Introduction to the nurbs curve in blender 2.9 (Nurbs curve modeling)

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  • Опубликовано: 31 июл 2024
  • Introduction to both Nurbs Curves in blender 2.9 (Nurbs curve modeling)
    In this blender tutorial we go over both nurbs curve and where they are most practical to be used. If you want to create an interesting chain link you would use the curve nurbs curve but if you wanted to modeling with a nurbs curve you would use the surface nurbs curve.
    Both nurbs curves are extremely powerful and practical for any blender artist.
    00:00 Introduction and setup
    00:27 Curve - nurbs Curve
    01:35 Surface - nurbs Curve
    02:50 Convert surface nurbs curve to mesh
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Комментарии • 88

  • @FunwithBlender
    @FunwithBlender  3 года назад +8

    Which nurbs curve do you find more interesting?

    • @sparkroot1632
      @sparkroot1632 3 года назад +2

      the second one is perfect for architecture modeling.

    • @usamashah0158
      @usamashah0158 Год назад +1

      Brother i need your help

    • @FunwithBlender
      @FunwithBlender  Год назад

      @@usamashah0158 whats up? Timestamp your problem and then explain it :)

    • @usamashah0158
      @usamashah0158 Год назад

      @@FunwithBlender I need videos on some projects of basic hand model, etc coke can, table primitive..

  • @Legotron
    @Legotron Год назад +2

    I cannot tell you how happy I am that this video came across my feed. Introduced me to so many ideas using nurbs modeling.

  • @alithomaga
    @alithomaga Год назад

    Great and useful. I didn't know this tips. thank you for the video.

  • @lily2011uk
    @lily2011uk 2 года назад +3

    Thank you. It was extremely useful video. Thank you for sharing:)

  • @hunter8980
    @hunter8980 2 года назад +1

    Very very impressive. Thanks!

  • @krinjon193
    @krinjon193 3 года назад +1

    love it. thank you.

  • @F3f33f
    @F3f33f 3 года назад +1

    Thank you !

  • @joseevangelista2966
    @joseevangelista2966 2 года назад

    Like it! thanks very good!

  • @uncleboby5952
    @uncleboby5952 Год назад +1

    very helpful thanks

  • @paulandrews__
    @paulandrews__ 3 года назад +1

    Shot bru. Kiff tutorial!

  • @Isaac862
    @Isaac862 Год назад

    Thank u bro

  • @micmacha
    @micmacha Год назад

    I've always felt that for accuracy, NURBS and Metaballs are vastly superior to meshes for modeling. Unfortunately, it's a lot trickier to get them to render properly on a graphics card, and meshes can usually come close enough!
    Thank you for an excellent tutorial on the use of NURBS in Blender. Modeling things like stylized machines just isn't realistically possible without them.

  • @MnMS1904
    @MnMS1904 5 месяцев назад

    excellent

  • @HL-hr1bs
    @HL-hr1bs 7 месяцев назад

    im trying to switch from using rhino to blender and this seems very imprecise. Anyone gave any tips? I would like to draw with polylines like rhino

  • @lightsout7443
    @lightsout7443 2 года назад +1

    Hey, Loved the tutorial
    Could you please tell me if it's possible to add more segments, like extrude a face after filling the NURBS surface?
    when I try to do that, the extruded part doesn't have a filled-in face

    • @FunwithBlender
      @FunwithBlender  2 года назад

      you needs to go to surface and then choose nurbs curve

  • @rudypieplenbosch6752
    @rudypieplenbosch6752 2 года назад +1

    Interesting, I also see there is a cyclic option for animation, I wanted an object to follow the curve back and forth. Wanted to use 2 curves and jump inbetween them to get it done, now with cyclic I think one curve suffices, great.

    • @FunwithBlender
      @FunwithBlender  2 года назад

      I will need to look into this sounds cool

    • @rudypieplenbosch6752
      @rudypieplenbosch6752 2 года назад

      @@FunwithBlender It works with one curve, thanks for your info.

  • @jacobstr
    @jacobstr 2 года назад +5

    Struggling to follow in Blender 3. What command does the F shortcut represent? Is it contextual to some 'mode' you're in?
    I can create a nurbs surface, I can duplicate (Shift D) and translate along the Z axis (Z) but then selecting the objects and pressing "F" does nothing.

    • @FunwithBlender
      @FunwithBlender  Год назад +2

      the trick is to pay close attention at the start as to where the nurbs curve is....its not in the curve section but the surface section....if you got that the only other thing you need to pay attention to is the mode I am in when you get stuck...am i in object mode or edit mode because the shortcut keys like shift d or F mean different thing depending on the mode....also keep you mouse in your viewport when using shortcut keys...

    • @alexandera3397
      @alexandera3397 Год назад +1

      I was having trouble with this as well, but I just figured out what I did wrong: you have to duplicate (shift+d) the nurbs surface in edit mode, not object mode.

