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@@Indigo_Gaming My first thought was "Oh cool a Molyneux documentary" lol. Black and white 2 is one of my favorite games of all time, and i even had the haptic feedback mouse that Logitech released for it. What a weird thing that was.. It seriously needs a remake, It holds up extremely well and i wish it could be shoehorned into VR somehow because it would work so well. And Theme Park. I LOVED theme park. EA killed the god game.
Yo I have a suggestion: a video about Age of Wonders or even the whole series. I think that would really fit the vibe of your channel and I'm sure you've loved the original Age of Wonders too. Cheers mate
Botched launch for War for the Overworld, might of been nice to mention how they admitted lieing to the fanbase about the game being ready just to coin in because the budget had vanished.
There was a kickstarter that focused on the game design of Black and White. God skills, creatures, etc. Was expecting it too really happen this time and it was something they were showing. www.kickstarter.com/projects/rooseveltrp/gods-a-real-time-strategy-game-for-pc-xbox-ps4-and/posts But a week ago I read the company was taken over and (new?) management decided its not worth it and the game got cancelled. Shame if you ask me. Still waiting for Black and White 3 :/
I work in IT but I've programmed all my life and am making games on the side. I'm working on a pokemon-type clone now (best way to describe it without losing your attention) but a black and white style game is something I've always wanted to do and will definitely consider it. I'm really surprised nothing like Black and White has popped up. There were a couple games inspired by it but they were almost too different to even be considered same type of game.
I think so too. I want very much to get Good Old Games to bring it back but we lack votes and pressure on them to do so I think. Maybe you can help me there and upvote it's request to be hosted? www.gog.com/wishlist/games/black_and_white_1_2_1
You are completely right. I played the game back in 2006 and I have never played a more enjoyable God game since, and every couple of years I hopelessly look for a spiritual successor to no avail. My sister, who is 12 years younger than me, loves God games but has never played Black and White and I keep telling her she has to try it out. One of these days I'm going to have to install it and make her play it for herself.
i hated black and white, the steering sucked so much and all theis steering games made it so unlayable for me, i love populus i rathter would play it again so sad it dosent run on modern computers
Things learned from the comments: 1. Dungeon Keeper was goddamn genius. 2. Black and White was goddamn genius. 3. Spore was horribly missed potential. 4. Fuck EA Games. One thing I'd like to add: Creatures in B&W could get traumatized, then refuse to learn a lesson and act out against you. This was perhaps its most impressive feature; a lesson to pet owners, parents and even leaders alike. Sadly this was not mentioned in-game, and not present in B&W2 (a good game in its own right, despite paling in comparison to its predecessor).
Yeah. In B&W2 you can just beat the hell outta your pet until it does what you want. In B&W that is counter productive and you make it terrified of everything.
DK2 was the tits. To this day, I recall "Tis the witching hour, curses are half price" and how every creature stopped and danced to Disco Inferno when someone won big in a casino. Lots of little touches gave it its own character and charm. "Horny" made me giggle everytime his name was mentioned by narrator, I thought the name was hilarious at the time. Trying to play DK1 after first playing 2 was a painful experience for me. I looked up why we didn't get a 3rd sequel or remake, and its all lame corporate BS. It all died off completely with the total ripoff DK2 app. Black and White was a beautiful game, but a simple one that was more a sandbox IMO. The miracles and pets were the best parts for me - and throwing villagers as far as possible across the map, hoping to see what wackiness the physics was going to cook up. I made sure my pet always had a steady supply of meat. Which is fun since I chose the cow. Spore tried to do everything well and ended up doing nothing well, just too many leaps in gameplay without the time and skill to polish it up. I remember how little time it took for people to make dick aliens.
As someone who is watching this over two years after it's release while the video has ten times more views than the channel has subscribers... I'd say the algorithm likes it. And so do I. (also, fuck EA. With a cactus)
I loved spore, I’ll even play it now and again today. But I wish that there was a reboot or sequel with better and more in depth mechanics and graphics.
Spore was such a missed opportunity. The first stages had me really excited but merely spending a few hours in each stage rendered them meaningless and the stages afterwards played like games made for small children. Add to that you can effectively complete the game in two days and I came away feeling like I'd just been insulted.
I often hear this, but me and my family spent over 100 hours in this game. So maybe most people just can't stand the pace of the game? Yes it is not full of action, wars, drama and tools to use. It is more about loot, searching and choosing your own challanges. To kill the mega creature on your planet before you get houses is more rewarding than finish most AAA games today... Getting the starship with the most hp at the start of the space phase is another such thing. A friend of mine got there and his ship had 2,500 hp. My girlfriend and I nearly laughed at the floor. Hers was over 20,000 hp and my one over 25,000 hp. Later we found ways to improve this in the earlier stages. Also this friend could buy only 1/3 of the things we could buy in space, because most of the time he was fighting against everybody. Therefore he had 20 planetary killer bombs. I had to work hard for my 3 so I didn't want to use a single one. He decided wars by killing the enemys home planet with this bomb after planet hoping, because even the little pirates had been killing his ship. My girlfriend brought peace to a planet just by flying there with an armada of spaceships from her other specie friends and placing there a defence system. And also it made a very interesting situation when my girlfriend got a creature of mine as her friend due to singing and dancing when her creature had 110 hp and mine 250hp (which was the max). Mostly you didn't get all out of the game if you just followed the friendly or the bad path. So it mind sound crazy but I think most people played spore the wrong way. Because yes you can shortcut nearly everything but only to spend more time where you want to spend it. But the choice is yours...
@@yksnidog I think most people were angry because of what we were promised, vs what we got. But there is a game in there, a nice one; just not the massive epic we were promised.
I remember all the post-No Man's Sky articles comparing Sean Murray to Peter Molyneux. Difference is, Murray actually rebuilt his reputation from the ground up by working his ass off and releasing free updates to his, originally disappointing, game. Molyneux just passed the blame along to funding, publishers and the fans themselves.
Molyneux's pattern was to create a new studio to develop his latest game idea, only to abandon it if things went south. He made sure to have a new game or concept ready to go if his current project was not turning out the way he wanted. He deserves a real life golden parachute and a free skydiving pass to try it out.
@@nicodemussmith easily? Mate, that wasn’t the standard in that time, even if they did that in the time, people wouldn’t have download it, for various obvious reasons, never got the hate towards Peter Molyneux. Don’t be irrational.
@@Balverine We're not talking about a 10 or 20 year old game. We're talking about a steam game, in which patch downloads could be automatically downloaded, and were used very often. The Point is he wildly over promised and under delivered and sold out the game to microtransactions.
@@Luzitanium Same and I was instantly addicted and had to spend like forever trying to find the actual game in a store.. Until through some miracle I found it at a friend of mine and I copied his game. Never really found it in any store in my country..
Keeping ants in massive terrariums that are like shrunken down avatar landscapes gives me the same feeling that city builders, working out, building a house and such things give me. A very deep satisfaction of putting in work and see things grow and develop like putting a seed into the ground and watch it grow or seeing babies growing up week by week. That hobby taps into a core instinct that most people can relate to in some way or another
The level of detail in Dungeon Keeper was amazing. Little things like monsters unable to sleep in same lair. To making your wizards study faster by putting one in the torture chamber. Even putting chickens in the training room to speed up training and even the payroll element. You could pay a lv 10 Vampire 50 gold and he would be so happy that's all he would take.
In DK2 I'd rush the dark temple, and throw some skeletons in the room to pray endlessly for massive mana gains. Then I'd just cheese further and use create gold magic.
@@eschcal1619 I do this with a 5x5 temple without the middle case (to maximise the praying space) and close the door with skeletons. Really good. I'm 22, my father played DK2, and I'm a fan of this game.
Dungeon Keeper. That brings back memories - including one of the reasons why I have been boycotting EA for a long time at this point (with what they did to Command& Conquer being another)
Electronic Arts was a good company as they made maniac Mension and others, but on one day greedy burocrats took over and turned EA into a Borg Company, and i boycotting this company since then.
Dungeon keeper was awesome somebody made a game called evil genius or something like that, that was very similar, yet instead of a dungeon it was an evil villans lair.
26:30 "The environment feels more fleshed out, and has more of a permanence to it." *maw of lava forms at the shoreline, half the village collapses into it with screams of agony*
Hearing you say From Dust 2 was canceled/declined brought a tear to my eye, even though I knew it was coming. The game was such a raw and emotionally primal experience of trying to help the villagers in a dangerous world. I could see it still being played today if the community had been given level creation tools.
Yeah I have a feeling the long development of From Dust, plus the fact that the designer was already half-retired from game dev led to that decision. It's sad, because a mix of Populous features and From Dust could be incredible!
Thank you very much for talking about my VR god game Deisim! I'm still working hard to make it a longer an richer experience. Very nice and instructive video about God Games. I feel honored to see my name along those giants :)
Indeed Ray Brandt. It will take a lot of time tough because there is no early access possible with PSVR but this is definitely on my post-launch to do list :)
Black & White and Dungeon Keeper were not only my childhood, but defined my whole personality. They defined my creativity, made me explore the building of the world beyond what general games allowed me to, and made me realize from a very early age that there must be a constant balance between efficiency in the system, and humane treatment of your employees or coworkers. They also taught me that there will always be consequences and I should be very careful with all my decisions. A misclick, a poorly aimed rock or an unwilling slap, could instantly lose me a lot of trust. And to preserve that hard work, you have to work hard to be cautious as well. It's amazing how much Peter Molyneux has influenced my life, and he didn't even know me. Would he have thought that while he was creating his games, a 6 year old in Argentina, literally on the other side of the world, was learning how to be a better person from them? The power of games is amazing.
Pablo Martín Moreno one of the best comments I’ve seen about the importance of video games in the development of the mind and experiencing growth that wouldn’t otherwise have been accessible from other means.
