thank you for playing this so I don't have to. Great video!