"I press 2lk and I lose the round." Man this is so true. I've been using a lot as a interrupting poke or using it as a low to go into a cancelable lp, but ive also eaten lots of DI's in the proceee. Really need to use 2lp more.
My other favorite use of KNEE is if I think my opponent is trying to cross me up, or if I'm not sure I'll knee to get fully under them, and on the other side and it spaces you for a light SPD
This thumbnail reminding me of my Grandma's old button collection right now lol. You've just unlocked a core memory. Anyway, thanks for the video man. You do great work.
Jumping medium punch is really good. You should try and experiment with it, especially with fireball characters. I feel like it's excellent is some situations where you're just barely getting over a fireball. It's sneaky and often surprises the opponent. Especially with this lack of block stun.
Actually, shk is very good. It will hit anything in the air. In the corner you can do reagular s.hk into od air spd for a ton of damage. If you punish counter with shk in the corner you can do hellstab into od lariat into od air spd. I cook people in the corner who neutral jump. Is either shk air od spd or spd when they land. 💪🏼
weirdly enough, I've been catching a lot of people with charged kick lately. I've been using it jumping back in reaction to DI amongst other situations where the oponent launches at me. And now that leads to a meterless 4200 dmg combo with normal borscht. needless to say, my thing is to try and make garbage tech work 😂
I think you're underselling the knee. It's not crazy on its own, no. but you can do setups to catch sleeping opponents with somewhat disrespectful blockstring resets. blocking against gief this season is *very* undesirable and this button now encourages them to get antsy with presses. though it also crushes low and can counter / punish counter link into 2lk with more advantage than it gave before so even if they *do* press, they gotta press smart or they'll get comboed. I will agree, however, that I don't think this move will get spammed at very high levels of play. but where I'm sitting? Diamond/master level? I've absolutely vaporised people for blocking too much and others who didn't know it can be quite plus now. But all that said good vids as always! And thank you for your continued analysis on the gief and his beef.
Interesting you mention knee in blockstrings. I checked some replayes yesterday, particularly Kobayan's, and the two times he used knee like that he got absolutely destroyed. I feel knee needs to be used when you have enough frames or the distance absolutely guarantees it connects. At this point in the game, I feel knee needs to have some flat frames OB and OH to ever be universally useful. Probably -3/+3. Thanks for the comment!
Thanks again for the video. I was going through his frame data after losing a few fights and realised that his standing lights are 7 frames...and he got no 5 frames normal moves. Most of the cast have medium normal attacks faster than that and the season 2 universal scaling on light attacks affects Zangief worse than the rest of the cast. Same for the Drive Reversal change, -6 means the only punish worth doing is 360, medium attacks are too slow and crouching LP scales too much, so you either do a shit combo damage to get oki that may leads to nothing or go for the damage but lose oki, meanwhile shotos get half life combos in the same conditions + amazing oki. TBH it is getting frustrating to use Zangief, the buff he got are nice but they don't answer the issues he has, at times it feels like playing a different game than the rest of the cast.
@@cosmic5665 I am sorry but where did I say he was the worst character? It is fine to disagree with what I said and provide arguments supporting your opinion but, please, do not put words in my mouth. Thank you.
Are you using Xenogears music at some point in the video? Edit: nevermind, just saw the name in the description box, that will teach me to read more before commenting.
cr mk is a viable whiff punish giving you +7 which u can link to st lk~siberian express not worth it to cancel to od lariat tho st HK is still great for punishing OD dp for characters that has a weird od dp like DJ for jump charge drop kick there are certain moves that can be punished by this example is manon s1 on the other hand you need to be aware of where you are in the stage since it doesnt work in the corner also KNEE SUPREMACY
Knee is working great...For the opponent. Otherwise, I try to stay away from gimmicks cause they don't work as often...With the exception of random super level 3.
"I press 2lk and I lose the round." Man this is so true. I've been using a lot as a interrupting poke or using it as a low to go into a cancelable lp, but ive also eaten lots of DI's in the proceee. Really need to use 2lp more.
Hello grapplers! Thanks for keeping the Gief army strong
My other favorite use of KNEE is if I think my opponent is trying to cross me up, or if I'm not sure I'll knee to get fully under them, and on the other side and it spaces you for a light SPD
I've seen that and it works sometimes. It's good to know.
This thumbnail reminding me of my Grandma's old button collection right now lol. You've just unlocked a core memory.
Anyway, thanks for the video man. You do great work.
You got me there cause It also reminded me of my granma when I was editing it.
@@SiberianLab Glad I'm not the only one haha.
That X-Men Mutant Apocalypse BGM. Wolverine Sentinel Factory Mission.
Shoryukennnn with Wolverine.
MEN!!!!!!! the snes xmen game ost !!!YOUR ARE THE BEST !!!!!!!!!!! TIME TO GET SERIOUS!!!!
Awesome game!
@@SiberianLab Clearly!!!! Keep the good work your channel is awesome. We Gief players thank you very much .
Made it all the way to 1800 in no small part thanks to the advices in this channel, keep up the good work.
