Agree, and love the voice acting of the new characters as well. I thought I would instantly hate the children of atom, but so many of them seem like such caring people that it's really hard to decide which ending would be best
I know! I loved that I could continue my work for the institute on into the new DLC. I love the attention to the characters choices and story. I love having options!
The Institute is not the best, but neither is the genocidal Brotherhood, the fanatic Railroad, or the annoying Minutemen. All in all, good is gray in the world of Fallout
+Brian Rourke there's no way you can say the minutemen are a bad choice just because they are "annoying". compared to the brotherhood and institute, it's pretty clear that they're morally the better choice
Im both the General of the minutemen and the Institute director. The wasteland will be a better place after im done with it. You cant do anything to better peoples lives with the Railroad or Brotherhood.
+Dragonborn01 Imagine a minutemen ending "We'll send our troops to Far Harbor, we will reclaim the entire land with those Fog Condensers you speak of, peace will be made...Genereal! We have word that Longfellow has been kidnapped by a Fog Crawler even though he's right next to you, here, I'll mark it on your map, babe"
Reminds me of that moment in New Vegas where you actually tell Joshua Graham that you're working with the Legion and know Caesar personally. And how he didn't give a single fuck about it.
Corse Joshua has the courier in a catch 22 they cannot tell Caesar they know about Graham as Caesar doesn’t let anyone who knows of him live, while Joshua takes it on faith that you being stuck in Zion with him dangling the carrot of the way out will keep you from murdering him (god help you if you actually try he’s about as tough as lanius but he’s got a gun)
Its a win win for Joshua. Telling his location to Ceasar you will good as dead because Caesar wont admit his fault so by killing him you would gain nothing except the wrath of Caesar. Thats why I love fallout new vegas so much
It really bothers me that Nick's even still there. He may not have trusted DiMA, but that doesn't mean he'd be okay with shipping them all back to the Institute. Not to mention, how does siding with the Institute not automatically piss him off and make him leave?
Its grey area. Instituted is not a bad choice if you end up being a great director for commonwealth instead of terrorized them. It just bethesda lack of creativity i mean they can expand the dlc as you being a good leader or bad leader for each of faction along with the consequences. But nope they just made a bland quest with the player being evil
The only thing the Institute has wrong is the whole isolation thing other than that they pretty much the same as the enclave and the government before the great war they experiment just go to far, but they still the best hope for humanity to go back to human civilization
@@youngoutlaw5150that in itself is why they must be cleansed from the commonwealth. Them and their abominations. Theyd lead humanity to its own destruction all over again
@@danielcolemanakajimmelton9690 be prepared. Preston made a pact with the devil. He will punish you with infinite settlements in hell. Ought cannot kill Preston. You've challenged the devil.
You know what would be cool? If Fallout 4 had an ending where instead of simply blowing up the Institute, you could take it over. Have the Minutemen or Railroad occupy it and take advantage of the technology. If that were to happen, there could be an ending in Far Harbor where you can convince DiMA to return to the Institute because it's safe now. But perfect endings don't exist in RPGs anymore.
it bothers me that you have to blow up the institute. the BOS, no matter how threatening the science is, would salvage what is there and protect it, not just outright destroy it. they would also take the reactor for themselves.
Take over with what? You don't have the manpower knowledgeable enough to run the place. Personally, I think the talented individuals at the institute are far more valuable than the technologies itself.
Wouldn't make much sense, it's not like the minutemen, railroad, or brotherhood knows how the facility works. not to mention it's likely The institute would make the place self-destruct.
Umm... DiMA literally tells you that he and Nick Valentine were two prototypes developed over a century ago to test the 'synths with a personality' feature. Why can't your character tell the Institute about that? I think that info is very important.
Yeesh, that's bad. Thanks for making the video GRZ. With that in mind, I don't think I will tell the Institute about Acadia. As Director I certainly believe that dispersing such knowledge is purely my own prerogative, especially where long term understanding of synthetic life could be gleamed by monitoring such developments taking place in Acadia.
did far harbor people perish after acadia being destroyed? and ... did the children avenge you? as they've been alied with acadia with a replaced priest.
Yet another victory for the Institute. Once again, we have proven that our ways are what is best for Mankind, and that mere machines shall not stain our species' great history. For the Institute! For Father's memory!
I wish there was a dlc where as a leader within the institute you could change the rules on synths and let them freely go and have a friendly race of synths as a army
I like this as the final ending to Far Harbor if you decide to keep peace between Far Harbor, and the Children of Atom. Go through with DiMa's plan to keep the peace between the human occupants of Far Harbor, thus saving Kasumi as well too. Revealing Avery's identity to her to reveal the treachery of the situation, and after it's all done, going through with the reclamation as a way to make DiMa pay for his crimes without killing him.
@@bushmg1061 And then they act surprised when the simulated humans want independence, like the regular humans do. For being a bunch of scientists with advanced technology, they're not that bright.
I felt bad for them at 1st even in my institute playthrough so I didnt say anything initially...but then finding out all the things Dima did, I told on him and reclaimed the synths....even despite stashing those memories away he is obviously capable of ALOT of damage and is too much of a wild card.
weird, you'd think Nick would be against what the Institute was doing. then again, there may have been something in the story that changed his opinion. also @ 6:42 wtf?
