I have a theory to this so WB spent so much money funding the Suicide Squad game that they forced the developers to make Multiversus as cash grabby as possible. I just blame WB for this. Also I’d rather just pay the $60 full price like Smash than have this garbage.
It doesn't matter how much money they make or lose on any particular project. You can buy WBD stocks. The only considerations at the executive level are those that maximize short-term profits.
To buy 6 characters it’s like $60 in multiversus Every character except some dlc in smash are free through the actually fun and easily accessible campaign
It's funny that Bugs Bunny, the character basically synonymous with Warner Bros., isn't even a free character. That's like if Disney charged you money in Speedstorm to play as Mickey.
To be fair, Zaslav has really bad allergies to good ideas, so WB needs to be super careful so he doesn't get hospitalized from allergic reactions again.
@@Cubeytheawesome do you know how much money to have to pour in to get the rights to all the Cartoon Network characters and Nickelodeon characters a lot of freaking money thank you food it’s not easy for PIBBY TO BE A SHOW, BUT I HOPE IT WILL BE AN ACTUAL SHOW AND ALSO I HOPE PIBBY WILL BE IN MULTIverses
You know your game flopped HARD if the negative impact was strong enough to scare another developer, Riot, to the point that they cancel their own platform fighter because they lost faith in the ENTIRE GENRE ITSELF.
Gonna be honest, I think that says just as much about Riot's insecurities if they're really wanting to scrap everything they've done just because one platform fighter isn't doing too hot.
they've like scraped hytale too or something so i'm not surprised, they want to keep doing the same china moba cash grab as always and even the new 2xko Game won't feature the cooler more underrated or unknown characters of league because they're insecure it wont do good if it's not a popular character@@HypeVoiceActing
You all are extremely dumb if you think multiversus isn't doing well. They are making bank. It's a huge success and none of y'all know what you're talking about. There's still 10 to 20 thousand players playing every day across all platforms. Multiversus is doing great.
yeah shaggy was funny on release but now he just kinda feels like a captain falcon rip off with the most heavily encourage spam play style I've ever seen
Woah, a live service game made by a well meaning and talented dev studio that is still ultimately owned by the parent compnay of Warner Brothers who gets the last say ended up being total BS? Damn, who saw that coming. In totally unrelated news, Suicide Squad is now free on Amazon Prime.
It sucks because you can tell this dev team wanted to make a banger. They had this opportunity on their hands and they knew it. That beta was what THEY wanted. The full release is what their parent company wanted. Such a shame
I appreciate seeing comments like this that acknowledge that Player First Games *does* want to try and make this a good game but are constantly foiled by WB's meddling. It helps me realize that not everyone's hatred of the game is black-and-white
Smash Bros: Unlocks BASE game characters based on how long you play, how much you play, and hidden challenges you've completed. Making the unlock rate totally varied. Multiversus actin' like a public school over any kind of event: _Gimme money gimme money gimme money gimme money._
But, but... Unlocking characters by playing Smash Bros takes too much time! At least In Multiversus, you can pay and get them in no time. And I certainly don't feel scammed about this 🤑
@@ronbusu_editandanimationstuff Also, Multiversus is just broken. Ever since after the beta. And more so with each new character that's as balanced as cheezy poof pizza for breakfast. Smash bans broken premiums from comptetitive tournament, at least bandaging the problem SOMEWHAT effectively. It still ruins friendships over local play however, but eh.
I always blame the executives. Always. They get paid hundreds of times what the devs do and get the final say on everything, so they’re the ones who should shoulder the responsibility of success and the shame of failure.
@Aquatj999 we live in a capitalist society; WB aren't making free games out of the kindness of their hearts, they want to make money somehow (and rightfully so). While I'm not totally excusing Warner, im sure they played some part but there are tons of freemium games out there that can make the publishers money AND not totally suck. I don't want to do it but I think the blame can be placed at PFGs doorstep pretty easily. Warner has honestly been crazy understanding with these devs; paying them to cook for an entire year while making zero dollars. That has to be a huge hit financially, so again, I'm not too surprised/upset that the monetization is nuts but it's honestly on PFG to make the game good enough that I WANT to spend on it. PFG dropped the ball on this one. Hard.
@@tuxedosfinest57 this comment perfectly sums up how I feel about the game. PFG tried but they blew it and no amount of characters people want will ever make me come back to multiverses
I fully committed 2 whole months to get Agent Smith. I officially got him last night and it was one of the most miserable experiences of my life due to beating ALL twenty bosses by myself. I’m glad I have Smith and he is very fun to play, but I’m never doing that crap again. Rifts are just extremely unfair and unbalanced on higher difficulties
Bruh I feel like if you unlock the difficulty the AI should have a leveled damage output. You can’t make em more aggressive AND hit like a truck… Them 1v2’s had me going Super Saiyan with the inputs 😭😂
@@VGGamess the ai teamates were the absoulte worst part, especially if you were against better characters. Meanwhile the enemy ai is on demon time and just sends you to the shadow realm every time😂
Yeah, he isn't at all correct with pretty much every single statement he makes in the video... In reality, it only takes around 3-4 hours to get a single character and 6-8 hours for a new character. New character - 7000 fighter points. Older characters - 3000 fighter points. You get fighter points from many sources, and you get gleamium at a very generous rate.
If WB owned a racing horse, they'd cut off the front two legs and they'd say "you only need two to run" WB's decisions over the last couple years have been baffling, to say the least. They're so wildly out of touch with so many of these animated projects, and canning all the ones we'd like to see. And don't get me started on the Flash movie either. WB is a burning ship, and Zaslav's holding the matches
@@CoOlKyUbI96didn’t they cancel like a TON of animated series and pull even more from HBOmax? And cancel like a bunch of finished movies like Batgirl and Coyote vs Acme? Pretty sure they suck at that too.
With this game, it costs $15 dollars to unlock Joker, and that’s it. With Smash Bros, that gets you 2 DlC characters, each coming with their alternate colors, their stage, a playlist of music (with one going up to 50 songs), and their own little challenge mode with Spirit battle. Plus their own Classic Mode run.
If this game’s future truly doesn’t exist, I have two hopes before it ends: 1. Season 2 happens and The Powerpuff Girls get added. 2. If/when it shuts down, we still keep access to Local Play like when the beta shut down. I doubt they’d give us full access to all characters and cosmetics again, but that would be cool.
I for sure want at least powerpuff girls before this game dies. I wish it could at least have Raven and Scooby-doo too. but who knows when they're gonna be added. the slowpace to add content is killing this game.
I don’t understand why y’all are saying the game is dying. It’s literally not lmao. The player count is pretty steady right now and the game is slowly getting better and the content is only going to increase.
I really, REALLY wanted to like this game. Smash Bros with Looney Tunes and Superman and Batman and Scooby Doo etc is right up my alley. Setting up gags as Bugs Bunny and catching people off guard when the punchline lands is SUCH a dopamine hit for me. But between all the grinding, the terrible hitboxes and balance issues, the connectivity issues, the unintuitive skill ceiling, and the absurd pricing for skins (Five Bucks for a Matrix filter or a hockey mask!?) I'm really struggling to stick around.
We've pretty much gone from becoming excited to get grinding experiences with MultiVersus and coming out liking it during it's beta period to now completely disowning it like all the hype was for nothing. And it turned out to be true once I was told MultiVersus is no longer worth it anymore.
