I Made a DS Game in 2020
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- Опубликовано: 1 июн 2024
- In this long overdue video, I explain how I recreated Flappy Bird for the Nintendo DS!
Download: polymars.itch.io/flappy-bird-ds
Check out Pizza Plane! polymars.itch.io/pizza-plane
Additional resources:
Flappy Bird Physics Is Real Life? - Frank Noschese fnoschese.wordpress.com/2014/...
Music:
Bit Quest by Kevin MacLeod (incompetech.filmmusic.io/song...)
ENERGETIC CHIPTUNE Thermal - Evan King (evanking.bandcamp.com/track/t...)
Sneaky Snitch by Kevin MacLeod (incompetech.filmmusic.io/song...)
EDM Detection Mode by Kevin MacLeod (incompetech.filmmusic.io/song...)
Getting it Done by Kevin MacLeod (incompetech.filmmusic.io/song...)
Follow me on Twitter! / polymarsyt
Discord: / discord
I played this on the DS Emulator on phone. That's right lads, full circle.
@@Thornskade that sounds hella cool
I played it using a DS Emulator on my LG Dual Screen
@@Thornskade @asle sounds Hella slow
@@squeenixu Sure does. In a Twist reveal however it turns out that DeSmuMe is much more efficient than PC emulators to the point that running DS games on an Android emulator on DeSmuMe actually yields better performance. If you have a weaker computer, that's actually the way to go.
If you have GPU pass-through on your VM, then it's basically native performance. So in that case, you would still get perfect performance through three 'ceptions, the only slowdown being the last one that is streaming to your phone.
Same
What emulator did you use
I used drastic ds
I’m going insane because literally no one is talking about how his voice glitches out for no reason
Maybe your audio output is buggy because it isn't glitching for me
4:41
I can hear hit it seems like his audio was corrupted in some places or didn't export correctly, you're not going crazy.
I think he slowed some little parts a little bit. Maybe because he was talking to fast
It was just sped up
This is really cool and more accurate than other flappy homebrew I've seen. I guess I can replace flappy bird GBA with this on my DS! Great Video!
The GBA port was pretty accurate, I had that one of my SP for a very long time now
I would definitely watch some ds programming tutorials! Never did I think it was possible to make a game for the ds was possible to even do on your own!
Yeah I would too, the DS is such an amazing thing to just experiment with, I've personally never programmed a proper game (I guess I've created Roblox games but that doesn't count) before and it would be a cool thing to do.
GamersInternational what’s different from roblox and real games
@@michaelepica3564 Roblox provides a fairly simple engine that requires using the platform and can undermine the development feel somewhat, but it is surprisingly valid as an engine.
Alex Rawson I agree! Roblox is a very capable engine
GamersInternational well roblox is based on lua so you knew an actual programming language which is cool
0:13 it acts more like the Wave from GeometryDash
Yeah lol
Daniel11420 i thought the same
On the 1x speed lo
Yeah, and the level looked like Hungry Humphrey
Straightfly time
The game at the start is literally just the wave in geometry dash but way slower
GD HollowJacks -1 speed portal
That's what I was thinking
Im not the only one who thinking about Geometry dash
Great video dude! It is amazing that you were able to accurately make a port of Flappy Birb!
Just a quick heads up, the NDS does not have a floating point unit, so any float operations have to be emulated and as such will tank performance.
Thanks, and thanks for the heads up! Is the best alternative just to use integers on a larger scale?
@@i386intel3Probably because the DS uses ARM architecture, and most ARM processors don't have a FPU by default.
Can we just get more DS content like this? I would really appreciate it!
I feel like I see the same few people on like 90% of videos I watch
This in incredible downloading this right now please make more ds games!!!!!
Yes. Thank you for this video! It's great to get more of a view of how such a process of making a DS game goes. I hope to see more DS stuff on your channel in the future :)
Glad you liked it! I plan on making more DS videos in the next few months :)
This is sick! And I love that there's much more content like this - trying something new.
Nice touch, typing "beat drop" into Google when the beat dropped
The way you explain the code is very easy to follow. I love how you explain what you are wanting to do and literally show the function in the code on how to do it. This will greatly help my own skills in my hobbies! (I do electronics related stuff)
Thanks for such an informative and fun video!
