I didn't mention this in the video, but yes, we are still working on a game. It's a brand new IP, not PvZ related but nonetheless we are still working. We don't have anything to share currently, but always check the WCHB socials for updates.
Hi, 3D artist for PvZ3: WCHB here. I’d like to share my theory with the viewers that PopCap shot us down out of fear because they genuinely thought we could do better based on what the game promised (aka beyond the bare minimum of having game mechanics). With that in mind, we’ve decided to do better anyway; this time, with a new IP so they can’t touch us. Be on the lookout for what we do next!
It's not about your game being better than PvZ3. It's about WCHB being the only fangame that realistically could make PvZ3 earn less money. It doesn't matter if your game is paid or not, has microtransactions or not. WCHB literally could make PvZ3 fans leave the original game, so they can't spend their money on it. Your argument is that other mods and fangames already do that and PopCap is just scared that your will be better than their game. That's not true at all. Other mods and fangames actually have a different fanbase and these don't bring any losses to the PvZ franchise. Your possible fans come from the same space the original games' fans, who are willing to spend their money, are in. Any rebranding won't help, because the fanbase will stay the same, and PopCap just can't trust you.
LETS GOOOO, If this new IP can pop off in the way that other spiritual successor titles like bug fables have, there's a chance that we could have a new plants vs zombies on our hands, super excited to hear this.
I personally believe that Popcap shut down the game because PVZ3 is not even ready for global, and ofc the main reason that it's a literally a copy If the devs of pvz3 saw the "better" ideas of pvz3 WCHB it could kill their determination and creativity
@@kristofladanyi3671 well in a few words, the current director of the PvZ franchise is a sexual offender. There is a twitter post that explain this better, when i find the link i'll give it to ya but basically one of the things he has done is treating his women co-workers badly and other bad stuff
@@makinyoumad9498 so what? It shouldn't be even legal to have a person that leads an entire franchise being a sexual offender, and not caring about it trying to hide it and instead do things like shutting down fan games that should be the last of their concerns it's so embarrassing and it should be obvious what the thing to address first is
EA were afraid that PvZ3 WCHB would be more loved by fans than their PvZ Gardenscapes. It's a shame that this fan game was closed 😔. If EA doesn't want fans to make PvZ fan games they should at least listen to what the PvZ community wants for the future of the franchise but they don't care at all, they just disappoint us more and more.
It’s funny how Popcap is trying to save there image with that tweet of “YoU cAn NoW cHoSe YoUr PlAnTs In PvZ3” even though it’s one of the bare fucking minimums for a pvz game and it’s not gonna make us forget that they shutdown PvZ3 wchb and have sexual harassment issues going on around the studio. What a shit show of a company
They were once great studio with lots of games but now with EA/Money/greed being their best friends things have changed for the worst. yet they don't care.
@@CringusMcDingusNo ea didn’t they ruined themselves ea is a publisher nothing more nothing less they make their own games they go have their own problems its still not ea’s fault
"I don't even know where to begin roasting this." But seriously, it's really funny how scared they were from this fangame because they are aware how bad PvZ3 is.
@@PvZ2Findings The PvZ2 Vanilla fanbase is mostly formed by kids that not know about mods or not how to install them. There is no PvZ3 fanbase lol. Thats the difference.
I miss the good ol days when triple A studios were praised for their revolutionary games, now adays though, they're hated for pumping out basic, unpolished, and just bad games, and honestly it feels like smaller studios are the ones giving us good games cause they listen to their communities and actively work to improve their games despite having a way smaller team. Just embarrassing seeing EA doing this.
Honestly, most indie studios just generally do make better games. They're happy with the simple transaction of you buy it, you own it and don't shove micro transactions and dlc and battle passes or whatever down your throat. The other thing they have that triple A studios never will by the way they're operated; passion.
I dunno man, Nintendo is doing pretty good so far. Still, it is true that decadence and decline are universal problems that any company faces, even video game companies.
@@staticsphere_or when they DO make DLC, its actually DLC and not just something that should have been in the game. Y'know, some DLC is just what SHOULD HAVE been in the game but got locked behind a pay wall
And now Popcap/EA team just added basic CYS function, “Hey y’all see we are getting better.” Even if they have the legal right, the way they used it is just so unprofessional and awful even when considering from profit level. They didn’t even ask for your team’s artworks to be used in their game or else but they insist on shutting down your team’s development instead. So ridiculous. Good video!
Can’t use plants from original assets like (look notes) sunflower, peashooter, wall-nut, etc.????? Have to use sunflower that shoot seeds and peapod that provide plant energy through energy peas😅 (just joking)
The only reason I could possibly think of why they striked this fangame down but not others is because of how peak the quality is, like broo it's just Vander's art and they dropped their balls lmaoo. You know what's worst? One employee of EA planned to use AI to do the job.
Pop Cap wants your team to do unique pvz game without zombies , peashooters , sunflowers , Crazy Dave ?! What ?! Have they gone insane ? PvZ game without them is no longer pvz fan game ...
I'm really trying to imagine what that would look like... And I can only think of a PvZ rip-off game... But at that point you might as well monetize it, right?
Im very shocked that PopCap actually released a tweet saying YOO GUYS GES WHAT?? YIP PICK A PLANT SISHJS- Like I thought they are doing right for there fans but no this was all a lie they just did that so people wont play YOUR team's fan game, like i have seen many fangames,mods using pvz3 characters i never thought popcap JUST HAD TO TALK TO this specific fangame insted of others.I was very hyped for this game but we all have to face a reality...
Also not sure whether the 'choose your seeds' will make things easier since they might not going to change the insane difficulty spike. Not to mention you can't even replay the levels...
@@breakfastbrainz2657 I was saying that the change won't make things easier as long as they didn't do anything to fix the INSANE difficulty spike within that game. The difficulty spike is too extreme compared to the second game.
You see, you aren’t the only ones actually, PVZ Fangames on Roblox have all been taken down for use of the IP, and while historically, the IP has been allowed to have fangames using its characters and even style (stuff like eclipse just rips the assist and the like), or mods to the existing games. However, the old Roblox games such as “Garden Problem”, “PVZ: THE LAWN”, and “SUPER PVZ” to name a few, have all been taken down by demand of EA and PopCap, of which, they have since rebranded themselves away from using the PopCap assist and IP, now being allowed to flourish. I do not know when or why this has been changed, but I do believe that it does begin with the Roblox games, and I’m certain your fangame can co-exists if it chooses to design entirely unique plants than the ones PopCap had already made. A more darker thought could be that your fangame is direct competition to theirs, and so that’s why they were targeted, yet I don’t believe that the case since these Roblox games were very underground and had small communities, never all that popular except for the ones who wanted PVZ games in Roblox, have been taken down at some point in time, so it could be that they really did just changed that thought process.
@@Hey1mJay That's a fair assessment, and from what your pinned has said earlier, you're continuing on the game just and turning away from using the brand which is good for you! I would love to see what you and the team transform it into and go indie effectively, best wishes to you and the team with your game, no name for it now so I'll just call it "Blooms n' Tombs" lol, hope you'll be able to create something truly magical!
Why, just why? This whole thing and the way PopCap treats the PvZ community feels like a kick in the nuts. They’re shutting you down before you even get started. They´re scared that a bunch of passionate PvZ fans can create a better game that will be loved by the community before they do. And that whole thing about using their IPs… This wasn’t even going to be monetized. None of the other fan games are. And to be honest, mods are the ones keeping the franchise alive. I’ve been playing Pvz 2 mods for years now and a PvZ 3 Remade or Reimagined kind of game would’ve been the perfect addition. This is just sad. Keep it going, Project Bloom Team!