This!!!! Your post perfectly represents my way of thinking when going into the full release. That I was going to stick with this game for a very, VERY long time, just for it to flop, fumble, and now not even interested in opening the game and look at the shop for 2 minutes. I wish this game was the best! I really mean it!
Nah, I’m liking it a lot. I came from the smash scene and comparatively it’s not a bad online experience at all. Imo the gameplay is as fun as smash and the balance issues are overstated. The network issues are nothing compared to smash.
If Multiversus' beta was as bad as the official launch, it would have NEVER won fighting game of the year 😂 Perhaps maybe the biggest heist in gaming history.
This is exactly why big corporations shouldn’t have ANY input in how the game works or is made unless, for some reason, they’re directly involved with the development itself. Stay in your lane and let the REAL effort do their thing.
I really wish they at least expanded on the original lore with the dog and such before it crashed and burned. For all we know, We could have gotten another subspace emissary at some point.
@@zackanderson7440 they do in the rifts to an extent (Stripe was accidentally summoned which led to him stealing reindog’s gem, which lead to the Joker being summoned and using the gem to bring in Jason and Agent Smith) its just that most of the rift storyline is just the characters fucking around and not really moving the plot along.
The math is pretty garbage. Thats if you just buy the base currency itself. You can get the full roster for around 150$ with the starter packs, batman/wonder woman 75% off bundle, and a couple days of casual play. Still probably double what it should cost though.
7:02 Well being surprised by a new character WOULD be fun... if the devs didn't keep spoiling their own reveals by prematurely adding voice clips referencing the new characters MONTHS before they're added. Right there in the code, ripe for the dataminers' to post all over the place.
@@HypeVoiceActing that's true, but multiversus has about 50 different characters with different levels of complete-ness in the files. At this point, there's no one left who could be surprising because every possible candidate people want are already in the files.
@@superlagbro192 I think the only genuine surprise I saw with the roster was Jason, because I don't recall any evidence of him popping up before his reveal
@HypeVoiceActing I believe he got leaked from metadata from one of the trailers And one of the devs accidentally name dropped samurai jack on a dev stream... I swear it's intentional how pfg leak their own characters 😂
@@superlagbro192 Deadass. we know who's gonna be the next 20+ characters released in the game. there could be a surprise once in a while, but knowing so much of the future is so meh. and the long wait to get them is bad too.
I noticed I was missing some skins from the Beta, I emailed WB about it. I then got a response saying “Nah, everything transferred fine, we’ll keep an eye on it tho!” And that was that. I then sent another email as said “Okay then fucker, can I get my receipt? If you know everything transferred perfectly then you should have the receipt of my purchases through your micro transactions.” I fucking sent that shit over two months ago, on the 8th of June, which they replied the same day “We’ll look into this with our team!” Tell me how on the 8th of August, they now just sent another email saying “Hey! We’re still looking into the issue for you!” Bruh, it’s a fucking transaction history, the fuck does it need 2 months for.?
Multiversus is exactly how I imagine Super Smash Bros would be if it was done by anyone but Nintendo. Grindy,predatory, mediocre at best, and will surely die as soon as the year 1 pass is delivered
The fact that there's only 28 characters in the game makes it even worse. Heck, compare it to Smash Ultimate with 76 total unlockable characters (74 if you count Pokemon Trainer as 1 character), almost *triple* what MvS has in the base game. With DLC and the Miis, that's like 87-89 characters. If you bought the passes and Pirahna Plant(As DLC) that's like a total of around $120 for 87-89 characters.
@@HighLanderPonyYTYou gotta be insane or something bro. I might have agreed or something if it was 50 or 60. It’s $260 for the full roster bro. That over 4 full games just for not even 30 characters. They robbing people atp.
@@strivingsol1816that’s a stupid point, a game made by NINTENDO, another installment in the platformimh fighter genre, and it being a 60 dollar game is unfair to compare to a game that’s been on hiatus for a year, is free, and managed by WB, a non gaming based studio
It's kinda insane how much NASB 2 was able to get the biggest glow-up when compared to NASB 1 since I remember when Multiversus was revealed a lot of people were saying how the game was miles time better than NASB 1 because it had voice acting and was free to play meaning people didn't need to spend $50 bucks on the game. But oh how things have turned for Multiversus full launch and NASB 2 glow up. NASB 2 has VA launch, a ton of single-player content, 25 characters you play from the get-go without unlocking them by grinding, and the microtransactions aren't as expensive as Multiversus because you can pay $20 bucks for 25 skins which to some people could sound a bit high but a single Multiversus skin cost around 15-20 bucks so getting 25 skins for 20 bucks is an good price. I was really hoping Multiversus full launch would be the same for NASB 2 but instead, it suffered a fate that is worse than Playstation All-Star which is greed.
@@phantomt516 Nick brawl 2 was just put on game pass and it’s now reached a player peak that made the official community discord unable to make lobby’s due to how many people are playing. It’s literally the better F2P platfighter on the market rn
Microsoft and Sony dodged a bullet not acquiring warner bros games. Putting in effort and being innovative, instead of greedy, is against WB's religious views 😂 Moneyism4life
Don't forget Rivals of Aether! Damn good base game with Steam Workshop support that lets you go crazy. Hell, the devs have even done a couple of competitions to allow fans to put their characters into the series on an official basis.
If you spent 60 bucks for smash and got none of the characters and only had Kirby and had to grind for hours then that’s a horrible thing. But since it’s a free game I’m fine with this it’s better than getting characters in brawlhalla but the quests for stuff you have to buy to get like costumes is stupid and should be changed
@@Caketurtle7You start with 8 characters in the first and most recent game. Story mode is the only part which specifically has only Kirby at the beginning (assuming you have no DLC) If you know what you're doing, unlocking all the characters, it may be tedious but only takes a few hours. Every Smash game but the first has multiple "normal" ways to unlock characters as well.
Never, EVER, give Warner Bros. the benefit of the doubt. They're noticeably more corrupt in the gaming space than Activision or Blizzard. Which is a remarkable feat in and of itself.
Warner Bros just making us spend 260 bucks for a total of 26 characters. Guy, Smash Ultimate has 89 characters, does that mean I should have spent 890 dollars on it?
Y’know, if anything, I believe we have to overthrow David Zalslav. He basically shits all over every damn IP he can get his grubby mitts on. Multiversus is what everything wrong with the platform fighter genre. I’d argue Player First Games shouldn’t be the blame for this, because it felt like they actually cared! I’d say we fire Zalslav, release Coyote V.S. ACME, and delay Multiversus to until 2025 to fix up most of the issues, and make it $5 instead of free to play, and REMOVE ANY INSTANCES FOR MICRO TRANSACTIONS.
I don't get how companies keep fumbling this idea up so bad. Smash Bros, the game they're clearly trying to be like, laid out 25 years worth of data showing what to do and they keep fucking it up royally.
