@@kalicrowamusic3315 nope, setups like that will just cycle between the grow object and the object that's before the grow object in the transformation steps, so in case of BABA IS KEKE IS BABA IS GROW that'll cycle between baba and keke and in case of BABA IS KEKE IS ME IS FOFO IS JIJI IS IT IS BABA IS GROW it'll cycle between baba and it
@@SpecialAPI What happens when you have the same setup BABA IS KEKE IS BABA IS GROW, but also KEKE IS GROW? More generally, how are multiple GROW objects treated?
I think there should be a level involving revert and grow.
Genuinely interesting property for setups!
how would it work if it had
BABA is GROW
KEKE is GROW
BABA is KEKE is BABA
Can this cause infinite loops?
all properties can
@@SpecialAPI I mean specifically with something like.
Baba is keke is baba is grow
@@kalicrowamusic3315 nope, setups like that will just cycle between the grow object and the object that's before the grow object in the transformation steps, so in case of BABA IS KEKE IS BABA IS GROW that'll cycle between baba and keke and in case of BABA IS KEKE IS ME IS FOFO IS JIJI IS IT IS BABA IS GROW it'll cycle between baba and it
@@SpecialAPI What happens when you have the same setup BABA IS KEKE IS BABA IS GROW, but also KEKE IS GROW? More generally, how are multiple GROW objects treated?