    • @LauridsStamm
      @LauridsStamm Год назад

      @@alexandera3397 Thanks!

  • @vornamenachname2932
    @vornamenachname2932 Год назад

    when I select "F" "To few selections to merge" is shown. any help? thanks

  • @UlfricStromcloak
    @UlfricStromcloak 2 года назад +1

    How much do you think NURBs in Blender is different compared to say Rhino or Sloidworks? Can it be used in Industrial design?

    • @FunwithBlender
      @FunwithBlender  2 года назад +1

      it is comparable but still in its infancy compared to Rhino (Blender is the swiss army knife of the industry it is the best overall software....but often not the best at any specific thing) Can it be used as an industry solution yes.

  • @yourpersonalspammer
    @yourpersonalspammer 2 года назад +3

    2:05 I can't reproduce this step. Instead of creating faces the two separate curves connect with each other via a diagonal from one endpoint to the others' start point. What am I doing wrong?

    • @FunwithBlender
      @FunwithBlender  2 года назад +2

      Yes, this would happen if you using the nurbs curve , you need to go to the surface section and use the surface nurbs curve

    • @yourpersonalspammer
      @yourpersonalspammer 2 года назад +1

      @@FunwithBlender thanks!

  • @jacobsharma6947
    @jacobsharma6947 3 года назад +1

    for some reason I cant fill the two meshes im try to curve something to make a seat I have my two curves side by side and it wont fill in??

    • @FunwithBlender
      @FunwithBlender  3 года назад

      You probably using the wrong nurbs curve, you need to make sure you selected the surface nurbs curve

  • @zeusshen1505
    @zeusshen1505 2 года назад

    If there a difference in terms of the outcome or usability, between this surface curve method and using a subdivision surface modifier on a plane?

    • @FunwithBlender
      @FunwithBlender  Год назад

      the nurbs curve is destructive modeling once you convert it to a mesh...the subdivision gives you less control but its nondestructive

  • @enricoandrade
    @enricoandrade 2 года назад +1

    Thanks fors this tutorial sir!
    is it possible to export this nurbs surface in a parasolid extension? like x_t or step? thanks!

    • @FunwithBlender
      @FunwithBlender  Год назад

      That would be cool if you converted it to a mesh that would be easy.....but as a curve....i am not sure this is possible

  • @Gichanasa
    @Gichanasa 2 года назад +1

    Very nice! One of the few Blender NURBS modeling tutorials available out there for sure, thank you. Is there a way to convert SubD mesh into NURBS in Blender? In a similar manner to how Rhino 7 and Maya do it(if you don't mind mentioning them)...

    • @FunwithBlender
      @FunwithBlender  2 года назад

      You cant convert back to a surface nurbs curve yet unfortunately. Yo want to build it out and keep it as a surface nurbs curve and before you convert it duplicate and hide the backup if you need to modify it

    • @Gichanasa
      @Gichanasa 2 года назад +2

      @@FunwithBlender I really appreciated the reply, thank you. I wanted to make sure that I wasn't missing out on that magic button. For now, importing an OBJ mesh into Rhino 7 and running QuadRemesh and then MeshtoNURBS seems to be the way to go. Hopefully, Blender will develop something similar for this step soon.

  • @DonaldDrennan
    @DonaldDrennan 2 года назад +1

    I wanted to model a wooden spoon, and I tried surface nurbs, but it seems like a lot of the tools that we usually use don't work with them. Like, how can I merge points? It doesn't seem to be possible. When I deleted a point, the Active Curve menu for that object disappeared. I don't see a way to make an enclosed shape like a cube from one of these. I see there is a surface sphere, why no cube?

    • @FunwithBlender
      @FunwithBlender  2 года назад

      send me a link of the wooden spoon you would like to model, i will create a video if I get it today (while I have time)

    • @DonaldDrennan
      @DonaldDrennan 2 года назад

      @@FunwithBlender I already modeled the spoon using conventional methods. So, if you make a tutorial video, it's a flat handled wooden spoon.

  • @rayaneamrouche3705
    @rayaneamrouche3705 3 года назад +1

    Thank you for this tutorial ! Also, do you know a way to convert a nurbs curve ( from the Curve section ) into a nurbs curve from the Surface section ? Have a nice day !

  • @Mohammed-ct5jk
    @Mohammed-ct5jk 3 года назад +1

    😍

  • @hasger1941
    @hasger1941 7 месяцев назад

    hello can this do sweep to rail like in rhino ?we need to sweep a profile shape around a circle TIA

    • @Nebulous6
      @Nebulous6 2 месяца назад +1

      That's the Screw modifier. Not sure why they didn't call it Lathe, Loft, or Sweep. Oh well.

  • @Visuals_by_Design
    @Visuals_by_Design 2 года назад +1

    Can you use this with a mirror modifier say for modelling a chair or something symmetrical?

