10 BEST FX tools for 3ds max
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- Опубликовано: 11 сен 2024
- A list my personal 10 top tools for FX artist inside 3dsmax.
List of tools:
10. Forest Pack www.itoosoft.com
9.Xmesh xmesh.thinkboxs...
8.Razor/Fastcutter www.effectivetds.com
7.Stoke/Genome www.thinkboxsoftware.com
6.FumeFx www.afterworks.com
5.Krakatoa www.thinkboxsoftware.com
4.Frost www.thinkboxsoftware.com
3.Vray www.chaosgroup.com
2.Flowline www.flowlines.info
1.Thinking Particles. www.cebas.com
Videos from Forest Pack, Thinkbox, Fu Liu, Scanline VFX, Paul Fuller, Eloi Andaluz, Mathias Muller, Arnold.
Are you missing anything? Explain me what are your most used tools on the comments!
My advance course in Thinking Particles: effectivetds.c...
My intro course in Thinking Particles in spanish/My curso introductorio a TP en espanol: effectivetds.c...
Forum: www.effectivet...
My website: www.andvfx.com
My microphone: amzn.to/2EuAope
With Vray, I´d prefer PhoenixFD anytime over fume FX.
The brand new TYFlow Plugin also seems like a great alternative to rayfire or even thinking particles.
Would be nice to see an updated video of your current 2023 fav tools Eloi!
This is the best free software Ive seen. Respect.
With your videos my learning curve will shrink drastically. Thank you.
TNice tutorials is the best tutorial. Simply explained to a newbie, great job man.
It really worked for me after I look and try some tutorials, yours is the one that worked. Owe you a lot.
FumeFX is absolutely the best. Been used on almost every blockbuster movie in past 10 years with great results. TP and Krakatoa are also amazing particle tools. Great list Eloi, but I would add Arnold renderer and Redshift as it's awesome product. VRay is a bit outdated.
And how exactly is vray outdated?
Very nice list! BTW- I love how you throw about 4 or 5 extra syllables into each word you speak. It's just magic to listen to.
Hi Eloi. I would say that RayFire is widely used as well. I use it a lot in combination with TP. And it can do much more than just a simple fragmentation’s. You can create unique patterns. Love it...
SolidMotion VFX you are right. I was thinking about adding rayfire on the list. But at the end I did a personal selection. Agreed rayfire is a very used product and a good tool, that I use as well time to time, only that not as often as my 10 top picks.
In The setup my kick doesn’t soft the sa as your, mine is more of a clicking soft, yours has more of a boom soft, do you know how
thanks bro regards from Syria
The stuff I'm seeing made in TP is truly amazing. And that's coming from a Houdini user.
Thank you for explaining this thoroughly!
Yay! thank you very much for making tNice tutorials video! Very helpful!
Completely agree. Aweso video
Thanks for the list! I'm grabbing a couple of these now. Phoenix FD should be on your next list. It's great for smoke and fluid sims. It's pretty fast and easy to set up.
So informative, thanks a lot!
thanks, downloaded, all works!
I see you are a man of culture as well
Add TyFlow to the top!
It will be still behind thinking
Slowpoke is arrived. I would add to this list Soulburn Script Pack from Neil Blevins. Absolutely must have tool for 3ds max users. Its true swiss army knife
Thank you for sharing your videos Eloi :)
Thank you! Here's a request from ! Can you please make a tutorial on how to record your actual tutorial and input your own soft
I absolutely agree with you altough MagmaFlow is still a bit of a mistery to me :)
Magmaflow its an awesome addition to max. Im preparing a complete course on www.effectivetds.com about dealing with millions of objects on sims, and will cover TP/magmaflow/frost interop. I will do there some basic magmaflow operations, that I think are easy to understand even you are not too much into math.
Cool. Great stuff Eloi. Thnaks.
Thank you so much for this video
don't give up!, there are more difficult programs then tNice tutorials one
Thank you!
A very good information video. Congratulation.
Good guide for beginners)
thanks
example... Drum kit - (kick, Snare, Nice tutorial-Hats ETC) all RED, app all Purple, Keyboards all Yellow, softs all Green and on..
Tyflow?
Scanline is the best !