They saw unlocking characters by playing the game in world of light in SSBU and said “what if we make it take hundreds of hours to unlock the BASE ROSTER, and not have it even be fun”
I was saying this from the very beginning on Reddit (for what that's worth). These games make money on skins and characters are needed to sell skins, make them hard to get, you hamper your skin sales! Instead, they try to sell people bundles with the character included with a skin, and some extras, but what if they don't like the character? Free rotation is the right direction, but there should be some fighters that are cheaper on average instead of everyone being 3000 FC, the easier (and more popular ones) like Batman and Finn: main characters, easier to play, lots of skin sales because they're mad popular iconic, just makes sense and cents. Instead, they got this bizarro strategy of hostile progression that hinders gameplay! Which is also going to hurt its competitive scene!
As someone who has over 60 hours clocked in and only started playing after the relaunch, I only managed to get half the roster unlocked and some characters I had to play because I needed to get a certain mission done so I can make progress. The game wants you to play at its pace or you'll be behind. Hell even as of writing this there are challenges that require you to spend money to get a free skin with the Matrix stuff which is just fuckin absurd. Even the single player mode is an unfair, unbalanced mess with all the gem leveling you need to do, and as someone who did manage to get Smith early it came at the cost of a broken mouse. Pretty much if this games monetization doesn't chill the hell out, the games gonna die before the second season is even over.
I think the worst part for my end is that I didn't even get to SEE what happens. I can't even play the game because it goes through the "Account Syncing" and as soon as it happens, I'm kicked out before I'm even in the servers. I tried EVERYTHING and it STILL won't let me in, and I asked the Discord, I even emailed the devs and left feedback on their site, absolutely NO ONE would help besides one or two random Discord users. So I can't even TRY to play the game. It's messed up.
Agent smith, oh man, DO NOT make me rant about agent smith, that guy is cursed. I still don’t know how I 1shot agent smith with a freakin bugs bunny rocket. He has THREE PHASES 0/10, never do 30 boss wins, please god please
I literally had nothing to do in the game after the first few days 😅 You can only play against the same 3 characters online over and over until you become bored
It sucks to say, but NASB 2 is still not close to being as popular as MVS. Which is baffling because the series has only gotten better while MVS has only done the complete opposite. Like, you dunderheads! There’s a good platform fighter right here, ready for a community to blossom and bloom! “…im going back to smash.” NOOOOOOO! At least we got the base roster unlocked at $50, so….
I think the core game is fun, but there are still some balancing issues (glares at bugs bunny being lore accurately over powered) and the BP XP grind should be reduced, but over all the game is handing out a ton of free stuff, it just takes a good bit to work towards it. Some of the event "skins" are really stupid though and genuinely just there to pad things out. Rifts are fun, but really need some difficulty tweaks.
I totally agree, the game needs work but it’s still really fun. People blatantly talk about the downs without the ups, the game is fairly new and they need some time to fix all the issues.
@@TheThirdKingIIIthe issue is that this game is not new. They had a year to work on it after already receiving feedback on it for a years worth of time. People are not patient enough to go through essentially two betas because the relaunch of this game was definitely not the full product. They killed the game it's gg
Reminder that this and the unfinished Allstars Brawl were considered "Smash Killers" by Nintendo Haters. I'd say it was Karma, but WB really is a peice of trash right now. Sucks too, I actually wanted this game to be good. NASB2 was good though.
The fact they let us pay money during the beta and then proceeded to shut it down without telling us BEFORE we spent money was already bad enough. Not to mention the constant character reworks which tended to be much more than you’d normally do during a PUBLIC beta. Then they spent over a YEAR working on the game with almost 0% transparency or news whatsoever besides “it’s coming”, proceeded to do almost no advertising and THEN it relaunched in a W O R S E state!?!? Yeah, no. MultiVersus is a prime example of how NOT to make a game. This has been horrible, I have lost all trust in them and all desire to actually play the game.
To add some more context: I LOVED the game when it first launched. So much so that I decided to buy the Premium Founders Pack. I had a blast playing with friends and family online and offline and had a great time with the random matchup online play as well. It wasn’t perfect though, and it soon became clear that the team really didn’t know what to do going forward.
everybody who is disillusioned with Multiversus needs to go play NASB 2 instead. far superior game and well worth the frequently discounted 20 dollar price tag. needs the players too, because it's the most slept on game in recent memory. first big name smash clone to actually hold a candle to the original
The worst part about all this is I put a decent chunk of change into the "Beta" because I enjoy it. I still have not received any of my legacy purchases or content to this day :/
The fact that they had to flat out REMOVE a character due to a bug that can easily be fixed is insane. Like, could you imagine if any other fighting game did this? People would be rioting in the streets.
It's not as simple as "fixing a bug" because they need to make sure the bug is fixed on every console, AND that said consoles all receive the update at the same time (and those usually need to go through an approval process). They don't remove characters unless they are absolutely broken; Iron Giant had a bunch of easy infinites and Jason had a bug that glued you to his model in a stunned state unable to do anything as he just kept damaging you. Obviously people bitched about these bugs so the quickest server side solution they could do about it was to temporarily remove them and work on a hotfix as soon as possible. And to their credit, that's what they did: Jason was only gone for about 3 days before he came back, and they even compensated when they removed him by replacing the rifts requiring him with a different character so you weren't completely fucked. I don't really like how the video presents this as it almost comes across as disingenuous by implying that he was permanently removed or was missing for an extended period of time when it was barely even half a week, and he's been back for ages. You could argue "these bugs shouldn't exist to begin with" but again, this is a live service game that needs to run and be cross compatible on multiple platforms, being developed by a small team of people who are being funded by WB.
Whatever hope I had for Multiversus (which wasn't much because WB has lost the plot for years on the business side of things and a free-to-play fighter was a golden opportunity to them to nickel and dime) evaporated when they pulled the game for two years. You just don't *DO* that if you're a live service, whose success *demands* keeping people's attention long-term. It's genuinely impressive how badly WB fumbled this.
And the roster picks are just abysmal. Where is The PPG, KO, Black Hat, Mordecai, Gumball, Gwimbly, Walter White, Ben 10, Master Shake, Uncle Grandpa, and Mandy?
Yeah, I don't even play League and I still think that's a dumb name. Project L sounds really nice on the tongue, while 2XKO just sounds like a cluttered mess.
Not really. NASB, Jump Stars, Rivals of Aether, Samurai Gunn and Lethal League all have a sequel on the market or close to market. I'd still say I like a number of games which did well (or not so well) without a sequel like Slap City or Splash Blast Panic. Smash is just way ahead of the competition and Multiversus chose a business model which isn't sustainable if they don't get whales.
it's really not tho. i saved up most of my fighter currency after the official launch, and i still need 12 more characters. doing dailys almost everyday too.....
The amount of times the clip with the Friday the 13th Black Adam skin is shown is the same as the number of live service battle pass integrated games that die each week
oh we are so back Ok but for my rant on Multiversus, It was INCREDIBLY disgusting how after winning 2 or 3 awards, Multiversus slinked away for about a year and said 'oh this was a beta' and reopened in 2024 expecting the game awards to just welcome them back with open arms as if they can cheat their way as best fighting game again. NO. And how did it even get an award?? It was janky and laggy as hell for me like moves had hella lag-time, maybe it was my old PC? i don't know. There's a reason now why I realize you should only let video games have fighting game crossovers like MVC or Smash bros, Trying to do it with movie or TV show characters will fail one way or another unless the company behind it knows what it's doing and either picks up the slack or monetizes their free game well. NASB and Multiversus are fun until you start scraping at the skin. You shouldn't be turned down by a game just at the SKIN ALONE. A shame my main Jason isn't around anymore but hey, I'm not really playing it all that much so it doesn't matter.