The entire time, I was thinking about the Fnaf community. There are hundreds of Fnaf fan games that use characters from the official series, (original models of course). The only time the creator went after a fan game was when someone made "Five Nights At Freddy's 3" before the real fnaf 3 came out. This game used tons if stolen assets and characters, and confused many people, making them think it was official.
I wouldn't call Scott a big brand name or company, but you would be right, he has been very supportive of the creation of fangames. He actually terminated Open Source too, but that was because he drew the line at how that game was a "Remaster"of his games instead of making new ones... and even then, he pulled Phisnom and ended up with the "Fazbear Fanverse Initiative"
This entire mess is just a horrible precedent that every AAA developer that I’ve seen supportive of the take down is ignoring simply to prove their point
EA should honestly apologie for this and you should continue your project regardless probably as a private project on a Discord, you can't let them treat you like this. If not try to get hired by them, your art looks 10 times better than theirs. Shame on EA.
@Wind_Blaze Skill is more valued than diplomas both for enterprises and for consumers. The enterprises have to pay the unqualified but talented workers less while the consumers praise the work. At least that's how things go in Europe.
Honestly, some exhaustingly worded messages from Popcap. Can't believe they would suggest they "support" you when they're taking down your unmonetized fan works. Really wishing you luck for the future, in a brand that DOESN'T bite back...
The US Copyright Office specifically states that “Copyright does not protect the idea for a game, its name or title, or the method or methods for playing it. Nor does copyright protect any idea, system, method, device, or trademark material involved in developing, merchandising, or playing a game.”
EA is stupid af thinking we the community are stealing from them like wtf is there reason for them either getting offended or take something important from them while others were left untouched (yea it is about time we leave EA intentionally to play something else)
i'd rather riot on EA, If the community gang up as entire zombies/plants together against EA's greed and lawsuit we'd have freedom. they're ruining everything. even GW2. I never get to fight spooky squash/sasquatch/king yeti in my entire life.
Also, i heard that a RUclipsr who posts PvZ Heroes content got into legal trouble by EA themselves, for some reason. I don't know anything specific like why? But if that's true, then at this point, EA has become like Nintendo. Also, the fact that EA just copied a pre-existing mobile game made by a different company/studios/team is just stupid. I know ideas aren't 100% original, but there's a difference between inspiration and plagiarism. EA and PopCap are committing plagiarism, in this case. Plagiarism is the act to take someone's idea and passing it down as their own. Like there was a Japanese film called Yojimbo, which ended up unofficially copied as "A fistful of dollars". Toho was aware of this and they weren't happy, so legal action took place, and A fistful of dollars's money is all lost. Inspiration involves inserting ideas from others and your own ideas to make something original, like Five Nights at Freddy's, which was made with multiple ideas from others and Scott's own ideas in order to make an original product in mind. The animatronics are inspired by Chuck E. Cheese/Showbiz Pizza animatronics. Also, since those animatronics carry an uncanny look, this fits with the them of making it a horror game. Also, Scott had a reputation of designing humans in an objectively not good way, like their designs being off, which is used to make the animatronics more uncanny than usual. Last but not least, there was his own idea being Chipper and Son's Lumber Co., which is meant to be kid-friendly, but was criticized for being unintentionally creepy with the designs of Mr. Chipper and his son, Tyke being compared with animatronics which again have an uncanny feeling. At first Scott was depressed and planned retiring from game development for good, but something clicked on his mind. He took that criticism to improve by making something intentionally creepy out of something that's unintentional. Even the idea of William Afton, the overarching villain and antagonist isn't 100% original. PJ Heywood said that William Afton's voice was based on Hannibal Lecter.
Hello, I am a fan of Plants vs. Zombies from China. Can I repost this video to bilibili? In China, there are many fans who also like the project, but they may not see the video and have no idea what is going on. Thank you for your reply.
i think popcap legally is correct, they let other projects go through cause it doesnt affect their profit margins, but pvz3 is a new game they havent get the return of investment and a fangame that is better than it threatens their profits.
Probably because: -It was announced like a "better version" -The game is in a soft-launch when in many countries isn't released so it probably would provocate piracy (not directly but still...) -Pvz 3 wants to make, and for a soft-launch, is making money, so they are going to care for the most recent game in contrary to older games like Pvz2 who, still makes money, but not the same as past years
@@hadijahali-abutazil8487 i don't know, for being in some countries is money, and also it doesn't have big incentives like the premium plants, so probably it's only the income of ads
To quote of a certain charter from a certain train game beyond the stars. "You already know that PopCap has already deviated the harmony. But in the end, they will all end up in nihility."
I'm not versed in law at all, but I was under the impression if they wanted to go after another party they'd have to prove damages, ex the fan game, itself, affected the sales of their PvZ 3 game negatively, (and not their poor design choices). Which I think would be difficult for popcap, but they don't have to argue that, they can try to argue it being to similar artistically, which can fool layman's or ppl not well versed in the art industry. But the main use of threatening legal action i think is money. Pop-up and EA have the money to fight in court as long as they'd like, your average fan does not. So most people won't challenge and just stop their fan projects.
I am a pvz fan since the first game ever existed, this truly breaks my heart seeing everything going on especially the outcome.. I still wish and hope for the best of pvz even if EA/Popcap slap us alot
This is the only fan project I've heard of them shutting down. I'm thinking it's due to PvZ3 not being fully released yet and them being worried more people would play WCHB than PvZ3, but if it released afterwards then it wouldn't be a problem.
Hopefully after this video, people will repeat themselves less. There were so many of the same questions and statements to the point of being annoying. Here, everything is told. Just watch the video and that's it. Kudos to everyone who participated in the production of this video!
I imagine it’s because it was based on PvZ3 instead of 1 or 2. There are a dozen PvZ 2 fan games, none of them have been taken down despite all of them being offline, free, no microtransactions, and generally better in every way with their own unique twists. But we are still in the PvZ 3 financial cycle, which means anything that interferes with PvZ3 specifically can be seen as possibly taking customers and revenue away, and making fiscal reports look worse. It would be like someone modding Battlefield 3 (real example) vs modding Battlefield 2042, one is still financially relevant and is still being milked while the other only makes pennies and isn’t worth bothering. In an ideal world you’d have Pop Cap pull a Valve and try to learn from modders, invite them in, hire them possibly, and create a better experience for all while still generating profit. OR you can pull a Nintendo and keep everything under lock and key guarded by rabid lawyers, even the smallest of small projects like Gmod workshop items be hunted down and terminated. They already don’t allow the use of PvZ1 music, next will come fan games, then mods, then youtube content.
Very interesting how PopCap announced CYS for PvZ3 when it wasn’t even done after this happened.. very interesting. Great video by the way, thanks for clearing everything up properly cus I think a lot (including me) were unsure about everything.
Their first announcement after stopping us AND the sexual harassment issue going viral. The fact that this wasn’t an immediate update like in all their other PvZ3 tweets just screams “trying to save face.” What spineless cowards.
Their first announcement after stopping us AND the sexual harassment issue going viral. The fact that this wasn’t an immediate update like in all their other PvZ3 tweets just screams “trying to save face.” What spineless cowards.