Very helpful thanks
Muy util compañero, gracias por los consejos :D
GOD!!!My broo
I really thought I was the only one. Like I was buggin'.
thanks, i will do my best to have patience for tNice tutorials because i normally don't have much, i wish there were chapters here so i could skip
I want to stay inside of 3ds max and is Thinking Particles a good alternative to Houdini? I already am using 7 softwares and cant afford to invest in new ones so I would like to stick to 3ds max.
Edis Kujovic Thinking particles is a very good particle and rbd solver and much more. You can check the reel of scanlinevfx. Most of the Fx work is thinking particles!
thx sir ..it is needed tutorial....could you please post which pc system and graphics cards with full configuration is suitable for fast rendering the forest pack and fume fx and simulation in real time...?
Yeah !!! I also need this
my soft and no content plays, I would really appreciate so guidance on how to fix tNice tutorials problem so I can actually move pass tNice tutorials, thank
muy intesante! y enhorabuena por tu reel, es brutal! saludos desde Barcelona.
Ei gracias!
it work on my pc thx bro vеry much
explaining the basics for .
your backround is look like old 3ds max. how did you set up?
great content!
WOW - AMAZING ! ! !
If you are learning to do fx td work, is it even worth it anymore to dive into 3Ds max when you have houdini?
Surely in your list there are a few things that are more reponsive but on the business side, that as a lot of money compared to a year houdini.
did you do the numbers? Because 3dsmax + plugins year to year its cheaper than HoudiniFX. For my experience working with different CGsupervisors, most of them agree that FX artists working on max are generally faster than working with Houdini. for sure you can go deeper and for some specific FX, Houdini can be the ideal tool, but I still think 3dsmax for FX can be ideal for a lot of works.
I can't argue the 3Dsmax for faster turn arounds. It seems a lot easier and faster.
But to come back on the price. To get similar results in Houdini:
houdiniFX $4,495 perpetual license (+$2,495 USD every year for the upgrade to new version.)
3DsMAX yearly $1985
Razor $40
Genome $50
To save money, $600 for PhoenixFD which would be good enough for what I do and includes gas and liquid
Vray $340
Thinking particles $540
Krakatoa MX $1000
Stoke $725
xmesh $495.00
Frost $495.00
Total = $6270 A lot of which are just yearly licenses.
But if you go with the list minus the 600 dollars for Phoenix you add:
FumeFX $695
RealFlow €995.00
Forest $220,00
Total = $7580
For big houses this is absolutely doable but sadly not for me. But thanks for the info! That makes me rethink my choices.
Your number for Houdini only make sense if you are a very small studio (less than 5 seats), if not Houdini is 7000 perpetual + 4000 anual to compare it with 3dsmax.
Then, in your 3dsmax numbers a lot of them are perpetual licenses. Why you add Vray in 3dsmax but not in Houdini? I dont know many studios to dont say anyone using mantra for rendering. They render with Arnold mostly (one that you have when you use 3dsmax and in Houdini you need to pay extra, and very suitable for FX work)or they send FX for render to 3dsmax or Maya.
Why you need Realflow? Now you can do a lot with Fluids in 3dsmax.
And if you include on your list Krakatoa and Frost, why you need forest pack?
For bigger studios max is cheaper, but you need to deal with a lot of licenses. For small studios, I will say prices are quite similar in both.
Please, put the text of the audio. I am brasilian, it´s imposible for me understand you. Thak´s so much.
Mylosp thanks man
Thats how it be
You're the best
FumeFX at number 6 sound a bit unreasonable. Also, flowline being not commercially available it should not be even listed over here.
Is a personal list, so I guess any opinion is valid here. I like FumeFX, and obviously if you do mostly Fume simulations, should be higher on your list. Is on this position because I order the tools depending on how useful they are to me. In my case my top 5 Tools are tools Im using almost daily, and I use it for a wider range of FX.
Eloi Andaluz Fullà sure I get that but if you than put this video online for everyone to watch it than at least you should make it in a way that normal people can relate to and exclude everything that no one have access to
G.O.A.T
mine too
I get it
friend you seem to know alot about the 3D Max workflows, but you never mention other 3D software so im kind of curious if you also use other 3D software like Maya and Houdini too or no?
also, do you teach? or have any tutorials for any 3D topics?
