Houdini Tutorial: Paper Folding with Vellum

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  • Опубликовано: 22 окт 2024

Комментарии • 16

  • @Perry-wy2fc
    @Perry-wy2fc Год назад +5

    Amazing ! It’s been a very long time we didn’t see any tutorials from you guys

  • @ShariSolo
    @ShariSolo Год назад +2

    Elegant process. Presented so well that it looks simple (and it's definitely not if just trying to figure it out). Thank you!

  • @PawelGrzelak
    @PawelGrzelak Год назад

    Cleanest paperfolding tutorial up to date.

  • @mattestela
    @mattestela Год назад +1

    Great stuff, very nicely explained and presented!

  • @philippwelsing9108
    @philippwelsing9108 Год назад

    Yeeeees! You are back.

  • @brunosuraski5026
    @brunosuraski5026 Год назад +1

    Thanks for your tutorial, Chris. I am new in Houdini, and VEX is definitively the most complex aspect to figure out. I see you use a demo GEO to show the point index in relation to the folding action. But when you write the VEX you describe points 2 and 3, but the mesh has way more points. So how does one identify the folding edges by just describing two points when the mesh has way more information? Thank you

    • @ideallyyours
      @ideallyyours Год назад +1

      the VEX code operates on point INDEXES 2 and 3: the primpoints() function returns an array of points. Wrangles (not set to Detail) operate in parallel across the entire geometry (or specified by group), so it's operating on the 3rd and 4th point of EACH primitive (which has 4 points). It's not referring to just 2 points.

  • @zotake
    @zotake Год назад

    Beautiful! Thanks

  • @richardwu4950
    @richardwu4950 6 месяцев назад

    I like the shader of the paper. Could you provide a tutorial how to make it?

  • @Emeteriowallace
    @Emeteriowallace Год назад

    Beautiful!

  • @LeFantasticPlanet
    @LeFantasticPlanet Год назад

    Amazing stuff as always, just wanted you to know that Patreon is fraudulently charging and so I had to stop the membership. Hope you guys do a different platform.

  • @theCreativeAddict3d
    @theCreativeAddict3d Год назад

    Super!

  • @Wichenroder
    @Wichenroder 8 месяцев назад

    Did anyone else get a tiny crumpled lump of paper after frame 10? Went over it repeatedly, can't see where I slipped up.

  • @joonsetsfire
    @joonsetsfire Год назад

    Hello, can you elaborate what's happening here, please?
    if(inedgegroup(1,'fold_out',pts[2],pts[3]))i@group_fold_in=1;

    • @khomatech6428
      @khomatech6428 Год назад

      if points 2 and 3 of each prim are in the previously created edge group, put them in a new prim group.

  • @AndreiTheBadger
    @AndreiTheBadger Год назад

    Hi there.. Is there a way to use attribute to control volume vop.. I have a weight mask.. and i would like that the volumevop to affect the geometry only where the mask is white or black..not on both. ? Thank you.