Top 10 DCC Mechanics other RPGs should Use

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  • Опубликовано: 10 янв 2025

Комментарии • 18

  • @tabletopgamingwithwolfphototec
    @tabletopgamingwithwolfphototec Месяц назад +7

    Keep doing this.
    I really want more of these.

    • @paperdicegames6585
      @paperdicegames6585  Месяц назад

      Thanks for the kind words! I am planning on making more!

  • @lachrymalquietus
    @lachrymalquietus Месяц назад +5

    0:00 Intro
    0:08 Shoutout: Artifacts and Curses (Dwarf Mine expansion)
    0:36 10. Spell Variability
    1:38 9. Luck and Spellburn
    2:15 8. Clerics differ from Spellcasters
    3:22 7. Patron Deities
    4:00 6. Funnel Adventures and Level 0
    4:50 5. DCC Art and Layout
    5:10 4. Adventure Modules and Gimmicks
    5:36 3. Random Tables
    6:01 2. Magic Items and Monsters
    6:46 1. The Mighty Deeds Die
    7:31 Outro
    7:43 More about Artifacts and Curses (Dwarf Mine expansion)

  • @gameon_ct
    @gameon_ct Месяц назад +6

    DCC- the game I've always wanted to play, but cant find others to play with.

    • @paperdicegames6585
      @paperdicegames6585  Месяц назад +1

      I have been fortunate to get a few funnels to the table with my groups - not a full campaign though

  • @user-vy1jo5nt2x
    @user-vy1jo5nt2x Месяц назад +3

    DCC is one of my favourite systems, I LOVE the chaotic nature of magic; Mercurial effects are very interesting addition to the spell, too. And I absolutely adore adventures Goodman Games provide for the game. DCC is an absolute blast for me, happy to see more video content about it, keep it up!

    • @paperdicegames6585
      @paperdicegames6585  Месяц назад +1

      Couldn’t agree more about DCC - and thanks for the kind words!

  • @sumdude4281
    @sumdude4281 Месяц назад +1

    Well done. Love DCC. My only complaint is the formatting of the rules book.

  • @spaceranger7683
    @spaceranger7683 Месяц назад +1

    FYI, the section on patrons appears to be incorrect. Patrons are for wizards - both obtaining a patron and drawing on their power are tied to the spells Invoke Patron and Patron Bond. While clerics have to have a deity, and there is some overlap in the identities of the patrons/deities, clerics do not get access to Patron Bond/Invoke Patron.

    • @paperdicegames6585
      @paperdicegames6585  Месяц назад

      Thanks for the callout - you are right! Oops.

    • @spaceranger7683
      @spaceranger7683 Месяц назад +1

      Not trying to shame you or anything. It's just one of the things that make wizards really awesome in DCC that other systems don't have.

  • @mavfan21
    @mavfan21 Месяц назад +1

    I have DCC and MCC (Mutant Crawl Classics) and will never play them. Why did I buy them both? Because they are chock full of ideas and inspiration for any other d20 game. They are so good!

    • @paperdicegames6585
      @paperdicegames6585  Месяц назад

      Yeah, I used the books as inspiration and tables for a bit before playing!

  • @TwinSteel
    @TwinSteel Месяц назад +8

    🥳🫂👍🏿
    Always down for a good house rule - another video for the house rule quest - this is video #2,527