I've never opened unity before until today and was still able to get this up and running. Even after a bunch of bugs (expected after all this time), goes to show how well you did on the system :) GG
just tested it, works fine with the default world, some bugs are there but nothing too bad, amazing moving, just a little bit of clipping but all in all very good, some oppositions in the documentation
when i place new ledges, i can only mount the first, i cant jump to new ones, this issue doesnt happen when the first one placed is one that you placed in the sample scene.
idk but the test scene works perfectly fine, but the moment i put the character into a scene that i've been working on something breaks. when the character jumps off a small height, not even like a cm, they just start endlessly falling animation? any fix for this?
This is insane! my only issue after I added my character when I was climbing and jumped up and out a bit it said this: Setting and getting Body Position/Rotation, IK Goals, Lookat and BoneLocalRotation should only be done in OnAnimatorIK or OnStateIK UnityEngine.Animator:SetIKPositionWeight (UnityEngine.AvatarIKGoal,single) Climbing.ClimbController:IKSolver () (at Assets/Dynamic Parkour System/Scripts/System Controllers/ClimbController.cs:630) Climbing.ClimbController:ClimbMovement (UnityEngine.Vector2) (at Assets/Dynamic Parkour System/Scripts/System Controllers/ClimbController.cs:387) So I have no idea what this means
They build too many Version we can do to the end !!! :D btw i got this >>>>> Assets\Dynamic Parkour System\Scripts\System Controllers\AnimationCharacterController.cs(193,22): error CS1501: No overload for method 'MatchTarget' takes 7 arguments .... dunno what this mean i used U3D 2020.1.6f got some too on pro 5.6 ... and this package is good bro .... more combat systems ride inventory will blow net make people interested .
Hi! Your plugin is simply AMAZING, but the license makes it impossible to use for a real game since GPL3 require to open source all of our game if we use even one single script under GPL3, could change the repository to a more convenient end-user license like MIT? 🫶
You right here are saving me months of time...
I've never opened unity before until today and was still able to get this up and running. Even after a bunch of bugs (expected after all this time), goes to show how well you did on the system :) GG
Literally awsome....and thanks for giving away
AMAZING! Full documentation Pdf in package file and everything gonna try using this for a new project lets see how it goes
just tested it, works fine with the default world, some bugs are there but nothing too bad, amazing moving, just a little bit of clipping but all in all very good, some oppositions in the documentation
will there be dowlaod?
Thank you for taking your time and making this video it's awesome :)
Thank you for sharing this!
It's a nice work!
One of the best ever!
You win a subscriber.
when i place new ledges, i can only mount the first, i cant jump to new ones, this issue doesnt happen when the first one placed is one that you placed in the sample scene.
What an Awesome video.Thanks.Do you have animation in this project.The animation is cool
Can you pls also add wallruning?
thank you,
How do I implement the climbing? My player does not jump
idk but the test scene works perfectly fine, but the moment i put the character into a scene that i've been working on something breaks. when the character jumps off a small height, not even like a cm, they just start endlessly falling animation? any fix for this?
Have you chexked that the layers and tags are created in the same order and apot in the list as I have them in the video?
NVM fixed it, my event trigger i put on the model was breaking the floor detection system ^ ^
My camera keeps rotating like crazy. Camera follow does not work. Any idea why?
Broooo you are a fucking god thank you so much
why i have a lot of errors?
Thanks for showing off your skills. How do you make NPC dialog in this game?
Is there any new update around the corner?
holy shit this is awesome!!! does it work in first person?
hi. whats verison need for use your asset? in 2021.3.8f1 doesnt work
Use 2019 then it works for me :)
@@sunilsreedharan5753 thanks, but i fixed that. need install input manager
Can I make it first person?
thanks
Can I have the source code pls
will there be dowlaod?
I have a problem, when i import my custom model, i cant perform the climbing animations
same with me
This is insane! my only issue after I added my character when I was climbing and jumped up and out a bit it said this:
Setting and getting Body Position/Rotation, IK Goals, Lookat and BoneLocalRotation should only be done in OnAnimatorIK or OnStateIK
UnityEngine.Animator:SetIKPositionWeight (UnityEngine.AvatarIKGoal,single)
Climbing.ClimbController:IKSolver () (at Assets/Dynamic Parkour System/Scripts/System Controllers/ClimbController.cs:630)
Climbing.ClimbController:ClimbMovement (UnityEngine.Vector2) (at Assets/Dynamic Parkour System/Scripts/System Controllers/ClimbController.cs:387)
So I have no idea what this means
same with me, does you solve this?
why i have a lot of errors
install new input system
@@rsrivishwanath6724 not working
@@twhorror8890 check the layers name and order. It has to be exactly the same.
is it possible to make it first person?
you will just need to change the character camera system id suggest using cinemachine
Can I make a game use your parkour system?
Yes
Hey man can you make a udemy course about how to do this,so that we can learn..
Where is the MEDEA folder?
Also why are there so many errors try and make everything work first
have you got the cinemachine and input manager packets installed?
They build too many Version we can do to the end !!! :D
btw i got this
>>>>> Assets\Dynamic Parkour System\Scripts\System Controllers\AnimationCharacterController.cs(193,22): error CS1501: No overload for method 'MatchTarget' takes 7 arguments .... dunno what this mean i used U3D 2020.1.6f got some too on pro 5.6 ...
and this package is good bro .... more combat systems ride inventory will blow net make people interested .
Your jump is really high
So Much Error?
install new input system and then enjoy!
u needa make a patreon and get a few donors. or maybe even make a paid course to teach people how to make their own
can you make this in unreal please?
Hi! Your plugin is simply AMAZING, but the license makes it impossible to use for a real game since GPL3 require to open source all of our game if we use even one single script under GPL3, could change the repository to a more convenient end-user license like MIT? 🫶
Already changed, feel free to use it
@@ericcanela6744 Thanks, you are amazing and you work is too!