Yoko Taro: "I will create deep and fascinating lore and backstories that are essential to understanding the Nier story and world." Me: "Great I can't wait to experience them." Yoko Taro: "They will only be released in Japan, in obscure forms and I have no intent to translate any of them." Me: "Cool." Shout out to yourself and all the other translators and fans who compiled and localised all these essential pieces of lore, short stories and scripts that Taro has scribbled out over the years. It genuinely amazes me that with the newfound popularity of the series, all the cd dramas, short stories and lore segments haven't been compiled into a book and localised. Great content as always man.
Have you played Drakengard? Projectiles make Caim's life even more miserable than it was, I'm not surprised that a missile killed him when 2 arrows knock him down the dragon
As a major fan of Automata and now Replicant, I just want to say that this channel has been a treasure trove of quick lore dumps and I cannot wait for more content (even if it isn't Nier related). You seriously deserve more views. Keep up the good work!
I finished replicant ending E, 4 days ago, now i'm playing Automata "blind"... i was reading everything i could on the wiki about gestalt project and this legion war, i'm in love with the story... this series is perfect, i won't miss any episode! Thanks for this! \o/
@@lebonk8081 No, I mean to say, it was never really a joke ending. Unless you mean if it's not the "canon" ending, that means it's a joke ending...but that would would mean endings B-D of Drakengard are joke endings, and that's not really the case at all.
@BrandoSP If I'm not mistaken, I believe there are TWO types of maso - the white maso particles coming from the Watcher corpse, the Flower, and Her Inflorescence, and red maso, harnessed from the dragon Angelus. Since dragons are the antithesis of Watchers, I think it's safe to say that any Replicant or Gestalt that uses magic, can actually defeat Watcher entities by bombarding them with red maso particles. Had there been a peaceful solution to the game's story, any Watcher invasion could be soundly beat back by the local humans. Especially with heavy hitters such as Wendy, The Twins, The Shadowlord, and Louise.
just echoing what others have said but I really enjoy this series and the way you compile the lore and explain it! Thank you so much, can't wait to see more
I was not prepared for The Red and the Black hitting that hard in the "oh holy shit what" department when I first read some time ago. Man, little boy protagonists really have to suffer most in every Yokoverse game.
I made the mistake of buying the book and flipping through at work. Even though I'm the only one that could read it I still had a moment of UH WELL DAMN THIS ISNT SAFE TO READ HERE and I still kind of expected it after having read part of the Drakengard 3 book in-office in my lunch break. Long story short I no longer read DOD/Nier books at work.
the backstory of Nier games have so much potential as a standalone game tbh. I wish we'd get a game that set place in between Drakengard & Nier Replicant timeline, and have brother Nier to be one of the main characters in the party members (which would give us a big reveal at the end of the game that he has a sister named Yonah, thus revealing his identity as brother Nier). Also, since brother Nier doesn't have a name, it would be shocking even more for the plot twist if they'll give him a name in this game, so we'll be like "oh my god, turns out *insert name here* is brother Nier this whole time?!?? . Ughh the prequel for Nier games have so much potential and i'm so mad they're not even considering to make one in the future :(
Thank you for covering lore of the NieR/Drakengard games. Not very many people on RUclips are dedicated specifically to this series. They may have 1 or 2 videos on this series, but they don't go as in depth with it as you do. Can't wait for you to cover more. Keep up the great work!
I love the content my guy! This story (lore) is amazing and I wish I could find more videos etc on NieR. Thank you for the videos excited for what’s next. Honestly after ending E I could see a bride game between Replicant and Automata.
I know you're going to make more but I gotta say, please keep doing these NieR and Drakengard lore videos. I either just can't find any or its that there aren't any or many NieR Drakengard lore videos. The lore inside of these games and the times lines are so damn interesting. And your videos and narrations make it even more entertaining. Please keep making these lol
I can't get over how outstanding NeiR Replicant and NeiR Automata are. The story, the music, the voice overs are all so bloody amazing. The atmosphere is top notch. The story is really depressing and very sad. Seeing the world just slowly wind down. Life disappearing. I noticed at the beginning of Replicant where there were loads of animals, but when an adult, there are only a few left. I'd wish the ps2 games were all given remasters and sold on one disk. I have to come here to get the full story since I never played the ps2 games. I don't think they were even available in Ireland. Still, thanks for laying out the story.
They were released in Ireland, and just so you don't feel like you HAVE to play them all, Drakengard 2 is completely separate from every other game after it, Yoko Taro having nothing to do with its plot; consider it more of a direct "What if" continuation of one ending from Drakengard, which is funny because it seems like Taros plan is to just make a game, book or manga series based on every ending of Drakengard games at this rate
5:37 Shades need boats to cross water, at least the mermaid in Replicant made it seem that way. The remaining humans probably blew up the tunnels and bridges.
Great lore video, as always. The second legion war sounds like it could be a very interesting game and Taro could really play up the fantasy tropes in that setting
Great video, as always! On the whole "Why did it take a military 30 years to defeat something that a Final Fantasy party took down", one :: Snerk :: Okay that was pretty funny, but seriously I think it has to do with the era itself. A few items: - A modern military trains for certain circumstances they might encounter, but the idea of people going essentially zombie mode or turning into salt probably threw morale off a good bit. You've got people hesitating to do certain things because they're worried the entire time about THEMSELVES randomly catching whatever the opposition has or going beserk. Is it in the air? Is the blood contagious? Ohhh god, did I just swallow some of the salt that blew off that human-shaped salt lick, am I going to go next? That's got to have a fairly negative effect on cohesion. - Population - Tokyo is a fairly densely populated city, so as the WCS spreads, even at a low % of the population you're probably talking about more bodies than a larger share of a less dense replicant population, since the latter would have been based on the surviving humans at the time of Gestalt. - Bureacray & Civilian/Military decision making - In the modern times, some of the decisions made reflect the resources available, as well as the bureaucratic mindset surrounding it. Such as building freaking wall around a densely populated city. That's an option the civilization-repressed/freshly awakened replicants just didn't have to even consider wasting time on. As such, every event that happens during the initial spread has to get government buy in or even allied buy in when the world governments start to work together. This involves a lot of political and other leaders who are worried about the impact, their legacy, and what legal repercussions could come about. The replicants of the latter years, after the fall of ciliation, had none of those concerns. They just wanted the sonuvabitch dead and... went and did it. They didn't think about if X country would bring them up on charges of War Crimes, or if they would lose an election when the extent of what they had done was finally revealed. You can see this happening at times in other games, with FFXIV (My current gaming drug of choice) as an example: There's plenty of times "Adventurers" are brought in to do something because if the governments did it, it would cause a huge stir or require a lot more time to get all the necessary votes. Or someone would try to use the situation to try and edge for power, even while they feigned cooperation (looking at you, Syndicate...). Whereas a non-governmentally aligned adventurer can just go in, wreck shit, collect loot, and call it a day. And the last, most important, reason, prior knowledge of the enemies - While the Replicants don't know world history, the androids DO. And they know that the last time Red Eye got taken out, the Legion became far less of a threat. While the modern-era military likely knew Red Eye was a big leader, they didn't know with certainty taking it out would be a game-ender for the Legion. So they had to develop their policy around the idea that there could be other leaders that will arise. The androids know from the end of the original war that Red Eye IS with certainty the hive mind, so from day one they had their target. Overall, I think all that is enough to potentially reduce the war down a few decades.
