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Shouldn't the non-color textures have their gamma set to 1 instead of 2.2?
Hi Shah, actually depends on the pipeline you are working on, the correct pipeline to work with is linear workflow, so my entire blender pipeline is set to linear, that's why gamm needs to be 2.2
Shouldn't the non-color textures have their gamma set to 1 instead of 2.2?
Hi Shah, actually depends on the pipeline you are working on, the correct pipeline to work with is linear workflow, so my entire blender pipeline is set to linear, that's why gamm needs to be 2.2