Man, we both grew up in Argentina, and i personally feel the same as you, B&W was one of my first games, and definetly the one that stuck with me the most, and teached me more lessons than my parents and sometimes even school wich had no education regarding social behaviour at the time. For real, un abrazo grande desde Buenos Aires C.A.B.A. Bro, que bueno encontrar un amigo que compartio una infancia parecida a la tuya al que nunca conociste pero a la vez viviendo cerca! :)
Wow, I just watched a 105 min video and haven't noticed the time passing, this is something even most Films can't archive. Well done! Informative and well presented. Thanks.
Yeah, this rarely happens nowadays when my attention span is usually around three minutes... For me this is more or less pure magic. Great work by the creator.
it's extremely disappointing that will wright's vision was disrupted by the so-called "cute team" at Maxis. I remember going to Applebee's with my brother on the way home from buying our copies of Spore, before we'd played. I said, "this might be the last game I ever buy" because I'd so bought into the hype. I've never been that excited for I think anything, and maybe not that excited since. it was deflating to see how little depth it had and how little your actual creature designs mattered. the whole thing was just a backdrop for play-dough like customization. fun game, but not at all what they made it seem like. meanwhile they'd already chopped off content to sell separately in a "creature creation pack" so that there were maybe six kinds of legs instead of twelve. leave it to EA to do that of course, hideous company that they are.
Agreed. I still thought it was pretty fun but no where near what I was hoping it would be. I wanted to start evolving bacteria until they ruled space in a complex, fluid evolution with massive complexity. Instead we got a five layer mashup starting as a side scroller and eventually an RTS game with very little complexity.
"science" spore sounds like a horrible idea honestly.you would get a extremely dedicated fanbase of people,but as a overral idea something that cuts on the fun in the name of scientific accuracy that much is a horrible idea
Same here.. I was put down immediately bye the fact that you had to select the creature pieces and all, I wanted a more organic way of evolving my creature where my actions influenced it but not entirely. I would had appreciated a more realistic and scientific accurate approach.
Your feeling of "peak hype" for SPORE resonates with me on a level I didn't think I'd rediscover again, heh. I remember just how obsessively excited I was for the game when it was just about to come out. For me, the Galactic Adventures Expansion Pack breathed new life into the "dying" game, and the Darkspore """sequel""" was one of my favourite games to play with my best friend. Just yesterday we were mourning over it again, as its servers were eventually shut down by EA. The SPORE legacy has been and always will remain a key part of my upbringing in many ways, but I can't help but wonder what "might have been" if only the balance in the Universe had been slightly different.
I think spore is responsible for my general distrust of games that want to sell me features that offer something vague, like "your choices matter" or "engaging generated events". Whenever i see that, i assume it delivers nothing until proven otherwise. I don't think this is even a bad attitude, it's just that spore robbed me of my childlike naiv trust.
The thing about Spore is that it IS a great game, but only if you don't know the backstory behind it. I went in blind and had a blast playing and replaying it. Still do, when I pop it open to play through again every once in a while. But knowing what was promised must've completely sucked the fun out of it for those that played when it was brand new.
Unbelievable video essay, I'm moved beyond words. This level and quality of this content is absurdly high, and that it's on the same platform that glorifies cheap reaction and cat videos. Again, speechless. God job!
Right! If you're into Indigo's work. I'm sure you'll love The Right Opinion/ TRO, Nexpo and Nerd City.. Tro and nerd city cover RUclips commentary Nexpo does videos on creepy internet stories and mysteries. Tell me what you think of em
@@Rafloka if you sell you’re company to ea you might have well sold you’re soul to the devil bc while you would get so much money you’re company will just be used as a moneybag for ea
I love going back into your backlog and finding gems like this. Thanks for the video! I'm in a big Evil Genius mood as of late so this was awesome to watch
@@matronmalice9867 spams tho seen this kind only once if they're flexing then its should be the docs of the programs well alternative openvpn with server on playstore is good too and the cycle of spam continue on dragon ball z kai mega also have pass heavy sec imagine that sec automate with integromat tldr
30:25 One of the funniest moments I had with this game was when I realized that the money spell was called "Expressus Americanus" (the voice over says it in this incredibly sinister tone)
Recommended videos introduced me to my new favorite band. Facebook spying on my friend is how we found out that they were playing a local show in a months time. I've griped about the surveillance state were in but damn happy I got to see Electric 6 in Toronto
Black and White (and even more so the 2nd one) actually made me a better, more moralistically focused human being. We all know the power of playing evil is a fun kick, but when you become aware that the little game sprites in the world you're "ruling/taking care of" are miserable, and that a miserable existence sucks for you just as much as anyone else, a new level of compassion has the opportunity to rise. Sure, games are games n all, but what makes our own reality anyways. For those wee little sprites, their lives are just as "real" and all encompassing as our own Earth. When that all clicks together, it just becomes less fun to toss them into mountains, feed them to your "pet", burn their little villages, and/or witness their homes become places of misery. Shit, I find kids to be annoying as all hell, yet I still prefer to live in a world with kids dancing and singing in flowering fields than a world where people are crying and screaming in abject misery. If I wouldn't wanna live there, why would I want others to suffer it?
Damn, this seems promising. A documentary-length that covers the *entire* "God" Genre? *Yes!* Also respect for that description, and giving citations/sources.
Godus is still on sale under the pretense of "early access" in Steam. I really believe Steam should set a time limit for this, and if it isn't achieved it's declared as abandoned and remove it from the store or at least disable the ability to buy an incomplete abandoned game. There are tons of games that fit this description. It's a shame that a big part of Steam's library feels like a dump.
I agree as well. The fact it was even allowed as Early Access to begin with was bullshit. The point of a Kickstarter was that Early Access is a backers right. Just selling it willy nilly is outright bullshit. I do wish more devs would stop doing that.
@Mitex Early access is a way for motivated but non funded talented devs to create something truly great BUT it is also a tool for the greedy snake oil salesmen to promise the world but deliver a ghetto like bat shit crazy Molyneux with little risk but high reward. The Indie game scene has many of both of these examples but sometimes for just a 10-15 dollar investment it pays off to become a great game and if not, then you didn't spend much and its not a big deal. The one thign I don't like some devs using almost like stage names of actors so if they do fail they can change the tag and the dev team name with little chance of being discovered. Not sure how we can get around that but the truth has a funny way of coming out through karma as Biden is discovering currently :P
I'd love play a MP-focused Populous2-like, with a League of Legends business model! Playing a few dozen hours first, then gladly pay for skins. Playing on randomized (/ranked) maps against human opponents with matches lasting ~1h could be years of fun :)
Me and you both man. So many games are "Early Access" which actually seems to really mean "Demo" or "Unfinished, and not to be finished any time soon." Stone Shard anyone? Star Citizen? Cyberpunk? Baldur's Gate 3? Oh they're all "Early Access." .... ala Unfinished, and not seemingly having an end date to actual completion. They should ban the title if it's so often misrepresented. A game in Alpha or a Demo variation is actual early access. And within a few months or a year is slips to Beta, and then after final testing it's flatly released. What the hell ever happened to that almost religiously serious dynamic of doing things in a process? It's annoying to buy what ammounts to a scrap heap of re-allocated assets that aren't even honed into a finished product. More so when they charge full price or higher for these dumpster fire "early access" games.
I'm sad that Black and White seems to be the pinacle. I certainly LOVED IT. 20 years later with VR a reality I expected there to be a grand progression. I choose to believe its just around the corner!
Outstanding content! This is WAY better than most fully-budgeted documentaries about videogames. Thank you for producing and sharing such an amazing piece. Keep up the amazng work!
I was playing Dungeon Keeper 2 during New Years 2000, I don't know if this happens every year, but when midnight struck, everyone, both my guys and the icky heroes attacking, stopped what they were doing and immediately started dancing to multi-colored strobe lights for a few minutes. I would love to see a cross-over game between Dungeon Keeper and Diablo: one player runs the dungeon, the others make heroes.
That exact idea was actually done by Ubisoft: en.wikipedia.org/wiki/The_Mighty_Quest_for_Epic_Loot It was actually really fun, but for some reason they canned it in 2016.
@@Indigo_Gaming after watching this, and awakening those old memories (I played ALL the games up to Fable, and most after): I am starting to think there is some unseen power preventing the creation of truly great God game, one that takes all the good concepts of the early games, and just adds depth, better UI and graphics. While that power is surely greed and corporate culture, one could also believe EA is actually tying to save us from some obscure prophecy that the would would end if we get a truly great God game j/k.
i missed it too! so i started playing it again, and i even got it to work on my Win10 laptop :) if you want you can check out a big village i made on Land 1, a creature fight and my Ape dancing with a Turtle :D ruclips.net/video/NdGeQVK_PL4/видео.html
@@paulstelian97 in the black and white folder under "Scripts" you can change things around to add or remove things (including buildings). if you're interested: i made a couple of Tutorials that explain how to do Script editing ruclips.net/video/I7aTqVoiD3M/видео.html
I bough Crest some time ago. I don't know if the game was in Early Acess, I just remember it was not about 10% of what the game is right now. I just bough it because the price was low and I really liked the concept. I stopped playing the game after a couple of hours because the only two things the game had was the original art style and the "misunderstanding" mechanic. It was nice, but it didn't had any repayable value and about 90% of the time the game ended in 10 minutes because you didn't understand what was going on. After seeing the game in this documentary, I said "Really? The game didn't even have half of that". Then i reinstalled the game and, damn, right now is not just a "simulation with a cool premise" but a really good game. It can be confusing somethings with all the new mechanics but you have a tutorial explaining everything. My favourite part? They added an "Afterlife", so when your habitants die, you talk to them to see how they died, something that we didn't have before and that really enraged me, as most time I just saw my village die without knowing why. I completely recommend it. If you see a lot of bad reviews on Steam, don't worry, they are normally talking about how the game was when first released.
The developers actually took the game down for several months, listened to feedback and greatly expanded and improved the game before selling it again. Kudos to them!