This is outrageous and I can't believe this they are doing so bad they have to take down fan projects . I thought bringing a new community manager would make this better and now this is something that they can never repair
I'm genuinely mad at Popcap and EA for this, they cancelled such a great fan game that had literally no way of making money because the billion dollar corporation couldn't compete
Honestly EA was better at making plants vs zombies because the thing is we know popcap is greedy because all of the good plants in pvz2 cost money when EA was in control there were never transactions another thing is the people who work at popcap must be stupid how do they turn pvz3 into a freaking puzzle game they’ve just ruined their reputation
I believe their real reasoning for this was the same reasons why the old Angry Birds games were removed, that being that the old games were more successful than Rovio’s new titles. I think that EA/Popcap is too scared that PvZ2: WCHB would’ve gotten more attention than the actual PvZ3, and they’d lose more money/attention. However, this isn’t an excuse for what they did tbh
You should make a game about a legally distinct zombie who REALLY likes tugboats and talks about them all the time while his boss tries to end the world for definitely NOT spite-related reasons
"Our target audience is not the same" Correct, because your explicit intent is to TAKE the target audience of PvZ3. Like, it sucks your game got cancelled but your defense is shit. Just because you're not using their assets doesn't mean you're not still doing copyright infringement. Legally speaking, you could not possibly be more in the wrong.
Its fine to target the same target audience, a lot of AAA games all compete for the same target demographic. The issue is that the developers are using the characters created by EA and Popcap (albeit in their own recreation) for a fan game that clearly is meant to outshine the official product. Even if the name changed, that was the intention, evidenced by the original post. If they want to release the game, they'd have to use completely originally characters, assets, code, sounds and music. Its fine if they use the same art style and musical genre as those aren't copyright-able. They can also just rip game mechanics from the PvZ game as game mechanics aren't copyright-able either. But since they weren't taking all these precautions, they got targeted. As much as people don't like pal world for its unoriginality, its literally a mish mash of different games, there's a reason they haven't been taken out by Nintendo or the Ark devs.
My strongest suspicion here is that your PvZ3 was shot down because to an outsider's perspective it looks like it is, or is trying to be, an official game. Those kinds of things *always* get shut down and you're not special in that regard, regardless of the visibly high quality present even in the minimally shown assets of the video. It's not because you threaten their fanbase, it's not because you could "do better", it's not because you might be taking their customers' money away from them. The fact is there are PvZ fangames out there that have lived and died at a higher quality than popcap's own works, some of them even sexually explicit in nature which is all the more reason for popcap or EA to want to shut them down but instead they let them be. Even Valve will shut down fan projects if they attempt to toe the line into pretending they are or could be mainline, despite being known for fostering a modding community- the only difference is they'll ask you to change the game name or promotional imagery first rather than just shooting you down straight away (as they did with Black Mesa originally being called Black Mesa: Source, somehow causing confusion despite "fan game", "fan mod" and "not affiliated with Valve" being plastered all over their website at the time.) On the flip side though, continually saying "we're better than them" or "they fear us" is kinda childish, and you don't want to make that the lasting impression of your product. Even if it's true (and it is), please try to have a more professional tone when shit-talking popcap, because there's a lot of godawful products that insist they're the best thing since sliced bread and put all negativity or criticism down to those exact same two lines. You're clearly not one of them, so please try to better distinguish yourself from them in attitude to match how far apart you already are in quality.
@@hadijahabutazil9132 Because if a game is pretending to be one of their own titles, or is being sold despite using stolen assets, they have to do so to protect their own IP. They took down, for example, TF2S2 because the process of porting TF2's assets to Source 2, while minimal, meant all of TF2's assets were repackaged with the game and TF2 could effectively be played as a premium user despite not paying anything. The HL2 Grand Package mod attempted to give a single executable access to HL2 and both episodes but they decided to package those assets into the mod rather than calling the assets via the SDK, and accordingly had to be shut down. Black Mesa: Source was just asked to drop the Source part of their name because of the number of valve titles that used "Source" in the name at the time, but were otherwise unaffected. Valve's multiplayer scene being a hack-ridden mess is a problem, but it's a problem that is completely unrelated to their intellectual property protection, and has nothing to do with them wanting to shut down anyone trying to make an alternative: TF2: Classic has been left unaffected, and remains fully playable which would not be true if Valve were simply being spiteful about it.
That's big facts on god wish i could show my dead momma these bars right here No but fr i'm glad i wasn't the only one a little annoyed at both parties in this case. I think they should be allowed to make a fan game but steer away from the obvious intention of gathering a crew and calling it "pvz3: what could have been". I think they should be allowed to use some of the characters and ideas if pop cap was really all that supportive though. Maybe with time this will get sorted out by
The main problem with this situation seems to be that they singled you out But I feel like in your last message to popcap you didn't really focus on that fact. To me it felt like you briefly mentioned it, then said again that you're not using their artwork (which doesn't matter since that didn't seem to be the issue with the project) and then basically insulted them (which probably killed any chance of them wanting to respond back)
read this not knowing what WCHB was and got legitimately psyched up thinking they'd cancel PVZ3 lol. ABSOLUTE best of luck on making a brand new IP, plants vs zombies or not! Always a sucker for the artistic process of MAKING something in general! I mean on the bright side you can actually monetize that too, if you want ;)
Definitely singling out this project out of the thousands of PvZ fan games just because you're calling them out on their BS. Absolutely insane. I can't believe how far PopCap has fallen.
they used to be magical like disney. but now it's greed that took over popcap and EA. Bookworm Lex,Bjorn,Chuzzle,Zuma,Bejeweled. i miss those games. even insaniquarium. now it's just cash cow and endless event of arena with no sense of adventures.
This just boils my blood. The fans were making a game people actually want because they want to squeeze what's left out of PvZ3 while they refuse to do anything about the quality of the game
I just found out about the lore of drybones and I felt like I gut punched in the gut but seeing this not only double the pain i felt but also I felt like I got kicked in the shin's so thanks pop cap for giving me this pain
@@PhantomNugget They have all right to do what they did yeah, but their behavior and how they went about it is just weird. Reasoning isn't good and doesn't make sense as Jay stated, they let other fangames with direct assets co-exist, so it makes them look really selective.
Well ,you can make someting like msm: lost landscapes ,instead of deleting the whole project you could reimage the plant ,making them your own plant ,so they can t say anithing since are plant created by you , (ex ,making sunflower a three that instead of producing sun produces apple ,that still have the same mechanic as the pvz sun) I dont know if is a possible solution ,but since for msm: lost landscape worked ,you could do that ,if you still whant to work on the project
I have never seen so much bullshit packed in one single email before. That community manager email was genuinely infuriating, using all the buzz word to pretend they cared about the community at all. And good job to whoever dubbed that, that voice was perfect for it. 👍
Next thing you know they're gonna target other mods like Reflourised. I've already lost plenty of faith with EA and PopCap, but if something like that happens, I'll lose it.
They only want moneys, when an IP couldn't make them money anymore they will start acting like a bunch of victims then call it a day and continnues "Milking" other IP's they owns.
At this point, just quietly quit PVZ & find different games to play. I used to be a fan of PVZ, but with EA & PopCap got greedy, I can no longer support them.
Know something? what makes me angry is that after that they announced choose your seeds on PvZ3, thinking that everyone will forget them just because a single feature that isnt even the main problem
I am not familiar to pvz community, but I have to say it’s stupid that they say that don’t use sunflower even though it’s just a sunflower with her face you can’t copyright that you can’t copyright plans with faces or zombies with random things on the heads like a cone pot, etc
the plants like peashooter and chomper are obviously from Nintendo's Bellsprout and piranha and yeah pop cap doesn't own an idea of zombie nor the pvz mascots
Well maybe if they looked at making a sequel of Insaniquarium, did exactly what you would get out of pvz3 and THEN they would realise why the whole choose your plants segment from both pvz 1+2 were there FOR A REASON!
