BSLIVE Gaussian Splat Workflow into Blender 3D Point Cloud

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  • Опубликовано: 31 июл 2024
  • #pointcloud #gaussiansplatting #polycam
    In this video, I am demonstrating a simple workflow of getting gaussian splat that you capture and process using Polycam, cleaning it up in Super-Splat, and then import using Gaussian Splatting addon and render inside Blender as Point Cloud.
    The whole thing is pretty easy and fun. A lot faster today than few years ago. Imagine this: you can basically scan any environment and static object as Gaussian Splat objects! The whole world can be captured as splats!
    In the future, we probably will capture 3D animated performance like dancing animated gaussian splat?
    Thanks X to let me know about the Super-Splat tool!
    Enjoy!
    * PlayCanvas Super-Splat Splat Editor:
    playcanvas.com/super-splat
    * Polycam Video to Gaussian Splat Uploader:
    poly.cam/tools/gaussian-splat...
    * Blender Gaussian Splat into Point Cloud addon:
    github.com/ReshotAI/gaussian-...

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