@@CloakofAuron That's debatable honestly you can say he's riding from the seat of his pants too. Plus there's the fact that a lot of the context for things are lost on people who don't read the site materials
@@dogsoldier123 I can see where you might find that Taro is going by the seat of his pants, but his talent in writing is fundamentally more sound than Nomura. There is a visible difference between them when it comes to crafting narratives and characters. That said, Nomura is playing more to typical shonen fantasy storytelling, and his familiarity with that allows him to do a decent job, barring issues in Dream Drop Distance and KH3 (and God, I am not going into the mess that is the mobile games). Taro, however, has a handle on the mechanics and technical details of creating a story, lore, characters, and plot/narrative. He plays fast and loose because that's his personality, but just because he's comfortable like that doesn't mean it undermines his craft. As far as the finer details being lost on people with Drakengard/NieR, the same can be said of KH. And ultimately, that's their issue for not investing the time. I can say, having invested time in both IPs, that Taro is far more competent as a storyteller. Nomura is an excellent art director and designer, and has an eye for action and flair that makes him suitable in a directorial position (he just needs supervision). Taro actually understands storytelling well enough that he can go crazy with it and make something compelling.
@@CloakofAuron Well I'm mostly agree with you and saying that maybe Yoko Taro is up more competent storyteller. The main problem is if you want to know the overall lore especially for Western audiences it's going to be nier (lol I'm so funny) impossible to understand everything. One good example would have to be during side B in nier automata where 9s talks about a volcano erupting when it was actually Beepy and that he's the reason why the machines are so docile and started becoming interested in humanity. Although you are mostly right about nomura at least I figured his stories are easier to get ahold of do the fact that all you need to do is just follow the games. Yes I understand the phone game has a s*** ton of *very* important stuff but thankfully someone by the name of Everglow on RUclips has compiled all the important bits and despite many people's grievances with DDD and KH3 I actually enjoy Kingdom hearts 3 story for bringing everything that started with KH1 to a close and I'm not sure if you are the same complaint with DDD as other people with the whole time travel thing a lot of people tend to forget that Kh2 started the whole time travel thing with Merlin and just opening a portal to the past in Minnie's world. Which funny enough is mentioned in Kingdom hearts III by replica Riku.
Just to add a little something here, *technically* it was the National Weapons Laboratory that was responsible for emil and halua’s whole situation. The NWL was created in response to hamelin’s rancid vibes (this is from the nier wiki, not posting the link here bc its insanely long)
Great video, the only thing that would make it better is footnotes at the bottom of the screen or something that would say where this or that specific information came from. From Grimoire Nier, or from in-game notes, and so on. Because sometimes I want to find this source and read it myself
I think it is worth noting that originally, DoD2 final ending was supposed to lead into NieR's world by no longer needing seals and Midgard reverting back to Europe as before the Cataclysm - it was shown this way in one of the world companion books (DoD World Inside I think?), but later on they changed that so DoD2 is now completely separate branch from any other. We also know that Tyrann, human that lived in Kaine as Shade, is in fact a descendant of Nero, who was an elf in Drakengard's branch. So it is still possible that main timeline of Drakengard is actually the past world of Nier, not a separate timeline entirely. Tho the other possibilty is that it is just a different timeline branch. And I see people usually have misconception of what Midgard is. It is NOT a different world or universe. It is Europe that was turned upside down thanks to Cataclysm, in which everything occured as in real world before the events in Iberian Penninsula. We also know that Accord is tied to Cathedral City, and she came from 6000s from the dark side of Earth. Which leads to conclusion that most likely there is a bootstrap paradox, in which Cataclysm occured because Cathedral City was transported along with Accord, dragons and magic from the future, and because of this it was brought into Shinjuku in the first place, creating a loop of events that occur because of each other with no point of origin.
They kept pushing Yoko Taro further and further away from creative control during Drakengard 2s development (I think they were weirded out by some of his ideas and were looking for more straightforward "fantasy" genre stuff)
A comment on the shades not attacking in the clip around 14:30 You can see it more clearly at the moment the main character acquires Grimoire Weiss, but the shades (at least the small ones) didn't attack the main character until he acquired the book, at which moment they turn instantly aggro and remain aggro for the rest of the game.
Also another good thing to note is that the original Kaine, nier, Emil and yohna all met at one point. And Emil and kaine fought off legion. Kaine grandmother tells her she has powers and was created. Kaine and Emil get captured and after nier gets chosen for the gestalt program. That period has some cool plot holes as Emil always says he feels connected to Kaine and nier through out nier replicant.
I gotta commend you about that part with Nier desperate for work, bringing up the tied back hair so smoothly without breaking pace or bringing too much attention to the matter.
Do you think the Drakengard world still exist? I know its full of giant babies from the evil goddess that end up on Tokyo, but the world may still exist. So, a game on this world may be possible if the world and its inhabitants are still around.
@@victuzTaro seems reluctant to base anything around Midgard from 2 or onward in that "reality" or timeline, mainly because it's someone else's work and he had little to no input on how Drakengard 2 shaped up or the plot direction. He does tons of stuff in the Midgard world (which is just a magical, alternate past version of our world) but it's all Pre-Drakengard 2.
Id say its more like every shade is part of the way relapsed.. its when they fully relapse that the replicant dies from the scrawl and the gestalt loses all sanity. Some gestalts are more resistant to relapse. Shadowlord is also relapsed but his drive to save his sister keeps him from doing so. Yonah started to relapse as soon as she touched the book. The reason why all shades are in some stsge of relapse is the replicants sentience and the shadowlord losing his conviction for his sister actually being saved. So essentially as the relapse developes so does the violent tentendancies and total loss of sanity. Project gestalt would remove the replicants sentience.. thus reversing partial relapse for most. Full relapsed shades habe no replicant to go into. And partially relapsed gestalts can join their own body threw posession but they will always coexist inside the replicant shell with the replicant.
This is a great video and provides a lot of great information that the regular player may not know about, thanks for making it. One thing though, is that you mention that there are multiple bridges and roads connecting Honshu and Kyushu. I live in Kyushu near to the only bridge connecting Kyushu to the mainland, so I wanted to point out that this fact is incorrect. In the aerial photo you show of the area you can see one large bridge called the Kanmon Bridge which connects Fukuoka (Kyushu) to Yamaguchi (Honshu) and is the only over land bridge to do so. The only other way to cross, besides going over the water on a boat, or flying, is a car tunnel beneath the bridge (also beneath the ocean), and a pedestrian tunnel even further beneath that.