I worked before with cinema 4d, I use blender time to time, I used maya at work, but just for nhair and ncloth simulations. I start learning with houdini 6, but then I stop and never used in production, I open time to time to play with it. The spftware Im more comfortable and I have more experience is max. You can see some tutorials on my channel. I have a more technical channel called effective tds, where we do comparissions between houdini and thinking particles, and soon we will start houdini tutorials.
Thanks :)
mine just got thermal shutdown
i bought it too but don't know why still using pirated version
May i know for the basic computer spec for FX artist from you?
William Chandra I did a video an one article on my webpage covering this.
What about MadCar :) ?
what movies are showing up from 10:15 ?
This is San Andreas.
Superb
Awesome
😍👍💜💚❤️😘🦋♥️💞🌹💛🧡
soft soft or won't touch it. It is different...
Can I get tutorial
Does "Razor" run on 3ds Max 2020? thanks for reply
Ben Z. It works in max 2020 and max 2021. However we had some users having issues with max 2020.1,.2,.3 updates. We are still trying to fix it in this updates.
@@andvfx Which videos or tutorials do you recommend to learn it?
@@benz.1730 You have a tutorial on the razor page, from the main developer. I did a tutorial here: ruclips.net/video/fzQ6p2vnYDc/видео.html
Ben Z. The original video was reupload: vimeo.com/370888075 Its on the razor page.
We need update plugine 3ds max
Sorry. That was mean... Fantastic looking work in these videos. Could you add CC? I didn't see it available.
XD. Mmm I dont know how youtube its doing it, on the latest videos is creating cc automatically and actually its doing quite a good job with my "english". Not sure why the older ones are not generated automatically.
@@andvfx. Thanks for all the work on these videos. Really am enjoying the info. I'm getting into the new tools in 3ds 2021.
For sure RAYFIRE is more useful and complete than RAZOR/FASTCUTTER.
Flávio Costta You can not compare it, are totally different tools. Rayfire is a great combo of tools for destruction. Fastcutter/razor are focus only on cutting. If you only need a tool to cut, razor/fastcutter has way more options, and more solid than the basic cutting tools rayfire has, and at a lower price. If you need other things other than cutting, then obviously rayfire can be better for you.
In real i not tried to make a comparison between that tools, but, i just thought that Rayfire deserves a place in a "10 top tools for FX" list... then i choose the tool from list that reminds me some functions of Rayfire... sorry my crazy Brazilenglish haha.. cheers.
MUCH!!!!
on Program inside the screen.
Saludos Eloi..., y yo que estaba super contento aprendiendo Rayfire....., por cierto...., una duda.., para trabajar con particulas..., es necesario comprender el funcionamiento de Particle Flow antes de subir a el Nivel de Thinkin particles.., o no tienen nada en comun, queiro decir.., para comenzar..., perdería el tiempo empezando con Particle Flow ... antes de pasar a Trinking Particle...o se complementa el conocimiento de uno sobre otro..., lo digo, porque segun tengo entendido el flujo de trabajo es algo parecido.., no? ambos estan basados en "Eventos"...,no?.., o son tan diferentes los flujos de trabajo..(no los sofwares..., ya se que Thinking Particle son palabras Mayores...) que no tienen nada que ver entre sí..., en fin dudas de novato..., un saludo.
Buenas Josero. Rayfire tambien esta bien para proyectos pequenos o en los que no necesitas mucho control sobre el aspecto final. Nunca esta de menos saber particle flow y algunos de los fundamentos basicos son parecidos (lifespan, age, si entras en el toolbox3, etc...) pero particle flow es muy diferente a Thinking Particles. Particle flow es basado en eventos, TP es basado en reglas "rules" en ingles. Y si... pasar de uno al otro no es tan inmediato. Si entras en www.effectivetds.com tengo un curso de TP empezando por lo basico, y tengo los primeros capitulos gratis para que puedas ver un poco por donde van los tiros.