@@Indigo_Gaming I didn't know that. I bough the game like a year ago, played a couple of hours and then uninstalled it. I just got it in the Steam library and never even cared about it again. Thanks to you, now I can play a complete, actually playable game.
God, I wish Spore was better. I love every inch of that game, I even play more then just the creature stage, but god it had so much potential. Wish someone else could come along and make a new Spore game, I'd honestly take a blatantly obvious-to-the-point-of-being-legally-questionable clone if it meant it could implement better ideas.
I love the concept too. Some indie devs are taking a stab at a Spore-like (though a lot deeper and scientific). Check this out: revolutionarygamesstudio.com/
@@Indigo_Gaming I remember this game getting advertised on the Spore forums over 10 years ago. It's cool to see it's got some playable things to it now.
You caught me by mentioning Populous, I never could convince my parents to buy the full game for me since money was tight. I played the demo over and over and over, I was obsessed with that game. Honestly revolutionary game play when I was a kid
I love that you not only mentioned War for the Overworld but gave it a glowing recommendation. It’s a true gem, one of my favourite games and the closest we will ever come to a Dungeon Keeper 3. The game deserves more attention than it gets, and after two expansions and a bunch of free updates WftO is now a fully fleshed game with loads of content and game modes. Of special note is the community content, which offers a huge variety of new maps, scenarios and full campaigns, most of which are of pretty good quality.
@@informitas0117 I completely agree. I loved the creatures in the original dungeon keeper but the creatures in war for the overworld make me not want to even bother playing it.
If we get them to release it on Gog then we can make pigs fly again man. And cows. And burning trees. And boulders. And villag.... oups. Grabbed him by accident. www.gog.com/wishlist/games/black_and_white_1_2_1
They did implement compatibility with a motion control glove at some point, but it wasn't nearly as accurate as modern motion controls are. An Oculus / Vive remake would be AWESOME.
@@conq1273 the IP is owned by EA. there was alot of ppl asking Lionhead and Microsoft to make Black & White for the Connect when it that first came out but cause it's was an EA owned IP(cause of how EA did the contract with Lionhead at the time), they weren't able to do anything because, you know, EA. This is also the reason why we're not going to really see much in the way of Black & White VR.
It would be awesome, but they expect higher sell rate for an AAA game release than there are VR machines in the world total lol So I am fairly certain that won't happen :(
From Dust was a very enjoyable game. I sometimes watched for hours how the environment changed. watching a volcano getting bigger and adding more land. It's sad that Spore didn't get a second part. I think in 2021 way more could be possible. Or maybe a Black & White like clone. that would be awesome.
I think a lot of creators would have done just that. I just felt it had been 20 years or so, so I attempted to explain WHY you should miss Bullfrog. :)
i usually never comment on videos, but i wanted to comment to say how much i appreciate this video. its very well put together and goes in depth, perfect for someone like me who loves listening to documentaries. god games have always been one of my favorite game genres so seeing something like this was really nice. amazing job!
This is such a great documentary, and I'm really impressed that you put the whole thing up as a single episode rather than splitting it. I'm always saying I wish there was more high-quality long-form content on RUclips, and I am so pleased to discover this channel. Thank you for this, and please do carry on! :) Also, I, too, really really really really need B&W1+2 on GOG. >.
Yeah it was a tough decision. I nearly cut it into two parts, one for Bullfrog and earlier games, one for Lionhead and later games, but it didn't feel right, so I surveyed people, and about 66% said they preferred a single video. Glad you enjoyed it!
High quality long form content? Have you tried MauLer? Personal favorite movie reviewer known for creating double digit hour long reviews. Or perhaps Whitelight, who focuses more on games and is less long but does tend towards hourlong or more. There is long form stuff out there, and such of it is quite good.
@@Indigo_Gaming I was very impressed, too. A 2-parter wouldn't have been a bad choice, either, even more so since you don't seem to order any ads during your videos. The funny thing about ads is that I only got ONE, and I've been hit by multiple on 30-minute videos of creators who don't monetize either. The one I got was an atrocious one that seems to make up 90% of YT ads: mass-produced mobile games, but then, almost 2 hours without another? That was as if the YT algorithm went "F### it, viewers of this video ain't gonna fall for our shit anyway, I'm outta here." When you zoomed all the way into the Black&White world, I was surprised to see how simple the villager character models were. I guess that's one thing you don't remember if the game is as entertaining as B&W. The industry still seems to spend 75% of their budget on graphics, although these days (YT playing a major rôle here) the "You can't exactly print innovative gameplay on the back of the box, only graphics" argument of the 1990s doesn't hold water any more.
Populous, I have so many pleasent memories playing that game, I remember my family and I use to play four player matches, my father in particular always loved using that swamp spell at any giving opportunity much to my annoyance, which is why I gained great pleasure in using volcano spells on his base.
Wow I entirely forgot about Populous until I watched this video. My dad used to play it when I was a kid, and I was in awe at the amount of depth the game included. I always was extremely excited about the terraforming I had no idea a game could do that at the time.
This might just be your best video yet!!! Now I really need to play War of the Overworld and I really still want Black and White on GOG, if Diablo made it then Black and White can too. Seriously the effort you put into these videos is unmatched and are always enjoyable to rewatch/listen to many times over. The pinnacle of gaming content on RUclips!
Tbh shouldn't it be the other way around? One woman and many men will take a while to repopulate but if you have one man and many women its that much faster 😂
1:41:20 God I just cracked up, my mind instantly filled in the last bit of what you were going to say as you said "But unlike their games" with ", it's good". As much as I loved Spore as a kid, and even have replayed it as an adult, it really isn't good lol, but still, for what it wanted to be, and for how much enjoyment it gave me, I still love it. Also good god, you have a fantastic voice.
"Thank you for watching" - Thank you for making this, I really enjoyed listening to this. It was a genuinely interesting listening to the history of God Games. This genre is severely lacking compared to the more, over saturated genres, so it would be nice to have something captivating that's also up to date.
Spore's final product looked so kiddy. What was the target demographic? the more realistic one looked so cool. guess one team wanted to appeal to late teenagers and adults and the cute team wanted to appeal to children, or something.
I'm mostly upset they cut the aquatic stage. Actually, I've been playing the game recently and it hasn't failed to disappoint me, not before nor now. Guess I'm just the person the game was meant for.
I'm very weird because I dislike challenge and enjoy freedom of creativity. I realise that when I play spore, I'm not playing the game I'm messing around in the creature creator endlessly.
In a side note, a new god sim has lauched "Worldbox", its really fun and you are indead a god with all the powers (except debug menu) unlocked in the beginning. Its really fun to play and watch the "world" evolution.
You deserve far more attention than you get. Your videos are consistently some of the best I've ever seen. I'm making sure to share you around on Facebook, Twitter, etc.. Keep up the fantastic work my dude!
I personally admire your attention to ideas, heart and dedication that lack of you perceptively point out. I learn a lot just by listening to your insights. Thanks.
I had a vague memory of a friend playing a god game when I was sleeping over his house in the early 2000s, and I had been completely transfixed watching him play all night long. It blew my mind that the type of stuff you could do in the game was possible for video games (I wasn’t a gamer at the time), and I was very intrigued by the power fantasy of “playing god”. However, I had no method of getting the game for myself at the time, and never did learn the name of it, so years later, although I would occasionally attempt to find the game on Steam, I never could track it down, and I couldn’t ask my friend because he had died tragically the year after we graduated high school. I always wanted to go back and play and remember my time with my friend, but I never was able to figure out which game he had been playing, as I only had a vague memory of that one night playing the game. Thanks to this video, I now know some 20 years later that the game was “Black and White”. It’s honestly a pretty emotional moment for me, and I hope to be able to find a way to play it. If it’s on GoG, I’ll definitely be using your link. Thanks for a really entertaining and informative trip down gaming history!
That's a cool story! I'm glad you were able to discover the game again after all these years. Black & White has been on the GOG wish list for a very long time now, but I don't know if anyone's had any luck tracking down the rights to it. A shame, as it's one of my favorite games.
Right at the start all I could think was ... 'Have you ever had a dreams, where you could, you would, you want, you, you would, you should yo ... uoy ... you SOME you would you, you wanted him to do you so much you could do anything?'
18:10 "Developing 7 games at the same time" lol this is the trend that killed genuinely good games, hard to produce something good when you need to create a game in 8 weeks to please the investors :c Edit: Amazing job on this documentary by the way! I watched it all the way through :)
Thank you very much for this GREAT documentary about God Games. It makes me sad to see the game industry nowadays. It's way more about the money than the inovation and novelty of creating something. Rest In Piece, B&W Franchise, you entertained me as a kid and you still do these days I'm already a father. [Edit] Should've mentioned KeeperRL, a 2D Dungeon Management/Hero Simulator RPG.
Dungeon keeper was a game i played the hell out of in my childhood and i still play it today, i sometimes dream about becoming a game dev and making a remastered version of dungeon keeper because i love the game so much. It was my favorite game for a long time and is still on my top ten.
Personally I think Molyneux should step back into an advisory and teaching based role, he destroyed his own reputation but his legacy is still incredible. Rather than running his name further into the ground, he should inspire and mentor the next generation.
The big thing about Peter Molyneux is that he should never, ever, under any circumstances, be allowed to communicate with the press or public about anything still being worked on. I haven't looked into Godus at all, but back when he was at Lionhead, and before, he was enthusiastic, sincere, and completely unconcerned with reality or the limits of what was actually possible - incredibly excited about the newest feature that had been put into a prototype, or mentioned by someone as a distant possibility, or he had come up with during the interview itself, but talking about it as though it were a fixed element in the design, or even a completed feature of the game, when it was actually destined to be revised down in development or dropped entirely. His actual games were mostly good, if often flawed due to their reach exceeding their grasp, but nothing could have lived up to his enthusiastic promises.