It's funny how in Fah Hahbah you can destroy all the factions on the island: Use the nuclear code of Acadia to destroy the children of Atom then deactivate the fog condensers of Far Harbor then send the Institute and destroy Acadia!
Remember synths are not people they are advanced robots that have had an error resulting in behavior resembling sentience all it is is a learning algorithm deciding it because it resembles a human It must have rights. A synthetic is only as human as Codsworth, Ada, Curie, or KL-E-O, all are learning AI that mimic human behavior but no one argues that they aren’t robots. Arguably the only exception is Nick valentine as he is the result of a cognitive memory scan installing the memories and experiences of a person (IE consciousness) into a synthetic platform and even he says he isn’t the real nick.
Yeesh. My character went with the institute out of obsession for her child's happiness. Glad that I'd been roleplaying her having extreme guilt for the plight of synths and her role in their continued oppression. Acadia is safe thanks to her guilt lol
first off its a robot not a human. Second if you say its has feelings it doesn't its just a program that it runs to communicate. Lastly at least they are going to work now because that hat they were build for and "not killed" by the brother hood now that's a waste.
+TRIGUND She is (SPOILER IS BELOW) not a synth. DiMA just confused her. Unlike other people in Acadia, she dies at the assault and there is no synth component on her body
WHY IS THIS SO HARD i think if someone called me a robot i would just cut my self to prove that im not or better yet a metal detector or even a magnet theres a very big plot hole here
"williom, i like you so i will remember you when i tear your head apart when i attack institute. most of the time i don't even care who am i killing haha!"-me when i do kill every thing run.
I'm actually working on this mission. my external hard drive had a glitch and refreshed and kicked me out of the game. I came back to the last save that I had and William and the other Institute characters have disappeared and I don't know where they are. I can shoot all the synths inside the building and when I come out there alive again but William and The Institute characters are still not there. So basically I can't complete the mission due to a glitch.
i was impressed that they decided to integrate this dlc into base game's factions, but i was kinda disappointed that you can't pass a speech and let all that go. It would not be an issue AT ALL if you could avoid the topic with Kells... unfortunately you can't.
I personally slaughtered the entire BoS and Institute with an Explosive combat shotgun. But I got peace between the Children of Atom, Arcadia and Far Harbor. I must be mellowing.
Can you send Kasumi home and then have the Institute come in? In my game she said she will go home later when I exposed DiMA but when the institute came in she was hostile and died.
I'm conflicted about this mission, I like the Institute, but this one bothers me. On one hand a synth is a machine, an object, simple property that malfunctions. You can call a spoon a crown but it's still a spoon, you can make a machine *simulate* humanity, but that ain't a human. I respect the idea that you can like a machine to a point that you treat it as a human, but to shed blood over it is insane. That's the "on the other hand" in here. This whole violent operation is totally conflicting with the ideology of the Institute. Firstly, why would they give a crap, they can produce 10 times more synths in 1 evening. Secondly, the Institute wants to help people, Acadia was doing exactly that, only without sanction, why cancel something that works for your benefit? Better still, something you can use as a redeeming factor for the Institutes shredded public relations by publicly supporting Acadia. Thirdly, we're in charge of Institute, by now Bethesda should have given us the options to whip it into shape and put the Institute where it's mouth is and make changes that'll make the Institute the good guys.
The institute are pretty bad people. They're the reason super mutants have been roaming the Commonwealth and they kidnap people and replace them with machines. They kill both the rail road and the brotherhood and there gen 1 synths target anyone on sight. Not all the scientists are bad. The bio division could help with agriculture but again they helped release super mutants all over the place.
Dima is very dangerous despite his good intentions. U can RP like I did that he couldnt be trusted due to the memories he hid from himself, so for the greater good u repossessed him and the other synths who protected him. If u replaced Tektus, he is basically a synth used to keep the peace which ultimately is good for the island.
The only reason we can’t actually do anything with the postgame institute was because the developers didn’t want to lock all that content behind an ending they assumed few people would pick
Hey Bethesda, what's the point of being the director of the Institute if you can't decide what they shall do !!!!!??????? i would tell them that arcadia existed but told them to back off and let the escape's synth's live there in peace!
Or write it as an another long-term experiment. Send in shitload of Watchers (bird synths, which transmit video to SRB), sent some spec-ops stealth Coursers to retrieve DiMA's memories from external drives and continue to peacefully observe. Such a great chance to study rogue synth behavior shall not go to waste!
No joke, it would actually be 100% in-character for the Institute if they had an option to treat Adacia as an experiment to observe regarding synth social development, allowing for Acadia to be spared. No idea why they're so hell-bent on retrieving things that they make in less than a minute.
Mine is glitched?When it says talk to him 3 people come with me and I need to kill them again and people in building.Then at the point to talk it just leads to the big open space where we came.
Anyone else annoyed that when telling the Institute or the Bos About Arcadia, you never actually SAID there were synths up there, they just magically knew?