@@kagetsuki23 Hmmm I don't know I don't think Nier's character resembles Griffith, maybe just the appearance? Because Nier's character's need and want are very different from Griffith and they could be the opposites. Nier is kindhearted and positive even in the face of everything that's going on because it's his coping mechanism, and I think it's shown as a big part of his character that he doesn't care about himself, not even one bit. His whole life has been about Yuna (both Gestalt Nier and Replicant Nier) to the point that he considers only her and not himself at all. When he's calling for help in the beginning he literally says "Someone help Yuna!" and not "us" (as you know this is something the English translation messed up) and when he wants to go to the seaside merchant to sell his body he again thinks of Yuna and repeats this is for Yuna (this was really shocking, tbh, my heart broke for him). Even in Ending D he doesn't care about himself at all. I think it's even emphasized by showing kids his age playing and running around while he just has to go kill for Yuna. Nier is all about others. First Yuna, then Kaine, etc. He would break the world for them and not for himself (which might be why we're willing to forgive him). This hugely contradicts Griffith who does everything for himself and his own ambitions and wants everyone on board for his own goals and he uses and kills and does the most terrible things to his own friends for it. On the other hand, I think a lot of what Yoko Taro said about his characters and happy endings. He said Caim doesn't deserve happiness because he kills mercilessly for revenge and for himself, and he doesn't deserve a happy ending. But Nier, and even 2B and 9S are difference because they have suffered a lot (especially Nier who literally lives a hellish life just for his sister) are different and have paid for their mistakes so he allowed them a tiny portion of happiness. I really don't think someone like Griffith would fit in here (I do feel bad for him but I cannot forgive him). Sorry for the long msg. I'm a writing mentor and I find these stories so interesting. ':)
@@asbehsam I'm actually glad that you bothered to post this. Too often, people like to create false equivalencies between characters for the sake of simplicity. I recently encountered this exact thing where someone compared an anime called Vivy to NieR. Needless to say, I posted a similarly lengthy reply explaining why this wasn't necessarily the case.
8:20 Halo did this. Twice actually with the Spartan lls and llls. The first involved kidnapping kids with genetic make-up and the second time taking in war orphans to fight for them.
So if a replicant and a shade successfully reunite, it creates a human being? I was always confused about the replicant being the shades' real bodies because well, they re supposed to be machines, right? Or did I miss something?
Basically the Project separated the body from the soul since both are human, the Replicants were suppose to be the Vessels for the Gestalts, for them to be human the process required Grimoire Weiss and Noir.
Nier is a good game, but automata has a very similar twist that you get throughout the B path. Automata is a masterpiece, so it's alot better in that game
What I wanna know is why replicants seemingly can't die or reproduce. How would the gestalts return to their bodies this many years later if they don't have a way to preserve the replicants. And they have children running around so where are they coming from? Do they just not question it?
What is the location at 12:28 ?? I have never seen this before, just finished Nier Replicant ending A. Am I about to visit this location in a future branch, is this a mod or something else?
@@super-engineer8437 TW rape, child abuse Before arriving in Popola and Devola's village, Nier was desperate for money to take care of yonah and an adult man in seafront offered him money in exchange for sex. He took the offer and was immensely traumatized by it, especially as the man kept playing with his hair every time he assaulted Nier. Because of that trauma, Nier cant stand the feeling of his hair touching his shoulders and ties it up. He later killed the man during a mission.
Something that bothers me in this novel is that Yona gets the Black Scrawl in it but the story was supposed to be set before the game events, and Yonah only is affected by the illness in the game, so is kinda incoherent
Entertaining and helpful video, just wanted to query one thing. Wasn't it the National Weapons laboratory created by Japan in response to the international Hamelin organization that created Experiments no. 6 and 7? Thanks again for the video
I hope the next game goes over the stuff before Nier & Nier Replicant- it sounds crazy and disturbing at how they’d do it but i think it’d be cool/crazy
Can you make a similar video of this but woth Neir Reimcarnation videos please, cause that game released so much lore and info regarding the world of neir
Imagine if the initial tragedy that led to WCS happened in the USA, with its security culture. I have a feeling things would have ramped up in response very quickly, even though the lay populous would probably be telling themselves the disease doesn’t exist while their neighbors died. And likely the extensive international travel would have spread the disease globally a lot quicker.
@tom gu I've only played early access to reincarnation, never read anything about it being 11k years after Replicant. Pretty sure Automata is, thanks tho
Bro good job ive been a fan of the yoko taro universe sense og nier gestalt. I had to find all thos info and read it or compare translations and argue with people on forum posts due to misinformation took a few playthroughs and alot of reading to understand this universe... i wish i had a video explaining it accurately andnwith visuals like this... this is very helpful. There was other channels that did this but left alot out or there presentation was terrible... looking at you mr cremps... anyways thanks man. Good shit.
can someone explain how the red and the black makes sense if the first time nier goes to seafront is in the game but we was already tying his hair up by the start of the game
What I actually like about the extra lore for the Nier series is that I feel like it isn't necessary for you to understand the actual main story of the Nier games. In fact, I think both games even stand alone just fine separately and depending on which you experience first, your experience of the other game also varies. It's in a way even fascinating to me because I think much really depends on the details and context you absorb and I feel like they don't actually necessarily completely spoil each other. When I started getting into this series I was all intimidated and also excited because people seemed to make such a huge deal about the massive connections between Drakengard and Nier. I think this actually really affected my opinion of the Drakengard stories. When I got to everything recently, I felt dissapointed because I expected so much out of Drakengard 1 and 3's stories. The way people seemed to hype it up, I was expecting a really deep exploration of screwed up people, but what I got with 1 was a preachy and shallow mess with maybe interesting ideas buried in there and with 3 a schlockfest with a lot of shock value that got really old after a while with also maybe something resonant in there somewhere buried under some really insufferable writing. None of the interesting ideas really shone through to me over all of the bad stuff and I feel like most of the bad stuff, like the uninteresting, one-dimensional characters especially wasn't actually intentionally bad, just written by someone who hadn't written many stories, particularly with Drakengard 1. The writers (one of them Yoko Taro) were just sometimes self-aware about it. But it was at least interesting *at points*. I think there was something interesting buried deep in there and sometimes very memorable imagery, some of which showed up in Nier in much more complex and interesting form. The skill and probably time they were given just didn't match the ambition and they knew. That they knew and had some interesting ideas buried in there is what saved both stories from being a complete waste of time for me. (I really wanted to like these stories more than I did.) I 100% think they have a good basis, but if there is a remake, unlike OG Nier, they really have to straighten-out much of the writing, too. Or at least elaborate. I think you can do a good "bad" game, but it is a very delicate balance between intentional and unintentional and I think even just a little bit more elaboration and complexity in even just the games' scripts could do wonders. Anyway, whenever I looked up Nier stuff, people always seemed to really emphasize how you really need to experience all of the Drakengard games and read all of the extra material to actually understand the story and you'll be all confused without it, but now that I've done all of that I feel it really isn't because it actually doesn't affect the core narrative of the games that much. It's neat, but I feel it's not mandatory at all and I find that a very good thing because I think that kind of stuff can drive away new fans and really be a barricade to people who want to get into a series when not handled well.