Black and white is a fucking amazing looking game, i was born in 2003, and ngl.. i was born in the perfect age for videogames. Not too long after the first videogames, and now we're in an age of some fucking crazy games. Imagine a remastered version today
A perfectly good use of hour and 44 minutes. Thanks for a great video. Miss the genre myself, luckily found my Black and white 2 disks recently so can play it again, but we need more games in the genre. Though can say that about rts as well. to many Starcraft and C&C clones and not enough like Total Annihilation and supreme commander.
@@Indigo_Gaming I still Play TA and several mods all the Time. My favorite game of all time.....Great writeup on God games, played most of them and still mess with Populous the Beginning, Dungeon Keeper, Black and White and Startopia.
@@Indigo_Gaming Indeed, I genuinely love a lot of his games. For a long time the Bullfrog (and later Lionhead) logos were a sign I was in for a good time. He just needed to temper his enthusiasm a bit. Thanks for the reply!
It is what happens when someone makes "fuck you," money. After a certain point of wealth, unless you are doing something illegal there will be little effect on how comfy your life is no matter how much you boast or lie about yourself or projects. Even if he drives his company and projects into the ground he didn't really care.
I am glad Molyneux was like that! otherwise he would never had the vision to create all these amazing games! too bad no one trusts him now. he used to be a true visionary!!! black and white used to be my favourite game
As a big fan of Black & White and only just realising this is a whole genre, this is great watching for me to find other such great games - thank you!!
This video touched my heart, like finding a picture of your first love in high school in the bottom of one of your drawers. Thanks for the trip down memory lane.
my god.. Godus sounds so promising when you talk about it. What a waste.. I was instantly interested just based on how good it looked and how the mechanics seemed to be smoothly integrated (based on the footage). If nothing else, the people who worked on those surely did a great job.
A game that is kind of like godus is polytopia It doesn't have any ads and they have microtransactions but if you don't buy them it doesn't slow down the game
i played Creatures in my childhood, i literally forgot about it until you came up with it! 25 years later! thanks for that nostalgic flashback, cheers!
I have always had a slight interest in things like god games as the concept is very interesting to me, but I have never exposed myself to much of it. However when I saw your video in my recommended it peaked my curiosity. I didn't go into the video expecting to watch much of it but you kept my attention throughout the whole video and sparked my hope. I hope that a game that can surpass all our expectations will come to be one day. Thank you for all the work you put on this video it was very interesting and also gave me a look at some games that I should give a chance that had flown over my radar.
maybe check out Black and White! it's my favorite :) if you want you can watch a video, to give you a bit of a taste: ruclips.net/video/NdGeQVK_PL4/видео.html
Fantastic documentary, best I've seen in years. I remember playing a lot of these games, but it's funny how the mind works, the graphics in my memory are a lot better than they were at the time.
Yeah they've aged a bit. Partly because of resolution/monitor types. Graphics like these look a lot better in 800x600 on a CRT monitor. Blurs the edges and hides the lack of detail.
Such a great documentary on one of the most enticing game genres (for me at least), thank you Indigo Gaming! I played most if not all of these games and grew up with Populous and Black & White. That interview where Peter Molyneux crashed and burned, leading to him sending out a near-universal apology letter to all of the fans of the god game genre was heart-breaking to me; it still hurt revisiting it in your documentary. Personally, I hope that what you said is true: that there are still many promising developers out there who want to breathe new life into this genre. I await their work eagerly.
Thank you sir! This was an amazing walk down memory lane! It didn’t just remind me of all the good times I’ve had with almoust all the games mentioned, it also made me realize how much I actually miss playing games of this particular genre. But like someone else already posted, I have to say that I am very impressed with the presentation. I just watched almoust two hours of video without realizing it. I usually have problem watching vidos on RUclips with a running time of three minutes or more. You sir have a gift! Maybe one could call it an almoust God like gift? 😀
This was fantastic to watch! I have been playing these games since Atari ST and remember playing most of these. Had completely forgotten about “From Dust” and will dust off my copy! Thanks so much for making this video mate!
Thanks so much for watching this love letter to the God Game genre! Consider supporting my channel...
Patreon ► www.patreon.com/IndigoGaming
Become a RUclips Member ► ruclips.net/channel/UCTRohxutThBffdcP3H6O0Zgjoin
Get Populous, Dungeon Keeper and 100+ other games on my GOG Partner page ► indigogaming.link/
Also, if you want a one-way ticket to the Underworld, here's a drinking game:
Take a sip every time I say, "God Game", "Molyneux" or "Influence".
@@Indigo_Gaming My first thought was "Oh cool a Molyneux documentary" lol. Black and white 2 is one of my favorite games of all time, and i even had the haptic feedback mouse that Logitech released for it. What a weird thing that was.. It seriously needs a remake, It holds up extremely well and i wish it could be shoehorned into VR somehow because it would work so well.
And Theme Park. I LOVED theme park.
EA killed the god game.
OK, Okeeeeei!! I'll watch your fucking video suggestion RUclips....
Yo I have a suggestion: a video about Age of Wonders or even the whole series. I think that would really fit the vibe of your channel and I'm sure you've loved the original Age of Wonders too. Cheers mate
Botched launch for War for the Overworld, might of been nice to mention how they admitted lieing to the fanbase about the game being ready just to coin in because the budget had vanished.
If someone would make a "remastered" version of Black and White, i'd snap that up in a heartbeat.
yeah an then snap some microtransactions in too for good measure
yeah talking to u godus
@James Brincefield I'd rather play games on a widescreen monitor than in VR, I have a Vive that's been sitting in a drawer for over a year now.
I just found out that there's a group of people wanting to make Black & White 3. They're surveying for ideas and getting in donations at the moment.
There was a kickstarter that focused on the game design of Black and White. God skills, creatures, etc. Was expecting it too really happen this time and it was something they were showing. www.kickstarter.com/projects/rooseveltrp/gods-a-real-time-strategy-game-for-pc-xbox-ps4-and/posts
But a week ago I read the company was taken over and (new?) management decided its not worth it and the game got cancelled. Shame if you ask me. Still waiting for Black and White 3 :/
I work in IT but I've programmed all my life and am making games on the side. I'm working on a pokemon-type clone now (best way to describe it without losing your attention) but a black and white style game is something I've always wanted to do and will definitely consider it. I'm really surprised nothing like Black and White has popped up. There were a couple games inspired by it but they were almost too different to even be considered same type of game.
The original Black & White was probably the pinnacle of the god game genre.
I think so too. I want very much to get Good Old Games to bring it back but we lack votes and pressure on them to do so I think. Maybe you can help me there and upvote it's request to be hosted?
www.gog.com/wishlist/games/black_and_white_1_2_1
You are completely right. I played the game back in 2006 and I have never played a more enjoyable God game since, and every couple of years I hopelessly look for a spiritual successor to no avail. My sister, who is 12 years younger than me, loves God games but has never played Black and White and I keep telling her she has to try it out. One of these days I'm going to have to install it and make her play it for herself.
@@GrimAhren Not only was it sooooooo great mechanically but it had heaps of charm and style too. Damn, I love that game.
@@brucelee12 I loved it as well, turned me into a sadistic little decker though.
i hated black and white, the steering sucked so much and all theis steering games made it so unlayable for me, i love populus i rathter would play it again so sad it dosent run on modern computers
Things learned from the comments:
1. Dungeon Keeper was goddamn genius.
2. Black and White was goddamn genius.
3. Spore was horribly missed potential.
4. Fuck EA Games.
One thing I'd like to add: Creatures in B&W could get traumatized, then refuse to learn a lesson and act out against you. This was perhaps its most impressive feature; a lesson to pet owners, parents and even leaders alike. Sadly this was not mentioned in-game, and not present in B&W2 (a good game in its own right, despite paling in comparison to its predecessor).
Yeah. In B&W2 you can just beat the hell outta your pet until it does what you want. In B&W that is counter productive and you make it terrified of everything.
DK2 was the tits. To this day, I recall "Tis the witching hour, curses are half price" and how every creature stopped and danced to Disco Inferno when someone won big in a casino. Lots of little touches gave it its own character and charm. "Horny" made me giggle everytime his name was mentioned by narrator, I thought the name was hilarious at the time. Trying to play DK1 after first playing 2 was a painful experience for me. I looked up why we didn't get a 3rd sequel or remake, and its all lame corporate BS. It all died off completely with the total ripoff DK2 app.
Black and White was a beautiful game, but a simple one that was more a sandbox IMO. The miracles and pets were the best parts for me - and throwing villagers as far as possible across the map, hoping to see what wackiness the physics was going to cook up. I made sure my pet always had a steady supply of meat. Which is fun since I chose the cow.
Spore tried to do everything well and ended up doing nothing well, just too many leaps in gameplay without the time and skill to polish it up. I remember how little time it took for people to make dick aliens.
Agreed on all 4 points.
dungeon keeper looks like a good rts fps mix
Yeah, looks like you got it all down pat
You may not please the YT algorithm, but each time these drops, they are gems. Thanks and keep up the great work!
the YT algorith actually got pleased. It put this on my recomendations even though i didn't watch anything like this
@@FinnishCrystal "The gods are pleased with this sacrifice."
The sacrifices seem to have worked as I have subscribed due to this video popping up in my recommendations.
Yeah I got this too and it's way different from what I usually watch.
As someone who is watching this over two years after it's release while the video has ten times more views than the channel has subscribers... I'd say the algorithm likes it.
And so do I.
(also, fuck EA. With a cactus)
I'm so happy to see someone talk about Black & White in 2019
Care to help me bring it back from the depths?
I'm trying to get Gog to port and host it.
www.gog.com/wishlist/games/black_and_white_1_2_1
I always felt like Spore screamed “needs a sequel”.
More a reboot, I'd say
Yesssssssss
I loved spore, I’ll even play it now and again today. But I wish that there was a reboot or sequel with better and more in depth mechanics and graphics.