Your usage of the Wolverine stage song from the SNES X-Men game will not go unappreciated 🙂
One of my favorite things when uploading is checking if people say something about the songs. Thanks!
came for the zangief stayed for the jane austen
Don't make talk about Jane Austen here!
Great vid! Shared on Reddit
Thanks! I hope I can help people there.
Jumping medium punch is really good. You should try and experiment with it, especially with fireball characters. I feel like it's excellent is some situations where you're just barely getting over a fireball. It's sneaky and often surprises the opponent. Especially with this lack of block stun.
I wish it had more uses as a limited juggle air to air, but I just prefer j.HP or j.MK. The hurtbox of j.mp is hard for me to work around.
The charged jump hk exists solely as a command grab punish imo you can also use it vs specific blocked dps
since the damage of DR headbutt is better overall, I think it's no longer necessary.
mad respect for the Wild Arms music
I love how relaxing Wild Arms OST is.
Awesome video again! Thank you
This is the guide I needed
Actually, shk is very good. It will hit anything in the air. In the corner you can do reagular s.hk into od air spd for a ton of damage. If you punish counter with shk in the corner you can do hellstab into od lariat into od air spd. I cook people in the corner who neutral jump. Is either shk air od spd or spd when they land. 💪🏼
I like 5HK...When it works. It's pretty slow overall, but good for the corner.
Thank you! This is really helpfull, as always!
I needed this
Siberian Lab, You're fantastic! Let's be friends and have fun!
weirdly enough, I've been catching a lot of people with charged kick lately. I've been using it jumping back in reaction to DI amongst other situations where the oponent launches at me. And now that leads to a meterless 4200 dmg combo with normal borscht.
needless to say, my thing is to try and make garbage tech work 😂
Ahahaha. That is the way.
I think you're underselling the knee. It's not crazy on its own, no. but you can do setups to catch sleeping opponents with somewhat disrespectful blockstring resets. blocking against gief this season is *very* undesirable and this button now encourages them to get antsy with presses. though it also crushes low and can counter / punish counter link into 2lk with more advantage than it gave before so even if they *do* press, they gotta press smart or they'll get comboed.
I will agree, however, that I don't think this move will get spammed at very high levels of play. but where I'm sitting? Diamond/master level? I've absolutely vaporised people for blocking too much and others who didn't know it can be quite plus now. But all that said good vids as always! And thank you for your continued analysis on the gief and his beef.
Interesting you mention knee in blockstrings. I checked some replayes yesterday, particularly Kobayan's, and the two times he used knee like that he got absolutely destroyed. I feel knee needs to be used when you have enough frames or the distance absolutely guarantees it connects.
At this point in the game, I feel knee needs to have some flat frames OB and OH to ever be universally useful. Probably -3/+3.
Thanks for the comment!
💖
Could you make a video about meaties? Would be great to know some. Not safe jumps. Just meaties.
I'll consider it, since new meaties were added to S2.
Thanks again for the video.
I was going through his frame data after losing a few fights and realised that his standing lights are 7 frames...and he got no 5 frames normal moves.
Most of the cast have medium normal attacks faster than that and the season 2 universal scaling on light attacks affects Zangief worse than the rest of the cast.
Same for the Drive Reversal change, -6 means the only punish worth doing is 360, medium attacks are too slow and crouching LP scales too much, so you either do a shit combo damage to get oki that may leads to nothing or go for the damage but lose oki, meanwhile shotos get half life combos in the same conditions + amazing oki.
TBH it is getting frustrating to use Zangief, the buff he got are nice but they don't answer the issues he has, at times it feels like playing a different game than the rest of the cast.
He is not the worst character lol why do some of you guys like to cry so much
@@cosmic5665 I am sorry but where did I say he was the worst character?
It is fine to disagree with what I said and provide arguments supporting your opinion but, please, do not put words in my mouth.
Thank you.
Small mistake, but it's Shimomura, not Shimamura
Fixed!
Are you using Xenogears music at some point in the video?
Edit:
nevermind, just saw the name in the description box, that will teach me to read more before commenting.
Ahaha, still, good catch. I need to buy a copy of Xenogears...
@@SiberianLab I still got my original US copy.
@@dobiqwolf I need to find me one of those. I'd stream it even, haha. What a good game.
cr mk is a viable whiff punish giving you +7 which u can link to st lk~siberian express not worth it to cancel to od lariat tho
st HK is still great for punishing OD dp for characters that has a weird od dp like DJ
for jump charge drop kick there are certain moves that can be punished by this example is manon s1 on the other hand you need to be aware of where you are in the stage since it doesnt work in the corner
also KNEE SUPREMACY
Knee is working great...For the opponent. Otherwise, I try to stay away from gimmicks cause they don't work as often...With the exception of random super level 3.
I hate crouching light kick with a passion.
Only sith deals in extremes.
@@SiberianLab I'm not denying my association with the sith, I have a party card and all 🤣🤣🤣🤣
Man I tell ya, maybe it's just me but I'm not feeling these changes at all when I'm playing man 🤷🏾♂️
He plays mostly the same, with the exception of 5MK, and headbutt combos.