Yeah, it seems there are two ways to go: 1. Stop development. 2. Make a game inspired by PVZ but not based on the PVZ IP not making it an alternative/derivative work.
question about fan games/mod not being for monetary gain: does Patreon count? I'm (some what) working on a mod, and am wondering if such a method is legitimately viable or not, as i want to try and avoid a terrible fate
To me at this point... Popcap was like Plants... New ideas and didn't destroy it, they were fun and made wonderful projects and games to keep us away from the zombies (A.K.A. boredom) But now Popcap is like a zombie, being milked by EA for money and isn't original anymore. Stumbling with horrible project even a person with common sense knows not to do. But they don't have common sense... They are just zombies for money... Either a new refined PVZ game will be taking down the Popcap we know today and replant a new seed. Or they will be more mindless to the money... It's only a wish and a prayer for a good PVZ game to come out... Maybe one day... But I'm not that high about it... Times ticking...
TF2 is covered with sniper bots/ PVZ Won't let us make fan games and even make new updates on GW/Roblox is infested with gambling and idle games/Ios is being taken over by voodoo games. what ever happened to all the old games back in the days?! no micro. full adventures. sigh... fortnite took over the world and made everyone go like that.
Breaks my heart knowing they'd shut this down likely because they know people don't like their game. I hope this development process goes well! This very much deserves to be made.
The future of the PvZ franchise both by the franchise's story/lore (New PvZ3 was a continuity reboot) and the current state of the franchise's current crews creators (Modern PopCap and EA) toward the community was just... I have no words other than worrisome unfortunate... Plus even since New PvZ3 was released in chosen countries (3 months ago), I was completely felt mixed to see the game act like a continuity reboot along using the comic characters there but it felt like it's too late way to creating their official introduce them in the game... This somehow completely insulted both of the long-time PvZ fans and the PvZ Comic's story and characters... Ouch... Because of the current state of EA and PopCap, we never had a chance to seeing official interactions of Patrice and Nate toward The Plant Heroes (minus Comic Rose/Agent Rose/Heroes Rose and Comic Cirton/Agent Cirton/Heroes Citron) in the future of the PvZ franchise... It's took like 3 bad things the PvZ community aware about last month until they finally added Choose Your Seeds (somehow known as Pick-a-Plant) at New PvZ3 was just a salt of the wound... And to Vander Graaf, Jay and the WCHB crew, you're deserve better than this. I hope your spiritual successor fangame project doing well, my friends.
in my opinion i dont agree with this vid. 1. popcap had every right to take this down because this game is litteraly a replacement 2.atleast wait until the game is out before making this project 3.this fangame is singeled out because it is litteraly a replacement for a game that is not out jet!
With the amount of effort, dedication and actual passion you guys have you might as well make an entirely new game. It doesn't have to be a PvZ fan game (although I ackowledge that that was the point of the project in the first place). An spiritual successor would be better in my opinion since, in my eyes, PvZ died shortly after EA bought Popcap.
My honest suggestion is to make a spiritual successor, the yooka laylee to their banjo kazooie, you have a team of people all itching to make a game for the community, and what better way to make it rival them with an actual good game! Maybe even publish it for 5 or 10 bucks (example prices) just so we in turn can show them how money talks. Youll be an undeniable threat that they cant do anything about Regardless, best of luck in any future endeavors
if there's gonna be a pvz inspired game. it has to be something toony! like Toons vs Companies! just like how toontown does a better job than disney's!
I didn't mention this in the video, but yes, we are still working on a game. It's a brand new IP, not PvZ related but nonetheless we are still working. We don't have anything to share currently, but always check the WCHB socials for updates.
WCHB Discord? or from internet?
a creative endeavor of sort?
@@alexmaxwell3708 The official Twitter @PvZ3_WCHB
@@Hey1mJay if ok to ask, any of the original plants like that pineapple one and MariGhoul will appear since they are original ones
Is there a planned date for us to know when?
i thought regular pvz3 got cancelled, then got severely dissapointed
Yeah
Same
Same...
Me to man… me to
Same
EA: I can't let them make an independent PVZ project! It's my "IP" to sit on and DO nothing with!
EA is now being that blobfish CEO from smiling friends?
Typical EA.
Ha! I get the reference
They aren't doing nothing with it, they are sending it down the shitter
Gargantroglor, shoot him!
Hi, 3D artist for PvZ3: WCHB here. I’d like to share my theory with the viewers that PopCap shot us down out of fear because they genuinely thought we could do better based on what the game promised (aka beyond the bare minimum of having game mechanics). With that in mind, we’ve decided to do better anyway; this time, with a new IP so they can’t touch us. Be on the lookout for what we do next!
It's not about your game being better than PvZ3. It's about WCHB being the only fangame that realistically could make PvZ3 earn less money. It doesn't matter if your game is paid or not, has microtransactions or not. WCHB literally could make PvZ3 fans leave the original game, so they can't spend their money on it. Your argument is that other mods and fangames already do that and PopCap is just scared that your will be better than their game. That's not true at all. Other mods and fangames actually have a different fanbase and these don't bring any losses to the PvZ franchise. Your possible fans come from the same space the original games' fans, who are willing to spend their money, are in.
Any rebranding won't help, because the fanbase will stay the same, and PopCap just can't trust you.
LETS GOOOO, If this new IP can pop off in the way that other spiritual successor titles like bug fables have, there's a chance that we could have a new plants vs zombies on our hands, super excited to hear this.
Kick their asses!
It kind of reminds of how the lost landscapes is being reworked on.
I personally believe that Popcap shut down the game because PVZ3 is not even ready for global, and ofc the main reason that it's a literally a copy
If the devs of pvz3 saw the "better" ideas of pvz3 WCHB it could kill their determination and creativity
"See? Now you respect me, because im a threat."
You know shit is getting real when Sig from the hit game franchise Puyo Puyo tetris involved in it.
Incredible quote is the best reference
@@tatarchan5212 You could even say that it's an, _Incredible_ reference
PopCap cares more about shouting down a fan game than get rid of a sexual offender. It's so embarrassing, i can't belive this is happening at all
Wait, what? What happened?
@@kristofladanyi3671 well in a few words, the current director of the PvZ franchise is a sexual offender. There is a twitter post that explain this better, when i find the link i'll give it to ya but basically one of the things he has done is treating his women co-workers badly and other bad stuff
Ok but these are 2 different things
@@makinyoumad9498 so what? It shouldn't be even legal to have a person that leads an entire franchise being a sexual offender, and not caring about it trying to hide it and instead do things like shutting down fan games that should be the last of their concerns it's so embarrassing and it should be obvious what the thing to address first is
@@emaboxe15 What does that have to do with popcap employees doing their job
EA were afraid that PvZ3 WCHB would be more loved by fans than their PvZ Gardenscapes.
It's a shame that this fan game was closed 😔.
If EA doesn't want fans to make PvZ fan games they should at least listen to what the PvZ community wants for the future of the franchise but they don't care at all, they just disappoint us more and more.
This is the only fan game I've seen them take down so I don't know what you're talking about there.
@@seanobrienplays688 they were take down because they use assets in the game
roblox games:
and yeah most of them we're monetized@@seanobrienplays688
@@nekokoluga what assets? they only leak the art style redesigns that's all
EA’s not making the games buddy
It’s funny how Popcap is trying to save there image with that tweet of “YoU cAn NoW cHoSe YoUr PlAnTs In PvZ3” even though it’s one of the bare fucking minimums for a pvz game and it’s not gonna make us forget that they shutdown PvZ3 wchb and have sexual harassment issues going on around the studio. What a shit show of a company
They were once great studio with lots of games but now with EA/Money/greed being their best friends things have changed for the worst. yet they don't care.