@@philthethotdestroyer4194Taro is excellent with creating grand concepts, and terrible at writing dialogue and actual plotting. Drakengard narratives are mostly simple and self-contained, the dialogue poor, but the big ideas and connections fire your imagination and that makes you think they're more "complex" than they are. Just think how much came about, all because of a secret unlockable ending because the devs and writers really liked End Of Evangelion and wanted to use it's imagery.
This answered a bunch of questions is had but not all so i hope you can shine a light on me here in the comments. So like you said the black scrawl is caused by the Replicant rejecting the Gestald (soul), but if it is like that how did yonah get it in the beginning? was she already a replicant at that time and if she was, how did they remove the black scrawl, since we are told it incurable and can only be slowed. And if Nier agreed to become the shadow lord to stableize all gestalts and in return his sister would be treated, would that mean that Yonah and Nier were "true" humans in the beginning Also i dont know if its answered in the game or not, i couldnt find the answer but what was the purpouse for the grimores? Were they meant to be a type of catalyst for when the gestalts and the replicants were going to be reunited or were they made for a different purpose?
So the Grimoires were handed out to people at random. Everyone who touched the grimoire who didn't have the potential to become the "Shadowlord" would immediately black scrawl and have their Gestalt go berserk. Nier has the potential so he got the books power, and he fights the ones that were rejected. He tells Yonah not to touch the book but she accidentally does and immediately begins to turn. They put her Gestalt on ice to slow the process in exchange for Nier playing ball, but eventually it stops being effective causing her replicant to begin to scrawl again, which kicks off the Shadowlord taking matters into his own hands.
@@ThBrando So then in the begining of Nier they have already gone through the gestalt project and are no longer human? and also i dont know if you will put it in aother video or not but do you know what is in the bunker on the moon? We know its human DNA or genome of some kind but do we know what it is? like a chopped leg a drop of blood or something like that? Also thanks for clearing up the issue with the grimoires for me
I still dont understand.Who is the Gulstalt the humans or the shade? If its humans. What happens after they relapse. If its shade. DO they even relapse?
The Gestalts are humans themselves. They've been called "Shades" by the Replicants. If a Gestalt died, its corresponding Replicant will "relapse" which will also kill the Replicant in the process.
Yoko Taro: "I will create deep and fascinating lore and backstories that are essential to understanding the Nier story and world."
Me: "Great I can't wait to experience them."
Yoko Taro: "They will only be released in Japan, in obscure forms and I have no intent to translate any of them."
Me: "Cool."
Shout out to yourself and all the other translators and fans who compiled and localised all these essential pieces of lore, short stories and scripts that Taro has scribbled out over the years.
It genuinely amazes me that with the newfound popularity of the series, all the cd dramas, short stories and lore segments haven't been compiled into a book and localised. Great content as always man.
I wouldn't be surprised if he hid some lore in a cave in ancient Japanese
@@augustuslunasol10thapostle said lore will also be essential for understanding Nier 3 which will be called Nier 4 just because.
@@maxlvl912 you unlock nier 3 for the opposite console after you beat nier 4, 5 times
@@pickedceasar1216 and said cave is guarded by people in straight jackets speaking a lost language
Could you link me some of these obscure, translated lore pieces?
Caim's lust for murder was so great that it tore open a portal to another world, but couldn't deflect a single missile. 😔
Have you played Drakengard?
Projectiles make Caim's life even more miserable than it was, I'm not surprised that a missile killed him when 2 arrows knock him down the dragon
@@AofCastle for real. he and his dragon move so damn slow that any form of ranged attack spells instant death.
"Ballistic Missiles! My single greatest weakness!!!"
As a major fan of Automata and now Replicant, I just want to say that this channel has been a treasure trove of quick lore dumps and I cannot wait for more content (even if it isn't Nier related). You seriously deserve more views. Keep up the good work!
This is actually the most straightforward understandable explanation of nier I've seen.
Well done!
I finished replicant ending E, 4 days ago, now i'm playing Automata "blind"... i was reading everything i could on the wiki about gestalt project and this legion war, i'm in love with the story... this series is perfect, i won't miss any episode! Thanks for this! \o/
What did you think of automata? 👀
I love The fact that it's a spinoff of a joke ending
@@Kaixero i know it was originally a joke ending, but made canon.
@@lebonk8081 No, I mean to say, it was never really a joke ending.
Unless you mean if it's not the "canon" ending, that means it's a joke ending...but that would would mean endings B-D of Drakengard are joke endings, and that's not really the case at all.
@@Kaixero i just reread your comment. Now i understand. My bad, it's been kinda crazy day
@@Kaixero i gotcha brosky. I misread it at first
In this series an E ending is considered as a True Ending because E is a letter of End word.
@BrandoSP If I'm not mistaken, I believe there are TWO types of maso - the white maso particles coming from the Watcher corpse, the Flower, and Her Inflorescence, and red maso, harnessed from the dragon Angelus. Since dragons are the antithesis of Watchers, I think it's safe to say that any Replicant or Gestalt that uses magic, can actually defeat Watcher entities by bombarding them with red maso particles.
Had there been a peaceful solution to the game's story, any Watcher invasion could be soundly beat back by the local humans. Especially with heavy hitters such as Wendy, The Twins, The Shadowlord, and Louise.
bro, just letting you know, thank you very much for making this content to everyone here, aprecciated man you know how it's done take care.
just echoing what others have said but I really enjoy this series and the way you compile the lore and explain it! Thank you so much, can't wait to see more
I was not prepared for The Red and the Black hitting that hard in the "oh holy shit what" department when I first read some time ago. Man, little boy protagonists really have to suffer most in every Yokoverse game.
I made the mistake of buying the book and flipping through at work. Even though I'm the only one that could read it I still had a moment of UH WELL DAMN THIS ISNT SAFE TO READ HERE and I still kind of expected it after having read part of the Drakengard 3 book in-office in my lunch break. Long story short I no longer read DOD/Nier books at work.
the backstory of Nier games have so much potential as a standalone game tbh. I wish we'd get a game that set place in between Drakengard & Nier Replicant timeline, and have brother Nier to be one of the main characters in the party members (which would give us a big reveal at the end of the game that he has a sister named Yonah, thus revealing his identity as brother Nier). Also, since brother Nier doesn't have a name, it would be shocking even more for the plot twist if they'll give him a name in this game, so we'll be like "oh my god, turns out *insert name here* is brother Nier this whole time?!??