Perpetually and regularly
Like the game Black and White.
yeah i remember when i was little and one of my older sisters got me a disc of the game. if there was another thing like it new id get it.
Spore was such a missed opportunity. The first stages had me really excited but merely spending a few hours in each stage rendered them meaningless and the stages afterwards played like games made for small children. Add to that you can effectively complete the game in two days and I came away feeling like I'd just been insulted.
I managed to get two hours from the beginning up to space stage, and it actually gives you an achievement if you're this fast.
I often hear this, but me and my family spent over 100 hours in this game.
So maybe most people just can't stand the pace of the game?
Yes it is not full of action, wars, drama and tools to use.
It is more about loot, searching and choosing your own challanges.
To kill the mega creature on your planet before you get houses is more rewarding than finish most AAA games today... Getting the starship with the most hp at the start of the space phase is another such thing.
A friend of mine got there and his ship had 2,500 hp. My girlfriend and I nearly laughed at the floor. Hers was over 20,000 hp and my one over 25,000 hp. Later we found ways to improve this in the earlier stages.
Also this friend could buy only 1/3 of the things we could buy in space, because most of the time he was fighting against everybody. Therefore he had 20 planetary killer bombs. I had to work hard for my 3 so I didn't want to use a single one. He decided wars by killing the enemys home planet with this bomb after planet hoping, because even the little pirates had been killing his ship.
My girlfriend brought peace to a planet just by flying there with an armada of spaceships from her other specie friends and placing there a defence system.
And also it made a very interesting situation when my girlfriend got a creature of mine as her friend due to singing and dancing when her creature had 110 hp and mine 250hp (which was the max).
Mostly you didn't get all out of the game if you just followed the friendly or the bad path.
So it mind sound crazy but I think most people played spore the wrong way.
Because yes you can shortcut nearly everything but only to spend more time where you want to spend it.
But the choice is yours...
i coudnt agree more.. the beggining is soo good.. space era is kinda..... boh..
Make this video creator king with donations cause my damn he made even timestamps for almost 2 hour MOVIE. Time to get my popcorn.
@@yksnidog I think most people were angry because of what we were promised, vs what we got. But there is a game in there, a nice one; just not the massive epic we were promised.
I remember all the post-No Man's Sky articles comparing Sean Murray to Peter Molyneux. Difference is, Murray actually rebuilt his reputation from the ground up by working his ass off and releasing free updates to his, originally disappointing, game. Molyneux just passed the blame along to funding, publishers and the fans themselves.
That’s so dumb, Molyneux games didn’t have the chance to update like today’s games
@@Balverine Godus could’ve been easily updated the same way as NMS
Molyneux's pattern was to create a new studio to develop his latest game idea, only to abandon it if things went south. He made sure to have a new game or concept ready to go if his current project was not turning out the way he wanted. He deserves a real life golden parachute and a free skydiving pass to try it out.
@@nicodemussmith easily? Mate, that wasn’t the standard in that time, even if they did that in the time, people wouldn’t have download it, for various obvious reasons, never got the hate towards Peter Molyneux. Don’t be irrational.
@@Balverine We're not talking about a 10 or 20 year old game. We're talking about a steam game, in which patch downloads could be automatically downloaded, and were used very often. The Point is he wildly over promised and under delivered and sold out the game to microtransactions.
I loved Populous. I've never found that same feeling again.
from dust is sorta similar to populous, might want to give it a spin if you can find it
i remember playing the demo of Populous - The Beginning which came from the Simcity 3000 cd rom aswell with The Sims trailer.
@@Luzitanium
Same and I was instantly addicted and had to spend like forever trying to find the actual game in a store.. Until through some miracle I found it at a friend of mine and I copied his game. Never really found it in any store in my country..
i miss this game i loved to play it...
I had no idea what I was doing, I just knew doing the thing with the thing made the other things into your things, and that is what I did.
Keeping ants in massive terrariums that are like shrunken down avatar landscapes gives me the same feeling that city builders, working out, building a house and such things give me.
A very deep satisfaction of putting in work and see things grow and develop like putting a seed into the ground and watch it grow or seeing babies growing up week by week.
That hobby taps into a core instinct that most people can relate to in some way or another
You follow CanadaAnts here on RUclips? He has a terrarium ant farm JUST like that, with the floating mountains, it’s awesome.
The level of detail in Dungeon Keeper was amazing. Little things like monsters unable to sleep in same lair. To making your wizards study faster by putting one in the torture chamber. Even putting chickens in the training room to speed up training and even the payroll element. You could pay a lv 10 Vampire 50 gold and he would be so happy that's all he would take.
In DK2 I'd rush the dark temple, and throw some skeletons in the room to pray endlessly for massive mana gains. Then I'd just cheese further and use create gold magic.
@@eschcal1619 good strat but skeletons when praying make less mana than other creatures
@@eschcal1619 I do this with a 5x5 temple without the middle case (to maximise the praying space) and close the door with skeletons. Really good. I'm 22, my father played DK2, and I'm a fan of this game.
Dungeon Keeper. That brings back memories - including one of the reasons why I have been boycotting EA for a long time at this point (with what they did to Command& Conquer being another)
check our war for the overworld.
@@EroSensei0 I have.
Electronic Arts was a good company as they made maniac Mension and others, but on one day greedy burocrats took over and turned EA into a Borg Company, and i boycotting this company since then.
Dungeon keeper was awesome somebody made a game called evil genius or something like that, that was very similar, yet instead of a dungeon it was an evil villans lair.
The C&C Remaster was astonishingly good though. A surprise, but a welcome one.
26:30
"The environment feels more fleshed out, and has more of a permanence to it."
*maw of lava forms at the shoreline, half the village collapses into it with screams of agony*
Well, they're permanently screwed, so I wasn't lying...
They should give you a Netflix series. The amount of time and effort that goes in to these must be nuts. Thanks
Hearing you say From Dust 2 was canceled/declined brought a tear to my eye, even though I knew it was coming. The game was such a raw and emotionally primal experience of trying to help the villagers in a dangerous world.
I could see it still being played today if the community had been given level creation tools.
Yeah I have a feeling the long development of From Dust, plus the fact that the designer was already half-retired from game dev led to that decision. It's sad, because a mix of Populous features and From Dust could be incredible!
Same. Form dust was eye opening and watering experience. I hape played it thru dozens of times and soon my kids will be able to enjoy it too
Thank you very much for talking about my VR god game Deisim!
I'm still working hard to make it a longer an richer experience.
Very nice and instructive video about God Games. I feel honored to see my name along those giants :)
I read you're planning to bring Deisim to PSVR? if so, thank you and keep up the good work :)
Indeed Ray Brandt. It will take a lot of time tough because there is no early access possible with PSVR but this is definitely on my post-launch to do list :)
Hey, thanks for adding to the god game library! Really interested in seeing where your game goes. Just got an Oculus this year, it's an exciting time.
Us PSVR players are watching you closely, Tommy. Best of luck with finishing the game, and an eventual port. :)
Cool, I'll checkin that out for sure, glad to see god games haven't completely vanished!
Black & White and Dungeon Keeper were not only my childhood, but defined my whole personality. They defined my creativity, made me explore the building of the world beyond what general games allowed me to, and made me realize from a very early age that there must be a constant balance between efficiency in the system, and humane treatment of your employees or coworkers. They also taught me that there will always be consequences and I should be very careful with all my decisions. A misclick, a poorly aimed rock or an unwilling slap, could instantly lose me a lot of trust. And to preserve that hard work, you have to work hard to be cautious as well.
It's amazing how much Peter Molyneux has influenced my life, and he didn't even know me. Would he have thought that while he was creating his games, a 6 year old in Argentina, literally on the other side of the world, was learning how to be a better person from them? The power of games is amazing.
I get you man!
For my part, B&W taught me that if you rub a dog's belly it'll eat a rock.
Pablo Martín Moreno one of the best comments I’ve seen about the importance of video games in the development of the mind and experiencing growth that wouldn’t otherwise have been accessible from other means.
Man, we both grew up in Argentina, and i personally feel the same as you, B&W was one of my first games, and definetly the one that stuck with me the most, and teached me more lessons than my parents and sometimes even school wich had no education regarding social behaviour at the time.
For real, un abrazo grande desde Buenos Aires C.A.B.A. Bro, que bueno encontrar un amigo que compartio una infancia parecida a la tuya al que nunca conociste pero a la vez viviendo cerca! :)
They were great additions to Bullfrogs work at the time, he was the shit back then..
This video is so well put together that I thought it was made by the history channel
Edit: I’m high but this really touched my soul.
Glad you enjoyed it so much, thanks!
What have away that it wasn't history channel? The l lack of Bigfoot mentions?
Wow, I just watched a 105 min video and haven't noticed the time passing, this is something even most Films can't archive.
Well done! Informative and well presented.
Thanks.
Yeah, this rarely happens nowadays when my attention span is usually around three minutes... For me this is more or less pure magic. Great work by the creator.
it's extremely disappointing that will wright's vision was disrupted by the so-called "cute team" at Maxis. I remember going to Applebee's with my brother on the way home from buying our copies of Spore, before we'd played. I said, "this might be the last game I ever buy" because I'd so bought into the hype. I've never been that excited for I think anything, and maybe not that excited since.
it was deflating to see how little depth it had and how little your actual creature designs mattered. the whole thing was just a backdrop for play-dough like customization. fun game, but not at all what they made it seem like. meanwhile they'd already chopped off content to sell separately in a "creature creation pack" so that there were maybe six kinds of legs instead of twelve. leave it to EA to do that of course, hideous company that they are.
Agreed. I still thought it was pretty fun but no where near what I was hoping it would be.
I wanted to start evolving bacteria until they ruled space in a complex, fluid evolution with massive complexity.
Instead we got a five layer mashup starting as a side scroller and eventually an RTS game with very little complexity.