Blame Bethesda for not expanding the options on how to handle in this kind of situation especially being the director of the Institute. Also it seems they don't want a plot were we make a choice to lead the Institute on the direction we want it to be that would unravel any plot twist in the future story like Synth Uprising were the Sole Survivor is really a bad guy. Its all about the money people.
This really bums me to no end too...why can't we know the extent of our powers as the Director, why can't we direct the Institute to our own vision. Maybe I wanna stop producing them and be more fair to the synths existing.
In order to do that you would have to change the opinions of all the scientists which would be difficult since only 2 people in the institute even remotely feel that the synths might be sentient. Which they clearly are. In the Rail Road ending all the synths turn on the scientists so either they're all malfunctioning or they're sentient after all. At the very least you should be able to get them to stop kidnapping people and replacing them.
Yes, it's like the Institute just stop paying attention to you after Father dies and the Commonwealth has been conquered. I would have liked to have seen a story path where you could completely change Institute policy... shut down the synth production line, disband the SRB, free the synths, establish trade with the surface... instead all I get is (really cool) white paint for my power armor. :(
***** The RR have good intentions, but they can't offer absolute shit to the future of the Commonwealth, and they don't even HAVE plans after the destruction of the Institute, the Minutemen are good, but why just have the Minutemen when you can have both the Minutemen AND another faction?
+ReAPeR [NGSBR] Synths are robots . They might sound, smell, look like a Human but they aren't . And those Robot's can also get free will, and when they get that, what will they do? Kill they're Creators/people who enslaved them . Elder Maxon was right about the fact that Synths are just as dangerous as the Nuclear Bomb
Cookie kill 1) The ONLY Synths that TRIED to kill their creators were the Railroad 2) If your fucking parents raised you to enslave you, would you not try and run away/kill them? If not, what the fuck is wrong with you? 3) A human made of metal is not as dangerous as a fucking nuke, it is impossible, what matters is how they adapt to their surroundings and how they are raised. A synth is as dangerous as any regular human By nuking those "fucks" you irradiated downtown Boston, GREAT FUCKING JOB
***** Why? Because their made of metal? They're the same thing as a human, except they a-OH WAIT GEN 3 SYNTHS ARE MOSTLY ORGANIC RIIIGHT, making them EVEN MORE close to a human, I would like facts (other than a PROTOTYPE going haywire and killing people (Which the same can happen to humans, hysteria, insanity, etc...) and killing people) that says Synths can't be trusted around others Oh and the BoS doesn't give a fuck about how they get their shit, this is proven in the repeatable quest of gathering food for them
I never did this but it looks interesting. That about proves Kasumi isn’t a synth at least. Most ethical decision is to kill William while he’s out in the middle of nowhere so nobody knows and has to die as well, since he can’t be convinced to stand down.
+TeoTeoTeo Well, I wouldn't tell you to watch "Blade Runner" as the movie is old and hard to find. But they have a famous quote on things that become too advance that they become life like. "I think, therefore I am".... Basically, if you think for your own and have your own emotions... You are alive. All animals are created by birth. We are able to "create" humans, and they are alive. If we make robots with advanced AI which makes them have emotions they control and blood and fears and thoughts, they are alive. The institute is wrong for playing god and putting beings into work and basically slavery. That's my case though.
If you really think about it, we are like gods to the world of fallout looking into other parallel universes looking at different outcomes for the same situation lol
My choice was to use Dimas to facilitate peace on island then reclaim them. That robot certainly served good purpose, albeit outside of their creators. While he and his institution has many crimes, Shaun is totally right about these synths; they're human LIKE synth, not human. Their place is in hands of their creators, serving humans.
I need help, after I talked to the guy in advanced systems, I was told the quest would start after exiting, but it didn't, and u skipped a very important portion. I don't even k ow what the quest is called, or where to go or what to do, thanks
Imprisoning Valentine's Brother... He admires you.
For crying out loud, William. Turn around!
Seriously
🤣🤣
He’s hiding something
Why do they want dima but not nick? Lol
Nicks a pile of garbage prototype they said
no Dima got Nick out dumbass.
+Dillon y u gotta b so rood 2 peepl?
cuz hes a dick head
Nick's alone dima has created a sanctuary
Pretty amazing what the game developers did in tying up different scenarios and endings to the existing Commonwealth game file you have.
Agree, and love the voice acting of the new characters as well. I thought I would instantly hate the children of atom, but so many of them seem like such caring people that it's really hard to decide which ending would be best
+Know It Guy eh i still nuked em
I know! I loved that I could continue my work for the institute on into the new DLC. I love the attention to the characters choices and story.
I love having options!
mass effect did it better.
Gotz the Ironhand Indoctrination
I can't stand the Institute but William is a pretty cool guy.
ikr
what's wrong with the institute ?
The Institute is not the best, but neither is the genocidal Brotherhood, the fanatic Railroad, or the annoying Minutemen. All in all, good is gray in the world of Fallout
+Brian Rourke there's no way you can say the minutemen are a bad choice just because they are "annoying". compared to the brotherhood and institute, it's pretty clear that they're morally the better choice
Im both the General of the minutemen and the Institute director. The wasteland will be a better place after im done with it. You cant do anything to better peoples lives with the Railroad or Brotherhood.