.
Ughh the prequel for Nier games have so much potential and i'm so mad they're not even considering to make one in the future :(
Thank you for covering lore of the NieR/Drakengard games. Not very many people on RUclips are dedicated specifically to this series. They may have 1 or 2 videos on this series, but they don't go as in depth with it as you do. Can't wait for you to cover more. Keep up the great work!
I love the content my guy! This story (lore) is amazing and I wish I could find more videos etc on NieR. Thank you for the videos excited for what’s next. Honestly after ending E I could see a bride game between Replicant and Automata.
I know you're going to make more but I gotta say, please keep doing these NieR and Drakengard lore videos. I either just can't find any or its that there aren't any or many NieR Drakengard lore videos.
The lore inside of these games and the times lines are so damn interesting. And your videos and narrations make it even more entertaining. Please keep making these lol
Will do my best
8:00 - I like the cut of your jib, and the sense of your humor.
Take my sub.
I can't get over how outstanding NeiR Replicant and NeiR Automata are. The story, the music, the voice overs are all so bloody amazing. The atmosphere is top notch. The story is really depressing and very sad. Seeing the world just slowly wind down. Life disappearing. I noticed at the beginning of Replicant where there were loads of animals, but when an adult, there are only a few left. I'd wish the ps2 games were all given remasters and sold on one disk. I have to come here to get the full story since I never played the ps2 games. I don't think they were even available in Ireland. Still, thanks for laying out the story.
They were released in Ireland, and just so you don't feel like you HAVE to play them all, Drakengard 2 is completely separate from every other game after it, Yoko Taro having nothing to do with its plot;
consider it more of a direct "What if" continuation of one ending from Drakengard, which is funny because it seems like Taros plan is to just make a game, book or manga series based on every ending of Drakengard games at this rate
5:37 Shades need boats to cross water, at least the mermaid in Replicant made it seem that way. The remaining humans probably blew up the tunnels and bridges.
It's interesting how in Nier Reincarnation there's a character who's similar to the original Kaine who was a Human/Legion hybrid.
That was Kiané's Gestalt fyi.
@@christiansmith4410 which character is this? I'm one of those still waiting for global to drop
Was she the latest character that came last month?? The one who got tanned skin and white hair?
@@mamme8381 yeah, the one who uses a spear and scans the crystallized remains.
Great lore video, as always. The second legion war sounds like it could be a very interesting game and Taro could really play up the fantasy tropes in that setting
I love the fact that your videos work for my short attention spans for game lore of games I haven't actually played.
Love the Draken/NieR videos. As someone who is playing NieR Automata and can only play that for now, these videos help me understand the series.
This is exactly what I was looking for. Thanks for the video
Now we just need to get dragon balls and wish for drakengard 1 and 3's remake which will be sold in bundle with nier gestalt/replicant and automata.
i absolutely love the lore to these games,the best series in existence
Great video, as always!
On the whole "Why did it take a military 30 years to defeat something that a Final Fantasy party took down", one :: Snerk :: Okay that was pretty funny, but seriously I think it has to do with the era itself. A few items:
- A modern military trains for certain circumstances they might encounter, but the idea of people going essentially zombie mode or turning into salt probably threw morale off a good bit. You've got people hesitating to do certain things because they're worried the entire time about THEMSELVES randomly catching whatever the opposition has or going beserk. Is it in the air? Is the blood contagious? Ohhh god, did I just swallow some of the salt that blew off that human-shaped salt lick, am I going to go next? That's got to have a fairly negative effect on cohesion.
- Population - Tokyo is a fairly densely populated city, so as the WCS spreads, even at a low % of the population you're probably talking about more bodies than a larger share of a less dense replicant population, since the latter would have been based on the surviving humans at the time of Gestalt.
- Bureacray & Civilian/Military decision making - In the modern times, some of the decisions made reflect the resources available, as well as the bureaucratic mindset surrounding it. Such as building freaking wall around a densely populated city. That's an option the civilization-repressed/freshly awakened replicants just didn't have to even consider wasting time on. As such, every event that happens during the initial spread has to get government buy in or even allied buy in when the world governments start to work together. This involves a lot of political and other leaders who are worried about the impact, their legacy, and what legal repercussions could come about.
The replicants of the latter years, after the fall of ciliation, had none of those concerns. They just wanted the sonuvabitch dead and... went and did it. They didn't think about if X country would bring them up on charges of War Crimes, or if they would lose an election when the extent of what they had done was finally revealed.
You can see this happening at times in other games, with FFXIV (My current gaming drug of choice) as an example: There's plenty of times "Adventurers" are brought in to do something because if the governments did it, it would cause a huge stir or require a lot more time to get all the necessary votes. Or someone would try to use the situation to try and edge for power, even while they feigned cooperation (looking at you, Syndicate...). Whereas a non-governmentally aligned adventurer can just go in, wreck shit, collect loot, and call it a day.
And the last, most important, reason, prior knowledge of the enemies - While the Replicants don't know world history, the androids DO. And they know that the last time Red Eye got taken out, the Legion became far less of a threat. While the modern-era military likely knew Red Eye was a big leader, they didn't know with certainty taking it out would be a game-ender for the Legion. So they had to develop their policy around the idea that there could be other leaders that will arise.
The androids know from the end of the original war that Red Eye IS with certainty the hive mind, so from day one they had their target.
Overall, I think all that is enough to potentially reduce the war down a few decades.
magic indeed.
The games are like Kingdom Hearts except it’s not mandotory to play the other games
Also because Taro is a better writer than Nomura.
BTW, this is coming from a longtime KH fan.
@@CloakofAuron as someone who used to adore the story of kh till 3 went more into the time travel crap, i agree
@@CloakofAuron That's debatable honestly you can say he's riding from the seat of his pants too. Plus there's the fact that a lot of the context for things are lost on people who don't read the site materials
@@dogsoldier123 I can see where you might find that Taro is going by the seat of his pants, but his talent in writing is fundamentally more sound than Nomura. There is a visible difference between them when it comes to crafting narratives and characters.
That said, Nomura is playing more to typical shonen fantasy storytelling, and his familiarity with that allows him to do a decent job, barring issues in Dream Drop Distance and KH3 (and God, I am not going into the mess that is the mobile games).
Taro, however, has a handle on the mechanics and technical details of creating a story, lore, characters, and plot/narrative. He plays fast and loose because that's his personality, but just because he's comfortable like that doesn't mean it undermines his craft.
As far as the finer details being lost on people with Drakengard/NieR, the same can be said of KH. And ultimately, that's their issue for not investing the time.
I can say, having invested time in both IPs, that Taro is far more competent as a storyteller. Nomura is an excellent art director and designer, and has an eye for action and flair that makes him suitable in a directorial position (he just needs supervision). Taro actually understands storytelling well enough that he can go crazy with it and make something compelling.