"science" spore sounds like a horrible idea honestly.you would get a extremely dedicated fanbase of people,but as a overral idea something that cuts on the fun in the name of scientific accuracy that much is a horrible idea
Same here.. I was put down immediately bye the fact that you had to select the creature pieces and all, I wanted a more organic way of evolving my creature where my actions influenced it but not entirely. I would had appreciated a more realistic and scientific accurate approach.
Your feeling of "peak hype" for SPORE resonates with me on a level I didn't think I'd rediscover again, heh. I remember just how obsessively excited I was for the game when it was just about to come out. For me, the Galactic Adventures Expansion Pack breathed new life into the "dying" game, and the Darkspore """sequel""" was one of my favourite games to play with my best friend. Just yesterday we were mourning over it again, as its servers were eventually shut down by EA.
The SPORE legacy has been and always will remain a key part of my upbringing in many ways, but I can't help but wonder what "might have been" if only the balance in the Universe had been slightly different.
I think spore is responsible for my general distrust of games that want to sell me features that offer something vague, like "your choices matter" or "engaging generated events". Whenever i see that, i assume it delivers nothing until proven otherwise.
I don't think this is even a bad attitude, it's just that spore robbed me of my childlike naiv trust.
The thing about Spore is that it IS a great game, but only if you don't know the backstory behind it. I went in blind and had a blast playing and replaying it. Still do, when I pop it open to play through again every once in a while. But knowing what was promised must've completely sucked the fun out of it for those that played when it was brand new.
Unbelievable video essay, I'm moved beyond words.
This level and quality of this content is absurdly high, and that it's on the same platform that glorifies cheap reaction and cat videos.
Again, speechless. God job!
Right! If you're into Indigo's work. I'm sure you'll love The Right Opinion/ TRO, Nexpo and Nerd City..
Tro and nerd city cover RUclips commentary
Nexpo does videos on creepy internet stories and mysteries.
Tell me what you think of em
Bullfrog a very underrated and much missed developer.
God I hate ea so much
For real, fuck EA
KAH!
@@wojtek9675 it just pains me to hear how so many "smaller" studios of that time and until today were basically just eaten alive by them
@@Rafloka if you sell you’re company to ea you might have well sold you’re soul to the devil bc while you would get so much money you’re company will just be used as a moneybag for ea
I love going back into your backlog and finding gems like this. Thanks for the video! I'm in a big Evil Genius mood as of late so this was awesome to watch
I'm a huge fan of God Games. Evil Genius was pretty creative and had a clear Dungeon Keeper influence, too.
@Gerda Ailstock Soooo was this you being an Evil Genius or nah?
@@matronmalice9867 spams tho seen this kind only once if they're flexing then its should be the docs of the programs well alternative openvpn with server on playstore is good too and the cycle of spam continue on dragon ball z kai mega also have pass heavy sec imagine that sec automate with integromat tldr
. @@Adhjie
@Mah-Dry-Bread I love your Pokémon videos!!!
Holy production quality, batman!
you just added like 15 games to the list i have to check out
thanks man
30:25 One of the funniest moments I had with this game was when I realized that the money spell was called "Expressus Americanus" (the voice over says it in this incredibly sinister tone)
RUclips may disappoint in many ways, but the recommended feature sometimes leaves me speechless.
yeh ,most of the time recomending stupidity and mainstream nonsense thaat kids watch with no sense of whats nice
Recommended videos introduced me to my new favorite band. Facebook spying on my friend is how we found out that they were playing a local show in a months time.
I've griped about the surveillance state were in but damn happy I got to see Electric 6 in Toronto
Agreed.
Just replayed From Dust, it's beautiful....a spiritual experience. All of these games that I've played (90%) have been a joy.
Black and White (and even more so the 2nd one) actually made me a better, more moralistically focused human being. We all know the power of playing evil is a fun kick, but when you become aware that the little game sprites in the world you're "ruling/taking care of" are miserable, and that a miserable existence sucks for you just as much as anyone else, a new level of compassion has the opportunity to rise. Sure, games are games n all, but what makes our own reality anyways. For those wee little sprites, their lives are just as "real" and all encompassing as our own Earth. When that all clicks together, it just becomes less fun to toss them into mountains, feed them to your "pet", burn their little villages, and/or witness their homes become places of misery. Shit, I find kids to be annoying as all hell, yet I still prefer to live in a world with kids dancing and singing in flowering fields than a world where people are crying and screaming in abject misery. If I wouldn't wanna live there, why would I want others to suffer it?
Damn, this seems promising. A documentary-length that covers the *entire* "God" Genre?
*Yes!*
Also respect for that description, and giving citations/sources.
Glad somebody notices that! I actually run the character count limit in my description adding sources, credits, etc. Hope you enjoyed the video!
Godus is still on sale under the pretense of "early access" in Steam. I really believe Steam should set a time limit for this, and if it isn't achieved it's declared as abandoned and remove it from the store or at least disable the ability to buy an incomplete abandoned game. There are tons of games that fit this description. It's a shame that a big part of Steam's library feels like a dump.
I agree as well. The fact it was even allowed as Early Access to begin with was bullshit. The point of a Kickstarter was that Early Access is a backers right. Just selling it willy nilly is outright bullshit. I do wish more devs would stop doing that.
I backed that game early on. I really had hope for it. Really sad what happened
@Mitex Early access is a way for motivated but non funded talented devs to create something truly great BUT it is also a tool for the greedy snake oil salesmen to promise the world but deliver a ghetto like bat shit crazy Molyneux with little risk but high reward. The Indie game scene has many of both of these examples but sometimes for just a 10-15 dollar investment it pays off to become a great game and if not, then you didn't spend much and its not a big deal. The one thign I don't like some devs using almost like stage names of actors so if they do fail they can change the tag and the dev team name with little chance of being discovered. Not sure how we can get around that but the truth has a funny way of coming out through karma as Biden is discovering currently :P
I'd love play a MP-focused Populous2-like, with a League of Legends business model! Playing a few dozen hours first, then gladly pay for skins. Playing on randomized (/ranked) maps against human opponents with matches lasting ~1h could be years of fun :)
Me and you both man. So many games are "Early Access" which actually seems to really mean "Demo" or "Unfinished, and not to be finished any time soon."
Stone Shard anyone?
Star Citizen?
Cyberpunk?
Baldur's Gate 3?
Oh they're all "Early Access." .... ala Unfinished, and not seemingly having an end date to actual completion. They should ban the title if it's so often misrepresented. A game in Alpha or a Demo variation is actual early access. And within a few months or a year is slips to Beta, and then after final testing it's flatly released. What the hell ever happened to that almost religiously serious dynamic of doing things in a process? It's annoying to buy what ammounts to a scrap heap of re-allocated assets that aren't even honed into a finished product. More so when they charge full price or higher for these dumpster fire "early access" games.
I'm sad that Black and White seems to be the pinacle. I certainly LOVED IT. 20 years later with VR a reality I expected there to be a grand progression. I choose to believe its just around the corner!
Outstanding content!
This is WAY better than most fully-budgeted documentaries about videogames.
Thank you for producing and sharing such an amazing piece. Keep up the amazng work!
Ahhh...I still have Dungeon Keeper installed. Such a masterpiece. BLack and White also warms my heart.
Populous: the beginning , damn what a throwback, that is my childhood right there
I'm bugging out though ... I have a total rodent version of populous for pc ... looks nothing like that
I was playing Dungeon Keeper 2 during New Years 2000, I don't know if this happens every year, but when midnight struck, everyone, both my guys and the icky heroes attacking, stopped what they were doing and immediately started dancing to multi-colored strobe lights for a few minutes.
I would love to see a cross-over game between Dungeon Keeper and Diablo: one player runs the dungeon, the others make heroes.
That exact idea was actually done by Ubisoft:
en.wikipedia.org/wiki/The_Mighty_Quest_for_Epic_Loot
It was actually really fun, but for some reason they canned it in 2016.
@@Indigo_Gaming after watching this, and awakening those old memories (I played ALL the games up to Fable, and most after): I am starting to think there is some unseen power preventing the creation of truly great God game, one that takes all the good concepts of the early games, and just adds depth, better UI and graphics. While that power is surely greed and corporate culture, one could also believe EA is actually tying to save us from some obscure prophecy that the would would end if we get a truly great God game j/k.
Stop using drugs it was overdoes noone danced in reality
@@Indigo_Gaming it was p2w, thats a big one
@@Zarathustrada Welcome to Dwarf Fortress
I literally said to a friend yesterday over discord that I miss Black and White.
Google spying on my mic again
i missed it too! so i started playing it again, and i even got it to work on my Win10 laptop :)
if you want you can check out a big village i made on Land 1, a creature fight and my Ape dancing with a Turtle :D
ruclips.net/video/NdGeQVK_PL4/видео.html
@@kapa1611 How did you get the workshop in land 1?!
@@paulstelian97 in the black and white folder under "Scripts" you can change things around to add or remove things (including buildings). if you're interested: i made a couple of Tutorials that explain how to do Script editing ruclips.net/video/I7aTqVoiD3M/видео.html
I miss it too man. Trying to get it voted in for Gog to re-release though. Care to give it a vote?
www.gog.com/wishlist/games/black_and_white_1_2_1
I loved Spore so much! I used to create all kinds of monsters. But the space age was the best to travel around the universe to terraform the planets.
I bough Crest some time ago. I don't know if the game was in Early Acess, I just remember it was not about 10% of what the game is right now. I just bough it because the price was low and I really liked the concept.
I stopped playing the game after a couple of hours because the only two things the game had was the original art style and the "misunderstanding" mechanic. It was nice, but it didn't had any repayable value and about 90% of the time the game ended in 10 minutes because you didn't understand what was going on.
After seeing the game in this documentary, I said "Really? The game didn't even have half of that". Then i reinstalled the game and, damn, right now is not just a "simulation with a cool premise" but a really good game. It can be confusing somethings with all the new mechanics but you have a tutorial explaining everything. My favourite part? They added an "Afterlife", so when your habitants die, you talk to them to see how they died, something that we didn't have before and that really enraged me, as most time I just saw my village die without knowing why.