    • @FunwithBlender
      @FunwithBlender  2 года назад

      Yes you can make organic chairs using the surface nurbs curve, converting it to a mesh and then adding the mirror modifier

    • @Visuals_by_Design
      @Visuals_by_Design 2 года назад

      More tutorials on this with you actually making things all the way through would be fantastic 👌

  • @njnjhjh8918
    @njnjhjh8918 2 года назад +1

    watched

  • @aaaaaa2206
    @aaaaaa2206 2 года назад +1

    Can you give dimensions precisely in Blender like you can in Rhino or other CAD software?
    Is it possible to do generative design in Blender similarly to Grasshopper?

    • @core36
      @core36 Год назад +1

      blender isn't a CAD software and you won't find a CAD like workflow or experience.
      now i've never used Rhino or Grasshopper, but blender does seem to support node modelling. not sure if it's the same thing.
      you can set the units to millimeters if desired and you will be able to input exact positions for any vertex or curve handle.
      i don't know what you are trying to do, but if you want to render a CAD model, i've made good experiences using the STL format to get it into blender, using the "tris to quads" mesh function, merge vertices by distance and then split the model by loose parts. that way you could just model in a CAD software and then easily import it into blender for setting up materials and do product renders.
      gl and hf

    • @FunwithBlender
      @FunwithBlender  Год назад

      i have not checked this out tbh but if oyu want to model with precision outside of the nurbs curve for CAD yes it is possible...however your experience would be better getting a cad plugin for blender...although the free cad plugins are okay.

    • @FunwithBlender
      @FunwithBlender  Год назад

      there are some cad plugins you can buy for blender that can make it a CAD powerhouse.

  • @mipe7755
    @mipe7755 3 года назад +1

    Can I do the other way - convert a mesh surface to a nurbs surface?

    • @FunwithBlender
      @FunwithBlender  3 года назад

      I don't think so, you can only convert it to a basic curve. But don't take my word for it, I have not tried to figure that out

  • @amansinghchhonkar
    @amansinghchhonkar 3 года назад +1

    Loved this tutorial!! My question is can it be used for creating Head???

    • @FunwithBlender
      @FunwithBlender  2 года назад +1

      Yes, but I would recommend sculpting or hard surface modeling over this. This is a great process for creating organic metal or car shapes etc...not really the best way to make a face.

    • @amansinghchhonkar
      @amansinghchhonkar 2 года назад

      @@FunwithBlender Thanks for the info!!!

  • @AhmadHossam
    @AhmadHossam Год назад +1

    Idk about that u cant add loob cuts decrease its usability hard idk how would u use it

    • @FunwithBlender
      @FunwithBlender  8 месяцев назад

      You can only use it once you got you initial organic shape and applied it then you can add loop cuts

  • @Nekotico
    @Nekotico 3 года назад +1

    is there a way to do this but with spline?

    • @FunwithBlender
      @FunwithBlender  2 года назад

      You got me there, I am not sure. I have not messed with that enough

    • @FunwithBlender
      @FunwithBlender  2 года назад

      Let me know if you can

  • @WarrenPostma
    @WarrenPostma 2 года назад +1

    Why did they break EVERYTHING in Blender 3? Where is this Active Spline thing in Blender 3?

    • @FunwithBlender
      @FunwithBlender  2 года назад

      You can still do this tutorial in blender 3, but yes specifically in geometry nodes a lot of innovation is happening there and things are starting to change

  • @CariagaXIII
    @CariagaXIII 3 года назад +1

    not alot of tutorial in nurbs why not make a tutorial comparing Boolean approach vs nurbs vs sculpt vs push pull poly

    • @FunwithBlender
      @FunwithBlender  3 года назад

      I will look into this and try something over the weekend, the nurbs curve is highly underrated.

  • @lylefranksaunders2113
    @lylefranksaunders2113 Год назад +2

    lol, the South African accent is very strong

    • @FunwithBlender
      @FunwithBlender  Год назад +1

      haha yup

    • @lylefranksaunders2113
      @lylefranksaunders2113 Год назад

      @@FunwithBlenderwhere exactly are you based brother? I need someone to help me with blender hands on, I'm definitely willing to pay...

    • @FunwithBlender
      @FunwithBlender  Год назад

      @@lylefranksaunders2113 Cape Town side but i don't have time TBH my work keeps me busy. Blender is to big to learn its better to focus on completing a specific task and learning that way...what are you trying to do?

  • @MichaelFlynn0
    @MichaelFlynn0 Год назад +1

    pity a lead edge cant be extruded after the surface has been created. A bit of a drawback really.

    • @FunwithBlender
      @FunwithBlender  Год назад

      i work around is to copy the edge convert it that want and when don join it

  • @DrMerle-gw4wj
    @DrMerle-gw4wj Год назад

    The NURBS surface creation begins at 01:29 .