The MOST UNDERRATED Unit in Bannerlord - Battanian Wildling

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  • Опубликовано: 27 окт 2024

Комментарии • 104

  • @Mr.Chicken
    @Mr.Chicken  Год назад +48

    What are troops do y'all think are underrated?
    1 hour after publishing, and I just realized I forgot to add music in 🤦‍♀️

    • @Wolf_knight5
      @Wolf_knight5 Год назад +4

      vlandian voguer, asaria vet inf and master archers, and heavy axeman

    • @Wolf_knight5
      @Wolf_knight5 Год назад +2

      asaria vet inf is a better wildling in melee with pretty good javies and aren't reliant on them as much as the wildlings.

    • @Gitsmasher
      @Gitsmasher Год назад +1

      I bet the music is "Vlandian Theme"😂
      Thnks for update

    • @Mr.Chicken
      @Mr.Chicken  Год назад +1

      ​@@Wolf_knight5they are sort of the jack of all traits but master of none troop. A good all rounder.

    • @Elkied
      @Elkied Год назад

      I think any sturgia unit becoming underrated😂in game

  • @blitzkrieg2928
    @blitzkrieg2928 Год назад +59

    The Return of the King

    • @hti5795
      @hti5795 Год назад +3

      You mean the 'Bannerlord'

  • @hti5795
    @hti5795 Год назад +47

    Speaking of throwing weapons, i discovered that if you level up throwing and do an ambush mission during a siege, Throwing axes do ridiculous amounts of damage to siege engines ranging from 700-1200

  • @lux-px2fp
    @lux-px2fp Год назад +39

    Units with throwing weapons are really underrated in general imo, I fell in love with them when I created my own version of Battanian Wildlings for Vlandia with the My Little Warband mod.

  • @Deathmeter
    @Deathmeter 6 месяцев назад +4

    I been a huge fan of any unit that uses javalins for this exact reason. Back in my first Battanian gameplay, my primary advesary was the empire and I would have my main infantry about 4 lines deep, with widlings on the left or right flank (depending on terrain), but most of the time the left flank. As soon as the enemy line collides with mine, I'll send the wildlings in and just watch them go to work. it was crazy thing to just see a line of green text pop up for 20-30 secs straight.
    Great video btw!

  • @semamet
    @semamet Год назад +25

    Man forget wildling you're what's underrated here
    How can you have so little wievs with such quality videos?

  • @1eukemi4
    @1eukemi4 9 месяцев назад +4

    Just picked up bannerlord and loving your content man. Theory crafting is great

  • @MetalthinkerYT
    @MetalthinkerYT Год назад +19

    In a pinch, you can tell them to retreat and they will run a lot faster, giving you some space to retake formation and charge again, for example, if they get too close to one of the formations.
    I've been loving wildlings since the patch that changed their AI. Aserai vanguards work quite well too because they can at least be decent in melee.
    The faris and the sturg raiders can also be used this way before telling them to charge. I used to like using the raiders to flank, then tell to dismount and use them as wildlings while the enemy is dealing with the classic sturgian shield wall. Good times.

  • @InFaredTurtles
    @InFaredTurtles Год назад +13

    also while doing this put them in loose formation, because of Taleworlds math, if you are in a shield wall only the first line of wildings will throw their javelins and the others behind do nothing. If they are in loose formation ALL off the wildings will throw their javelins (this works really well with javelin cav like faris)

    • @HistoricalWeapons
      @HistoricalWeapons 4 месяца назад

      This makes some sense due to space you can’t throw as effectively as spread out 😊

  • @Sergei-j9l
    @Sergei-j9l 10 месяцев назад +1

    Wow, looks like I am finally able to play my almogavar-style merc company! Thanks for the vid!

  • @leftyzappa
    @leftyzappa 8 месяцев назад +1

    Wow. I have never used them because of their reputation. Now I have to. Thank you!

  • @simpumba3798
    @simpumba3798 Год назад +4

    Man battania gets better and I love it, it feels a bit unfair to use them because fians feel like swadian knights in warband but like 2x better lmao, but man it reminds me of the sarranids scirmish playstyle but it actually pays off

  • @nihilisticpoet
    @nihilisticpoet 10 месяцев назад +2

    The Wilding are insane now as of the current live patch. They are fast enough to utilize the Engage command, which puts them into skirmishing modes by backpeddling and throwing their javs as hard as they can. What I do is put my Fians way back, enough to provide covering fire but with sufficient distance to lure the enemy into skirmishing distance. Only when my wildings approach my archer line, do I put out a general charge to shock their morale.
    For the wilds, for Battania!