They didn't even implement a basic feature like weekly rotating system, where you can use a certain characters for free, like almost all moba games have this system. This is not a moba game, and I dont think it was necessary to have all characters need to be grinded to be unlocked, but at least with this system you could actually test characters without being kicked in the nuts when you buy a character you dont like to play and potentially waste time and money for nothing.
Could they not have made this game paid and all characters for free? Like smash bros. But then they would not make as much money if them just exploited their consumer of their last penny.
There has always been a weekly rotation system. You can also test all characters in the lab before buying them. There’s also an option to buy all the characters….. all these things you’re complaining about have always been in the game
As someone who played the Beta, but not to it's end, enjoys the new found slower pace of the game, and kind of enjoys the challenge of squeezing as much free stuff as I can out of a f2p game, I've been enjoying my time with the game. Though I am pretty disappointed in its unfortunate lack of polish. I'm more inclined to agree with MockRock on this one. The game could definitely be on better ground, and really should have been at launch, but there's enough of a good base here that I'm willing to stick it out as things get better. I just hope I don't end up alone on that...
I have a theory to this so WB spent so much money funding the Suicide Squad game that they forced the developers to make Multiversus as cash grabby as possible. I just blame WB for this.
Also I’d rather just pay the $60 full price like Smash than have this garbage.
Unlikely, they're still dumping money into the suicide squad game, it recently got another season.
Smash plays better than this trash anyways 😔
Wish the SS budget went to MVS. Would be much better for the $$ to go to this game
It doesn't matter how much money they make or lose on any particular project. You can buy WBD stocks. The only considerations at the executive level are those that maximize short-term profits.
To buy 6 characters it’s like $60 in multiversus
Every character except some dlc in smash are free through the actually fun and easily accessible campaign
WB grasped defeat from the jaws of victory.
Seems to be a trend these days…
“Smash killer” is the cursed quote
Lmaooo
Must be a day ending in "Y" as they haven't made a successful game since shadow of goddamn war.
@@sinjin8576
Tbh, Shadow of Mordor was far better than Shadow of War.
It's funny that Bugs Bunny, the character basically synonymous with Warner Bros., isn't even a free character. That's like if Disney charged you money in Speedstorm to play as Mickey.
Well, on that Mario Kart mobile game, you had to pay to play as Mario lol
You can get Bugs for free for 3k fighter currency.
@@HighLanderPonyYT How long would it take to earn that much? Probably like 3 Months of non-stop grinding?
You either have a key character for free, or as the ultimate unlock.
@@HighLanderPonyYTbro you did not read the comment you responded to
To be fair, Zaslav has really bad allergies to good ideas, so WB needs to be super careful so he doesn't get hospitalized from allergic reactions again.
Zaslav needs to be the main villain for
Space Jam 3
It was extremely easy to allow Pibby to become a series, but somehow Zaslav fumbled one of the easiest money-makers of all time
At this point, take him off life support.
@@Cubeytheawesome do you know how much money to have to pour in to get the rights to all the Cartoon Network characters and Nickelodeon characters a lot of freaking money thank you food it’s not easy for PIBBY TO BE A SHOW, BUT I HOPE IT WILL BE AN ACTUAL SHOW AND ALSO I HOPE PIBBY WILL BE IN MULTIverses
@@ashtonwoodruff2000doesn’t like Warner bros own CN?
You know your game flopped HARD if the negative impact was strong enough to scare another developer, Riot, to the point that they cancel their own platform fighter because they lost faith in the ENTIRE GENRE ITSELF.
Wait, really?! What kind of platform fighter were they working on?
@@CJ-ln5ov something in the vein of melee
Gonna be honest, I think that says just as much about Riot's insecurities if they're really wanting to scrap everything they've done just because one platform fighter isn't doing too hot.
they've like scraped hytale too or something so i'm not surprised, they want to keep doing the same china moba cash grab as always and even the new 2xko Game won't feature the cooler more underrated or unknown characters of league because they're insecure it wont do good if it's not a popular character@@HypeVoiceActing
You all are extremely dumb if you think multiversus isn't doing well. They are making bank. It's a huge success and none of y'all know what you're talking about. There's still 10 to 20 thousand players playing every day across all platforms. Multiversus is doing great.
Shaggy of all characters being free is such a "how do you do fellow kids" corporate social media manager informed play
yeah shaggy was funny on release but now he just kinda feels like a captain falcon rip off with the most heavily encourage spam play style I've ever seen
Hot take: I did not care about Ultra Instinct Shaggy. The joke got old really quickly and WB ran it to the ground.
@@HVVVVVVVV it wasn't even ultra instinct it was just him charging up 😔
@@GamingChair420
Same thing.
WB trying to not ruin everything they touch challenge: Impossible
David Zaslav trying not to be the worst at managing a company challenge: impossible
Meanwhile, Rivals 2: "Yeah, every character is going to be free regardless of when we release them."
Woah, a live service game made by a well meaning and talented dev studio that is still ultimately owned by the parent compnay of Warner Brothers who gets the last say ended up being total BS? Damn, who saw that coming.
In totally unrelated news, Suicide Squad is now free on Amazon Prime.
Which one? 2016 or 2021
@@ihavenoclevername8300 The game.
It sucks because you can tell this dev team wanted to make a banger. They had this opportunity on their hands and they knew it. That beta was what THEY wanted.
The full release is what their parent company wanted. Such a shame
I appreciate seeing comments like this that acknowledge that Player First Games *does* want to try and make this a good game but are constantly foiled by WB's meddling. It helps me realize that not everyone's hatred of the game is black-and-white
warner brothers probably thought they were gonna make so much money putting all this greedy trash into the game and it just flops hard as it should
Smash Bros: Unlocks BASE game characters based on how long you play, how much you play, and hidden challenges you've completed. Making the unlock rate totally varied.
Multiversus actin' like a public school over any kind of event: _Gimme money gimme money gimme money gimme money._
But, but... Unlocking characters by playing Smash Bros takes too much time! At least In Multiversus, you can pay and get them in no time. And I certainly don't feel scammed about this 🤑
And even the characters you DO have to pay for don't cost as much as the Multiversus roster
@@ronbusu_editandanimationstuff
Also, Multiversus is just broken. Ever since after the beta. And more so with each new character that's as balanced as cheezy poof pizza for breakfast. Smash bans broken premiums from comptetitive tournament, at least bandaging the problem SOMEWHAT effectively. It still ruins friendships over local play however, but eh.
@@cliffturbo2146even that argument doesn’t really work because Smash gives you the option to just automatically go against a new fighter.
This doesn’t even compare to ssbu. This game is poop (multiversus).
I blame WB for pushing the monetization. The devs had good intent but WB ruinned the game.
I always blame the executives. Always. They get paid hundreds of times what the devs do and get the final say on everything, so they’re the ones who should shoulder the responsibility of success and the shame of failure.