@@CloakofAuron Well I'm mostly agree with you and saying that maybe Yoko Taro is up more competent storyteller. The main problem is if you want to know the overall lore especially for Western audiences it's going to be nier (lol I'm so funny) impossible to understand everything. One good example would have to be during side B in nier automata where 9s talks about a volcano erupting when it was actually Beepy and that he's the reason why the machines are so docile and started becoming interested in humanity.
Although you are mostly right about nomura at least I figured his stories are easier to get ahold of do the fact that all you need to do is just follow the games. Yes I understand the phone game has a s*** ton of *very* important stuff but thankfully someone by the name of Everglow on RUclips has compiled all the important bits and despite many people's grievances with DDD and KH3 I actually enjoy Kingdom hearts 3 story for bringing everything that started with KH1 to a close and I'm not sure if you are the same complaint with DDD as other people with the whole time travel thing a lot of people tend to forget that Kh2 started the whole time travel thing with Merlin and just opening a portal to the past in Minnie's world. Which funny enough is mentioned in Kingdom hearts III by replica Riku.
Just to add a little something here, *technically* it was the National Weapons Laboratory that was responsible for emil and halua’s whole situation. The NWL was created in response to hamelin’s rancid vibes (this is from the nier wiki, not posting the link here bc its insanely long)
If you read the weapon stories you find out caim fought for a week I think before he died
Great video, the only thing that would make it better is footnotes at the bottom of the screen or something that would say where this or that specific information came from. From Grimoire Nier, or from in-game notes, and so on. Because sometimes I want to find this source and read it myself
Will this video spoil nier replicant? I'm just now getting more into the series. Kinda. I beat Automata and was in love
@@basedmek I would advise you to play first and watch later. Moreover, you have already beat Automata so you know roughly the main points
I think it is worth noting that originally, DoD2 final ending was supposed to lead into NieR's world by no longer needing seals and Midgard reverting back to Europe as before the Cataclysm - it was shown this way in one of the world companion books (DoD World Inside I think?), but later on they changed that so DoD2 is now completely separate branch from any other.
We also know that Tyrann, human that lived in Kaine as Shade, is in fact a descendant of Nero, who was an elf in Drakengard's branch. So it is still possible that main timeline of Drakengard is actually the past world of Nier, not a separate timeline entirely. Tho the other possibilty is that it is just a different timeline branch. And I see people usually have misconception of what Midgard is. It is NOT a different world or universe. It is Europe that was turned upside down thanks to Cataclysm, in which everything occured as in real world before the events in Iberian Penninsula.
We also know that Accord is tied to Cathedral City, and she came from 6000s from the dark side of Earth. Which leads to conclusion that most likely there is a bootstrap paradox, in which Cataclysm occured because Cathedral City was transported along with Accord, dragons and magic from the future, and because of this it was brought into Shinjuku in the first place, creating a loop of events that occur because of each other with no point of origin.
They kept pushing Yoko Taro further and further away from creative control during Drakengard 2s development (I think they were weirded out by some of his ideas and were looking for more straightforward "fantasy" genre stuff)
I listened to this while working lmao. Good job.
Highly enjoying the nier content my dude!
Lucozade? B-tier?
You've just made an enemy for life.
A comment on the shades not attacking in the clip around 14:30
You can see it more clearly at the moment the main character acquires Grimoire Weiss, but the shades (at least the small ones) didn't attack the main character until he acquired the book, at which moment they turn instantly aggro and remain aggro for the rest of the game.
Also another good thing to note is that the original Kaine, nier, Emil and yohna all met at one point. And Emil and kaine fought off legion. Kaine grandmother tells her she has powers and was created. Kaine and Emil get captured and after nier gets chosen for the gestalt program. That period has some cool plot holes as Emil always says he feels connected to Kaine and nier through out nier replicant.
Great video as always.
also, little warning for anyone who wants to read the red and the black, it is very dark. so uh, be prepared for that
Thank your so much for clarifying the story for me.
Glad it was helpful!
the WCS saga is the best lore in the series and it isnt even in the games directly, id love for it to be animated or something at some point.
It's like an Apocalypse horror story just waiting to happen and we see all of 5-10 minutes of aftermath
Great vid Brando, looking forward to the next one
I gotta commend you about that part with Nier desperate for work, bringing up the tied back hair so smoothly without breaking pace or bringing too much attention to the matter.
Do you think the Drakengard world still exist? I know its full of giant babies from the evil goddess that end up on Tokyo, but the world may still exist. So, a game on this world may be possible if the world and its inhabitants are still around.
I mean in some timelines it does. I wish we could explore Timeline D more in depth. post time freezing the queen beast.
Yes, the timeline is Drakengard 3 > Drakengard 1 > Drakengard 2.
@@victuzTaro seems reluctant to base anything around Midgard from 2 or onward in that "reality" or timeline, mainly because it's someone else's work and he had little to no input on how Drakengard 2 shaped up or the plot direction.
He does tons of stuff in the Midgard world (which is just a magical, alternate past version of our world) but it's all Pre-Drakengard 2.
The timeline and your voice make me COOM
The construct behind the Nier universe is so abstruse and fascinating.
I don't get it but I love it! ❤️
Id say its more like every shade is part of the way relapsed.. its when they fully relapse that the replicant dies from the scrawl and the gestalt loses all sanity. Some gestalts are more resistant to relapse. Shadowlord is also relapsed but his drive to save his sister keeps him from doing so. Yonah started to relapse as soon as she touched the book. The reason why all shades are in some stsge of relapse is the replicants sentience and the shadowlord losing his conviction for his sister actually being saved.
So essentially as the relapse developes so does the violent tentendancies and total loss of sanity.
Project gestalt would remove the replicants sentience.. thus reversing partial relapse for most. Full relapsed shades habe no replicant to go into.
And partially relapsed gestalts can join their own body threw posession but they will always coexist inside the replicant shell with the replicant.
This is a great video and provides a lot of great information that the regular player may not know about, thanks for making it.
One thing though, is that you mention that there are multiple bridges and roads connecting Honshu and Kyushu. I live in Kyushu near to the only bridge connecting Kyushu to the mainland, so I wanted to point out that this fact is incorrect. In the aerial photo you show of the area you can see one large bridge called the Kanmon Bridge which connects Fukuoka (Kyushu) to Yamaguchi (Honshu) and is the only over land bridge to do so. The only other way to cross, besides going over the water on a boat, or flying, is a car tunnel beneath the bridge (also beneath the ocean), and a pedestrian tunnel even further beneath that.
Good to know. Do the JR and Shinkansen lines use underground tunnels as well?
@@ThBrando Yes, that's right.
Finally all this info in one place! I got all the pieces but wasn't up to the task of putting them together. Thank you very much for your work! 🙏
The story of Nier and why he ties his hair really breaks my heart :"(
It is interesting. If Caim from Drakengard is based on Guts from Berserk, can we say that Nier is based on Griffith.