Its so legit! that Bethesda did something like this so you can involve the factions you chose hell yeah
you can also involve the Brotherhood and the Railroad
+Dragonborn01 Imagine a minutemen ending
"We'll send our troops to Far Harbor, we will reclaim the entire land with those Fog Condensers you speak of, peace will be made...Genereal! We have word that Longfellow has been kidnapped by a Fog Crawler even though he's right next to you, here, I'll mark it on your map, babe"
Johnny's Crap Shak :D
+ReAPeR [NGSBR] "All this fog is radioactive, but at least its not raining"
Dreycon Mendo "I hope this fog lets up soon"
5:50 [Valentine admires you] for destroying Acadia and killing his brother?
A2000350 yeah, pretty much mindblowing
Not as insane as the minute men still wanting you to lead them after slaughter civilians with the Raiders from nukaworld
I was with the brotherhood of steel when I did this but I didn't bring valentine because if I did, he would hate me
mg shows you how weak and pathetic the minute men are. Without you they are nothing but squabbling fantasists
steve Preston hates you tho
Pause at 6:43 and tell me how she maintaine a 95% hit chance while having the laziest eye
hahaha brilliant. You've got a good eye to have spotted that.
That's why it was only 95%.
Bruh, lmao
Thats' a recurring problem... My character never looks straight when firing...
6:43 what the fuck are up with those eyes
she is aimin'
😂😂😂 Crazy eyes
That face screams HUEGH. And I don’t know why I laughed at that.
Homo Erectus LOL
Homo Erectus xtc face
Reminds me of that moment in New Vegas where you actually tell Joshua Graham that you're working with the Legion and know Caesar personally. And how he didn't give a single fuck about it.
Corse Joshua has the courier in a catch 22 they cannot tell Caesar they know about Graham as Caesar doesn’t let anyone who knows of him live, while Joshua takes it on faith that you being stuck in Zion with him dangling the carrot of the way out will keep you from murdering him (god help you if you actually try he’s about as tough as lanius but he’s got a gun)
Its a win win for Joshua. Telling his location to Ceasar you will good as dead because Caesar wont admit his fault so by killing him you would gain nothing except the wrath of Caesar. Thats why I love fallout new vegas so much
It really bothers me that Nick's even still there. He may not have trusted DiMA, but that doesn't mean he'd be okay with shipping them all back to the Institute. Not to mention, how does siding with the Institute not automatically piss him off and make him leave?
Realistically that would turn him hostile but F4 doesn't want that pesky moral ambiguity and consequences getting on the way
...because he doesn't want to be shipped back as well.
Its grey area. Instituted is not a bad choice if you end up being a great director for commonwealth instead of terrorized them. It just bethesda lack of creativity i mean they can expand the dlc as you being a good leader or bad leader for each of faction along with the consequences. But nope they just made a bland quest with the player being evil
The only thing the Institute has wrong is the whole isolation thing other than that they pretty much the same as the enclave and the government before the great war they experiment just go to far, but they still the best hope for humanity to go back to human civilization
@@youngoutlaw5150that in itself is why they must be cleansed from the commonwealth. Them and their abominations. Theyd lead humanity to its own destruction all over again
Minutemen is like the only legit faction without alternative motives in this game.
Krump no, they do have it. Secretly making raiders attack settlements, so you can help them.
@@DraedonTheInventor i killed you with the nuka world dlc
At least it's not raining
@@DraedonTheInventor it will be raining fire in hell
@@danielcolemanakajimmelton9690 be prepared. Preston made a pact with the devil. He will punish you with infinite settlements in hell. Ought cannot kill Preston. You've challenged the devil.
William got a Pip-boy 4000.
+greenfireHD what the hell are you talking about 4000 model
Here in 18 we got pip-boy 1000000
KaijuGuy 4972 weak, I got a Pip-boy infinite
I have a Pip-pad
I have a pip-boi
Comments is bitching on Synth's right
I'm just happy that this is the only good Institute guy here. Genuinely nice to people, very professional.
Genuinely nice to (those he considers) people
I mean most are expect people in bio
WHY IS NICK FOLLOWING THIS CHARACTER XD
You know what would be cool? If Fallout 4 had an ending where instead of simply blowing up the Institute, you could take it over. Have the Minutemen or Railroad occupy it and take advantage of the technology. If that were to happen, there could be an ending in Far Harbor where you can convince DiMA to return to the Institute because it's safe now.
But perfect endings don't exist in RPGs anymore.
it bothers me that you have to blow up the institute. the BOS, no matter how threatening the science is, would salvage what is there and protect it, not just outright destroy it. they would also take the reactor for themselves.
If I were making the decision, I’d do the same. Don’t destroy those assets. Put them to get use with good people.
@@PhantomTiger1396 it's called project valkyrie, the mod does exactly what he said.
Take over with what? You don't have the manpower knowledgeable enough to run the place. Personally, I think the talented individuals at the institute are far more valuable than the technologies itself.
