Liquid Crystal Updated Demo
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- Опубликовано: 2 окт 2024
- Some updates to the demo available at:
kotsoft.itch.i...
Split-Screen Multiplayer: 1 player can use keyboard & mouse while the others do have to use gamepad.
Mouse Controls: Look around, and use the attract and vortex forces as well as adjust force strength
Audio: Currently only water has sound
Improved Compatibility: Now supports more CPUs
I am very much looking forward to chemical reactions and combustion.
Also, I would really like something like a teardown, but only with such water.
i love playing with this it's so satisfying to watch
Just wondering, do you currently work in th game development industry?
Is this game open world?
The current available demos are not open world, but I have been working on both optimizing the simulation as well as planning some chunking system.
@@GrantKot What can I do in the co-op now?
Feature-wise it didn't get developed much past the parsec times. Right now it's just local only, and using gamepad(s). If you only have one gamepad you can have one person control using keyboard and mouse. There definitely are a lot of interactions it is missing like allowing user to emit/delete particles, place blocks and other collision objects.
This is incredible.. Would this work with network based multiplayer?
Thanks! It might be a bit difficult due to the amount of objects that need to be synced and different computers might have to simulate at different resolutions. Internet bandwidth is also getting pretty good these days so I think remote streaming is not a terrible choice.
RX 6600M, it has some render bugs on the "trees" and "orbs";
Hm, I haven't had a chance to test mesh shaders on AMD. Would you be willing to upload a screenshot or capture on imgur or something? Thanks!
@@GrantKot imgbb : ZHpk3C9
@@brunogm Thanks for taking the screenshot. Not quite sure what is causing that. I will see if I can get a 6000 series GPU to test on.
@@GrantKot I have a 6600 collecting dust on my dresser that you can have
I have added a new version 1.9 to the itchio page which should fix the render bugs on AMD.
Cool and all, but I don't understand where the "game" part its...