Thanks so much Darren, and looking forward for more coding mugen videos, we need a lot more in depth ( MUGEN CODING , CHARACTER, STAGES, ETC...) videos tutorials like this for the mugen community
you're welcome, mugen interest seems to be dying as of late, I believe this is due to lack of active creators, with these tutorials more people will gain knowledge
I have been trying to fix a problem with a character I have been working on. I can get my REDHOT MVC2 Storm to perform jumping strong punches and kicks as she floats holding Up+Right, but while I was trying to get her to do jumping strong punches and kicks holding Up+Left, she can’t do them. Do you know what I am missing from her coding?
this is epic and opens my eyes to alot of stuff, finally a creator that is willing to give alil knowledge, thanks! if i may ask and u have the time, id love a tutorial like this for adding a combo announcer (EG: firstattack, good, vary good ect.) to each player. i have tried copy and pasting from others that had it and got errors.
So I can't access the Mugen 1.0 Docs :/ do you think you could email them to me? I could PM you with an email address, The web page is just blank for me, I even looked at the websites HTML coding and there's no content to speak of...
Hey, I'm not sure if I'll get an answer here, but I thought it might be worth a shot. What I'm doing is making a compiler for the mugen cns files of sorts. I'm adapting this system into a 3D game. I'm really interested in how how these files are compiled step by step and I can't find documentation on it besides a very detailed doc on how to use them that was referenced in this video. Is there anybody here that has the know how appropriate? Might we have a chat?
Thanks so much Darren, and looking forward for more coding mugen videos, we need a lot more in depth ( MUGEN CODING , CHARACTER, STAGES, ETC...) videos tutorials like this for the mugen community
Thank you! Me and a friend are planning to create our own mugen characters and these tutorials are a great help.
Did you guys made it?
you're welcome, mugen interest seems to be dying as of late, I believe this is due to lack of active creators, with these tutorials more people will gain knowledge
I’m learning so much from your tutorials you should’ve keep doing them!
I have been trying to fix a problem with a character I have been working on. I can get my REDHOT MVC2 Storm to perform jumping strong punches and kicks as she floats holding Up+Right, but while I was trying to get her to do jumping strong punches and kicks holding Up+Left, she can’t do them. Do you know what I am missing from her coding?
Thank you very much im trying to improve my coding with mugen and this helped immensely. Thank you very much
Thanks alot! Really a big help
this is epic and opens my eyes to alot of stuff, finally a creator that is willing to give alil knowledge, thanks! if i may ask and u have the time, id love a tutorial like this for adding a combo announcer (EG: firstattack, good, vary good ect.) to each player. i have tried copy and pasting from others that had it and got errors.
Quem legendar este video é mito!!! '-'
Can this be used to copy any move from one fighter to another?
Example: KFM doing Shinku Hadouken
Did You ever cover your own juggle mechanics and why theirs isn't good?
how come you have all the detail of information nexts to all those code and i don't see anything.
Is that template or how can I create one? I am creating custom sprites and need to know how to create a sheet like the ones used for mugen characters.
in ff there should be a template selection
I seem to be having some trouble with a Char's Launch/Super Jump Air combo could I get some help on what I'm doing wrong with it?
So I can't access the Mugen 1.0 Docs :/ do you think you could email them to me? I could PM you with an email address, The web page is just blank for me, I even looked at the websites HTML coding and there's no content to speak of...
Mugen won't read my cmd files and what not mostly my def. I don't get it the character loads but crashes when selected any suggestion?
Hey, I'm not sure if I'll get an answer here, but I thought it might be worth a shot.
What I'm doing is making a compiler for the mugen cns files of sorts. I'm adapting this system into a 3D game.
I'm really interested in how how these files are compiled step by step and I can't find documentation on it besides a very detailed doc on how to use them that was referenced in this video.
Is there anybody here that has the know how appropriate? Might we have a chat?
For some reason, when I downloaded it and tried to run it, it says "Initializing graphics... gameCoord 1280x720 failed."
How to do the Holdfwd punch and kicks like to KOF Characters? please, i need answer
How do you command the speed of attack ie faster?
dude can you help me how to code mugen counter attacks and guard push?
I think my cns information got erased because when I open it theres nothing there
How to convert winmugen characters in mugen
i see some characters have different character special moves and attacks can you make a video pretending
to that plz
how do you set up combo normal
What kind of Fighter Factory is that?
programing my pony friend programing
Of course it's programming, I just never saw what kind of Fighter Factor it is. There's Classic, and Ultimate. This one, I have never heard of before.
well i only have 1 word to say
+Chaotic revenge WE'VE WAITED 2 YEARS FOR THAT 1 WORD.... PUT US OUT OF OUR MISERY XD
=)
Chickens
can't access file :(
Is good
And it's Mugen 1.1
I take it his site no longer works
THIS VID IS LONG!!!