Wouldn't make much sense, it's not like the minutemen, railroad, or brotherhood knows how the facility works. not to mention it's likely The institute would make the place self-destruct.
Umm... DiMA literally tells you that he and Nick Valentine were two prototypes developed over a century ago to test the 'synths with a personality' feature. Why can't your character tell the Institute about that? I think that info is very important.
xøñχt the Institute has gen. 3 synths already, who possess personalities. That info is useless.
@@DraedonTheInventor
Gen 3 Synths don't have personalities. They simply follow orders.
@@tahabashir3779 Danse has personality
@@wahyudyatmika5119
you call that "pereonality"? lmfao
Yeesh, that's bad. Thanks for making the video GRZ. With that in mind, I don't think I will tell the Institute about Acadia. As Director I certainly believe that dispersing such knowledge is purely my own prerogative, especially where long term understanding of synthetic life could be gleamed by monitoring such developments taking place in Acadia.
you make it sound all sciency. I like it.
Thank you, I try.
As the director of the institute, I also did that. Glad too see a fellow man with the same interests
You sound like father just not as bad
did far harbor people perish after acadia being destroyed? and ... did the children avenge you? as they've been alied with acadia with a replaced priest.
Imagine running in Arcadia screaming out recall codes by the hundreds 😂
6:43 was is going on with that eye
I know right. rotfl
Lol, looks like she was disgusted with whatever she was aiming at. Or just like, really bored of this shit. She's like "ugh, this again...whatever"
Never breathed so fast in my life
That means she is a synth!!11!
There was a fly buzzing around her head, she was staring at it..
Among the scientists in the Institute, William seems pretty nice
People can say whatever they want. I would join the Institute everytime.
"Mankind - Redefined."
Synth scum bos rules
@Daniel coleman aka jim melton INS rule BOS drool
Yet another victory for the Institute. Once again, we have proven that our ways are what is best for Mankind, and that mere machines shall not stain our species' great history. For the Institute! For Father's memory!
FOR TONY BABADABONI
+Sean O'Connell FOR THE COMMONWEALTH
+Kominops Spoilers for Fallout. Don't read if you haven't beat Fallout 4
Then you betray your son, Father, blah blah blah family shite blah blah blah
But guys, don't forget that toasters have rights too, you know, they are, after all, like synths, made of non-organic materials!
+Kominops yes
DiMa is such a great character.. And that voice acting, SUPERB
DiMa is pure pathos, which is why I don’t like him.
Nick: Don't mind me. I'll do nothing while you kidnap my brother.
"we'll repurpose all of them, no worries."
*Shoots up DiMA*
U know this is the only game where I've felt bad about the end of and went back in 18 hours of gameplay to do the other ending
I'll admit, I like The Institute ending of this DLC, (And the main games ending.) More than any of the other endings.
At 6:44-7:55 the sole survivors eyeball has absolutely glitched the fuck out man!
Goat simulator PRO omg found my old acc lol
Ad Victorium!!! The Brotherhood would "liberate" all of Far Harbor!!!
AD VICTORIAM
FOR ELDER MAXSON
Merked his ass for his coat
+Coreys Tech
Ad victoriam brother/sister, but do not be fooled that account is a synth spy our real elder goes by Arthur Maxson.
Heroic Love AD VICTORIAN
I wish there was a dlc where as a leader within the institute you could change the rules on synths and let them freely go and have a friendly race of synths as a army
After that do you never see any of them again? Just like that? Or can you see chase as a courser now and stuff?
I like this as the final ending to Far Harbor if you decide to keep peace between Far Harbor, and the Children of Atom. Go through with DiMa's plan to keep the peace between the human occupants of Far Harbor, thus saving Kasumi as well too. Revealing Avery's identity to her to reveal the treachery of the situation, and after it's all done, going through with the reclamation as a way to make DiMa pay for his crimes without killing him.
I did this after I completed reformation and established peace. I had to get Kasumi out of there first.
Valentine admires you
the moment i had to do those obnoxious dima memory challenges my mind was made up
Ditto
I had the Brotherhood rain hell on those abominations.
Ad Victoriam
I hope I live long enough to witness the brotherhoods next triumph. Ad victorium!
Ad Victoriam
Edgy
You will be punished for damaging institute property
It would've been funny if Valentine was relayed back by surprise as well at the end haha
The voice of William Morsly sounds like Togusa from Ghost in the Shell
A simple solution for the Institute: Don't make your synths free-thinking...
They’re supposed to _simulate_ humans, making free-thinking kind of necessary
@@bushmg1061 And then they act surprised when the simulated humans want independence, like the regular humans do.
For being a bunch of scientists with advanced technology, they're not that bright.
It's actually stated to be a bug in the programming by the scientists. An obvious reference to Westworld.
I went through all the quests to get kasumi back to her parents and then went, back to the institute bitches!
I felt bad for them at 1st even in my institute playthrough so I didnt say anything initially...but then finding out all the things Dima did, I told on him and reclaimed the synths....even despite stashing those memories away he is obviously capable of ALOT of damage and is too much of a wild card.