    • @MrSpectruElegiac
      @MrSpectruElegiac 8 месяцев назад +1

      I have two questions. How do you actually manage to select a unit of just Wildlings? I try to use the filtering system but I get a bunch of Oathsworn in my formation because they also have throwing weapons. Second, when I engage with them they just go into melee and throw one jav. What the hell is happening. I am so confused. I guess the best use for them is to keep them stationary like archer and pray to God they don't get charged by anything.

    • @animewarrior3
      @animewarrior3 5 месяцев назад

      ​@@MrSpectruElegiac3 months late, but you just run wildings+fians.

  • @mr.banana204
    @mr.banana204 Год назад +6

    I think mounted skirmisher are underrated to because they can one shot with their javs on horseback

  • @similoluolubamowo7815
    @similoluolubamowo7815 Год назад +5

    Could you do a video on the cavalry changes? Specifically how often they actually hit their targets now

  • @EnRandomSten
    @EnRandomSten Год назад +1

    Can actually confirm that skirmish units did this when using the "advance" command before as well.
    I was experimenting with making sturgia at least playable in the earlier days of bannerlord and this was one of the things I found while experimenting with formations and commands.
    However I'd be curious to see how these skirmishers work in mixed formations in shieldwall or something

    • @chrisrudolf9839
      @chrisrudolf9839 Год назад

      If you use the mixed shieldwall unit defensively (i.e. holding a position and letting the enemy close the distance and attack the shieldwall while also having ranged units fire at them), the mix works pretty well. But if you advance with such a mixed formation, the wall falls apart, because the skirmishers slow down to throw their javelins while the melee only troops keep advancing

  • @AzoiatheCobra
    @AzoiatheCobra 9 месяцев назад +1

    There is a throwing captain perk that is obligatory for every captain of ranged footmen or mellee footmen with throwing weapons: versatile combat or something like that. Early perk, level 50 or 75, buff the vigor sills of archers and skirmirsher and the control skills of infantry. Very good perk for captains and the only one that boost fian mellee

  • @itsgrego5186
    @itsgrego5186 Год назад

    Love the Battanian unit roster. I like to place two blocks of infantry on the left and right flank with Fians in the center. After withering down the other army, order all to charge.

  • @zachmakinen2862
    @zachmakinen2862 Год назад +1

    I run with roughly 100 legionaries 20 imperial cataphracts 70 battanian wildlings and 30 battanian fian champions. Snipe with the fians, rush forward with your 70 wildlings and destroy any unit without a shield and then run behind the wall of legionaries while using the cataphracts to screen. Wipes armies without any casualties. Also never knew the engage command made them walk backwards, save a few commands😂

  • @TheWebsterLook
    @TheWebsterLook Год назад +3

    They look like angry badgers

  • @GiaBao-gr2zd
    @GiaBao-gr2zd 3 месяца назад

    javies time is back :))) love it

  • @archsteel7
    @archsteel7 9 месяцев назад +1

    Huh. I always knew these guys had the potential to be good, because I would see them scoring a lot of kills when they were in my armies even before this patch. However, what I figured out was that there was a sort of sweet spot composition where if you had enough of them to let them occasionally skirmish and get kills they'd do well but if you got too many of them they'd start making up too high a percentage of the frontline and their shit non-throwing stats would get them killed. But being able to specifically tell them to stay out of melee while staying _in_ throwing distance means that sweetspot number probably just got a lot higher.

  • @markfonz6617
    @markfonz6617 3 месяца назад

    I fell in love with these guys when I realized they had double stack of throwing javs
    That's insane, not even sturgians have that, only one of their weakest units I think, like tier 2

  • @Могуозвучить
    @Могуозвучить Год назад +2

    Love your videos

  • @bombdiggaty8795
    @bombdiggaty8795 7 месяцев назад

    Feeling like a batanian play through again

  • @thelinkgamersnetwork3724
    @thelinkgamersnetwork3724 3 месяца назад

    Great video that's it masterpiece

  • @logansmith4218
    @logansmith4218 Год назад

    Love your videos bro

  • @kingpoxy2289
    @kingpoxy2289 13 дней назад

    Oathsworn are also pretty good, so a good strat in my opinion would be Fian champs behind the oathsworn and wildings on the side and behind to give them a better chance to flank and obliterate the enemy on the flank, them flanking or not. Now I say this like I tried it, I did...

  • @elgostine
    @elgostine Год назад +1

    yknow ive been meaning to do a gallowglass 'lord of the isles' playthrough uniting parts of sturgia and battania and incorperating a mix of both types...

    • @Петр-е7р3т
      @Петр-е7р3т 9 месяцев назад

      (Picks up a crossbow and takes aim)
      There are 250m between us that you have to run, you know, right? For Vlandia!