Blame David Zaslav
Devs fucked up by slow down the gameplay
@Aquatj999 we live in a capitalist society; WB aren't making free games out of the kindness of their hearts, they want to make money somehow (and rightfully so). While I'm not totally excusing Warner, im sure they played some part but there are tons of freemium games out there that can make the publishers money AND not totally suck. I don't want to do it but I think the blame can be placed at PFGs doorstep pretty easily. Warner has honestly been crazy understanding with these devs; paying them to cook for an entire year while making zero dollars. That has to be a huge hit financially, so again, I'm not too surprised/upset that the monetization is nuts but it's honestly on PFG to make the game good enough that I WANT to spend on it. PFG dropped the ball on this one. Hard.
@@tuxedosfinest57 this comment perfectly sums up how I feel about the game. PFG tried but they blew it and no amount of characters people want will ever make me come back to multiverses
I fully committed 2 whole months to get Agent Smith. I officially got him last night and it was one of the most miserable experiences of my life due to beating ALL twenty bosses by myself. I’m glad I have Smith and he is very fun to play, but I’m never doing that crap again. Rifts are just extremely unfair and unbalanced on higher difficulties
Well damn
@@kermitgotthesickkicks4265 😂
Yeah one look at the Rifts mode just proves it was an excuse to boost player counts in that mode. Fighting 5 bosses is painful enough let alone 20
Bruh I feel like if you unlock the difficulty the AI should have a leveled damage output. You can’t make em more aggressive AND hit like a truck… Them 1v2’s had me going Super Saiyan with the inputs 😭😂
@@VGGamess the ai teamates were the absoulte worst part, especially if you were against better characters. Meanwhile the enemy ai is on demon time and just sends you to the shadow realm every time😂
“You have to grind for 30-75 hours.”
Wow. That’s a long time to get the entire cast.
“For one character.”
?????
Yeah, he isn't at all correct with pretty much every single statement he makes in the video...
In reality, it only takes around 3-4 hours to get a single character and 6-8 hours for a new character.
New character - 7000 fighter points.
Older characters - 3000 fighter points.
You get fighter points from many sources, and you get gleamium at a very generous rate.
@@luckyperson590why are you forcing yourself to like the game
@user-xw8gs5ut1x My guy you probably havent even given the game a chance...
@@MikaiWelts i do like it
Back in my day, the longest time it took to unlock a character was leaving my GameCube on overnight to unlock Mewtwo in Melee.
"It might go down as this year's biggest dumpster fire"
Well, it got that title taken away from it by Concord....so multiversus has nothing now lol...
Having to pay for your main roster is absolutely insane
But this game rewards you for playing the game
@@lucyarmy8879the few coins you get after a match?
At a complete drip feed.@@lucyarmy8879
@@lucyarmy8879well we found the multiversus apologist lmao, what a bad argument
*Coughs*
BRAWLHALLA
*Coughs*
Your Cosmo impression is actually pretty good
His whole thing used to be doing impressions
Uncle AL is the king of Voice Impressions!
@@asteriskJohn I was there when he was in his prime. I just didn't think he could pull off cosmo. I hope he goes back to impression skits someday
This is gonna be the biggest tax write off ever
It's incredible how badly this aged. Like a bunch of grapes that you left in the fridge for too long.
If WB owned a racing horse, they'd cut off the front two legs and they'd say "you only need two to run"
WB's decisions over the last couple years have been baffling, to say the least. They're so wildly out of touch with so many of these animated projects, and canning all the ones we'd like to see. And don't get me started on the Flash movie either.
WB is a burning ship, and Zaslav's holding the matches
Zaslav is wielding a flamethrower
Zaslav is pouring lava
How WB is still in business is beyond me.
The government maybe?
They get tax payoffs from all the finished movies they cancel, thats how
Mostly because of their films and television shows. They do much better with those in comparison to their gaming department
The real WB died in 2006
@@CoOlKyUbI96didn’t they cancel like a TON of animated series and pull even more from HBOmax? And cancel like a bunch of finished movies like Batgirl and Coyote vs Acme?
Pretty sure they suck at that too.
WB gotta be world-class champion fumblers
How the fuck did they not Greenlight pibby, one of the coolest thing I’ve seen, and instead have more garbage like Velma?
@@Cubeytheawesomeblame David Zaslav
Me when i'm in a poor decisions competition and my opponent didn't apply to the competition properly:
The worst part is for a lot of fighting game events, they are community ran so everyone who wants to in a tournament needs to pay 260$
With this game, it costs $15 dollars to unlock Joker, and that’s it. With Smash Bros, that gets you 2 DlC characters, each coming with their alternate colors, their stage, a playlist of music (with one going up to 50 songs), and their own little challenge mode with Spirit battle. Plus their own Classic Mode run.
WB is truly rotten
At least under Zaslav’s rule. Get him outta there.
They fucked mk too🖕
Wise words Olimar, wise words.
@@thelivingglitch1371never forget what he did to animation
If this game’s future truly doesn’t exist, I have two hopes before it ends:
1. Season 2 happens and The Powerpuff Girls get added.
2. If/when it shuts down, we still keep access to Local Play like when the beta shut down. I doubt they’d give us full access to all characters and cosmetics again, but that would be cool.
Powerpuff girls has been leaked, but idk if it'll be on season 2. most likely season 2 will have: aqua man, beetle juice, and def samurai jack
I for sure want at least powerpuff girls before this game dies. I wish it could at least have Raven and Scooby-doo too. but who knows when they're gonna be added. the slowpace to add content is killing this game.
I don’t understand why y’all are saying the game is dying. It’s literally not lmao. The player count is pretty steady right now and the game is slowly getting better and the content is only going to increase.
They need to add Gwimbly ASAP
imagine if when it shuts down someone gets the files and makes a Project MV not gonna lie i'd play
Warner Bros in 5 months: "our sales were below what we expected again, so we shut down Multiversus for tax write-offs."
I wish we could bookmark RUclips comments
You could call them Macrotransactions
I really, REALLY wanted to like this game. Smash Bros with Looney Tunes and Superman and Batman and Scooby Doo etc is right up my alley. Setting up gags as Bugs Bunny and catching people off guard when the punchline lands is SUCH a dopamine hit for me.
But between all the grinding, the terrible hitboxes and balance issues, the connectivity issues, the unintuitive skill ceiling, and the absurd pricing for skins (Five Bucks for a Matrix filter or a hockey mask!?) I'm really struggling to stick around.
We've pretty much gone from becoming excited to get grinding experiences with MultiVersus and coming out liking it during it's beta period to now completely disowning it like all the hype was for nothing. And it turned out to be true once I was told MultiVersus is no longer worth it anymore.
This!!!! Your post perfectly represents my way of thinking when going into the full release. That I was going to stick with this game for a very, VERY long time, just for it to flop, fumble, and now not even interested in opening the game and look at the shop for 2 minutes. I wish this game was the best! I really mean it!
I do too, and now it's too late for that. ☹
AGREED
Nah, I’m liking it a lot. I came from the smash scene and comparatively it’s not a bad online experience at all. Imo the gameplay is as fun as smash and the balance issues are overstated. The network issues are nothing compared to smash.
All of these microtransactions are definitely a WB mandate. There's NO way that PFG thought of locking every other character behind a paywall.
I find the thumbnail extra funny since this is the one time you could use the original picture of Tom since he's actually in the game
The weird thing is, they MADE THE GAME IN A NEW ENGINE
Beta my cheeks, we in alpha 💀
Single Player gamer to Multiplayer gamer:
“Wow, sucks to be you.”
