0:00 Intro 0:08 Shoutout: Artifacts and Curses (Dwarf Mine expansion) 0:36 10. Spell Variability 1:38 9. Luck and Spellburn 2:15 8. Clerics differ from Spellcasters 3:22 7. Patron Deities 4:00 6. Funnel Adventures and Level 0 4:50 5. DCC Art and Layout 5:10 4. Adventure Modules and Gimmicks 5:36 3. Random Tables 6:01 2. Magic Items and Monsters 6:46 1. The Mighty Deeds Die 7:31 Outro 7:43 More about Artifacts and Curses (Dwarf Mine expansion)
DCC is one of my favourite systems, I LOVE the chaotic nature of magic; Mercurial effects are very interesting addition to the spell, too. And I absolutely adore adventures Goodman Games provide for the game. DCC is an absolute blast for me, happy to see more video content about it, keep it up!
FYI, the section on patrons appears to be incorrect. Patrons are for wizards - both obtaining a patron and drawing on their power are tied to the spells Invoke Patron and Patron Bond. While clerics have to have a deity, and there is some overlap in the identities of the patrons/deities, clerics do not get access to Patron Bond/Invoke Patron.
I have DCC and MCC (Mutant Crawl Classics) and will never play them. Why did I buy them both? Because they are chock full of ideas and inspiration for any other d20 game. They are so good!
Keep doing this.
I really want more of these.
Thanks for the kind words! I am planning on making more!
0:00 Intro
0:08 Shoutout: Artifacts and Curses (Dwarf Mine expansion)
0:36 10. Spell Variability
1:38 9. Luck and Spellburn
2:15 8. Clerics differ from Spellcasters
3:22 7. Patron Deities
4:00 6. Funnel Adventures and Level 0
4:50 5. DCC Art and Layout
5:10 4. Adventure Modules and Gimmicks
5:36 3. Random Tables
6:01 2. Magic Items and Monsters
6:46 1. The Mighty Deeds Die
7:31 Outro
7:43 More about Artifacts and Curses (Dwarf Mine expansion)
Thank you!!
DCC- the game I've always wanted to play, but cant find others to play with.
I have been fortunate to get a few funnels to the table with my groups - not a full campaign though
DCC is one of my favourite systems, I LOVE the chaotic nature of magic; Mercurial effects are very interesting addition to the spell, too. And I absolutely adore adventures Goodman Games provide for the game. DCC is an absolute blast for me, happy to see more video content about it, keep it up!
Couldn’t agree more about DCC - and thanks for the kind words!
Well done. Love DCC. My only complaint is the formatting of the rules book.
Thank you for the kind words!
FYI, the section on patrons appears to be incorrect. Patrons are for wizards - both obtaining a patron and drawing on their power are tied to the spells Invoke Patron and Patron Bond. While clerics have to have a deity, and there is some overlap in the identities of the patrons/deities, clerics do not get access to Patron Bond/Invoke Patron.
Thanks for the callout - you are right! Oops.
Not trying to shame you or anything. It's just one of the things that make wizards really awesome in DCC that other systems don't have.
I have DCC and MCC (Mutant Crawl Classics) and will never play them. Why did I buy them both? Because they are chock full of ideas and inspiration for any other d20 game. They are so good!
Yeah, I used the books as inspiration and tables for a bit before playing!
🥳🫂👍🏿
Always down for a good house rule - another video for the house rule quest - this is video #2,527
Thanks?
@@paperdicegames6585 you’re very welcome 😊