William is such a chill guy for some reason
*Valentine admires you.*
Felt like an asshole after doing this the first time
6:43, when yo aim eye got drunk as fuck
Yep, noticed that too. Looks a bit scary:)
ahahahah
I caught that.
was just about to make a lazy-eye aim post.
I wasn't expecting that! XD
weird, you'd think Nick would be against what the Institute was doing. then again, there may have been something in the story that changed his opinion.
also @ 6:42 wtf?
If your talking about "Nick liked that" Nick is liking the fact that the player wanted to find a different way instead of att king Acadia
What a dark path to take...damn
It's funny how in Fah Hahbah you can destroy all the factions on the island: Use the nuclear code of Acadia to destroy the children of Atom then deactivate the fog condensers of Far Harbor then send the Institute and destroy Acadia!
Remember synths are not people they are advanced robots that have had an error resulting in behavior resembling sentience all it is is a learning algorithm deciding it because it resembles a human It must have rights. A synthetic is only as human as Codsworth, Ada, Curie, or KL-E-O, all are learning AI that mimic human behavior but no one argues that they aren’t robots. Arguably the only exception is Nick valentine as he is the result of a cognitive memory scan installing the memories and experiences of a person (IE consciousness) into a synthetic platform and even he says he isn’t the real nick.
Yeesh. My character went with the institute out of obsession for her child's happiness. Glad that I'd been roleplaying her having extreme guilt for the plight of synths and her role in their continued oppression. Acadia is safe thanks to her guilt lol
That Bol shevist mindset is demonic.
How to tell if you're a synth or not. 1. Taking a shit do you shit?
Everyone else: AD VICTORIAM!
The institute is clearly the best.
Minutemen are the safest choice. SAVE THE COMMONWEALTH!
Me: Yay go railroad...
The railroad should help both freed synths and people that were in the institute and want to leave
Thanks for that. I’ve never taken that option and just didn’t want to reload Far Harbor for another run through.
That really is horrifying.
William has such a nice voice.
I initially took him back to the institute, but I felt bad for DiMA, so I just reloaded the save and ignored the institute. :/
Don't feel bad for him. He has committed crimes that can only be punished by death.
Sacrificing one person ( Captain Avery ) in order to make everyone on the island be at peace and focus on the real threats, The creatures.
first off its a robot not a human. Second if you say its has feelings it doesn't its just a program that it runs to communicate. Lastly at least they are going to work now because that hat they were build for and "not killed" by the brother hood now that's a waste.
+Victor Ibarra Thew were programmed to have feelings, and Far Harbor was made with the intention of making it hard for decision making.
I think its funny how you had nick as a companion during this
is the girl realy a synth ? i would love to know as i dont have time this week to play the game
+TRIGUND She is (SPOILER IS BELOW)
not a synth. DiMA just confused her. Unlike other people in Acadia, she dies at the assault and there is no synth component on her body
+GRZ NGT thankyou so much =)
+TRIGUND If you finish the main quest first she'll live if you send her home.
+GRZ NGT I fucking knew it! I come up there and the way DIMA talks he makes it sound like everyone and their mama is synth!
WHY IS THIS SO HARD i think if someone called me a robot i would just cut my self to prove that im not or better yet a metal detector or even a magnet theres a very big plot hole here
Finally! A fellow Institute Director who post about institute operations in the commonwealth and in the Far Harbor. Bright lights and Institute rulez!
For the commonwealth for freedom all other factions only care for themselves long live the MINUTEMEN!!!!!!!!
"williom, i like you so i will remember you when i tear your head apart when i attack institute.
most of the time i don't even care who am i killing haha!"-me when i do kill every thing run.
I'm actually working on this mission. my external hard drive had a glitch and refreshed and kicked me out of the game. I came back to the last save that I had and William and the other Institute characters have disappeared and I don't know where they are. I can shoot all the synths inside the building and when I come out there alive again but William and The Institute characters are still not there. So basically I can't complete the mission due to a glitch.
i was impressed that they decided to integrate this dlc into base game's factions, but i was kinda disappointed that you can't pass a speech and let all that go. It would not be an issue AT ALL if you could avoid the topic with Kells... unfortunately you can't.
I got pissed when I heard that brooks was a synth and so was Avery so I cleared Acadia
What's the white cloths your characters wearing
I believe thats the Synth Uniform, you can get it by trading with X6-88
fallout.wikia.com/wiki/Synth_uniform
Ok I'll keep your secret
2 minutes later kicks down door to advanced systems
*YO HOLY SHIT YOU NEED TO HEAR THIS*
dang , kinda wish I didn't murder the entire institute and all of Acidia. jk lol BOS for life
absolutely lol
you did a heck of a job sentinel, AD VICTORIUM
I personally slaughtered the entire BoS and Institute with an Explosive combat shotgun. But I got peace between the Children of Atom, Arcadia and Far Harbor. I must be mellowing.
For elder maxson!
I killed the bos hehe
William sounds like the friendly calm cheery tech support guy
Why don't they take Nick too? They are both prototype brothers so why not take the full set?