@@andvfx Gracias Eloi.., hasta ayer no tenia constancia de esa pagina tuya de www.effectivetds.com, me enteré atraves de la sesion que hiciste con con el canal de youtube de Bone-Studio.., el cual sigo en algunas ocasiones, pero poco.., ya que casi no conozco blender..., y ya solicité el ingreso en tu pagina como Jose4d, y bueno.., ahora solo me queda intentar aprender lo que pueda..., aunque he de decirte que el "inglis" aun se me resiste.., pero no es problema..Hecharé un vistazo al tutorial... , gracias por contestar y un saludo.
Quick question mike....
What about Corona render?
Corona is very used in Archviz, but not really on FX where the most used renderers for my knowledge are Vray and Arnold.
ima get lit now
For the world of today. Everyone need quick results so add redshift and tyflow too.
Arnold is amazing but Autodesk have a history of killing the progress of products that they buy. So for me I'll be sticking with Vray . There's little difference in quality unless your prepared to do a lot of high end tuning, and unless Autodesk change there ways VRay is likely to develop faster... though i'm hoping to be proved wrong because it would be sad to see a great tool like Arnold fall by the wayside.
kenzorman Im totally agree with you. We saw a lot of tools integrated to dont touch them anymore. But the good news here is that autodesk bought solidangle, but they remain a total outside company of autodesk, developing on his side Arnold totally indepemdent of autodesk, so I have good vibes about it!
I've heard RedShift is a good one if you wanna use it for GPU rendering. Vray ♥ tho
I wonder how you guys get so good lets say at thinking particles when there is almost no professional training for it? do you guys get a private teacher at work? i really dont get it.
Well, when you work 12 hours a day with a software, surrounded by good artists, I think you dont need a teacher, you discover more and more and get used to it. And slowly there are more and more training available. Like at www.effectivetds.com or by other Fx artists.
thx for your time. Do you think the Spanish course can be followed even if you don't understand Spanish? I am determined to learn Tp! If you have some more info on professional training for TP plz let us know. Do you also do paid personal training ?
I had multiple people that bought the spanish course even they dont speak spanish. But I will recommend you the Hrsito Velev intro to TP on Eat3d, or the free courses from Joe Scarr on vimeo.
thx
I've had this same question as I'm a "sole" animator who's worked alone for 25-years now. We are generalists and we don't have time to dive in and do say, "TP" for 5-months day after day. In larger studios, artists tend to specialize so you can become the "TP" guy and you learn from tutorials and other artists. After a few months, you get good with it and that's what you do 10-hours a day for years to come. You just get better and better. We individual guys just don't get that time to learn it that way because we need to generate cash flow. When you are on salary and can just play with it for months until you get good, and you get very, very good with it.
instead.... soday I’ll manage to export sotNice tutorialng decent on soft... one day lol
Andaluz, Spanish
im watcNice tutorialng tNice tutorials vid wNice tutorialle im in class lmao
doing good after all the jobless and market crash talks
Too good you can't re-open your projects on trail so if your pc is gonna crash you basically can't edit your anymore.
If you guys are interested I made a similar vid about Immortal Technique's samples from the Martyr (2011), feel free to check it out, I
i heard child group instead of chaos group LOL?
Finn Seeger just right click and it’ll appear again
Uso 3ds max desde la versión DOS 1990´s he usado todos los demás "TODOS" son mis aliados, pero siempre regreso al 3ds max . Decir que con sólo 3ds max no se puede hacer nada es ridículo, claro fanáticamente no se puede hablar de ningún software, ni pensar que los demás software están esperando paralizados sin crecer, copiarse, dividiendo mercado, evolucionando o poniendo bonitos interfaces para gustarle a los nuevos usuarios. Una cosa es el mercadeo y otra lo que se está haciendo realmente en estudios medianos y grandes de animación. A veces siento que esta discusión de Softwares que antes no era tan tediosa, partió cuando los diseñadores gráficos (MAC Users por lo general) empezaron a incursionar en animación y a traer sus controversias interminables como la tienen con Corel e Ilusttrator, Mac y PC etc etc.
please help
its funny when he says moskito xd
it! Glad I watched tNice tutorials video, feel like an idiot lmao
sadly
too many commercials/adds, dont be greedy!
Sae
...slow down....
im the 300th lol
The only reason I'm here is because fnf
Yeah I give up, not even gonna bother trying to learn tNice tutorials lol
o max e o melhor .