I am glad you mentioned so much important stuff like library names to the point of this video being able to be used as a basic cheatsheet
I also have a DS Lite so I'm gonna try the game as soon as i can
me: whips out ds and ds charger
*and gets the SD card out of your R4 card*
@@ExperiencersInternational opens computer and puts game to sd card
@@ozi039 Puts sd card back into r4 and puts it back into the ds.
Really enjoyed the level of detail you went into, immediately subscribed
Your channel is pure gold my friend. Love it!
you should do this with the Nitro SDK (nintendos official DS devolpment kit) now that its leaked
It might be illegal to publish things made with an illegal software IDK
helpful video!! a lot of online resources out there for ds développement are very verbose, so id love to see more ds development videos in this style!! keep up the great work!!
Awesome video hope you get a lot of subs because your content and editing are amazing
this is really good you definitely deserve more subscribers
This is really cool! I'd love some more DS related videos :)
This is awesome! Thank you for sharing this, I am very interested in learning how to use devkit pro! i am definitely going to play around with it after watching this vid!
Your videos have served to teach me more about programming than videos 100 times longer. Thank you!
amazing editing in this video
Nice video, installed the DevKitPro today after seeing your post in a GBATemp thread, hope you make more videos about the DS development.
Found this on reddit. It's very cool. Congrats on one more sub! 😁
Wow, this was amazing. Please make more DS games!
"but does it runs flappy bird"
Is that the new doom ?
Great job (with the game and the video tutorial)!
This is so neat! Keep it up :)
Omg bro this is sick. Im hyped to play when i get my ds.
Super clean stuff, dude. Great job!
Thanks man!
Your channel is amazing.
It would be cool to see you make a 3D DS game.
This video is pretty informative, thank you for making this.
Looks amazing!! I wish I could learn how to code for nds, hope to see more of this stuff.
It's fairly simple if you can learn a basic understanding of C/C++. And devkitPro provides a load of example code to make it more user friendly.
Love you so much, you are the reason i bought a DS and a r4 card, I just have no clue how to start making homebrew and i would love tutorials from you, I’m also having an issue trying to play flappy bird, something about NitroFS Init Error
That's awesome!
For the NitroFS error, try running it through HBMenu: github.com/devkitPro/nds-hb-menu/releases
And as for tutorials, this thread is somewhat outdated but it's really helpful! gbatemp.net/threads/ds-programming-for-newbies.322106/
@@PolyMars this showed up when I when I searched up DS gamemaker worst nightmare an r4 cartridge
I have never heard those floppy bird sounds before
Nice job and nice edit
Thank you for making this ahah. Found this on the Homebrew site and imma play this on my DS :D
This looks really good! From the video it looks exactly the same.
Thanks! My goal was to make it as accurate as possible :)
I'd love more DS videos!
Nice, its good to see you push in a lot of dedication to these videos, the editing is smooth and the amount of effort you put into making what is a port of Flappy Bird is amazing. Perhaps this comment is stereotypical but you deserve more recognition and subscribers. Liked and Subscribed.
love the fact that you actually linked the game, thanks man
thats pretty cool i love your vids and Im thinking of learning how to code to make games for 3ds Wii u and switch
you are so underrated, awesome video
That’s pretty cool! As a fan of DS games, this is excellent!
Oh geez i downloaded your game without knowing who made it! Nice job!
well done, mate!
This is really awesome
Really great!
Thanks!
very helpful if i want to do a ds game thanks bro
I would love to see more DS videos.
man you're a legend i'm sure 101% you could make other ds games, i would love if you will remake fnf or don't starve for ds
1900: In the future we will have flying cars
2020: Flappy bird on a dead-ass legendary Nintendo DS
you should have done a small score screen on the touchscreen. like for example current distance, best distance, etc. but it's pretty cool!
You're a legend!
You are a great coder
I would love to see someone use a program that works with 3d models and similar assets to recreate pretty much any game on the DS in all its low poly glory.
nice video!
