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Understanding Texture Coordinate Node for PBR and Procedural Textures (Part 1)

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  • Опубликовано: 10 апр 2023
  • Blender Procedural Mastery (Blender Course)
    www.bacosil.co...
    In this Blender tutorial, I will explain how the texture coordinate node works and the differences between its various types. Understanding this node is crucial for creating realistic and accurate textures in both physically based rendering (PBR) and procedural textures in Blender. Watch this tutorial to learn how to use the texture coordinate node and take your texturing skills to the next level.
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    www.bacosil.co...
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Комментарии • 25

  • @EMAHGERD
    @EMAHGERD 5 месяцев назад +7

    Rule 1 of the digital creative world: The best teacher is always some Indian guy with waaay too little subs on RUclips. Thank you for this awesome video!

  • @tomcollins6989
    @tomcollins6989 23 дня назад

    Finally. I understand. Thank you.

  • @nuke2625
    @nuke2625 2 месяца назад

    thankx a lot. this is undoubtedly one of the few best vids on this

  • @alexvirr
    @alexvirr Год назад +3

    Love your work, thank you that was super helpful Mohammed!

  • @larnortetteh8598
    @larnortetteh8598 Год назад +2

    Great video. looking forward to part 2

    • @Bacosil
      @Bacosil  Год назад

      will be posting that in 24 hours! 😄

  • @LeonBlade
    @LeonBlade 8 месяцев назад +1

    Thank you for this. It helped me figure out exactly what I wanted to know. Specifically, the bit about Object mode which is what I wanted to use, but wasn't sure exactly how it worked.

    • @Bacosil
      @Bacosil  8 месяцев назад

      Happy to know it helped you. I was also super confused about this when I was starting out as well 😄

  • @bojarajan04
    @bojarajan04 Год назад +2

    That's lot of work and info bro

    • @Bacosil
      @Bacosil  Год назад +1

      Thanks, hope it was helpful

  • @drenwww
    @drenwww 8 месяцев назад +1

    thanks, nice content

    • @Bacosil
      @Bacosil  8 месяцев назад

      Glad you liked it 😄

  • @hamiltonsilesmercado5373
    @hamiltonsilesmercado5373 5 месяцев назад

    Thank you so much.

  • @mateuszfiakiewicz1007
    @mateuszfiakiewicz1007 Год назад

    I'm not going to watch the video right now because I don't need it right now but I just came to tell you that you have a very good thumbnail for this video it encourages you to click through

    • @Bacosil
      @Bacosil  Год назад

      Thanks a lot for this awesome comment 🙌

  • @rocthered
    @rocthered 9 месяцев назад +2

    For the stretched part, I was trying to use a procedure texture and noticed the same stretch thing. But there is no option of "box" in the procedure texture. Is it possible to fix that?

    • @Bacosil
      @Bacosil  9 месяцев назад

      For procedural texture there is no box option, instead you have to use the object co-ordinate, check this video ruclips.net/video/U60foGDU2Nw/видео.html at 0:58 I solve that issue here

    • @rocthered
      @rocthered 9 месяцев назад

      @@Bacosil Thanks for the quick reply😀
      That did not work for me though. Probably because I am doing a complex cloth with wave texture. No matter I choose x, y or z, there is always some part almost parallel to that direction and the waves are therefore stretched..
      Guess procedure texture is just not for cases like this.

  • @mprayagraj
    @mprayagraj Год назад +1

    wow, Is there any coupon for your course 😅?

  • @user-tm8tm5lf5t
    @user-tm8tm5lf5t 3 месяца назад

    Ctrl + T dont work why ?

    • @huzzigaming8002
      @huzzigaming8002 3 месяца назад

      Enable "node Wrangler" addon from preferences.

  • @ayshaafreen9840
    @ayshaafreen9840 Год назад

    👍👍