@@kagetsuki23 Hmmm I don't know I don't think Nier's character resembles Griffith, maybe just the appearance? Because Nier's character's need and want are very different from Griffith and they could be the opposites. Nier is kindhearted and positive even in the face of everything that's going on because it's his coping mechanism, and I think it's shown as a big part of his character that he doesn't care about himself, not even one bit.
His whole life has been about Yuna (both Gestalt Nier and Replicant Nier) to the point that he considers only her and not himself at all. When he's calling for help in the beginning he literally says "Someone help Yuna!" and not "us" (as you know this is something the English translation messed up) and when he wants to go to the seaside merchant to sell his body he again thinks of Yuna and repeats this is for Yuna (this was really shocking, tbh, my heart broke for him). Even in Ending D he doesn't care about himself at all. I think it's even emphasized by showing kids his age playing and running around while he just has to go kill for Yuna. Nier is all about others. First Yuna, then Kaine, etc. He would break the world for them and not for himself (which might be why we're willing to forgive him). This hugely contradicts Griffith who does everything for himself and his own ambitions and wants everyone on board for his own goals and he uses and kills and does the most terrible things to his own friends for it.
On the other hand, I think a lot of what Yoko Taro said about his characters and happy endings. He said Caim doesn't deserve happiness because he kills mercilessly for revenge and for himself, and he doesn't deserve a happy ending. But Nier, and even 2B and 9S are difference because they have suffered a lot (especially Nier who literally lives a hellish life just for his sister) are different and have paid for their mistakes so he allowed them a tiny portion of happiness. I really don't think someone like Griffith would fit in here (I do feel bad for him but I cannot forgive him).
Sorry for the long msg. I'm a writing mentor and I find these stories so interesting. ':)
@@asbehsam I'm actually glad that you bothered to post this. Too often, people like to create false equivalencies between characters for the sake of simplicity. I recently encountered this exact thing where someone compared an anime called Vivy to NieR. Needless to say, I posted a similarly lengthy reply explaining why this wasn't necessarily the case.
Go deeper! I am loving these videos but I am sad the videos are so short haha :D Great work
I got the pickaxe and I'm digging in them lore mines
@@ThBrando Senpai
Thank you so much for this. Your content is legit amazing and I can't believe the quality compared to the channel size. Can't wait to see it grow :)
8:30 though🤣😆😂 now that quite literally hit close to home!😂
Thank you for this brother subscribed
There are so many mysteries and uncertainties left here that collectively they all deserve at least one more separate game.
A L I E N S
@ or a dark side of the Earth
8:20 Halo did this. Twice actually with the Spartan lls and llls. The first involved kidnapping kids with genetic make-up and the second time taking in war orphans to fight for them.
It would be cool if you had the source for what youre saying in the corner of the video while youre saying it.
Just got into the nier games got them both for 20 so glad I found these videos Lol
So if a replicant and a shade successfully reunite, it creates a human being?
I was always confused about the replicant being the shades' real bodies because well, they re supposed to be machines, right?
Or did I miss something?
Replicants are biological clones made using technology and magic
Basically the Project separated the body from the soul since both are human, the Replicants were suppose to be the Vessels for the Gestalts, for them to be human the process required Grimoire Weiss and Noir.
It would be really cool if some of these events (such as the Legion crusades or the Red eye wars) were adapted into a game of some kind
Or like a short animated series or something
Nier anime is coming
@@robin4558And it's just a rehash
fuck yes bro i literally just found your channel recently and hoped you would do a vid abt this, thanks bro
Nier is a good game, but automata has a very similar twist that you get throughout the B path. Automata is a masterpiece, so it's alot better in that game
15:25 I think Yoko Taro went a bit too far with that aspect
I am still wondering how Thou Shalt Not Die ties into this.
It doesn't
@@reesehulbert1330 It likely does connect but it wasan't confirmed 100%
Wait, the 13th Crusader unit took out Red Eye in Jerusalem?
I am tempted to make a holy land joke.
Love it you sir have a new subscriber
What I wanna know is why replicants seemingly can't die or reproduce. How would the gestalts return to their bodies this many years later if they don't have a way to preserve the replicants. And they have children running around so where are they coming from? Do they just not question it?
I know this is late but if the replicants die they just replace them.
What is the location at 12:28 ?? I have never seen this before, just finished Nier Replicant ending A. Am I about to visit this location in a future branch, is this a mod or something else?
the dlc that u can access in NieRs mom diary in route b
Banger video however do not read the red and the black, it's been haunting me for over a month now and you will never get over it
What the hell is it about?? Could you please just explain and be brief??
@@super-engineer8437 TW rape, child abuse
Before arriving in Popola and Devola's village, Nier was desperate for money to take care of yonah and an adult man in seafront offered him money in exchange for sex. He took the offer and was immensely traumatized by it, especially as the man kept playing with his hair every time he assaulted Nier. Because of that trauma, Nier cant stand the feeling of his hair touching his shoulders and ties it up. He later killed the man during a mission.
Can't believe you actually recommended people read the red and the black, you're nuts
Could've put a warning. >>
Something that bothers me in this novel is that Yona gets the Black Scrawl in it but the story was supposed to be set before the game events, and Yonah only is affected by the illness in the game, so is kinda incoherent
Wait why do you say that?
@@yorha19F I figured that the "illness/coughing" was just the early stages of Black Scrawl.
@@basedmek well maybe you've read it by now but if you haven't suffice to say that the story is a bit, well, fucked to the nines
That felt kinda dirty so glad I found your page
This man is the Vaati of DrakeNier
Playing as those replicants that defeated legion would be a cool game to play
Entertaining and helpful video, just wanted to query one thing. Wasn't it the National Weapons laboratory created by Japan in response to the international Hamelin organization that created Experiments no. 6 and 7? Thanks again for the video
I hope the next game goes over the stuff before Nier & Nier Replicant- it sounds crazy and disturbing at how they’d do it but i think it’d be cool/crazy
Can you talk about the sinoalice lore?
Neir's afterlife. That's even darker than Drakengard due to its implications.
see a brazilian meme at 6:43 was really unexpected hahahahahahah
Can you make a similar video of this but woth Neir Reimcarnation videos please, cause that game released so much lore and info regarding the world of neir
Imagine if the initial tragedy that led to WCS happened in the USA, with its security culture. I have a feeling things would have ramped up in response very quickly, even though the lay populous would probably be telling themselves the disease doesn’t exist while their neighbors died. And likely the extensive international travel would have spread the disease globally a lot quicker.
" it's bad story telling if it's not in the actual game."
yoko taro: i don't care i'm gonna put lore in stage plays.