I completely recommend it. If you see a lot of bad reviews on Steam, don't worry, they are normally talking about how the game was when first released.
The developers actually took the game down for several months, listened to feedback and greatly expanded and improved the game before selling it again. Kudos to them!
@@Indigo_Gaming I didn't know that. I bough the game like a year ago, played a couple of hours and then uninstalled it. I just got it in the Steam library and never even cared about it again. Thanks to you, now I can play a complete, actually playable game.
God, I wish Spore was better. I love every inch of that game, I even play more then just the creature stage, but god it had so much potential. Wish someone else could come along and make a new Spore game, I'd honestly take a blatantly obvious-to-the-point-of-being-legally-questionable clone if it meant it could implement better ideas.
I love the concept too. Some indie devs are taking a stab at a Spore-like (though a lot deeper and scientific). Check this out:
revolutionarygamesstudio.com/
@@Indigo_Gaming wow, thanks I will check that out.
10 years later and im still mad
@@CrayPlaySwe YEAH MAN
@@Indigo_Gaming I remember this game getting advertised on the Spore forums over 10 years ago. It's cool to see it's got some playable things to it now.
You caught me by mentioning Populous, I never could convince my parents to buy the full game for me since money was tight. I played the demo over and over and over, I was obsessed with that game. Honestly revolutionary game play when I was a kid
It really was unlike anything out there. Fun fact, when Populous blew up, it accounted for 1/3 of EA's income at the time. How things have changed.
I love that you not only mentioned War for the Overworld but gave it a glowing recommendation. It’s a true gem, one of my favourite games and the closest we will ever come to a Dungeon Keeper 3. The game deserves more attention than it gets, and after two expansions and a bunch of free updates WftO is now a fully fleshed game with loads of content and game modes. Of special note is the community content, which offers a huge variety of new maps, scenarios and full campaigns, most of which are of pretty good quality.
I got it during the Kickstarter but never got into it. I think the tech tree holds it back as well as utterly forgettable creature designs.
@@informitas0117 I completely agree. I loved the creatures in the original dungeon keeper but the creatures in war for the overworld make me not want to even bother playing it.
Indigo: So what did you think of my video?
Me: Yes
Helios from Deus Ex: YEEESSSSSSSSS
In black and white "when pigs fly" isn't a metaphor.
If we get them to release it on Gog then we can make pigs fly again man. And cows. And burning trees. And boulders. And villag.... oups. Grabbed him by accident.
www.gog.com/wishlist/games/black_and_white_1_2_1
The black and white game looks like a perfect match for a VR remake.
throwing around stuff etc...
sounds fun
They did implement compatibility with a motion control glove at some point, but it wasn't nearly as accurate as modern motion controls are. An Oculus / Vive remake would be AWESOME.
@@Indigo_Gaming
Why are we not founding this?
- meme
Sadly Lionhead is dead. The IP might be gone forever
@@conq1273 the IP is owned by EA. there was alot of ppl asking Lionhead and Microsoft to make Black & White for the Connect when it that first came out but cause it's was an EA owned IP(cause of how EA did the contract with Lionhead at the time), they weren't able to do anything because, you know, EA. This is also the reason why we're not going to really see much in the way of Black & White VR.
It would be awesome, but they expect higher sell rate for an AAA game release than there are VR machines in the world total lol So I am fairly certain that won't happen :(
when you watch a 2 hours video, and it feels like only a few minutes have passed. Indigo always delivers, great job.
From Dust was a very enjoyable game. I sometimes watched for hours how the environment changed.
watching a volcano getting bigger and adding more land.
It's sad that Spore didn't get a second part. I think in 2021 way more could be possible.
Or maybe a Black & White like clone. that would be awesome.
This video should have just been named "Damnit... I miss old Bullfrog"
I think a lot of creators would have done just that. I just felt it had been 20 years or so, so I attempted to explain WHY you should miss Bullfrog. :)
@@Indigo_Gaming Absolutely. I miss old Bullfrog and Lionhead. Some of the best dang games of ever owned.
The worst part is that people think of Assassin's Creed when they hear Syndicate
I'm sharing this around and bookmarking to watch later !
Thanks for the amazing work, you truly are one of the most underated channels I know.
Thanks, really appreciate it!
i usually never comment on videos, but i wanted to comment to say how much i appreciate this video. its very well put together and goes in depth, perfect for someone like me who loves listening to documentaries. god games have always been one of my favorite game genres so seeing something like this was really nice. amazing job!
This is such a great documentary, and I'm really impressed that you put the whole thing up as a single episode rather than splitting it. I'm always saying I wish there was more high-quality long-form content on RUclips, and I am so pleased to discover this channel. Thank you for this, and please do carry on! :)
Also, I, too, really really really really need B&W1+2 on GOG. >.
"The next great god game could be just around the corner."
Hold my beer. :D
Yeah it was a tough decision. I nearly cut it into two parts, one for Bullfrog and earlier games, one for Lionhead and later games, but it didn't feel right, so I surveyed people, and about 66% said they preferred a single video. Glad you enjoyed it!
High quality long form content? Have you tried MauLer? Personal favorite movie reviewer known for creating double digit hour long reviews. Or perhaps Whitelight, who focuses more on games and is less long but does tend towards hourlong or more. There is long form stuff out there, and such of it is quite good.
@@Indigo_Gaming I was very impressed, too.
A 2-parter wouldn't have been a bad choice, either, even more so since you don't seem to order any ads during your videos. The funny thing about ads is that I only got ONE, and I've been hit by multiple on 30-minute videos of creators who don't monetize either.
The one I got was an atrocious one that seems to make up 90% of YT ads: mass-produced mobile games, but then, almost 2 hours without another? That was as if the YT algorithm went "F### it, viewers of this video ain't gonna fall for our shit anyway, I'm outta here."
When you zoomed all the way into the Black&White world, I was surprised to see how simple the villager character models were. I guess that's one thing you don't remember if the game is as entertaining as B&W. The industry still seems to spend 75% of their budget on graphics, although these days (YT playing a major rôle here) the "You can't exactly print innovative gameplay on the back of the box, only graphics" argument of the 1990s doesn't hold water any more.
Went to school in Guildford '94-'99. My friends and I would bunk off and sit overlooking the Bullfrog offices... just because we loved them so much :D
Bullfrog did Syndicate, no?
What a great game. Had no idea they were British.
War for the Overworld scratched that years-old DK itch I had. I hope there's more of it.
Same tbh, especially going back to play it in 2.0
Amazing production value, delivery, pacing, music and visuals. Thank you for the video and for your hard work that went into researching into this! :)
You're very welcome, thanks for watching!
Populous, I have so many pleasent memories playing that game, I remember my family and I use to play four player matches, my father in particular always loved using that swamp spell at any giving opportunity much to my annoyance, which is why I gained great pleasure in using volcano spells on his base.
Wow I entirely forgot about Populous until I watched this video. My dad used to play it when I was a kid, and I was in awe at the amount of depth the game included. I always was extremely excited about the terraforming I had no idea a game could do that at the time.
This might just be your best video yet!!! Now I really need to play War of the Overworld and I really still want Black and White on GOG, if Diablo made it then Black and White can too. Seriously the effort you put into these videos is unmatched and are always enjoyable to rewatch/listen to many times over. The pinnacle of gaming content on RUclips!
Thanks Gord Lord, really means a lot. Glad people can finally watch this beast. Started feeling like I was making Star Citizen there for a second. 😂
Indigo Gaming star citizen wishes it could be this video lmao
"Drop a lady next to a man, and she will repopulate the village" So that's where Tinder took its idea from.
lol!
Actually, dropping a man next ot a woman works best, couse one woman can only breed one kid at the time.
@@Lisekplhehe Twins?
Tbh shouldn't it be the other way around? One woman and many men will take a while to repopulate but if you have one man and many women its that much faster 😂
1:41:20
God I just cracked up, my mind instantly filled in the last bit of what you were going to say as you said "But unlike their games" with ", it's good". As much as I loved Spore as a kid, and even have replayed it as an adult, it really isn't good lol, but still, for what it wanted to be, and for how much enjoyment it gave me, I still love it. Also good god, you have a fantastic voice.
"Thank you for watching" - Thank you for making this, I really enjoyed listening to this. It was a genuinely interesting listening to the history of God Games. This genre is severely lacking compared to the more, over saturated genres, so it would be nice to have something captivating that's also up to date.
Spore's final product looked so kiddy. What was the target demographic? the more realistic one looked so cool. guess one team wanted to appeal to late teenagers and adults and the cute team wanted to appeal to children, or something.
Didn't mind the final graphics so much but lack of real challenging or interesting content that they had talked about bothered me greatly.
I'm mostly upset they cut the aquatic stage.
Actually, I've been playing the game recently and it hasn't failed to disappoint me, not before nor now. Guess I'm just the person the game was meant for.
Ironic considering it dissapointed me when I was an actual child and got it on release
I'm very weird because I dislike challenge and enjoy freedom of creativity. I realise that when I play spore, I'm not playing the game I'm messing around in the creature creator endlessly.
@@giaxo1739 I am pretty sure thats what 99% of the player base did. The Game itself was frustrating and boring at the same time.
In a side note, a new god sim has lauched "Worldbox", its really fun and you are indead a god with all the powers (except debug menu) unlocked in the beginning. Its really fun to play and watch the "world" evolution.
You deserve far more attention than you get. Your videos are consistently some of the best I've ever seen. I'm making sure to share you around on Facebook, Twitter, etc.. Keep up the fantastic work my dude!
Agreed, watching this for a second time.
That's the kind of documentary I was craving for
This video is probably one of if not my favourite on youtube, rewatching it is almost a bi-yearly tradition for me at this point
That's amazing to hear! Tried to make a timeless celebration of one of the unsung genres of video games.