    • @elgostine
      @elgostine 9 месяцев назад +1

      vlandia is strong i grant. you wouldnt be a thorn in the sides of the old lands without that vlandian guile and cunning
      but i can, and have found methods to neutralise vlandian archers,
      good shields
      use the terrain to force engagements at closer ranges where things are more even.
      and closing aggressively
      plus a healthy dose of harrassing skirmish fire to boot from light horsemen with bundles of armour piercing javelins
      or i could just raid, harrass, ambush. smaller parties and ruin villages and smaller settlements and caravans until you starve for money and have to go home
      tbf ive never tried a complete scorched earth campaign where i just raid everything a power has and make them just, give up the war..

    • @Петр-е7р3т
      @Петр-е7р3т 9 месяцев назад

      Damn right. By the way, this is also how snipers can beat the Fians: fire two volleys at a distance out of range, then just stand in the shield wall while the Fians try to break through the pavezes. The Fians have no shields. Therefore, you can simply wait out their shelling (but it takes a long time), and then take revenge with deadly accuracy while these pieces of meat are running towards you.@@elgostine

    • @elgostine
      @elgostine 9 месяцев назад

      @@Петр-е7р3т it has to be said im going to limit the fians if i do this, its to mimic irish and gaelic warfare of the period, and while bows were absolutely used itll be a lot of shields, shock 2 handed axes, and javelin skirmishers, shame the light skirmishers just dont have the speed that they should have due to how athletics skills work

    • @elgostine
      @elgostine 9 месяцев назад +1

      @@Петр-е7р3т that said, i dont like fighting on foot
      so generally atm my campaign is playing an aserai fighting like a faris i.e lance impact and javelins

  • @haokylan04
    @haokylan04 6 месяцев назад

    I never use skimirsher ,because i though they not good, but with this video and tatcis, i might try them though

  • @CountArtha
    @CountArtha Месяц назад

    I upgrade ALL of my Volunteers into Wildlings for this reason. F1+F4 FTW

  • @darkranger116
    @darkranger116 Год назад

    The Clans of Enedwaith UNITE!!

  • @TheHeadlessRooster
    @TheHeadlessRooster Год назад +1

    Mountain Bandit Boss' have better one-handed, throwing, and Atheletics but worse armor and weapons (other than boots and gloves which they have better armor in) plus they are almost impossible to get a large amount of because they only spawn in Mountain Bandit hideouts

  • @gyalogdandar2555
    @gyalogdandar2555 5 месяцев назад

    so battania is even stronger now that we know not only fians are S tier

  • @9051team
    @9051team Год назад

    Quick question, this should apply to sturgian infantry as well right?
    Also does this make skirms better now?

    • @Mr.Chicken
      @Mr.Chicken  Год назад

      Sturgian infantry only had throwing axes, which are trash in most circumstances

    • @Mr.Chicken
      @Mr.Chicken  Год назад +1

      So only jav skirmishers are worthwhile, which battanian wildlings are the best for, as the aserai veteran infantry has less javs, and worse ones while also having all lower throwing skill.

    • @9051team
      @9051team Год назад +1

      ​@@Mr.Chickenthanks

  • @CaporalAPC
    @CaporalAPC Год назад

    This is call, HELLFIRE 2.0😈

  • @rafamaciejewski8477
    @rafamaciejewski8477 Год назад +1

    My wildlings when given advance they just rush towards enemies on point blank range, throw 1 javelin and engage in melee immediately. Any ideas?

    • @Mr.Chicken
      @Mr.Chicken  Год назад

      as said in 0:31, this feature was added in 1.2.0 beta. This version will reach consoles sometime in November, and if you are on steam, you can install it now.

    • @rafamaciejewski8477
      @rafamaciejewski8477 Год назад +1

      @@Mr.Chicken ohhhh, sorry I'm not up to date about which version is out. Thanks

  • @opsuport9723
    @opsuport9723 Год назад +1

    I always loved the idea of dedicated skirmishers. I wish that the aseri had a similar jav unit though.

    • @Петр-е7р3т
      @Петр-е7р3т 9 месяцев назад

      you can do this man. You can open .txt and change skills and items of any troop in the game

  • @Kevlori
    @Kevlori 6 месяцев назад

    Can you tell me how to split exact infantry units? at 2:10 u are saying u need better infantry to confront enemy and second formation of wildlings for flank. how to make second formation with only wildlings and not mixed infantry like normaly on prebattle screen.

    • @Mr.Chicken
      @Mr.Chicken  6 месяцев назад

      If using a keyboard, press number key "one" to select the infantry formation. Then press F3 and then F5. Choose which formation you want to add to, like perhaps formation 5. Finally choose how many units you want to transfer there.

    • @Kevlori
      @Kevlori 6 месяцев назад

      @@Mr.Chicken I know that technique but how to select specific infantry units? for example if i have 70 legionary and 40 wildlings how can i make second infantry formation with only wildlings and not single legionary in it?

