I started at tekken 8, and yes I do think they've made the animations over the top. Especially "ultimate" devil kazuya, angel jin, Clive. I HATE watching long cutscenes.I personally dont find victor's animations that bad though
If you watch the video, I think you'll realise that I spoke on that 😅. Also, I can almost guarantee you that anyone who dislikes Clive for being "too over the top" also dislikes Alisa for the exact same reason. Alisa is still relatively new to the series
I like to put it like this. If you are looking for a fighting game that is based on realistic martial arts and has a more grounded atmosphere with absolutely ZERO flashy, anime like, over-the-top characters, then here are your options: Virtua Fighter, or literally ANY UFC game. Tekken may have had that feeling when it first started, but it clearly went more balls to the wall insane as the years went on. I mean this series has characters like Kuma, Panda, Roger and Alex. Literal animals, one of which doesn’t even exist anymore, and fight like humans do. Oh yeah and Alissa is a character that exists as well. And I’d argue she’s even MORE out of place cause she looks like a Blazblue character with her design and what she can do.
I think you hit the nail on the head really. Where one person draws the line is not where someone else draws the line. Someone who started playing in Tekken 1 will likely draw the line differently to someone who started in Tekken 6. I honestly really disliked Alisa for a long time because of this. Although, considering she was first introduced like 15 years ago, I guess I've gotten used to her in that time 😅. Doesn't mean I like her now, but I don't feel exactly how I used to
You know there used to be this other Bandai game made by the Tekken director where Clive would have fit in great, but we're never getting another one so I guess we'll have to promote one of the blandest FFs in Tekken instead and let that mystery game series remain dead and forgotten.
Yeah, I guess if anything, Clive is an indicator of the direction of the series as a whole in recent installments (though I'd still argue he's on the extreme end)
@vergilcold1167 5 there's definitely an argument there (think I touched on that in the video). Would you say that's because of characters like Raven and Jinpachi? Think I'd say 6 is when it really changed but I can understand why someone would say 5
Tekken has always kinda been nonsensical and silly to an extent as far as lore and character designs go. A dino Bear and kangaroo in the game, no one bats an eye. A FF guest character shows up and all of a sudden that’s too much? It’s asinine argument honestly.
What makes me Laugh is the Puriest complain about Characters like Zafina and Alisa not having Martial Art Moves ....... WHEN ..... they rave about the Wavedash and Korean Backdash Cancels that both make the Character look like they are having a Seizure ..... rather than moving swifty and naturally. As also an old head ..... that played Tekken 1 ....... to me its the "Screen Noise" Characters like Victor that spoil it rather than Anime proplems. I'm a fairweather FF fan ( FFX was my fav Game - played it to death in my 20's on the Playstation then replayed the game in my 40's on PC Its funny that I hated FFXV but I liked Noctis in Tekken 7 as his weapons were nice and subtle visually. Wereas I'm really enjoying FFXVI (Shocker it went on sale on CD keys and Steam a few days after Clives in Tekken) But Clive has Too much "Screen Noise" for my Liking in Tekken 8...... They insisted on Cramming all his summons into normal moves rather than just saving them for his Heat Smashes. He could have had multple Smashes one for each Eikon.
That's a good way of putting it, actually. Kazuya, Yoshimitsu, and even Noctis do put a lot less noise on the screen than Clive does. That makes a lot of sense. I haven't played FFXVI, but do you think maybe they felt they couldn't fit all of his summons into his regular moveset? Or maybe they thought his regular moveset would be too small without them?
Yeah i agree with your opinion, Tekken was never a pure realistic martial arts fighting game. But now is just too much, Clive made me stop playing my favorite franchise ever. I'm just looking at virtua fighter now. Don't think i will come back to Tekken one day.
Man, that's a shame. I'm sorry to hear that. Gotta wonder how many others feel the same. It's a bit of a tricky situation the developers have found themselves in, especially with the next Virtua Fighter coming soon. I'm sure Tekken will remain on top of the 3D space, but even so
I started at tekken 8, and yes I do think they've made the animations over the top. Especially "ultimate" devil kazuya, angel jin, Clive. I HATE watching long cutscenes.I personally dont find victor's animations that bad though
I'm glad to hear your perspective. It's interesting to hear you feel the same way. Victor is just... bland to me, despite his animations
its like you people forget that True Ogre exist also Kuma, Alissa, Yoshimitsu, Devils jin/kazuya etc
If you watch the video, I think you'll realise that I spoke on that 😅. Also, I can almost guarantee you that anyone who dislikes Clive for being "too over the top" also dislikes Alisa for the exact same reason. Alisa is still relatively new to the series
I like to put it like this. If you are looking for a fighting game that is based on realistic martial arts and has a more grounded atmosphere with absolutely ZERO flashy, anime like, over-the-top characters, then here are your options: Virtua Fighter, or literally ANY UFC game.
