This was amazing, I absolutely loved it. That ending was amazing, I feel like that one phrase really ties the entirety of the Science Adventure series together.
It might still be non-canon, but also introduce themes explored more in A;C. My best guess is it's referring to the whole "in the computer" thing (Let's face it, any story with something like an "Earth Simulator" is contractually bound to have an "in the simulator all along" reveal). This would make sense given the story thread starting with Visual Rebuilding and progressing into IRUO as the games progressed... ...but I'm wary of this becoming a Danganronpa V3 scenario where previous games are retroactively ruined. Best case scenario I can think of is this explains Noah's Sena route, and the Committee are trying to take over the Earth simulator, but have to do so indirectly (or maybe they're trying to cause it to break down by forcing it to try and model all the weird stuff the protagonist groups end up doing).
I found some kind of glitch, at 59:00 when you meet Suzuha on the roof just because I said "up" instead of "left" Suzuha didn't show up, even when I go back and go left she still doesnt show up, im screwed don't tell me I have to go back to my last save ;_;
I think you might of missed something, I did have that problem along time ago not sure if it was something I missed. Can't quite remember what I did exactly to fix it.
Two questions. What's the significance with the very last seen when okabe describes how he feel he's being watched and later says who's eyes are those? I feel like there is some importance to that but i might have missed it. Secondly, is their alternate endings/scenarios due to the nature of the VN,being text based, what are they?
It's a reference to Chaos;Head, the first game in the Science Adventure series (Steins;Gate is the second). Takumi, the protagonist of Chaos;Head, is the antagonist of this game. "Whose eyes are those eyes" is Takumi's "catchphrase" for lack of a better word (madness mantra?) and becomes important in the events of Chaos;Head
Is this game free? And if it needs to be purchased for download or its free to download, where can i do it safely?...and if it needs an English patch where can that safely? cant find anything out about it
+ZdrytchX's -{Reference Channel It's meant to look like all of the (very) early Japanese Visual Novels. Back then the computers could render scenes that were much more detailed than the consoles, but everything was really slow to render so they pretty much could only do Visual Novels.
Quibber123 In 2004, I had a 480p CRT monitor and that was considered large in my family. The resolution of the backgrounds in this video are much higher resolution, especially with the special grid effect.
+ZdrytchX's -{Reference Channel 1) It is natively rendered in 800 by 600 which has been a very common PC resolution since the late 80's but probably doubling up on some the pixels to create something closer to the 480p that is common of monitor resolutions as well and 2) Those scan line filters are some type of post-processed filter mode that renders the game how some popular late 80s/early 90s computers would render it. The colors definitely have an 8-bit depth to them (256 available colors). To me it looks like the dithering and post effect he chose along with compression are causing some weird side effects to the image shown in the video.
Okabe talking to Takumi is hella funny
This was amazing, I absolutely loved it.
That ending was amazing, I feel like that one phrase really ties the entirety of the Science Adventure series together.
So its related to Chaos;Head 😄 thank you for the walkthrough :) the story is fun xD
Apparently this is recommended to experience before Anonymous;Code. Very curious as to why, and can't wait to find out
same reason im here. starting to doubt that "non-canon" in the description
Where did you hear that from? Never heard about that!
Some tweet. Once I finished A;C I tried to find the tweet again, but couldn't@@abduk9488
It might still be non-canon, but also introduce themes explored more in A;C.
My best guess is it's referring to the whole "in the computer" thing (Let's face it, any story with something like an "Earth Simulator" is contractually bound to have an "in the simulator all along" reveal).
This would make sense given the story thread starting with Visual Rebuilding and progressing into IRUO as the games progressed...
...but I'm wary of this becoming a Danganronpa V3 scenario where previous games are retroactively ruined.
Best case scenario I can think of is this explains Noah's Sena route, and the Committee are trying to take over the Earth simulator, but have to do so indirectly (or maybe they're trying to cause it to break down by forcing it to try and model all the weird stuff the protagonist groups end up doing).
@@Blayze Thanks for explaining. I don't understand some parts of it because I haven't read all of the VNs, but I think I got the gist of it.
okabe and kurisuhere are actually sweet lel
A normal day in Akiba.
I think i found some anti-piracy barrier, i'm stuck in the coffin part.
thank you so much for this walkthrough QwQ
その目、だれの目?
Thank you for the excellent upload, this was much appreciated!! :)
これはいい英語のお勉強になるな・・でも早すぎる・・・wI see this movie to study English, but it is too fast for me.
Don't worry, I natively speak English, and it's still too fast for me.
大丈夫心配ない、it's a translated version from Japanese
I found some kind of glitch, at 59:00 when you meet Suzuha on the roof just because I said "up" instead of "left" Suzuha didn't show up, even when I go back and go left she still doesnt show up, im screwed don't tell me I have to go back to my last save ;_;
15mikuru did you ask Mayuri about Neidhardt
based text adventure game
anybody know a good website to download an english patch of this game ?
I think you might of missed something, I did have that problem along time ago not sure if it was something I missed. Can't quite remember what I did exactly to fix it.
Two questions. What's the significance with the very last seen when okabe describes how he feel he's being watched and later says who's eyes are those? I feel like there is some importance to that but i might have missed it. Secondly, is their alternate endings/scenarios due to the nature of the VN,being text based, what are they?
pretty sure thats a chaos;head reference ;)
This has references to Chaos;Head, which is supposed to take place in the same world as S;G.
It's a reference to Chaos;Head, the first game in the Science Adventure series (Steins;Gate is the second). Takumi, the protagonist of Chaos;Head, is the antagonist of this game. "Whose eyes are those eyes" is Takumi's "catchphrase" for lack of a better word (madness mantra?) and becomes important in the events of Chaos;Head
Now that's what I call shitty graphics
Is this game free? And if it needs to be purchased for download or its free to download, where can i do it safely?...and if it needs an English patch where can that safely? cant find anything out about it
16:28 How you deduce to digit this number ? 🤔
Just checked the video 5:04 was a long time ago lol, I remember the last code "fun^10 x int^40 = ir2" was a reference to Chaos;Head
@@SuperJaz Thanks so much to replay 😊. I missed this part ^^"
Doesn't look 8-bit at all. More like a modern program base with TV lines spammed and backgrounds painted on MS paint.
+ZdrytchX's -{Reference Channel It's meant to look like all of the (very) early Japanese Visual Novels. Back then the computers could render scenes that were much more detailed than the consoles, but everything was really slow to render so they pretty much could only do Visual Novels.
Quibber123 In 2004, I had a 480p CRT monitor and that was considered large in my family. The resolution of the backgrounds in this video are much higher resolution, especially with the special grid effect.
+ZdrytchX's -{Reference Channel 1) It is natively rendered in 800 by 600 which has been a very common PC resolution since the late 80's but probably doubling up on some the pixels to create something closer to the 480p that is common of monitor resolutions as well and 2) Those scan line filters are some type of post-processed filter mode that renders the game how some popular late 80s/early 90s computers would render it. The colors definitely have an 8-bit depth to them (256 available colors). To me it looks like the dithering and post effect he chose along with compression are causing some weird side effects to the image shown in the video.
@@Xaibo_Red ^^ this is the correct answer
1:17:07 Takumi cabron jaja