If Multiversus' beta was as bad as the official launch, it would have NEVER won fighting game of the year 😂 Perhaps maybe the biggest heist in gaming history.
This is exactly why big corporations shouldn’t have ANY input in how the game works or is made unless, for some reason, they’re directly involved with the development itself.
Stay in your lane and let the REAL effort do their thing.
It ain't microtransactions. Its macrotransactions
No kidding!
I hate how accurate this is. Devs behind it probably had such great ideas, but WB seems to have screwed it all to fuck and back.
Nah stop it. Pfg are entirely fukn incompetent. WB is greedy sure, but pfg had no clue wtf they were doing and it was obvious
I really wish they at least expanded on the original lore with the dog and such before it crashed and burned. For all we know, We could have gotten another subspace emissary at some point.
@@zackanderson7440 they do in the rifts to an extent (Stripe was accidentally summoned which led to him stealing reindog’s gem, which lead to the Joker being summoned and using the gem to bring in Jason and Agent Smith) its just that most of the rift storyline is just the characters fucking around and not really moving the plot along.
Hogwarts Legacy, a Solo experience was a hit
SsktJl, a live service piece of trash flopped
(WB will continue to invest in Live Service)
How!!!??
i'm 99% betting you the pibby shit from adult swim was gonna be multiversus's subspace until WB canned the whole thing to be a generic cashgrab
@@kuniokun9117 bet they would have sold “nothingfided” skins or something with it.
Tom is literally already in the game you didn't need to redraw his meme to be bugs bunny lmao
$260 to unlock characters in a fighting game.
Can I ask you to word that differently, you made it sound really insane. Oh wait, it is!
The math is pretty garbage. Thats if you just buy the base currency itself.
You can get the full roster for around 150$ with the starter packs, batman/wonder woman 75% off bundle, and a couple days of casual play.
Still probably double what it should cost though.
Tekken 8 enters the chat with a 70$ price tag + mtx + BP + DLC fighters.
This is F2P the fighters are earnable for free at an okay pace.
7:02
Well being surprised by a new character WOULD be fun... if the devs didn't keep spoiling their own reveals by prematurely adding voice clips referencing the new characters MONTHS before they're added. Right there in the code, ripe for the dataminers' to post all over the place.
That's not exactly a problem exclusive to Multiversus. Hackers and dataminers have been spoiling games and content for years lol
@@HypeVoiceActing that's true, but multiversus has about 50 different characters with different levels of complete-ness in the files. At this point, there's no one left who could be surprising because every possible candidate people want are already in the files.
@@superlagbro192 I think the only genuine surprise I saw with the roster was Jason, because I don't recall any evidence of him popping up before his reveal
@HypeVoiceActing I believe he got leaked from metadata from one of the trailers
And one of the devs accidentally name dropped samurai jack on a dev stream... I swear it's intentional how pfg leak their own characters 😂
@@superlagbro192 Deadass. we know who's gonna be the next 20+ characters released in the game. there could be a surprise once in a while, but knowing so much of the future is so meh. and the long wait to get them is bad too.
I noticed I was missing some skins from the Beta, I emailed WB about it. I then got a response saying “Nah, everything transferred fine, we’ll keep an eye on it tho!” And that was that.
I then sent another email as said “Okay then fucker, can I get my receipt? If you know everything transferred perfectly then you should have the receipt of my purchases through your micro transactions.”
I fucking sent that shit over two months ago, on the 8th of June, which they replied the same day “We’ll look into this with our team!”
Tell me how on the 8th of August, they now just sent another email saying “Hey! We’re still looking into the issue for you!”
Bruh, it’s a fucking transaction history, the fuck does it need 2 months for.?
Multiversus is exactly how I imagine Super Smash Bros would be if it was done by anyone but Nintendo.
Grindy,predatory, mediocre at best, and will surely die as soon as the year 1 pass is delivered
Dayum. $260 to unlock the full roster? We are truly in the worst timeline 💀💀💀
And they don’t have any good picks, like Gwimbly or Black Hat or the PPG or even Gumball!
The fact that there's only 28 characters in the game makes it even worse. Heck, compare it to Smash Ultimate with 76 total unlockable characters (74 if you count Pokemon Trainer as 1 character), almost *triple* what MvS has in the base game.
With DLC and the Miis, that's like 87-89 characters. If you bought the passes and Pirahna Plant(As DLC) that's like a total of around $120 for 87-89 characters.
It's a F2P game. lol
@@HighLanderPonyYTYou gotta be insane or something bro. I might have agreed or something if it was 50 or 60. It’s $260 for the full roster bro. That over 4 full games just for not even 30 characters. They robbing people atp.
@@strivingsol1816that’s a stupid point, a game made by NINTENDO, another installment in the platformimh fighter genre, and it being a 60 dollar game is unfair to compare to a game that’s been on hiatus for a year, is free, and managed by WB, a non gaming based studio
It's kinda insane how much NASB 2 was able to get the biggest glow-up when compared to NASB 1 since I remember when Multiversus was revealed a lot of people were saying how the game was miles time better than NASB 1 because it had voice acting and was free to play meaning people didn't need to spend $50 bucks on the game. But oh how things have turned for Multiversus full launch and NASB 2 glow up. NASB 2 has VA launch, a ton of single-player content, 25 characters you play from the get-go without unlocking them by grinding, and the microtransactions aren't as expensive as Multiversus because you can pay $20 bucks for 25 skins which to some people could sound a bit high but a single Multiversus skin cost around 15-20 bucks so getting 25 skins for 20 bucks is an good price.
I was really hoping Multiversus full launch would be the same for NASB 2 but instead, it suffered a fate that is worse than Playstation All-Star which is greed.
@@phantomt516 Nick brawl 2 was just put on game pass and it’s now reached a player peak that made the official community discord unable to make lobby’s due to how many people are playing.
It’s literally the better F2P platfighter on the market rn
@@smashers6971 Omg, NASB 2 is a better F2P game (because of Game Pass) than Multiversus and that is ironic XD
@@phantomt516 You can get the DLC pass for the same amount of money for two MVS fighters.
@@smashers6971 really? I tried playin the other day and there was no lobbies in the game
@@skyclouds24 only recently did the spike happen about a day ago.
Microsoft and Sony dodged a bullet not acquiring warner bros games. Putting in effort and being innovative, instead of greedy, is against WB's religious views 😂 Moneyism4life
They’d probably be shut down by WBD instantly. Cuz that company is a siphon
I’ll be saving my money for Marvel Vs Capcom 2 collection
Based...
W then
You say that like you have to pay for MVS
@@shadowvictor7590 yapping 💔
@@shadowvictor7590 You say it like we're all poor.
Leave it all to smash and nick all star brawl, 2 games I did not have to grind that DAMN HARD to unlock simple things like characters.
Don't forget Rivals of Aether! Damn good base game with Steam Workshop support that lets you go crazy. Hell, the devs have even done a couple of competitions to allow fans to put their characters into the series on an official basis.
