The Planetologist - Story Mode Proof of Concept Gameplay

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  • Опубликовано: 11 сен 2024
  • Welcome to an exclusive first look at the Story Mode of "The Planetologist"! 🎮✨ In this video, I'm sharing a proof of concept/prototype of the gameplay we're developing for the story-modet of the game.
    Story:
    Find the origin of the cosmic infection that's consuming civilizations and worlds. Scan infected planets to locate hives, abandoned equipment, bosses and other survivors to join your party. Buy ships and equipment to trace the infection to its very core and eradicate it from the universe.
    Estimated play time: 14 hours to complete all 4 scan missions in all 10 worlds and a lot more to satisfy your greed for experience and equipment.
    🌌 What to Expectin this video: 1 hour of gameplay in 6 minutes
    A glimpse into the narrative elements we're integrating.
    A peek at the immersive environments and atmospheric effects.
    Early-stage mechanics and gameplay flow. Ships / companions/ scanners / Characters
    This is still a work in progress, so your feedback is invaluable! Let me know what you think in the comments, and don't forget to hit the like button if you're as excited as we are about where this is heading.
    Stay tuned for more updates, and if you want to support the development of "The Planetologist," check out our Patreon
    Thanks for watching and for being a part of this journey! 🚀
    Game by
    James Chapp Fillmore
    linktr.ee/jame...
    Guillermo Ares
    itch.io/profil...
    Engineering by
    Guillermo Ares
    Art by
    Penusbmic
    Ansimuz
    Deep-Fold
    CraftPix.net
    James Chapp Fillmore
    Music by
    Fernando Núñez Izu
    Made with GameMaker
    Recorded 2023 11 30 01 09 57

Комментарии • 2

  • @lukarizzi1654
    @lukarizzi1654 22 дня назад +1

    Cebado ver cómo toma forma, hay mil cosas que no vi en la demo que llevaste a la juntada de GM que me dan ganas de probar