EA ruined PVZ
@@CringusMcDingus said everyone ever
@@CringusMcDingusNo ea didn’t they ruined themselves ea is a publisher nothing more nothing less they make their own games they go have their own problems its still not ea’s fault
@@CringusMcDingushow bout this: EA AND Popcap ruined PVZ.
they've lost their magic
Hello GC!!!!
@@pea-c hi
for real
Hi
They've lost their... Brains! (Plants Vs ZOMBIES)
EA/Popcap seems to respect fangames even less than they respect women. That's just depressing...
So you heard about the producer of pvz2 was a s@x offender
the main composer of PvZ1 (PopCap) was a woman.
@@PigeonofTheFrogs Yeah, but Popcap has disrespected women as of recently.
EA really does suck
@@Thecyanpult its both
These Popcap responses sounds like something a AI would provide.
Knowing them, they probably are.
They probably are
They are
Popcap is probably just AI
@@joseph2667efb especially the “Licensed Characters” segment
It just screamed Ai
“Our characters such as Conehead Zombie”
Doesn’t sound human
“Don’t use our characters” their characters: **sunflower with eyes** like bro you can’t be serious 💀💀💀
Bellsprout rip off and piranha plant yeah the guy who made that response is obviously an idiot
Poopcap on their way to put down a 3 year old because they drew a flower with a smiley face on it
kid named Toby Fox:
Yeah and a ZOMBIE with a CONE on its head
@@ThePr0_PL lol it’s just a doggo
They should make PvZ 3 What Could Have Been: What Could Have been
😂
One of the WCHB crew already did that punchline but still it's funny.
"I don't even know where to begin roasting this."
But seriously, it's really funny how scared they were from this fangame because they are aware how bad PvZ3 is.
"Oh no! These people are going to do better at our own job than us!"
They weren't scared.
If that was true, most pvz2 mods would've been cancelled, don't youtyhink?
@@PvZ2Findings The PvZ2 Vanilla fanbase is mostly formed by kids that not know about mods or not how to install them.
There is no PvZ3 fanbase lol.
Thats the difference.
@@JoseViktor4099 believe it or not, it has.
@@PvZ2FindingsNo because the game came out no one cared about modding the game maybe give my I pad a virus to make a good game worse yea right
I miss the good ol days when triple A studios were praised for their revolutionary games, now adays though, they're hated for pumping out basic, unpolished, and just bad games, and honestly it feels like smaller studios are the ones giving us good games cause they listen to their communities and actively work to improve their games despite having a way smaller team. Just embarrassing seeing EA doing this.
Honestly, most indie studios just generally do make better games. They're happy with the simple transaction of you buy it, you own it and don't shove micro transactions and dlc and battle passes or whatever down your throat. The other thing they have that triple A studios never will by the way they're operated; passion.
I dunno man, Nintendo is doing pretty good so far. Still, it is true that decadence and decline are universal problems that any company faces, even video game companies.
@@staticsphere_or when they DO make DLC, its actually DLC and not just something that should have been in the game. Y'know, some DLC is just what SHOULD HAVE been in the game but got locked behind a pay wall
And now Popcap/EA team just added basic CYS function, “Hey y’all see we are getting better.”
Even if they have the legal right, the way they used it is just so unprofessional and awful even when considering from profit level. They didn’t even ask for your team’s artworks to be used in their game or else but they insist on shutting down your team’s development instead. So ridiculous. Good video!
Can’t use plants from original assets like (look notes) sunflower, peashooter, wall-nut, etc.?????
Have to use sunflower that shoot seeds and peapod that provide plant energy through energy peas😅 (just joking)
@@poemtea ea really woke up and thought they owned a plant with eyes 💀💀💀💀. they bouta sue mother nature because they grew a sunflower
The only reason I could possibly think of why they striked this fangame down but not others is because of how peak the quality is, like broo it's just Vander's art and they dropped their balls lmaoo. You know what's worst? One employee of EA planned to use AI to do the job.
Wait, what? Are they going to use AI art for the game or something?
AI for which part
Pop Cap wants your team to do unique pvz game without zombies , peashooters , sunflowers , Crazy Dave ?! What ?! Have they gone insane ? PvZ game without them is no longer pvz fan game ...
these are the new dev team so its super obvious why
I'm really trying to imagine what that would look like... And I can only think of a PvZ rip-off game... But at that point you might as well monetize it, right?
Im very shocked that PopCap actually released a tweet saying YOO GUYS GES WHAT?? YIP PICK A PLANT SISHJS-
Like I thought they are doing right for there fans but no this was all a lie they just did that so people wont play YOUR team's fan game, like i have seen many fangames,mods using pvz3 characters i never thought popcap JUST HAD TO TALK TO this specific fangame insted of others.I was very hyped for this game but we all have to face a reality...
Also not sure whether the 'choose your seeds' will make things easier since they might not going to change the insane difficulty spike.
Not to mention you can't even replay the levels...
@@crystalwings4520 We don't even know what the catch is yet. Wanna bet "Pick-a-plant" is a booster? Sure sounds like the name of a booster to me.
Aaaand here we have the weakmind
Who's gonna tell him that Pvz3-WCHB didn't invent plant picking
@@makinyoumad9498 I don't know if you've noticed, but everything in PvZ3 has been copied from another mobile game.
@@breakfastbrainz2657 I was saying that the change won't make things easier as long as they didn't do anything to fix the INSANE difficulty spike within that game.
The difficulty spike is too extreme compared to the second game.
This whole entire ordeal is so god damn ridiculous.
Popcap try not to ruin their reputation challenge.
(Ends in a cease and desist card)
@@justloq New Mr Beast video.
(IMPOSSIBLE!?!?!!?!?!!?!!?!!)
You see, you aren’t the only ones actually, PVZ Fangames on Roblox have all been taken down for use of the IP, and while historically, the IP has been allowed to have fangames using its characters and even style (stuff like eclipse just rips the assist and the like), or mods to the existing games.
However, the old Roblox games such as “Garden Problem”, “PVZ: THE LAWN”, and “SUPER PVZ” to name a few, have all been taken down by demand of EA and PopCap, of which, they have since rebranded themselves away from using the PopCap assist and IP, now being allowed to flourish.
I do not know when or why this has been changed, but I do believe that it does begin with the Roblox games, and I’m certain your fangame can co-exists if it chooses to design entirely unique plants than the ones PopCap had already made.
A more darker thought could be that your fangame is direct competition to theirs, and so that’s why they were targeted, yet I don’t believe that the case since these Roblox games were very underground and had small communities, never all that popular except for the ones who wanted PVZ games in Roblox, have been taken down at some point in time, so it could be that they really did just changed that thought process.
The main reason Roblox games were targeted was because nearly all of them monetized themselves in one way or another.
They see pvz3:WCHB as just a big form of criticism, and criticism big scary, so they shut it down immediately 😭
@@Hey1mJay That's a fair assessment, and from what your pinned has said earlier, you're continuing on the game just and turning away from using the brand which is good for you! I would love to see what you and the team transform it into and go indie effectively, best wishes to you and the team with your game, no name for it now so I'll just call it "Blooms n' Tombs" lol, hope you'll be able to create something truly magical!
@@elinogales it’s sad, since there was so many gems in the pile of PVZ da games, such as Defenders, and a lot others
Why, just why? This whole thing and the way PopCap treats the PvZ community feels like a kick in the nuts. They’re shutting you down before you even get started. They´re scared that a bunch of passionate PvZ fans can create a better game that will be loved by the community before they do. And that whole thing about using their IPs… This wasn’t even going to be monetized. None of the other fan games are. And to be honest, mods are the ones keeping the franchise alive. I’ve been playing Pvz 2 mods for years now and a PvZ 3 Remade or Reimagined kind of game would’ve been the perfect addition. This is just sad. Keep it going, Project Bloom Team!