Yeah because you spent money on those games I haven’t spent a dime on multiversus and I already got/ am able to purchase I think 5 characters
Or more
If you spent 60 bucks for smash and got none of the characters and only had Kirby and had to grind for hours then that’s a horrible thing. But since it’s a free game I’m fine with this it’s better than getting characters in brawlhalla but the quests for stuff you have to buy to get like costumes is stupid and should be changed
@@Caketurtle7You start with 8 characters in the first and most recent game. Story mode is the only part which specifically has only Kirby at the beginning (assuming you have no DLC)
If you know what you're doing, unlocking all the characters, it may be tedious but only takes a few hours.
Every Smash game but the first has multiple "normal" ways to unlock characters as well.
Never, EVER, give Warner Bros. the benefit of the doubt. They're noticeably more corrupt in the gaming space than Activision or Blizzard. Which is a remarkable feat in and of itself.
Warner Bros just making us spend 260 bucks for a total of 26 characters.
Guy, Smash Ultimate has 89 characters, does that mean I should have spent 890 dollars on it?
Y’know, if anything, I believe we have to overthrow David Zalslav. He basically shits all over every damn IP he can get his grubby mitts on. Multiversus is what everything wrong with the platform fighter genre. I’d argue Player First Games shouldn’t be the blame for this, because it felt like they actually cared! I’d say we fire Zalslav, release Coyote V.S. ACME, and delay Multiversus to until 2025 to fix up most of the issues, and make it $5 instead of free to play, and REMOVE ANY INSTANCES FOR MICRO TRANSACTIONS.
I don't get how companies keep fumbling this idea up so bad. Smash Bros, the game they're clearly trying to be like, laid out 25 years worth of data showing what to do and they keep fucking it up royally.
They saw unlocking characters by playing the game in world of light in SSBU and said “what if we make it take hundreds of hours to unlock the BASE ROSTER, and not have it even be fun”
I was saying this from the very beginning on Reddit (for what that's worth). These games make money on skins and characters are needed to sell skins, make them hard to get, you hamper your skin sales! Instead, they try to sell people bundles with the character included with a skin, and some extras, but what if they don't like the character? Free rotation is the right direction, but there should be some fighters that are cheaper on average instead of everyone being 3000 FC, the easier (and more popular ones) like Batman and Finn: main characters, easier to play, lots of skin sales because they're mad popular iconic, just makes sense and cents. Instead, they got this bizarro strategy of hostile progression that hinders gameplay! Which is also going to hurt its competitive scene!
the beta did character pricing better
Warner Bros try not to fumble the bag challenge (impossible)
they spent the money on crack
It’s like Zaslav is physically uncapable to make a good decision or have a good idea
We missed you, Uncle Al!!
You forgot Rifts Mode, that was a major part of what they made while being gone for a year.
Why are these characters so GODDANM UNBALANCED
Even with all this I still love this game don’t come at me😭
I dub these new game-priced cosmetics, "Wallet flayers", because they're looking rip up your budget in exchange for skins.
0:02 I guess i understand that context.
the worst part for me personally is now not even in local play you have all the roster unlocked literally
As someone who has over 60 hours clocked in and only started playing after the relaunch, I only managed to get half the roster unlocked and some characters I had to play because I needed to get a certain mission done so I can make progress.
The game wants you to play at its pace or you'll be behind. Hell even as of writing this there are challenges that require you to spend money to get a free skin with the Matrix stuff which is just fuckin absurd.
Even the single player mode is an unfair, unbalanced mess with all the gem leveling you need to do, and as someone who did manage to get Smith early it came at the cost of a broken mouse.
Pretty much if this games monetization doesn't chill the hell out, the games gonna die before the second season is even over.
The Rifts have some overtuned nodes idd.
Best to team up for a more balanced experience.
“It might go down as the year’s biggest dumpster fire.”
The people behind Concord, the Crow remake, and the Borderlands movie: “………… yeahhhhhhhhhhhh”
When you want to be a smash bros, but don't understand the amount of effort it takes to be a smash bros.
I think the worst part for my end is that I didn't even get to SEE what happens. I can't even play the game because it goes through the "Account Syncing" and as soon as it happens, I'm kicked out before I'm even in the servers.
I tried EVERYTHING and it STILL won't let me in, and I asked the Discord, I even emailed the devs and left feedback on their site, absolutely NO ONE would help besides one or two random Discord users. So I can't even TRY to play the game. It's messed up.
im sorry, "now"?
Agent smith, oh man, DO NOT make me rant about agent smith, that guy is cursed.
I still don’t know how I 1shot agent smith with a freakin bugs bunny rocket. He has THREE PHASES
0/10, never do 30 boss wins, please god please
I literally had nothing to do in the game after the first few days 😅 You can only play against the same 3 characters online over and over until you become bored
You're not wrong, literally EVERYONE plays the broken characters cause they're easy to abuse.
Steven...Ohhhh Steven I hate that fucker so much.
The best part of the open beta was when the game would pull up a crash report immediately after you Alt+F4'ed the moment you lost
Remember when people were saying MultiVersus would destroy Nick All-Star Brawl in popularity? My, how the tables have turned!
It's prolly still doing that. Nasb1/2 seem to be on life support.
It sucks to say, but NASB 2 is still not close to being as popular as MVS. Which is baffling because the series has only gotten better while MVS has only done the complete opposite.
Like, you dunderheads! There’s a good platform fighter right here, ready for a community to blossom and bloom! “…im going back to smash.” NOOOOOOO!
At least we got the base roster unlocked at $50, so….
At least the game is physical, and the roster is fully unlocked, still sucks though that theirs cut characters
Multiversus wants your time and money
I think the core game is fun, but there are still some balancing issues (glares at bugs bunny being lore accurately over powered) and the BP XP grind should be reduced, but over all the game is handing out a ton of free stuff, it just takes a good bit to work towards it.
Some of the event "skins" are really stupid though and genuinely just there to pad things out. Rifts are fun, but really need some difficulty tweaks.
I totally agree, the game needs work but it’s still really fun. People blatantly talk about the downs without the ups, the game is fairly new and they need some time to fix all the issues.
They did nerft some rift battles recently so it's possible.
Bugs isn't that broken anymore, but some other characters are
@@TheThirdKingIIIthe issue is that this game is not new. They had a year to work on it after already receiving feedback on it for a years worth of time. People are not patient enough to go through essentially two betas because the relaunch of this game was definitely not the full product. They killed the game it's gg
@@tb3099 yeah I know but they had to rework the entire game because they switched to unreal engine 5
Nick Brawl and Nick Brawl 2 were the better games from the start, despite Multiversus having better IPs and more polish lol
Reminder that this and the unfinished Allstars Brawl were considered "Smash Killers" by Nintendo Haters. I'd say it was Karma, but WB really is a peice of trash right now. Sucks too, I actually wanted this game to be good.
NASB2 was good though.
You're so good at doing cartoon voices!
This really proves Smash Bros is the superior platform fighter
Shit netcode.
@@HighLanderPonyYT Yet that hasn't stained the legacy of Smash wasn't it?
At least it’s physical and not heavily monitized. And the DLC is optional.
@HighLanderPonyYT Who tf cares about net code?
The fact they let us pay money during the beta and then proceeded to shut it down without telling us BEFORE we spent money was already bad enough. Not to mention the constant character reworks which tended to be much more than you’d normally do during a PUBLIC beta. Then they spent over a YEAR working on the game with almost 0% transparency or news whatsoever besides “it’s coming”, proceeded to do almost no advertising and THEN it relaunched in a W O R S E state!?!?
