So what do you think - keep working on multiplayer, or take a break and work on the new renderer? 👇 Also don't forget to take advantage of Hostinger's amazing Black Friday sale using code CHERNO for even bigger discounts! ► hostinger.com/cherno
Man, I have a question. I want to start game development and graphic programming in general. And I know that it is a difficult and complicated profession, but for the sake of my interest in it, I don't care about its difficulty. But artificial intelligence has advanced a lot in recent times and can now completely program a website to some extent. On the other hand, I see that many people are trying to introduce artificial intelligence into the field of game development in some way. I wanted to know if you think that since you have been working in this profession for years, it is possible that artificial intelligence will one day replace game and graphic programmers or not. Because I am going to spend a lot of time on it and it is important to me that there are no problems. Thank you for reading and taking the time.❤🔥
Hi I’m no expert but trust me LLMs at their core are not really “Artificial Intelligence” they seem smart but they’re incapable of coming up with new ideas/innovations. They’re genuinely just a really smart autocomplete. Trust me there’s a long time before we reach that level of concern no matter what uneducated people scream about the topic!
@@jethdaflip7741 No to every question. High performance graphics/game engine development is tricky and a very specialized domain. Copilot will not help you optimizing GPU occupancy or cache friendliness of an ECS system or fix unstable physics simulations and on and on.. This is hard stuff and not comparable to recreating react sites that have been built a million times. Non technical aspects of a game is about smart and fun game design, creative vision, story, atmosphere which generative models are no use for either. They can make slop, but not art. And games are art
Bottom line, it doesn't look like LLMs can replace skilled and motivated engineers, it can however replace your average drone. If you've ever worked with any ai generated code you know you have to spend more time debugging and optimizing than it would take to just write the code yourself from the get go. Secondly, games are art, well made, thought out and hand crafted art can't be done by training diffusion models on other diffusion models over and over again.
So what do you think - keep working on multiplayer, or take a break and work on the new renderer? 👇
Also don't forget to take advantage of Hostinger's amazing Black Friday sale using code CHERNO for even bigger discounts! ► hostinger.com/cherno
I'd rather go with the new renderer. 🖼
spawning females? truly a software dev achievement
It doesn't surprise me that this is based on a game made by cherno when he was a teenager lol.
we can simulate a cube ✅
we can spawn some women ✅
In this video, The Cherno turning into ThePrimeagen
can you also spawn a female for me? thanks in advance
Cherno developed a whole multiplayer server system just to spawn a bunch of females in his game. I'm not sure, but this might be an overkill.
I love how excited you get when you do non game programming.
The netcode to rival all the netcodes!!!
Love the longer videos
Yo I love the new background decoration
I also need to spawn some females after watching this
love ur videos mate!
real
I can't find the Hazel build instructions for Linux.
Man, I have a question. I want to start game development and graphic programming in general. And I know that it is a difficult and complicated profession, but for the sake of my interest in it, I don't care about its difficulty. But artificial intelligence has advanced a lot in recent times and can now completely program a website to some extent. On the other hand, I see that many people are trying to introduce artificial intelligence into the field of game development in some way. I wanted to know if you think that since you have been working in this profession for years, it is possible that artificial intelligence will one day replace game and graphic programmers or not. Because I am going to spend a lot of time on it and it is important to me that there are no problems. Thank you for reading and taking the time.❤🔥
Hi I’m no expert but trust me LLMs at their core are not really “Artificial Intelligence” they seem smart but they’re incapable of coming up with new ideas/innovations. They’re genuinely just a really smart autocomplete. Trust me there’s a long time before we reach that level of concern no matter what uneducated people scream about the topic!
Just replying since I also like an answer to this...
@@jethdaflip7741 No to every question. High performance graphics/game engine development is tricky and a very specialized domain. Copilot will not help you optimizing GPU occupancy or cache friendliness of an ECS system or fix unstable physics simulations and on and on.. This is hard stuff and not comparable to recreating react sites that have been built a million times.
Non technical aspects of a game is about smart and fun game design, creative vision, story, atmosphere which generative models are no use for either. They can make slop, but not art. And games are art
No point of worrying. You gonna die someday, do whatever you feel is important.
Bottom line, it doesn't look like LLMs can replace skilled and motivated engineers, it can however replace your average drone. If you've ever worked with any ai generated code you know you have to spend more time debugging and optimizing than it would take to just write the code yourself from the get go. Secondly, games are art, well made, thought out and hand crafted art can't be done by training diffusion models on other diffusion models over and over again.
else if (type == 4) // the game lol 💀sudo kill me💀
Loved the mustache
Start working on the anti-cheat in parallel. P.S. What are these "females" of which you speak?
Get outtt ಠ益ಠ btw wonderful video ❤💜 don't wonder i watched at 20x