The Witcher 3 2013 Concept Lighting Gameplay Showcase | 4K

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  • Опубликовано: 16 дек 2024

Комментарии • 27

  • @TheWhiteWolf_7Kz
    @TheWhiteWolf_7Kz  2 дня назад +6

    This time, I made a video showcasing the new lighting mod project to show more how it looks on dialogues and cutscenes.
    Concept Lighting is now in the final stages of development, so it will be released very soon, stay tuned!
    If you like my content consider subscribing to the channel, leave a like and share the video.

  • @HanSolo__
    @HanSolo__ День назад +8

    Imagine growing up in places with music and stories like those in Witcher. My town turns 700 next year.

  • @alimage4575
    @alimage4575 День назад +6

    Such lighting is simply ideal for cloudy weather, but when you see a clear sky, all the magic of lighting disappears and bewilderment appears. I think in addition to this lighting, we also need a mod for eternal cloudy weather.

  • @improvizor
    @improvizor 2 дня назад +4

    The subdued colours definitely help to hide some of the flatness of the original lighting, which, strangely enough, wasn't completely fixed even with the addition of ray tracing.

  • @LegsON
    @LegsON 2 дня назад +3

    Just fantastic.
    Diabolical.

  • @jafaralkhawaja8168
    @jafaralkhawaja8168 2 дня назад +2

    Yooooo you reminded me of the old map design, now I have a remake

    • @TheWhiteWolf_7Kz
      @TheWhiteWolf_7Kz  2 дня назад

      @@jafaralkhawaja8168 well this lighting mod its inspired by 2013 concept arts and debut trailer also from 2013 so yeah its the old design that CDPR had in mind at first, the final game they change the all art design and art of the game

    • @jafaralkhawaja8168
      @jafaralkhawaja8168 2 дня назад +1

      @@TheWhiteWolf_7Kz I mean I'm modifying the design of the entire maps so I can play in a different style and wonderful nature. I feel nostalgic for the past and see the differences and I feel a strange feeling when I search and see the original design of the white orchard.

  • @VVhiteVVulf
    @VVhiteVVulf День назад +2

    How did you get the E3 camera settings + the camera shake. Whenever I try to install camera mods it gives me script errors

    • @TheWhiteWolf_7Kz
      @TheWhiteWolf_7Kz  День назад

      @@VVhiteVVulf you made the merges correctly? Or maybe try just give priority instead of merges, i use W3EE redux i dont remember to install any camera shakes maybe from W3EE

  • @Fyke816
    @Fyke816 13 часов назад +1

    I saw on your linked mod list that you have EER and E3ARP Animations, are you using them both somehow or did you forget to take EER out the list? And is E3ARP compatible with Next Gen?

    • @TheWhiteWolf_7Kz
      @TheWhiteWolf_7Kz  7 часов назад

      @@Fyke816 yeah they are all compatible and yes they are for next gen, just install E3ARP and W3EE redux and and give it higher priority to W3EE redux and they will work fine

  • @tildeathgaming9510
    @tildeathgaming9510 День назад +2

    Hello, myser! Great video as always! How about your cinematic lighting mod? Is it coming very soon as well? Thank you-you’re awesome!

    • @TheWhiteWolf_7Kz
      @TheWhiteWolf_7Kz  День назад +1

      @@tildeathgaming9510 hello, thanks man, well if you asking about the Killing Monsters LM i have speak about that not long ago on my community posts, i have delay that project until next year

    • @tildeathgaming9510
      @tildeathgaming9510 День назад +1

      @@TheWhiteWolf_7Kz Oh, I see! Keep up the great work on your videos!

    • @TheWhiteWolf_7Kz
      @TheWhiteWolf_7Kz  День назад

      @@tildeathgaming9510 yes i will, thanks man

  • @devinsills6053
    @devinsills6053 12 часов назад +1

    how well will this lighting mod play with ray tracing on? i have always wondered how lighting mods work with ray tracing in mind as before ray tracing in this game never existed. so are these lighting mods made with ray tracing in mind and how global illumination works with it on?

    • @TheWhiteWolf_7Kz
      @TheWhiteWolf_7Kz  7 часов назад

      @@devinsills6053 well you can see how well it works on my videos, all RT options are ON, this lighting mod works fine with RT and without it

    • @devinsills6053
      @devinsills6053 37 минут назад

      @@TheWhiteWolf_7Kz thanks for the quick response! how close would you say the lighting mod showcased in this video is to being done?

  • @Fyke816
    @Fyke816 День назад +2

    Is the mod only gonna cover White Orchard or all regions? And are you playing this on NG with or without RT or Classic?

    • @TheWhiteWolf_7Kz
      @TheWhiteWolf_7Kz  День назад +1

      @@Fyke816 the mod will be for all regions, excluding only toussaint for now this region will be add it i some next update in future.
      I am playing on next gen version with all RT ON

  • @xEmersonsc
    @xEmersonsc День назад +2

    Atmosfera diferente

  • @rbteams
    @rbteams День назад +2

    modlink?

    • @TheWhiteWolf_7Kz
      @TheWhiteWolf_7Kz  День назад

      @@rbteams did you read the description by any chance ? The mod still in development will be out soon

  • @Matheus-ey4eo
    @Matheus-ey4eo День назад +2

    Muito foda