I'm wondering if reincarnation will explain what happened with Angelus body
@tom gu I've only played early access to reincarnation, never read anything about it being 11k years after Replicant. Pretty sure Automata is, thanks tho
I always assumed caim was still alive somehow and he just burned themselves away like in drakengard 2
angelus body was removed from tokyo tower and used to discover magic
Why is this video the second one in the playlist if you recommend to watch it before all the others?
Thank you for this!
Glad you liked it!
Bro good job ive been a fan of the yoko taro universe sense og nier gestalt. I had to find all thos info and read it or compare translations and argue with people on forum posts due to misinformation took a few playthroughs and alot of reading to understand this universe... i wish i had a video explaining it accurately andnwith visuals like this... this is very helpful. There was other channels that did this but left alot out or there presentation was terrible... looking at you mr cremps... anyways thanks man. Good shit.
Thank you. I subscribed.
Big up Trinidad with the lucozades
Am I right in assuming the Lost Shrine is the area where Yonah used Grimoire Weiss?
That's Grimoire Noir (a copy) that she touched
@@mbii7667 But am I right about why the locatiob is there?
@@hertogvandamme I don't think so tbh, the Lost Shrine is much bigger than the store in the prologue where Nier and Yonah are hiding out
@@mbii7667 they were in an Urban area with skyscrapera and the Lost Shrine is surrounded by skyscrapers, so I assumed.
What the?! Oh it’s just a mask. 0:01
Hopefully the next Nier game is set before Replicant
Where's the image from 3:01 from?
NieR Reincarnation's Japanese Twitter account
Emil: RIP AND TEAR!
can someone explain how the red and the black makes sense if the first time nier goes to seafront is in the game but we was already tying his hair up by the start of the game
I just like imagining that Jack from Jack in the box is the one narrating this video
Does anyone know where the artwork of the E ending of drakengard that flashes up around 3:02 is from?
NieR Reincarnation official Twitter account
What I actually like about the extra lore for the Nier series is that I feel like it isn't necessary for you to understand the actual main story of the Nier games. In fact, I think both games even stand alone just fine separately and depending on which you experience first, your experience of the other game also varies. It's in a way even fascinating to me because I think much really depends on the details and context you absorb and I feel like they don't actually necessarily completely spoil each other.
When I started getting into this series I was all intimidated and also excited because people seemed to make such a huge deal about the massive connections between Drakengard and Nier.
I think this actually really affected my opinion of the Drakengard stories. When I got to everything recently, I felt dissapointed because I expected so much out of Drakengard 1 and 3's stories.
The way people seemed to hype it up, I was expecting a really deep exploration of screwed up people, but what I got with 1 was a preachy and shallow mess with maybe interesting ideas buried in there and with 3 a schlockfest with a lot of shock value that got really old after a while with also maybe something resonant in there somewhere buried under some really insufferable writing.
None of the interesting ideas really shone through to me over all of the bad stuff and I feel like most of the bad stuff, like the uninteresting, one-dimensional characters especially wasn't actually intentionally bad, just written by someone who hadn't written many stories, particularly with Drakengard 1. The writers (one of them Yoko Taro) were just sometimes self-aware about it.
But it was at least interesting *at points*. I think there was something interesting buried deep in there and sometimes very memorable imagery, some of which showed up in Nier in much more complex and interesting form. The skill and probably time they were given just didn't match the ambition and they knew. That they knew and had some interesting ideas buried in there is what saved both stories from being a complete waste of time for me.
(I really wanted to like these stories more than I did.)
I 100% think they have a good basis, but if there is a remake, unlike OG Nier, they really have to straighten-out much of the writing, too. Or at least elaborate. I think you can do a good "bad" game, but it is a very delicate balance between intentional and unintentional and I think even just a little bit more elaboration and complexity in even just the games' scripts could do wonders.
Anyway, whenever I looked up Nier stuff, people always seemed to really emphasize how you really need to experience all of the Drakengard games and read all of the extra material to actually understand the story and you'll be all confused without it, but now that I've done all of that I feel it really isn't because it actually doesn't affect the core narrative of the games that much. It's neat, but I feel it's not mandatory at all and I find that a very good thing because I think that kind of stuff can drive away new fans and really be a barricade to people who want to get into a series when not handled well.
tldr
@@philthethotdestroyer4194Taro is excellent with creating grand concepts, and terrible at writing dialogue and actual plotting.
Drakengard narratives are mostly simple and self-contained, the dialogue poor, but the big ideas and connections fire your imagination and that makes you think they're more "complex" than they are.
Just think how much came about, all because of a secret unlockable ending because the devs and writers really liked End Of Evangelion and wanted to use it's imagery.
This answered a bunch of questions is had but not all so i hope you can shine a light on me here in the comments.
So like you said the black scrawl is caused by the Replicant rejecting the Gestald (soul), but if it is like that how did yonah get it in the beginning? was she already a replicant at that time and if she was, how did they remove the black scrawl, since we are told it incurable and can only be slowed.
And if Nier agreed to become the shadow lord to stableize all gestalts and in return his sister would be treated, would that mean that Yonah and Nier were "true" humans in the beginning
Also i dont know if its answered in the game or not, i couldnt find the answer but what was the purpouse for the grimores? Were they meant to be a type of catalyst for when the gestalts and the replicants were going to be reunited or were they made for a different purpose?
So the Grimoires were handed out to people at random. Everyone who touched the grimoire who didn't have the potential to become the "Shadowlord" would immediately black scrawl and have their Gestalt go berserk. Nier has the potential so he got the books power, and he fights the ones that were rejected. He tells Yonah not to touch the book but she accidentally does and immediately begins to turn. They put her Gestalt on ice to slow the process in exchange for Nier playing ball, but eventually it stops being effective causing her replicant to begin to scrawl again, which kicks off the Shadowlord taking matters into his own hands.
@@ThBrando So then in the begining of Nier they have already gone through the gestalt project and are no longer human? and also i dont know if you will put it in aother video or not but do you know what is in the bunker on the moon? We know its human DNA or genome of some kind but do we know what it is? like a chopped leg a drop of blood or something like that?
Also thanks for clearing up the issue with the grimoires for me
The doom drop killed me 😂😂😂
I still dont understand.Who is the Gulstalt the humans or the shade?
If its humans.
What happens after they relapse.
If its shade.
DO they even relapse?
The Gestalts are humans themselves. They've been called "Shades" by the Replicants. If a Gestalt died, its corresponding Replicant will "relapse" which will also kill the Replicant in the process.
This could be its own game on its own.
8:43 what sword is it???
Fools Lament
@tom gu No, it's just in the game
@@ThBrando what do you have to do to get it?
@@Dahaka461989 you have to complete '15 nightmares' to get it
wait so what exactly was the black dot?
so Shades are NOT Legion? We never see Legion? or are those the enemies in the beginning?
The Legion are actually described as white monsters.
Can anyone tell me the song at 8:25? plz and ty
It's called "Dispossession (pluck)"