Tekken may have had that feeling when it first started, but it clearly went more balls to the wall insane as the years went on. I mean this series has characters like Kuma, Panda, Roger and Alex. Literal animals, one of which doesn’t even exist anymore, and fight like humans do. Oh yeah and Alissa is a character that exists as well. And I’d argue she’s even MORE out of place cause she looks like a Blazblue character with her design and what she can do.
I think you hit the nail on the head really. Where one person draws the line is not where someone else draws the line. Someone who started playing in Tekken 1 will likely draw the line differently to someone who started in Tekken 6.
I honestly really disliked Alisa for a long time because of this. Although, considering she was first introduced like 15 years ago, I guess I've gotten used to her in that time 😅. Doesn't mean I like her now, but I don't feel exactly how I used to
You leave Victor alone 😂😂
🤣🤣 He's got cool sunglasses, I'll give him that at least
You know there used to be this other Bandai game made by the Tekken director where Clive would have fit in great, but we're never getting another one so I guess we'll have to promote one of the blandest FFs in Tekken instead and let that mystery game series remain dead and forgotten.
Honestly, I thought SC6 would last a while. Not only would Clive fit aesthetically, but it's a game known for having guests, too
The problem is the overtuning in 1 move, just remove the heat engage on Prominence
Miguel is a simple Brawler, no martial arts so....
Do have to wonder what they were thinking...
...the game has a bear with lighting powers, and big buff robots. clive fits just fine as a dlc guest character
Wasn't there that girl who threw white tigers? Kazuyas mother or wife I think.
Yeah, I guess if anything, Clive is an indicator of the direction of the series as a whole in recent installments (though I'd still argue he's on the extreme end)
@@PESCHARLIE1honestly i think that happened a long time ago, maybe since 4 or 5
@vergilcold1167 5 there's definitely an argument there (think I touched on that in the video). Would you say that's because of characters like Raven and Jinpachi? Think I'd say 6 is when it really changed but I can understand why someone would say 5
Tekken has always kinda been nonsensical and silly to an extent as far as lore and character designs go. A dino Bear and kangaroo in the game, no one bats an eye. A FF guest character shows up and all of a sudden that’s too much? It’s asinine argument honestly.
What makes me Laugh is the Puriest complain about Characters like Zafina and Alisa not having Martial Art Moves ....... WHEN ..... they rave about the Wavedash and Korean Backdash Cancels that both make the Character look like they are having a Seizure ..... rather than moving swifty and naturally.
As also an old head ..... that played Tekken 1 ....... to me its the "Screen Noise" Characters like Victor that spoil it rather than Anime proplems.
I'm a fairweather FF fan ( FFX was my fav Game - played it to death in my 20's on the Playstation then replayed the game in my 40's on PC
Its funny that I hated FFXV but I liked Noctis in Tekken 7 as his weapons were nice and subtle visually.
Wereas I'm really enjoying FFXVI (Shocker it went on sale on CD keys and Steam a few days after Clives in Tekken)
But Clive has Too much "Screen Noise" for my Liking in Tekken 8...... They insisted on Cramming all his summons into normal moves rather than just saving them for his Heat Smashes. He could have had multple Smashes one for each Eikon.
That's a good way of putting it, actually. Kazuya, Yoshimitsu, and even Noctis do put a lot less noise on the screen than Clive does. That makes a lot of sense.
I haven't played FFXVI, but do you think maybe they felt they couldn't fit all of his summons into his regular moveset? Or maybe they thought his regular moveset would be too small without them?
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Yeah i agree with your opinion, Tekken was never a pure realistic martial arts fighting game.
But now is just too much, Clive made me stop playing my favorite franchise ever. I'm just looking at virtua fighter now. Don't think i will come back to Tekken one day.
Man, that's a shame. I'm sorry to hear that. Gotta wonder how many others feel the same. It's a bit of a tricky situation the developers have found themselves in, especially with the next Virtua Fighter coming soon. I'm sure Tekken will remain on top of the 3D space, but even so