    • @Mr.Chicken
      @Mr.Chicken  6 месяцев назад

      on the prebattle screen you can prioritize units with things like heavy armor, higher tier and throwing weapons in new formations.

  • @crundle1328
    @crundle1328 Месяц назад

    I think throwing units in general are underrated, see a lot of tests done with the throwing off. Which kinda defeats the purpose of the unit.

  • @Den2dumpacc
    @Den2dumpacc 7 месяцев назад

    Lab youre vids bro

  • @steffent.6477
    @steffent.6477 Год назад

    Did javelin units got an accuracy buff in the beta?

  • @gagool3434
    @gagool3434 Год назад

    Still dont understand why they deleted Legionaries jav

  • @danielmyers-cowan3416
    @danielmyers-cowan3416 Год назад

    40% Wildling 60% fian champ is an elite army comp

  • @bubalolo
    @bubalolo Год назад +2

    So... Pila still Not throwable?

    • @Mr.Chicken
      @Mr.Chicken  Год назад +1

      Nope. Although it ain't bad for stopping cavalry in spear mode tho.

    • @世界知名伟人
      @世界知名伟人 Год назад +2

      @@Mr.Chicken Pila can't stop horses since 1.1.

    • @Mr.Chicken
      @Mr.Chicken  Год назад +4

      Oh you're right, didn't know that. Now the pila is actually useless.

  • @joaogabrieldiniz3299
    @joaogabrieldiniz3299 Год назад +1

    As long as there is no way of selecting specific units to be in specific formation skirmisher units will be way less efficient and harder to use, making it better to just have archers instead

  • @peacelovehealthpowerresthe7940

    Cool :))

  • @s0l3.
    @s0l3. Год назад +2

    What about the mounted version of them?
    Are the mounted skirmishers good?

    • @9051team
      @9051team Год назад +3

      Forgive me if my knowledge is out dated for I haven't played in a while, but for horse troops khuziats are better.
      Mounted jav cav miss a lot more than foot jav troops. A horse archer has enough arrows for that to not matter as much, but javs need to make every shot count.

    • @Mr.Chicken
      @Mr.Chicken  Год назад +2

      And since throwing weapons have a shorter distance, cav AI will go much closer to the enemy when throwing javs than horse archers, so a higher likelihood they will mess up and get killed.
      Although cavalry with javs can be decent, only if micro managed a lot. The. Vanguard Faris can be really great in this regard.

  • @ainWorldCoGodly
    @ainWorldCoGodly 3 месяца назад

    My whole army is javs and arrows

  • @Luka_Petakovic09
    @Luka_Petakovic09 6 месяцев назад

    So basically: can't touch this

  • @nunyadambidness8568
    @nunyadambidness8568 Год назад +3

    By the 9, you murked them. Not just the men, but the men and the men too! We need more female units as well as child soldiers so we can more effectively make Star wars references.

  • @Dautar748
    @Dautar748 Год назад

    🤯

  • @frozenarrow1129
    @frozenarrow1129 Год назад

    What armour is that

    • @Mr.Chicken
      @Mr.Chicken  Год назад

      If you're referring to the one my character wore, it's a newish armor that spawns in battanian towns. It has 40-something body armor, but from memory, it lacks arm and leg armor. It can be used in your civilian outfit.

    • @frozenarrow1129
      @frozenarrow1129 Год назад

      @@Mr.Chicken thank you my lord 🙏

    • @frozenarrow1129
      @frozenarrow1129 Год назад

      Sorry me again boss, is the helmet vanilla?

    • @Mr.Chicken
      @Mr.Chicken  Год назад

      @@frozenarrow1129 yes but it's very hard to get it. Spawns in imperial towns but very low spawn rate

  • @hades8203
    @hades8203 Год назад

    Your channel name should be mount and chick's chickenlord😂

  • @世界知名伟人
    @世界知名伟人 Год назад +1

    But fians can do a better job, in both ranged and melee.

    • @Wolf_knight5
      @Wolf_knight5 Год назад

      they are the second best unit in the game it's nit a fair comparison. But I agree. I find wildlings to be overrated if anything by batania fanboys

    • @1308HK
      @1308HK Год назад +1

      You can't compare T6 troop to T5. Plus one is archer one is skirmisher, different roles

    • @Wolf_knight5
      @Wolf_knight5 Год назад

      @@1308HK i agree that t6 and t5 are incomparable, but even compared to other t5, they don't work great because their throwing is their entire gimmick, leaving their melee lackluster. An Aseria veteran infantry is much better overall and hardly loses out with the slightly worse throwing

  • @МенМаатСет
    @МенМаатСет Год назад

    munchkins...

  • @O.LEO.N
    @O.LEO.N Год назад

    And the update is STILL not put on consoles.