In the second game I believe the collision was werid because of the shift lock being coded improperly, I have 5 years of Roblox Studio Lua programming, this looks like the developer forgot to disable Humanoid AutoRotate, which rotates your character towards where you walk, Shift-lock tries to set the orientation on the render-frame instead of the phyiscs-frame in that second game. Which causes a de-sync between what you see and what the behaviour is. This collision is also FPS-dependent.
@@TempisLazy You can't directly check the game's code without exploiting and de-compiling their code if they have any custom code in. It could be just Roblox being bad at shift-lock and you'd have to open those in Studio, but not the game it self. the first game shown has a custom-shiftlock button which DOES have user-made code that could be decompiled but by doing all this you put your account in danger, Roblox Studio is not required to view the code of the games shown in the video.
In the second game I believe the collision was werid because of the shift lock being coded improperly, I have 5 years of Roblox Studio Lua programming, this looks like the developer forgot to disable Humanoid AutoRotate, which rotates your character towards where you walk, Shift-lock tries to set the orientation on the render-frame instead of the phyiscs-frame in that second game. Which causes a de-sync between what you see and what the behaviour is. This collision is also FPS-dependent.
One like no reply’s? I’ll fix that
I was thinking of a mistake in the script but since i dont have pc to use roblox studio idk if script was the problem
@@TempisLazy You can't directly check the game's code without exploiting and de-compiling their code if they have any custom code in. It could be just Roblox being bad at shift-lock and you'd have to open those in Studio, but not the game it self. the first game shown has a custom-shiftlock button which DOES have user-made code that could be decompiled but by doing all this you put your account in danger, Roblox Studio is not required to view the code of the games shown in the video.
A
i knew it mobile did have a diffrent shiftlock
I realized that when i was still playing dco but i was like « nah its dumb »
Super interesting
Actually a advanatge
interesting
How do you play with long nails
Idk if i dont play with nails my skin hurts lol
how lol, i play with barely any nails