I will never forget how amazing Magic Carpet and Dungeon Keeper were... just looking at them makes me feel like a kid again.
I personally admire your attention to ideas, heart and dedication that lack of you perceptively point out. I learn a lot just by listening to your insights. Thanks.
I had a vague memory of a friend playing a god game when I was sleeping over his house in the early 2000s, and I had been completely transfixed watching him play all night long. It blew my mind that the type of stuff you could do in the game was possible for video games (I wasn’t a gamer at the time), and I was very intrigued by the power fantasy of “playing god”. However, I had no method of getting the game for myself at the time, and never did learn the name of it, so years later, although I would occasionally attempt to find the game on Steam, I never could track it down, and I couldn’t ask my friend because he had died tragically the year after we graduated high school. I always wanted to go back and play and remember my time with my friend, but I never was able to figure out which game he had been playing, as I only had a vague memory of that one night playing the game. Thanks to this video, I now know some 20 years later that the game was “Black and White”. It’s honestly a pretty emotional moment for me, and I hope to be able to find a way to play it. If it’s on GoG, I’ll definitely be using your link. Thanks for a really entertaining and informative trip down gaming history!
That's a cool story! I'm glad you were able to discover the game again after all these years. Black & White has been on the GOG wish list for a very long time now, but I don't know if anyone's had any luck tracking down the rights to it. A shame, as it's one of my favorite games.
@@Indigo_Gaming I really hope it becomes available somewhere eventually!
Right at the start all I could think was ...
'Have you ever had a dreams, where you could, you would, you want, you, you would, you should yo ... uoy ... you SOME you would you, you wanted him to do you so much you could do anything?'
Well have you?
@@Indigo_Gaming Unfortunately a few too many times.
@@bportermusic Now I have the kazoo kid stuck in my head by association. You glorious bastard.
The amount of effort and care you put into your videos is absolutely insane. Always a joy to watch your work.
18:10 "Developing 7 games at the same time" lol this is the trend that killed genuinely good games, hard to produce something good when you need to create a game in 8 weeks to please the investors :c
Edit: Amazing job on this documentary by the way! I watched it all the way through :)
Thank you very much for this GREAT documentary about God Games.
It makes me sad to see the game industry nowadays. It's way more about the money than the inovation and novelty of creating something.
Rest In Piece, B&W Franchise, you entertained me as a kid and you still do these days I'm already a father.
[Edit] Should've mentioned KeeperRL, a 2D Dungeon Management/Hero Simulator RPG.
Probably your best work to date. Simply outstanding.
Also, the lions in Crest look like Doritos.
TIL Lions are danger doritoes. Thanks so much, appreciate the high praise.
Dungeon keeper was a game i played the hell out of in my childhood and i still play it today, i sometimes dream about becoming a game dev and making a remastered version of dungeon keeper because i love the game so much. It was my favorite game for a long time and is still on my top ten.
I miss Black & White so much, I wish they did make a HD Version or a Remaster of it.
Personally I think Molyneux should step back into an advisory and teaching based role, he destroyed his own reputation but his legacy is still incredible. Rather than running his name further into the ground, he should inspire and mentor the next generation.
The big thing about Peter Molyneux is that he should never, ever, under any circumstances, be allowed to communicate with the press or public about anything still being worked on. I haven't looked into Godus at all, but back when he was at Lionhead, and before, he was enthusiastic, sincere, and completely unconcerned with reality or the limits of what was actually possible - incredibly excited about the newest feature that had been put into a prototype, or mentioned by someone as a distant possibility, or he had come up with during the interview itself, but talking about it as though it were a fixed element in the design, or even a completed feature of the game, when it was actually destined to be revised down in development or dropped entirely.
His actual games were mostly good, if often flawed due to their reach exceeding their grasp, but nothing could have lived up to his enthusiastic promises.
Black and white is a fucking amazing looking game, i was born in 2003, and ngl.. i was born in the perfect age for videogames. Not too long after the first videogames, and now we're in an age of some fucking crazy games. Imagine a remastered version today
A perfectly good use of hour and 44 minutes. Thanks for a great video. Miss the genre myself, luckily found my Black and white 2 disks recently so can play it again, but we need more games in the genre. Though can say that about rts as well. to many Starcraft and C&C clones and not enough like Total Annihilation and supreme commander.
Total Annihilation is one of my absolute favorites of the genre. Great times, those!
@@Indigo_Gaming I still Play TA and several mods all the Time. My favorite game of all time.....Great writeup on God games, played most of them and still mess with Populous the Beginning, Dungeon Keeper, Black and White and Startopia.
"Peter Molyneux boasted wild claims and drummed up massive hype...." Even way back at Populous 2 eh? A shame this would eventually be his undoing.
It is too bad. Had his feet been put under the fire a couple more times earlier on, he might not have gotten into that bad habit as much.
@@Indigo_Gaming Indeed, I genuinely love a lot of his games. For a long time the Bullfrog (and later Lionhead) logos were a sign I was in for a good time. He just needed to temper his enthusiasm a bit. Thanks for the reply!
It is what happens when someone makes "fuck you," money. After a certain point of wealth, unless you are doing something illegal there will be little effect on how comfy your life is no matter how much you boast or lie about yourself or projects.
Even if he drives his company and projects into the ground he didn't really care.
you see that mountain you can even walk over there
I am glad Molyneux was like that! otherwise he would never had the vision to create all these amazing games! too bad no one trusts him now. he used to be a true visionary!!! black and white used to be my favourite game
As a big fan of Black & White and only just realising this is a whole genre, this is great watching for me to find other such great games - thank you!!
This video touched my heart, like finding a picture of your first love in high school in the bottom of one of your drawers. Thanks for the trip down memory lane.
my god.. Godus sounds so promising when you talk about it. What a waste..
I was instantly interested just based on how good it looked and how the mechanics seemed to be smoothly integrated (based on the footage). If nothing else, the people who worked on those surely did a great job.
A game that is kind of like godus is polytopia It doesn't have any ads and they have microtransactions but if you don't buy them it doesn't slow down the game
My god: Dungeon Keeper was the game that got me started as a PC player, and Populous 3 and Dungeon Keeper 2 kept me there forever.
Dungeon Keeper 2 is still one of my all-time favourite games. Shame EA went and turned it into a mobile pay or wait cash grab.
Yeah it's quite a shame. Definitely check out War for the Overworld, though. Closest thing we've gotten to a Dungeon Keeper 3.
The way they advertised that mobile game was... its hard to tell if they're even self-aware of what they're doing.
Overlord (not war for the overworld, different game) was pretty fun. But yeah, I want a real Dungeon Keeper 3 game.
Same here!
i love dungeon keeper 1 but i didn't enjoy DK 2 as i did with DK 1, i've spent my entire chillhood with that game lol
Outstanding video, mate. Watched it in 1 go and the time flew by like nothing. I think it is safe to say you are doing something right :D
Mate this video had me straight up enchanted for a whole movie-length documentary. It was incredible, aint gonna lie.
I love Populous 3. The atmosphere, music, gameplay... ah, sweet memories :)
Populous 3 Brotha! Jiman reporting in!
@@MnJiman except that level where your shaman is in jail on a timer, fuck that level
I thought only the interviews would be this long. Well played.
i played Creatures in my childhood, i literally forgot about it until you came up with it! 25 years later! thanks for that nostalgic flashback, cheers!
I have always had a slight interest in things like god games as the concept is very interesting to me, but I have never exposed myself to much of it. However when I saw your video in my recommended it peaked my curiosity. I didn't go into the video expecting to watch much of it but you kept my attention throughout the whole video and sparked my hope. I hope that a game that can surpass all our expectations will come to be one day.
Thank you for all the work you put on this video it was very interesting and also gave me a look at some games that I should give a chance that had flown over my radar.
I'm glad you got a lot out of it! It's one of my favorite genres, despite its rocky history. Hard to define, but also hard to forget.
maybe check out Black and White! it's my favorite :)
if you want you can watch a video, to give you a bit of a taste: ruclips.net/video/NdGeQVK_PL4/видео.html
I'm so glad I watched this documentary! Fantastic look at game history.
Fantastic documentary, best I've seen in years. I remember playing a lot of these games, but it's funny how the mind works, the graphics in my memory are a lot better than they were at the time.
Yeah they've aged a bit. Partly because of resolution/monitor types. Graphics like these look a lot better in 800x600 on a CRT monitor. Blurs the edges and hides the lack of detail.
@@Indigo_Gaming Too true or 320 x 200, man that was a long time ago.
We'll be saying this in the future as well, wondering how we ever thought current games looked good.
Man, you certainly take your time when creating your content, but in your case thats always a staple of quality. Wonderful video, as usual!
"What did i do to deserve this my lord" is a great dungeon builder game where you need to manage your dungeon food chain!
Such a great documentary on one of the most enticing game genres (for me at least), thank you Indigo Gaming!
I played most if not all of these games and grew up with Populous and Black & White. That interview where Peter Molyneux crashed and burned, leading to him sending out a near-universal apology letter to all of the fans of the god game genre was heart-breaking to me; it still hurt revisiting it in your documentary. Personally, I hope that what you said is true: that there are still many promising developers out there who want to breathe new life into this genre. I await their work eagerly.
Thank you sir! This was an amazing walk down memory lane! It didn’t just remind me of all the good times I’ve had with almoust all the games mentioned, it also made me realize how much I actually miss playing games of this particular genre.
But like someone else already posted, I have to say that I am very impressed with the presentation. I just watched almoust two hours of video without realizing it. I usually have problem watching vidos on RUclips with a running time of three minutes or more. You sir have a gift! Maybe one could call it an almoust God like gift? 😀
This was fantastic to watch! I have been playing these games since Atari ST and remember playing most of these. Had completely forgotten about “From Dust” and will dust off my copy!
Thanks so much for making this video mate!
You made these games look and sound as futuristic as they were at the time