Yeah, no. MultiVersus is a prime example of how NOT to make a game. This has been horrible, I have lost all trust in them and all desire to actually play the game.
To add some more context: I LOVED the game when it first launched. So much so that I decided to buy the Premium Founders Pack. I had a blast playing with friends and family online and offline and had a great time with the random matchup online play as well. It wasn’t perfect though, and it soon became clear that the team really didn’t know what to do going forward.
everybody who is disillusioned with Multiversus needs to go play NASB 2 instead. far superior game and well worth the frequently discounted 20 dollar price tag. needs the players too, because it's the most slept on game in recent memory. first big name smash clone to actually hold a candle to the original
that game is so bad lmao. Literally has 32 players on steam rn
@@jkudasai104 won't entertain BS from a multiversus fan, your game is literally a scam. most wasted potential in the history of the genre
@@rustyp69 You like your own comments, you’re irrelevant lmao 🤣
The worst part about all this is I put a decent chunk of change into the "Beta" because I enjoy it. I still have not received any of my legacy purchases or content to this day :/
The fact that they had to flat out REMOVE a character due to a bug that can easily be fixed is insane.
Like, could you imagine if any other fighting game did this? People would be rioting in the streets.
I feel like Al putting focus on that shows just how outdated this video is, because they already added Jason back on a while ago
he's talking about iron giant@@HypeVoiceActing
@@Reekskull Why did he specifically mention Jason then?
It's not as simple as "fixing a bug" because they need to make sure the bug is fixed on every console, AND that said consoles all receive the update at the same time (and those usually need to go through an approval process). They don't remove characters unless they are absolutely broken; Iron Giant had a bunch of easy infinites and Jason had a bug that glued you to his model in a stunned state unable to do anything as he just kept damaging you. Obviously people bitched about these bugs so the quickest server side solution they could do about it was to temporarily remove them and work on a hotfix as soon as possible. And to their credit, that's what they did: Jason was only gone for about 3 days before he came back, and they even compensated when they removed him by replacing the rifts requiring him with a different character so you weren't completely fucked. I don't really like how the video presents this as it almost comes across as disingenuous by implying that he was permanently removed or was missing for an extended period of time when it was barely even half a week, and he's been back for ages. You could argue "these bugs shouldn't exist to begin with" but again, this is a live service game that needs to run and be cross compatible on multiple platforms, being developed by a small team of people who are being funded by WB.
I spent my fighter coins on Iron Giant like a day before he was removed because of a bug. I was mad as hell LMAO
Everyone get this channel to 100k before the year is out!
Whatever hope I had for Multiversus (which wasn't much because WB has lost the plot for years on the business side of things and a free-to-play fighter was a golden opportunity to them to nickel and dime) evaporated when they pulled the game for two years. You just don't *DO* that if you're a live service, whose success *demands* keeping people's attention long-term.
It's genuinely impressive how badly WB fumbled this.
And the roster picks are just abysmal.
Where is The PPG, KO, Black Hat, Mordecai, Gumball, Gwimbly, Walter White, Ben 10, Master Shake, Uncle Grandpa, and Mandy?
here's hoping 2xko's biggest fault is still the dumbass name they settled on
Yeah, I don't even play League and I still think that's a dumb name. Project L sounds really nice on the tongue, while 2XKO just sounds like a cluttered mess.
1:26 Dude, your Charlie voice kinda sounds like Bob from Bob’s Burgers. 😅
I love how people said this game was gonna be the Smash Bros killer, and this game shot itself
At this point, Smash Bros is an anomaly for being successful.
Not really. NASB, Jump Stars, Rivals of Aether, Samurai Gunn and Lethal League all have a sequel on the market or close to market. I'd still say I like a number of games which did well (or not so well) without a sequel like Slap City or Splash Blast Panic.
Smash is just way ahead of the competition and Multiversus chose a business model which isn't sustainable if they don't get whales.
This is why I still play Super Smash Brothers.
I only play 30 minutes to an hour or so a day and already have had enough fighter currency to buy 8 characters
How painfully ironic the studios name is "Player First Games" When this relaunch had the most predatory, anti-consumer intentions imaginable.
is it just me or it’s really easy to unlock characters I have 10’s of thousands of fighter currency
it's really not tho. i saved up most of my fighter currency after the official launch, and i still need 12 more characters. doing dailys almost everyday too.....
Not even lebron james in a cowboy hat could make me come back to this game
That 75 hours for one character is a load of crap, I've already unlocked 2/3rds of the roster
Me too man I hate that this game has such bad press like that going around there’s problems but there’s also a lot of bullshit that just isn’t true
This game is honestly amazing
@@XfinityWifiGuy season 2 is coming real soon if you think it’s good now I can’t wait until next week
@Junkmanesincebirth I just finished the BP yesterday, I'm excited for season 2 and all the new characters and content
@@goofyahleon are you fellas down to play some time? 1v1 and 2v2
The amount of times the clip with the Friday the 13th Black Adam skin is shown is the same as the number of live service battle pass integrated games that die each week
oh we are so back
Ok but for my rant on Multiversus, It was INCREDIBLY disgusting how after winning 2 or 3 awards, Multiversus slinked away for about a year and said 'oh this was a beta' and reopened in 2024 expecting the game awards to just welcome them back with open arms as if they can cheat their way as best fighting game again. NO. And how did it even get an award?? It was janky and laggy as hell for me like moves had hella lag-time, maybe it was my old PC? i don't know.
There's a reason now why I realize you should only let video games have fighting game crossovers like MVC or Smash bros, Trying to do it with movie or TV show characters will fail one way or another unless the company behind it knows what it's doing and either picks up the slack or monetizes their free game well. NASB and Multiversus are fun until you start scraping at the skin. You shouldn't be turned down by a game just at the SKIN ALONE. A shame my main Jason isn't around anymore but hey, I'm not really playing it all that much so it doesn't matter.
They didn't even implement a basic feature like weekly rotating system, where you can use a certain characters for free, like almost all moba games have this system. This is not a moba game, and I dont think it was necessary to have all characters need to be grinded to be unlocked, but at least with this system you could actually test characters without being kicked in the nuts when you buy a character you dont like to play and potentially waste time and money for nothing.
Could they not have made this game paid and all characters for free? Like smash bros. But then they would not make as much money if them just exploited their consumer of their last penny.
Why do they need more money? Could anyone explain? Do they feel anything more than greed?
Are they stupid?
There has always been a weekly rotation system. You can also test all characters in the lab before buying them. There’s also an option to buy all the characters….. all these things you’re complaining about have always been in the game
Well, glad I got into Nick All Star Brawl 2 instead of this, then.
“It’s a game about grinding”😂 such a good use of a Cosmo clip
As someone who played the Beta, but not to it's end, enjoys the new found slower pace of the game, and kind of enjoys the challenge of squeezing as much free stuff as I can out of a f2p game, I've been enjoying my time with the game. Though I am pretty disappointed in its unfortunate lack of polish.
I'm more inclined to agree with MockRock on this one. The game could definitely be on better ground, and really should have been at launch, but there's enough of a good base here that I'm willing to stick it out as things get better.
I just hope I don't end up alone on that...
Fighting game of the year over KoF 15 btw. Still pissed about that.