UE 4 Minutes TUTORIAL - 3D Maze (Labyrinth) from Texture using Render Target. 2D picture to 3D

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  • Опубликовано: 5 фев 2025
  • If you need more help join me on discord: / discord
    Support me on Patreon to get nice assets and tools: / bartkamski
    Check my UE4 marketplace assets: unrealengine.c...
    Maze Texture: gum.co/TTBPCV

Комментарии • 8

  • @shakaama
    @shakaama 2 года назад

    All praise to Bartosz

  • @rodsitvideos
    @rodsitvideos 4 года назад +1

    Clever stuff, you should get a Nobel Prize for this video!

  • @alecek
    @alecek 3 года назад +1

    Hey man, this is great. Love this tutorial. I never knew this is possible.
    I subscribe.

  • @Extrone
    @Extrone 4 года назад +2

    Hey, thanks for that formula to get row and column from a single index. Needed that for procedural maze project.

  • @wuttivasrungrayount9117
    @wuttivasrungrayount9117 4 года назад

    thk
    Easy to understand i will note it

  • @enzian1203
    @enzian1203 4 года назад

    Is this raycasting like in doom ?

    • @DambibimbusT-rex-lt9qx
      @DambibimbusT-rex-lt9qx 5 месяцев назад

      no, and btw doom is not using raytracing. wolfenstein uses raytracing

  • @DambibimbusT-rex-lt9qx
    @DambibimbusT-rex-lt9qx 5 месяцев назад

    you are jesus