+Alan Osborn
Nick - "Ummmm... Im not a synth... Im a Mr Handy with arms and legs."
+Infernal460 fucking bugestha that is why
because he's a companion, that's why
IRedpunk that is not a reason for the institute not taking him back -.-
+Christian leontsinis
The director of the institute(you) has him. They trust you
At the end its like,
Yeah fine, don't bother teleporting me back as well, that would be a bit too much on the reactor now would it?
Ahahaha, does your character has lazy eye? Ahahaha 6:40
I have to try this, on my next playthrough.
Can you send Kasumi home and then have the Institute come in? In my game she said she will go home later when I exposed DiMA but when the institute came in she was hostile and died.
+Gavrila Stefan Complete Far Harbor storyline first, tell Kasumi to go home, then send in the Institute.
Strange. My friend (I cant DL mine) did the same ending, but the Institute later confirmed she wasn't a synth, went to the house, and she was there.
Doctor Moseley won't appear at Acadia for me. and quest marker still appears there. I need Bethesda to patch this so I can finish the dlc
I'm conflicted about this mission, I like the Institute, but this one bothers me.
On one hand a synth is a machine, an object, simple property that malfunctions. You can call a spoon a crown but it's still a spoon, you can make a machine *simulate* humanity, but that ain't a human. I respect the idea that you can like a machine to a point that you treat it as a human, but to shed blood over it is insane.
That's the "on the other hand" in here. This whole violent operation is totally conflicting with the ideology of the Institute. Firstly, why would they give a crap, they can produce 10 times more synths in 1 evening. Secondly, the Institute wants to help people, Acadia was doing exactly that, only without sanction, why cancel something that works for your benefit? Better still, something you can use as a redeeming factor for the Institutes shredded public relations by publicly supporting Acadia. Thirdly, we're in charge of Institute, by now Bethesda should have given us the options to whip it into shape and put the Institute where it's mouth is and make changes that'll make the Institute the good guys.
Supahuman79 That was the Father's angle, he lost faith in rebuilding the outside world.
The institute are pretty bad people. They're the reason super mutants have been roaming the Commonwealth and they kidnap people and replace them with machines. They kill both the rail road and the brotherhood and there gen 1 synths target anyone on sight. Not all the scientists are bad. The bio division could help with agriculture but again they helped release super mutants all over the place.
Galejro They should give you the option has Director of the Institute to ally with Ancadia and trasform them into an Institute outpost.
Dima is very dangerous despite his good intentions. U can RP like I did that he couldnt be trusted due to the memories he hid from himself, so for the greater good u repossessed him and the other synths who protected him. If u replaced Tektus, he is basically a synth used to keep the peace which ultimately is good for the island.
The only reason we can’t actually do anything with the postgame institute was because the developers didn’t want to lock all that content behind an ending they assumed few people would pick
Valentine admires you...for the retention and repurposing of his conscious brother...Wasteland Weirdness I guess :D
Hey Bethesda, what's the point of being the director of the Institute if you can't decide what they shall do !!!!!??????? i would tell them that arcadia existed but told them to back off and let the escape's synth's live there in peace!
Or write it as an another long-term experiment. Send in shitload of Watchers (bird synths, which transmit video to SRB), sent some spec-ops stealth Coursers to retrieve DiMA's memories from external drives and continue to peacefully observe. Such a great chance to study rogue synth behavior shall not go to waste!
Better idea would have been to actually see dima in the institute after you captured him working as a mop bot
No joke, it would actually be 100% in-character for the Institute if they had an option to treat Adacia as an experiment to observe regarding synth social development, allowing for Acadia to be spared. No idea why they're so hell-bent on retrieving things that they make in less than a minute.
@Dan Rage I would like to say one of x688's quotes during blind betrayal is "even I didn't know he was a synth."
Mine is glitched?When it says talk to him 3 people come with me and I need to kill them again and people in building.Then at the point to talk it just leads to the big open space where we came.
Anyone else annoyed that when telling the Institute or the Bos About Arcadia, you never actually SAID there were synths up there, they just magically knew?
Uh, you do. When reporting to the Brotherhood, you specially inform them of a colony of Synths.
Thaal Sinestro I never did, just said "There is a situation up north" and they magically knew it was about synths.
Then perhaps you should revise the scene, because you very much do specifically tell them of a synth colony.
can anyone tell me what the name atmosphere music that was playing at 5:38 it sounds relaxing.
06:43 WTF!? Her eye is not even looky at the scope.
Lmao yeah that was funny
Destroying the synths of Acadia! in 20 frames per second
Blame Bethesda for not expanding the options on how to handle in this kind of situation especially being the director of the Institute. Also it seems they don't want a plot were we make a choice to lead the Institute on the direction we want it to be that would unravel any plot twist in the future story like Synth Uprising were the Sole Survivor is really a bad guy. Its all about the money people.
This really bums me to no end too...why can't we know the extent of our powers as the Director, why can't we direct the Institute to our own vision. Maybe I wanna stop producing them and be more fair to the synths existing.