It's so ironic that after they said that PopCap / ea is planing to add choose your seeds😂😂
The entire time, I was thinking about the Fnaf community. There are hundreds of Fnaf fan games that use characters from the official series, (original models of course). The only time the creator went after a fan game was when someone made "Five Nights At Freddy's 3" before the real fnaf 3 came out. This game used tons if stolen assets and characters, and confused many people, making them think it was official.
I wouldn't call Scott a big brand name or company, but you would be right, he has been very supportive of the creation of fangames. He actually terminated Open Source too, but that was because he drew the line at how that game was a "Remaster"of his games instead of making new ones... and even then, he pulled Phisnom and ended up with the "Fazbear Fanverse Initiative"
I like how there taken down fan games but they don't care about those bad pvz youtube videos for kids.
yeah
This entire mess is just a horrible precedent that every AAA developer that I’ve seen supportive of the take down is ignoring simply to prove their point
EA should honestly apologie for this and you should continue your project regardless probably as a private project on a Discord, you can't let them treat you like this. If not try to get hired by them, your art looks 10 times better than theirs. Shame on EA.
@Wind_Blaze Skill is more valued than diplomas both for enterprises and for consumers. The enterprises have to pay the unqualified but talented workers less while the consumers praise the work. At least that's how things go in Europe.
Yea no Ea doesn’t have to say sorry for what they didn’t do what part of EA’s the publisher and popcap is the game maker don’t you understand
Honestly, some exhaustingly worded messages from Popcap. Can't believe they would suggest they "support" you when they're taking down your unmonetized fan works. Really wishing you luck for the future, in a brand that DOESN'T bite back...
The US Copyright Office specifically states that “Copyright does not protect the idea for a game, its name or title, or the method or methods for playing it. Nor does copyright protect any idea, system, method, device, or trademark material involved in developing, merchandising, or playing a game.”
EA is stupid af thinking we the community are stealing from them like wtf is there reason for them either getting offended or take something important from them while others were left untouched (yea it is about time we leave EA intentionally to play something else)
i'd rather riot on EA, If the community gang up as entire zombies/plants together against EA's greed and lawsuit we'd have freedom. they're ruining everything. even GW2. I never get to fight spooky squash/sasquatch/king yeti in my entire life.
@@alexmaxwell3708 you missed out there was even access to the town hall to get rainbow stars for cool stuff
Guys what if we tell this to gardenscapes to demand pvz3 LOL
How are you going to contact them anyways?
@@EndeRCreepeR22 the power of money
There is a lot of gardenscapes type games so i dont think they can do that
Also, i heard that a RUclipsr who posts PvZ Heroes content got into legal trouble by EA themselves, for some reason. I don't know anything specific like why? But if that's true, then at this point, EA has become like Nintendo. Also, the fact that EA just copied a pre-existing mobile game made by a different company/studios/team is just stupid. I know ideas aren't 100% original, but there's a difference between inspiration and plagiarism. EA and PopCap are committing plagiarism, in this case. Plagiarism is the act to take someone's idea and passing it down as their own. Like there was a Japanese film called Yojimbo, which ended up unofficially copied as "A fistful of dollars". Toho was aware of this and they weren't happy, so legal action took place, and A fistful of dollars's money is all lost. Inspiration involves inserting ideas from others and your own ideas to make something original, like Five Nights at Freddy's, which was made with multiple ideas from others and Scott's own ideas in order to make an original product in mind. The animatronics are inspired by Chuck E. Cheese/Showbiz Pizza animatronics. Also, since those animatronics carry an uncanny look, this fits with the them of making it a horror game. Also, Scott had a reputation of designing humans in an objectively not good way, like their designs being off, which is used to make the animatronics more uncanny than usual. Last but not least, there was his own idea being Chipper and Son's Lumber Co., which is meant to be kid-friendly, but was criticized for being unintentionally creepy with the designs of Mr. Chipper and his son, Tyke being compared with animatronics which again have an uncanny feeling. At first Scott was depressed and planned retiring from game development for good, but something clicked on his mind. He took that criticism to improve by making something intentionally creepy out of something that's unintentional. Even the idea of William Afton, the overarching villain and antagonist isn't 100% original. PJ Heywood said that William Afton's voice was based on Hannibal Lecter.
When I first heard this I thought it was a troll but no and I'm really pissed off about this
Hello, I am a fan of Plants vs. Zombies from China. Can I repost this video to bilibili? In China, there are many fans who also like the project, but they may not see the video and have no idea what is going on. Thank you for your reply.
I would be more than happy to collaborate with you, and create a version with Chinese subtitles!
@@Hey1mJay Sure, but it's gonna take a while.😂
@@tomedgar-vw1nw Do you have a Discord? I use Discord as my main platform, but I can refer my business e-mail if necessary.
@@Hey1mJayIt's a pity that I don't have a Discord. So can I have Your business e-mail?
@@Hey1mJay It's a pity that I don't have a discord. So can I get your business e-mail?😁Thank you very much!
i think popcap legally is correct, they let other projects go through cause it doesnt affect their profit margins, but pvz3 is a new game they havent get the return of investment and a fangame that is better than it threatens their profits.
Probably because:
-It was announced like a "better version"
-The game is in a soft-launch when in many countries isn't released so it probably would provocate piracy (not directly but still...)
-Pvz 3 wants to make, and for a soft-launch, is making money, so they are going to care for the most recent game in contrary to older games like Pvz2 who, still makes money, but not the same as past years
the money theyve made last moth was 5k it aint doing very well
@@hadijahali-abutazil8487 i don't know, for being in some countries is money, and also it doesn't have big incentives like the premium plants, so probably it's only the income of ads
To quote of a certain charter from a certain train game beyond the stars.
"You already know that PopCap has already deviated the harmony. But in the end, they will all end up in nihility."
Hey, Lawyer here, they can't legally do anything to you if your game isn't monetised.
I'm not versed in law at all, but I was under the impression if they wanted to go after another party they'd have to prove damages, ex the fan game, itself, affected the sales of their PvZ 3 game negatively, (and not their poor design choices).
Which I think would be difficult for popcap, but they don't have to argue that, they can try to argue it being to similar artistically, which can fool layman's or ppl not well versed in the art industry.
But the main use of threatening legal action i think is money. Pop-up and EA have the money to fight in court as long as they'd like, your average fan does not. So most people won't challenge and just stop their fan projects.
I am a pvz fan since the first game ever existed, this truly breaks my heart seeing everything going on especially the outcome.. I still wish and hope for the best of pvz even if EA/Popcap slap us alot
This is the only fan project I've heard of them shutting down. I'm thinking it's due to PvZ3 not being fully released yet and them being worried more people would play WCHB than PvZ3, but if it released afterwards then it wouldn't be a problem.
Hopefully after this video, people will repeat themselves less. There were so many of the same questions and statements to the point of being annoying. Here, everything is told. Just watch the video and that's it.
Kudos to everyone who participated in the production of this video!
I imagine it’s because it was based on PvZ3 instead of 1 or 2. There are a dozen PvZ 2 fan games, none of them have been taken down despite all of them being offline, free, no microtransactions, and generally better in every way with their own unique twists.
But we are still in the PvZ 3 financial cycle, which means anything that interferes with PvZ3 specifically can be seen as possibly taking customers and revenue away, and making fiscal reports look worse. It would be like someone modding Battlefield 3 (real example) vs modding Battlefield 2042, one is still financially relevant and is still being milked while the other only makes pennies and isn’t worth bothering.
