SCP: Facility Breach | SCP-106! #7

Поделиться
HTML-код
  • Опубликовано: 13 сен 2024
  • This video was recorded by Ayuno#0091
    Play the game here:
    www.roblox.com...
    A gameplay video celebrating the release of SCP-106 (The Old Man)

Комментарии • 23

  • @_yarik_justdudefrom_4624
    @_yarik_justdudefrom_4624 Год назад

    Epic

  • @c_icm4102
    @c_icm4102 Год назад

    started actually playing yesterday, so I can actually feel what the gameplay is like. I really like how you added useable scps like 268 and 500. in the future you should add more like 207 ( the coke can that gives you energy) and 714 ( the jade ring, gives immunity to 049 in CB). I also like the gun system in game. The addition of headshots that deal more damage makes the game feel more like an FPS game. You also nailed almost all the scps that are in the game right now. Giving the scps more skills and abilities makes them more dangerous to fight, which is really fun. You guys REALLY outdid yourself with 106, giving him the ability to set traps and a maze type pocket dimension that isn’t identical to the CB pocket dimension is honestly really insane .The spawns in the game are good, but how they act is a bit strange. MTF seems to be rarer than both the CI and SH spawns, and I’m a bit lost on the reason for this ( I also like how you gave CI and SH a leader role, but I’m not sure if MTF has a leader role). My biggest complaint about the game right now is the map. The inner facility feels more like a maze than an actual facility, due to random offices. placed in random areas. It feels this way due to the lack of decoration in the entrance zone and LCZ (specifically 914 and the d-class cells, they could both use more decorations and detail that isn’t just a random bare shelf). HCZ is strange because 90% of it is just hallways. The only exception to this are the SCP containment cells and that random warehouse looking area. The outer facility looks more like an abandoned warehouse more than anything. You’d think a facility containing threats to humanity should be secured to the max, but anyone can just walk inside it through the big opening which is the escape. So a recap would be very well done everything besides the map ( don’t get me wrong the map isn’t horrible to play on, it’s just quite boring after you get the map layout ). I can totally see the game competing along side other SCP SL type games like facility lockdown, project SCP and rbreach, and it’s slowly on its way towards it. So that’s basically my thoughts on ur game, and thx if you actually read all this 😎

    • @TLL_Studios
      @TLL_Studios  Год назад +1

      Thanks for your review! We will definitely be adding more SCP items as well as improving our map (we are currently doing this right now).
      If you want to suggest a map design for us, we actually have a template on our Discord server that you could use.

    • @Minosprime679
      @Minosprime679 Год назад

      @@TLL_Studios will you add mobile support? Like project scp did it

  • @nadablat3987
    @nadablat3987 Год назад

    tbh improving the gui could me good

  • @nadablat3987
    @nadablat3987 Год назад

    also add generrades if u want to

  • @Kuv3ke
    @Kuv3ke Год назад

    Played the game a few times actually really good! I have a suggestion though, I noticed a lot of people camp in light containment at the end of the game when no one launches the nuke, and it can be quite annoying trying to find them. Can you please maybe add a feature that maybe forces them to leave light containment kinda similar to decontamination in scp secret lab.

    • @TLL_Studios
      @TLL_Studios  Год назад

      I'm glad you're enjoying the game! And yes, we will decontamination in the future.

    • @Kuv3ke
      @Kuv3ke Год назад

      @@TLL_Studios Ok cool, also one more question are you planning to add 096 because he can really be fun to play as.

  • @RedGoji
    @RedGoji Год назад +1

    Suggestion:If you put a Tempest (aka purple Tec-9) in 914 on Very fine, it becomes a Ump that you can upgrade to get better guns

    • @TLL_Studios
      @TLL_Studios  Год назад

      We're planning to do something similar with the 1:1 setting where you can switch the type of guns!

    • @RedGoji
      @RedGoji Год назад

      @@TLL_Studios nice

  • @saktiponsel2304
    @saktiponsel2304 Год назад

    Wow this is a amazing SCP game😲

  • @vennotturny5987
    @vennotturny5987 Год назад

    How do i escappe the pocket dimension?

  • @capt_amazing
    @capt_amazing Год назад +1

    Yo I was the 035

    • @TLL_Studios
      @TLL_Studios  Год назад

      Surprisingly lived for the whole round as 035. I guess this is what happens when someone skilled plays mask?

  • @capt_amazing
    @capt_amazing Год назад

    Lol he put that I escaped when I died

  • @ostiasxd4285
    @ostiasxd4285 Год назад

    hey it's me again, sorry for being bother but are you planning on adding the UNGOC reinforcement?
    And what about the GRU and FBI/UIU?

    • @TLL_Studios
      @TLL_Studios  Год назад

      Currently, we do not have any plans of adding custom GOI reinforcements. However, they made in the future. So TLDR: maybe.

  • @foundationgamer9771
    @foundationgamer9771 Год назад

    Hel naw they added Ohio monster to Facility Breach 💀

  • @pillsthere
    @pillsthere Год назад

    It would be coof if you added scp 016 but that would be too much scripting

    • @TLL_Studios
      @TLL_Studios  Год назад

      It's a cool concept, but anything involving blood is a bit difficult to implement without violating Roblox and Xbox's ToS.