***** Ikr.
In order to do that you would have to change the opinions of all the scientists which would be difficult since only 2 people in the institute even remotely feel that the synths might be sentient. Which they clearly are. In the Rail Road ending all the synths turn on the scientists so either they're all malfunctioning or they're sentient after all. At the very least you should be able to get them to stop kidnapping people and replacing them.
Mirage Because it’s more of a democracy than a communist party
Yes, it's like the Institute just stop paying attention to you after Father dies and the Commonwealth has been conquered. I would have liked to have seen a story path where you could completely change Institute policy... shut down the synth production line, disband the SRB, free the synths, establish trade with the surface... instead all I get is (really cool) white paint for my power armor. :(
William sounds like he has a crush on the Sole Survivor lmao
05:49 WTF?!?!? Nick?!?!?!
Crow landed between them.
William sounds like he is voiced by Crispin Freeman from many video games and animes.
This ending is a straight up dick move, I'm all Institute but I don't think that Synths are slaves, I believe that Synths have the right to be free
***** The RR have good intentions, but they can't offer absolute shit to the future of the Commonwealth, and they don't even HAVE plans after the destruction of the Institute, the Minutemen are good, but why just have the Minutemen when you can have both the Minutemen AND another faction?
+ReAPeR [NGSBR] Synths are robots . They might sound, smell, look like a Human but they aren't . And those Robot's can also get free will, and when they get that, what will they do? Kill they're Creators/people who enslaved them . Elder Maxon was right about the fact that Synths are just as dangerous as the Nuclear Bomb
+ReAPeR [NGSBR] And that's why I nuked those fucks
Cookie kill
1) The ONLY Synths that TRIED to kill their creators were the Railroad
2) If your fucking parents raised you to enslave you, would you not try and run away/kill them? If not, what the fuck is wrong with you?
3) A human made of metal is not as dangerous as a fucking nuke, it is impossible, what matters is how they adapt to their surroundings and how they are raised. A synth is as dangerous as any regular human
By nuking those "fucks" you irradiated downtown Boston, GREAT FUCKING JOB
***** Why? Because their made of metal? They're the same thing as a human, except they a-OH WAIT GEN 3 SYNTHS ARE MOSTLY ORGANIC RIIIGHT, making them EVEN MORE close to a human, I would like facts (other than a PROTOTYPE going haywire and killing people (Which the same can happen to humans, hysteria, insanity, etc...) and killing people) that says Synths can't be trusted around others
Oh and the BoS doesn't give a fuck about how they get their shit, this is proven in the repeatable quest of gathering food for them
You can see Nick making a sad grin at the last second.
5:59 KAKA KAKA MADADAKAS
Lmao kamikaze shit
I CANNOT UNDERSTAND YOU
SPEAK LOUDER
I never did this but it looks interesting. That about proves Kasumi isn’t a synth at least. Most ethical decision is to kill William while he’s out in the middle of nowhere so nobody knows and has to die as well, since he can’t be convinced to stand down.
DiMA was a Monster anyway
how dare you say that
+Joseph Bragg he was hypocrite about how the institute are monsters for replacing people with synths yet he does it twice if you choose to bring peace
+TJ Evers II she is a synth
Pretty sure it's confirmed that she isn't. If you kill her, she doesn't drop synth parts.
+Zach when I killed her she had synth parts
I wish you could find them back at the institution
i love the institute! the only good guys in the game.
Yeah, only a shitlord turns against their own child.
Say hello to the shitlord. x3
+TeoTeoTeo how is railroad wrong though?
+TeoTeoTeo Well, I wouldn't tell you to watch "Blade Runner" as the movie is old and hard to find. But they have a famous quote on things that become too advance that they become life like. "I think, therefore I am".... Basically, if you think for your own and have your own emotions... You are alive. All animals are created by birth. We are able to "create" humans, and they are alive. If we make robots with advanced AI which makes them have emotions they control and blood and fears and thoughts, they are alive. The institute is wrong for playing god and putting beings into work and basically slavery. That's my case though.
Fuck the institute the minutemen is the best faction
I reallly like how Bethesda added this in the DLC.
If you really think about it, we are like gods to the world of fallout looking into other parallel universes looking at different outcomes for the same situation lol
My choice was to use Dimas to facilitate peace on island then reclaim them.
That robot certainly served good purpose, albeit outside of their creators.
While he and his institution has many crimes, Shaun is totally right about these synths; they're human LIKE synth, not human. Their place is in hands of their creators, serving humans.
I need help, after I talked to the guy in advanced systems, I was told the quest would start after exiting, but it didn't, and u skipped a very important portion. I don't even k ow what the quest is called, or where to go or what to do, thanks
+Muun Nuttall you need to wait 24 hours, and also complete quest "The Way life should be" after recovering first chunk of DiMA's memory.
A better idea is to not do it! Let the synths live in peace god damnit.
Buy the legendary shit from them first...
i told the insitute but have been waiting awhile. what do i have do and how long do i wait. same goes with the brotherhood. someone please tell me
I was with the Institute but I didn't tell em
+RamWorkz same
I told the Brotherhood about Acadia because I got too frustrated with the memory quest and didn't want to do it again
6:43 "did you just shoot at me with your eyes closed?!"