In an ideal world you’d have Pop Cap pull a Valve and try to learn from modders, invite them in, hire them possibly, and create a better experience for all while still generating profit. OR you can pull a Nintendo and keep everything under lock and key guarded by rabid lawyers, even the smallest of small projects like Gmod workshop items be hunted down and terminated. They already don’t allow the use of PvZ1 music, next will come fan games, then mods, then youtube content.
why they don't alllow pvz1 musics? didn't the owner of the music doesn't care about it
@@hadijahabutazil9132 it's the greed, that's what they do. the one who doesn't care about is good guy. wish greed would stop
15:16 - 15:20 and 16:54 - 16:58: I legitimately want sources for those so bad. Both sound crazy.
Very interesting how PopCap announced CYS for PvZ3 when it wasn’t even done after this happened.. very interesting.
Great video by the way, thanks for clearing everything up properly cus I think a lot (including me) were unsure about everything.
Their first announcement after stopping us AND the sexual harassment issue going viral. The fact that this wasn’t an immediate update like in all their other PvZ3 tweets just screams “trying to save face.” What spineless cowards.
Their first announcement after stopping us AND the sexual harassment issue going viral. The fact that this wasn’t an immediate update like in all their other PvZ3 tweets just screams “trying to save face.” What spineless cowards.
@@knuxchux yeah it’s very clear when they say coming months they literally started THE DAY they posted that
PVZ3 ONLY 19K THIS MONTH WTF THATS BARELY ANYTHING
even a fucking roblox game get more in a single week. . .
4:32 Never expected to hear a PVZ version of Dust Man’s theme from Mega Man 4
This is outrageous and I can't believe this they are doing so bad they have to take down fan projects . I thought bringing a new community manager would make this better and now this is something that they can never repair
I'm genuinely mad at Popcap and EA for this, they cancelled such a great fan game that had literally no way of making money because the billion dollar corporation couldn't compete
Fun Fact: you can play Plants Vs Zombies on the ds
Honestly EA was better at making plants vs zombies because the thing is we know popcap is greedy because all of the good plants in pvz2 cost money when EA was in control there were never transactions another thing is the people who work at popcap must be stupid how do they turn pvz3 into a freaking puzzle game they’ve just ruined their reputation
what...
@@namelesskat4814 honestly I just realized ea is as bad as popcap
@@maxthedestroyer436do you think popcap bought ea?!?
I believe their real reasoning for this was the same reasons why the old Angry Birds games were removed, that being that the old games were more successful than Rovio’s new titles. I think that EA/Popcap is too scared that PvZ2: WCHB would’ve gotten more attention than the actual PvZ3, and they’d lose more money/attention. However, this isn’t an excuse for what they did tbh
You should make a game about a legally distinct zombie who REALLY likes tugboats and talks about them all the time while his boss tries to end the world for definitely NOT spite-related reasons
"Our target audience is not the same"
Correct, because your explicit intent is to TAKE the target audience of PvZ3. Like, it sucks your game got cancelled but your defense is shit. Just because you're not using their assets doesn't mean you're not still doing copyright infringement. Legally speaking, you could not possibly be more in the wrong.
Its fine to target the same target audience, a lot of AAA games all compete for the same target demographic. The issue is that the developers are using the characters created by EA and Popcap (albeit in their own recreation) for a fan game that clearly is meant to outshine the official product. Even if the name changed, that was the intention, evidenced by the original post.
If they want to release the game, they'd have to use completely originally characters, assets, code, sounds and music. Its fine if they use the same art style and musical genre as those aren't copyright-able.
They can also just rip game mechanics from the PvZ game as game mechanics aren't copyright-able either.
But since they weren't taking all these precautions, they got targeted. As much as people don't like pal world for its unoriginality, its literally a mish mash of different games, there's a reason they haven't been taken out by Nintendo or the Ark devs.
My strongest suspicion here is that your PvZ3 was shot down because to an outsider's perspective it looks like it is, or is trying to be, an official game. Those kinds of things *always* get shut down and you're not special in that regard, regardless of the visibly high quality present even in the minimally shown assets of the video. It's not because you threaten their fanbase, it's not because you could "do better", it's not because you might be taking their customers' money away from them. The fact is there are PvZ fangames out there that have lived and died at a higher quality than popcap's own works, some of them even sexually explicit in nature which is all the more reason for popcap or EA to want to shut them down but instead they let them be. Even Valve will shut down fan projects if they attempt to toe the line into pretending they are or could be mainline, despite being known for fostering a modding community- the only difference is they'll ask you to change the game name or promotional imagery first rather than just shooting you down straight away (as they did with Black Mesa originally being called Black Mesa: Source, somehow causing confusion despite "fan game", "fan mod" and "not affiliated with Valve" being plastered all over their website at the time.)
On the flip side though, continually saying "we're better than them" or "they fear us" is kinda childish, and you don't want to make that the lasting impression of your product. Even if it's true (and it is), please try to have a more professional tone when shit-talking popcap, because there's a lot of godawful products that insist they're the best thing since sliced bread and put all negativity or criticism down to those exact same two lines. You're clearly not one of them, so please try to better distinguish yourself from them in attitude to match how far apart you already are in quality.
why does valve take down a fan game that is completely better than them when both of their 2 biggest games are being destroyed by hackers and cheaters
@@hadijahabutazil9132 Because if a game is pretending to be one of their own titles, or is being sold despite using stolen assets, they have to do so to protect their own IP. They took down, for example, TF2S2 because the process of porting TF2's assets to Source 2, while minimal, meant all of TF2's assets were repackaged with the game and TF2 could effectively be played as a premium user despite not paying anything. The HL2 Grand Package mod attempted to give a single executable access to HL2 and both episodes but they decided to package those assets into the mod rather than calling the assets via the SDK, and accordingly had to be shut down. Black Mesa: Source was just asked to drop the Source part of their name because of the number of valve titles that used "Source" in the name at the time, but were otherwise unaffected.
Valve's multiplayer scene being a hack-ridden mess is a problem, but it's a problem that is completely unrelated to their intellectual property protection, and has nothing to do with them wanting to shut down anyone trying to make an alternative: TF2: Classic has been left unaffected, and remains fully playable which would not be true if Valve were simply being spiteful about it.
That's big facts on god wish i could show my dead momma these bars right here
No but fr i'm glad i wasn't the only one a little annoyed at both parties in this case. I think they should be allowed to make a fan game but steer away from the obvious intention of gathering a crew and calling it "pvz3: what could have been". I think they should be allowed to use some of the characters and ideas if pop cap was really all that supportive though. Maybe with time this will get sorted out by
The main problem with this situation seems to be that they singled you out
But I feel like in your last message to popcap you didn't really focus on that fact. To me it felt like you briefly mentioned it, then said again that you're not using their artwork (which doesn't matter since that didn't seem to be the issue with the project) and then basically insulted them (which probably killed any chance of them wanting to respond back)
Didn't expect to hear a Dust Man remix in here.
I've seen many PVZ fan games; like "its versus time" which copies the pvz 1 versus mode, but they went for a game that wasn't even done yet?
read this not knowing what WCHB was and got legitimately psyched up thinking they'd cancel PVZ3 lol.
ABSOLUTE best of luck on making a brand new IP, plants vs zombies or not! Always a sucker for the artistic process of MAKING something in general! I mean on the bright side you can actually monetize that too, if you want ;)
Definitely singling out this project out of the thousands of PvZ fan games just because you're calling them out on their BS. Absolutely insane. I can't believe how far PopCap has fallen.
they used to be magical like disney. but now it's greed that took over popcap and EA.
