Intro to Machine Learning in Unity with Barracuda

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  • Опубликовано: 6 ноя 2024
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Комментарии • 25

  • @tapiralec
    @tapiralec  2 года назад +1

    Hi everyone, I really appreciate the positive feedback! I figured that it would be useful for me to let people know that my dissertation writing is currently in full swing, so I might not get back to creating additional tutorials for a while, but rest assured that I will be coming back to it later this year. Please feel free to continue leaving feedback and suggestions on topics to cover, and I'll try to get to them once I have the time to do it!

  • @raissabenoccithibes3768
    @raissabenoccithibes3768 2 месяца назад

    Hi! Thank you for sharing your knowledge.
    Can I use a model I trained myself for pictures?

  • @haruevery
    @haruevery 2 года назад

    This is the course I was looking for. Thank you so much.

  • @ridensliu5195
    @ridensliu5195 2 года назад +1

    This video is really helpful !! amazing tutorial for a both Unity&Barracuda rookie. Thanks for all your work Alec!

  • @SeongHoRCD
    @SeongHoRCD Год назад

    Really Really Great Video Thank you for Uploading this Video

  • @lazaroaja
    @lazaroaja 4 месяца назад

    Gran video amigo,me fue de mucha ayuda.Gracias

  • @al_swhoolname5241
    @al_swhoolname5241 3 года назад +1

    We need more of these lessons. Can you teach us about hand movement recognition?

  • @seifborhan2193
    @seifborhan2193 Год назад

    The prediction structure you coded the prediction value as an int, is it fixed structure for all models ? For instance, I am using yolov4 ONNX model to predict objects within my 3D scene, will the prediction structure be the same as yours ? or am I gonna need to code different structure in order to accommodate yolov4's output. I am new to machine learning so I don't know whether outputs differ based on models.

  • @maaikejetten9425
    @maaikejetten9425 2 года назад +1

    For anyone else struggling a bit to install the barracuda package, from their GitHub: Note: in Unity 2020.3 and later Barracuda is not visible in the Package Manager UI. It can be enabled by manually editing your project's Packages/manifest.json and adding a com.unity.barracuda entry there. Starting in 2021.1 you can add the package directly through the Package Manager interface by selecting + and then Add package by name...

  • @oriolcorella2480
    @oriolcorella2480 Год назад

    Wow great video, thanks a lot for sharing!! Will you do more tutorials on barracuda or something? Thanks!!

    • @tapiralec
      @tapiralec  Год назад +1

      I'm glad you liked it! I'd like to do more tutorials, but in all honesty, since this video went up, I defended and graduated. Right now my focus is on my new job and getting the remainder of my dissertation work published with peer-reviewed journals/conferences, so it will realistically be a while before I can get back to making more. It was a lot of fun to make this video and I hope to make more soon - I do read every comment, so I will be using them as input for what I make next!

    • @oriolcorella2480
      @oriolcorella2480 Год назад

      Thanks man =)@@tapiralec

  • @dariomolina4680
    @dariomolina4680 2 года назад +1

    Hi Alec, thanks for putting this together. Do I need a GPU to run this, I mean a dedicated GPU on my laptop/desktop as opposed to an integrated graphics processor like Intel HD graphics. In the video you mention Barracuda puts the neural network stuff onto a texture and passes it on to the GPU to effectively run as a compute shader, and I noticed you do Device.GPU in your code, I just wonder if this can run on an IGP or needs a GPU. Thanks and all the best.

    • @tapiralec
      @tapiralec  2 года назад +2

      Hi Darío, I don't have a machine with an integrated GPU to test on, but from my understanding, Barracuda ought to be running through the same pipeline as regular graphics shaders and compute shaders in Unity. So while it might not run as quickly as with a dedicated graphics card, you shouldn't need to modify anything for this to run.

  • @nileshsharma9009
    @nileshsharma9009 2 года назад

    Hi, great video, just one question.. can we create an android build/apk for this project and run it on actual device, i tried using onxx models in some other project but wasn't able to generate a build for android. Please let me know!

  • @jodunlap4925
    @jodunlap4925 7 месяцев назад

    goat fr

  • @xlgabriel
    @xlgabriel 2 года назад

    I need this but with a letter-recognition model, for "q", "p", "d", "b". Please, I need your help to find one.

  • @s4nzyG
    @s4nzyG 2 года назад

    This is so cool!!!

  • @徐俊鑫-j6v
    @徐俊鑫-j6v 2 года назад

    it is really coool! thanks for sharing

  • @reemhassan4299
    @reemhassan4299 2 года назад

    HI thank you for the great content
    I need to ask you something iam doing a 3d hand controlles by machine learning for graduation can i please know what i need?
    thanks in advance

  • @manuelillanes1635
    @manuelillanes1635 2 года назад +1

    when will we get more tutorials?

  • @corriedotdev
    @corriedotdev 2 года назад

    phd student in vr and machine learning? same here! good luck

  • @ibrahemakil-x6d
    @ibrahemakil-x6d 10 месяцев назад

    Thank you so much.

  • @sarfraz8533
    @sarfraz8533 2 года назад

    How to do prediction for Alphabets?

  • @王谷歌-w2y
    @王谷歌-w2y 2 года назад

    so cool!thank you