Would love some DS tutorials omg
You make c++ look so easy :)
nice! i have also been developing DS games using my own build of MicroLua DS
You explained your code better than most must coding tutorials lol thanks mate
That looks very cool! But it would be even cooler if the source code of the game was in the description, so the scripts can be reused for maybe even another game!
i recomend setting up TWLmenu on your 3ds as it can run the NDS file straight from the sd card, as its a emulator
it also runs ANY NDS file and also supports full screen for NDS games that you run with it, so it would be full screen without the black bars on the side of the screen that you get when you play a ds game on a 3ds
The title screen should be the bottom one and when you start the bird should fly to the top screen and show the get ready screen
works on my modded dsi, its awesome!
Interesting. Will try on my R4 later on
I just downloaded the game for my ds lite and dsi and it’s so fun
I always wanted to create a DS homebrew game, and this video's really inspiring. I'm wondering, how long did it take you to create this? DS programming tutorials would also be really awesome.
Thanks! It’s hard to remember at this point but I think it took around a week. Setting things up and figuring everything out took the most time, but once you learn how things work the process becomes a lot smoother :)
PolyMars any chance this might end up on GitHub? Would like to play with it, but don’t have the time to figure out all the stuff that’s needed te get started.
FuZZbaLLbee I didn’t release the Flappy Bird code since it was my first DS program and is full of bad practices as a result, but I made a much more readable, open-source snake clone for the DS that might help!github.com/PolyMarsDev/Snake-DS
PolyMars yes this was what I was looking for. thanks 🙏
this is super cool wtf?????? also happy to report it worked on my 3ds and that you can abuse the circle pad to go offscreen at lightning speed
It would be really cool to see a slower easier to follow tutorial on how to setup everything and get started
Please teach me. I have been wanting to do this for ages and you have managed to do it
I remember playing flappy bird on the ds back in like 2014 with petit computer
Having made a flappy bird clone myself, I can safely say that the math to calculate physics in this video is over-complex. It's very simple actually.
Cure Black: I want to make my own DS game.
adding this to my modded ds
Did you even implemented at the very end when you passed 999 pipes a mario who will take you down with his fireballs?
Your work is so impressive, I downloaded the rom. Can I make a tool assisted superplay of your game and upload it on YT?
Really cool, imo you should use the bottom for ui
very cool
This is really interesting, I'd love to create my own stuff but I'm not experienced with C++ (only really experienced enough with HTML). Not sure what I'd make though.
This reminds me of when someone made Flappy Bird in Petit Computer on DSi.
Nintendo: DMCAs the original flappy bird.
This guy: Makes fappy bird for Nintendo DS
Nintendo: "Wait thats illegal"
Where does one begin with a comment of this caliber?
@@ineedabetterpfp2485 Where does one begin with a reply of this calibre? (Yes first learn the spelling of calibre)
@@GMPranav Both spellings of calibre/caliber are correct actually
Flappy Bird DS Moment
Just put it on my R4 card, can’t wait :)
I did it too but it doesn't load
Testing game mechanics first always helps. Especially when you're using c++ graphics libraries without physics engines etc.
Does it run on 2Ds or 3Ds?
Nice!
Now I challenge you to create a game using the joystick AND the c stick from the last 3DS model!
I feel bad... his channel only has 4.84k subscribers at the time of this comment and this kind of stuff is really hard to make. Honestly you should subscribe
60k now.
Yes please for the tutorials!
Is it possible for me to create a game like spider man web of shadows for Nintendo DS on my own? Because I really want to create a spider man web of shadows 2 for Nintendo DS by myself
0:00 thats bassically the wave mode in geometry dash what-
You should have added the secret Mario boss at the end!!
NDS homebrew scene still alive and well a decade later I see
In an alternate universe, this was the creation of the first flappy bird
You could have the ground texture on the bottom screen and also show the score on the bottom screen.
Wow nice! I'd love to see more vids on the ds. Do any of the libraries support the wifi functionalities of the ds?
Thanks! There’s a WiFi library for the DS but it only supports WEP connections as of now
@@PolyMars The DS can ONLY connect to WEP, the dsi however can connect to modern wifi routers. Someone must of made a library for it.
Yep, it doesn’t matter for the DS but dswifi doesn’t support DSi WPA/WPA2 connections as of now
That sucks :(
Im aware I am 3 years late but you could possibly use the bottom screen to display current medal and best score so that its not just empty