Bookworm Lex,Bjorn,Chuzzle,Zuma,Bejeweled. i miss those games. even insaniquarium. now it's just cash cow and endless event of arena with no sense of adventures.
This just boils my blood. The fans were making a game people actually want because they want to squeeze what's left out of PvZ3 while they refuse to do anything about the quality of the game
I just found out about the lore of drybones and I felt like I gut punched in the gut but seeing this not only double the pain i felt but also I felt like I got kicked in the shin's so thanks pop cap for giving me this pain
If you’re talking about DryBonez6402, then it ain’t really true
@@PhantomNugget hmm...... Well that's kinda good to know but I'm still pretty pissed about POP CAP doing this
@@Reyray3D Fair enough, I’m not really taking sides on this topic but I think Popcap didn’t really do anything wrong
@@PhantomNugget ok understandable, you have your opinions and I have mine
@@PhantomNugget They have all right to do what they did yeah, but their behavior and how they went about it is just weird. Reasoning isn't good and doesn't make sense as Jay stated, they let other fangames with direct assets co-exist, so it makes them look really selective.
petition to name pvz 3 [the ea one] lawnscapes
There is no way this is similar to my singing monsters the lost landscapes incident
Well ,you can make someting like msm: lost landscapes ,instead of deleting the whole project you could reimage the plant ,making them your own plant ,so they can t say anithing since are plant created by you , (ex ,making sunflower a three that instead of producing sun produces apple ,that still have the same mechanic as the pvz sun)
I dont know if is a possible solution ,but since for msm: lost landscape worked ,you could do that ,if you still whant to work on the project
THE POOR PLANTERN IN THE THUMBNAIL
I have never seen so much bullshit packed in one single email before. That community manager email was genuinely infuriating, using all the buzz word to pretend they cared about the community at all. And good job to whoever dubbed that, that voice was perfect for it. 👍
Next thing you know they're gonna target other mods like Reflourised. I've already lost plenty of faith with EA and PopCap, but if something like that happens, I'll lose it.
I’m so tired of any video games being made because they forgot why they got money from their first game to begin with. Absolutely disgusted.
Did they think that the project would cause pvz3 to do worse or something?
Money and reviews. but i think money is the answer.
Probs.
They only want moneys, when an IP couldn't make them money anymore they will start acting like a bunch of victims then call it a day and continnues "Milking" other IP's they owns.
Man, I think you should create your own game from the ground up. I would love to buy it and play it.
"our target audience is functionally fully distinct from that of pvz3's" well that is just a lie
At this point, just quietly quit PVZ & find different games to play. I used to be a fan of PVZ, but with EA & PopCap got greedy, I can no longer support them.
Title is kinda misleading (made me think that the official PvZ 3 game was getting canceled)
I'm looking forward to see what you guys come up with!
My guess is that they dont want a mod for their game currently since the game is receiving negative reactions. It would prob make PvZ3 look even worse
Know something? what makes me angry is that after that they announced choose your seeds on PvZ3, thinking that everyone will forget them just because a single feature that isnt even the main problem
I am not familiar to pvz community, but I have to say it’s stupid that they say that don’t use sunflower even though it’s just a sunflower with her face you can’t copyright that you can’t copyright plans with faces or zombies with random things on the heads like a cone pot, etc
the plants like peashooter and chomper are obviously from Nintendo's Bellsprout and piranha and yeah pop cap doesn't own an idea of zombie nor the pvz mascots
@@hadijahabutazil9132 peashooter have more of the distinct shape. I do not just a planned with a face so you can argue you can copyrigh that
Well maybe if they looked at making a sequel of Insaniquarium, did exactly what you would get out of pvz3 and THEN they would realise why the whole choose your plants segment from both pvz 1+2 were there FOR A REASON!
Yeah, it seems there are two ways to go:
1. Stop development.
2. Make a game inspired by PVZ but not based on the PVZ IP not making it an alternative/derivative work.
question about fan games/mod not being for monetary gain: does Patreon count? I'm (some what) working on a mod, and am wondering if such a method is legitimately viable or not, as i want to try and avoid a terrible fate
Eclise did that for 3 years and ea didn't care, so it's safe I think
@@AlkalimanOG ok, thanks
now I don't know what to think is EA bad or PopCap
[i am so confussed]
it's both
Popcap bought by EA and is now ran by the same people.
To me at this point... Popcap was like Plants... New ideas and didn't destroy it, they were fun and made wonderful projects and games to keep us away from the zombies (A.K.A. boredom) But now Popcap is like a zombie, being milked by EA for money and isn't original anymore. Stumbling with horrible project even a person with common sense knows not to do. But they don't have common sense... They are just zombies for money... Either a new refined PVZ game will be taking down the Popcap we know today and replant a new seed. Or they will be more mindless to the money... It's only a wish and a prayer for a good PVZ game to come out... Maybe one day... But I'm not that high about it... Times ticking...
What Coulda’, Shoulda’, Woulda’ Been
HAPPY TO HELP AND SCREW EA/POPCAP!!
Oe y de dónde tanto entusiasmo en joder a pop cap :v
All of PVZ 3's terrible decisions make me think Popcap is abandoning the current PVZ fandom and reaching for an entirely new audience
We should shame PopCap & EA for this.
TF2 is covered with sniper bots/ PVZ Won't let us make fan games and even make new updates on GW/Roblox is infested with gambling and idle games/Ios is being taken over by voodoo games.
what ever happened to all the old games back in the days?! no micro. full adventures. sigh... fortnite took over the world and made everyone go like that.
5:09 "We love sharing creativity with our fans!" Why you lyin?
3:16 my name is (gulp)
So like... Does EA seem to think that people actually want to play their PVZ3? Bc they sure seem like it, awkward...
"hey! Dont touch my ip!"
"Are you gonna do anything with it then?"
"...no"
They really are just claiming copyright over a green Bellsprout
EA: *Shut down pvz3
Everyone: Oh no... Anyway...
Why isn't this surprising?
Pvz neighborhood defense be Shakin 💀
Yeah 💀
Breaks my heart knowing they'd shut this down likely because they know people don't like their game.
I hope this development process goes well! This very much deserves to be made.
The future of the PvZ franchise both by the franchise's story/lore (New PvZ3 was a continuity reboot) and the current state of the franchise's current crews creators (Modern PopCap and EA) toward the community was just... I have no words other than worrisome unfortunate...
Plus even since New PvZ3 was released in chosen countries (3 months ago), I was completely felt mixed to see the game act like a continuity reboot along using the comic characters there but it felt like it's too late way to creating their official introduce them in the game... This somehow completely insulted both of the long-time PvZ fans and the PvZ Comic's story and characters... Ouch...
Because of the current state of EA and PopCap, we never had a chance to seeing official interactions of Patrice and Nate toward The Plant Heroes (minus Comic Rose/Agent Rose/Heroes Rose and Comic Cirton/Agent Cirton/Heroes Citron) in the future of the PvZ franchise...
It's took like 3 bad things the PvZ community aware about last month until they finally added Choose Your Seeds (somehow known as Pick-a-Plant) at New PvZ3 was just a salt of the wound...
And to Vander Graaf, Jay and the WCHB crew, you're deserve better than this. I hope your spiritual successor fangame project doing well, my friends.
in my opinion i dont agree with this vid.
1. popcap had every right to take this down
because this game is litteraly a replacement
2.atleast wait until the game is out before making this project
3.this fangame is singeled out because it is litteraly a replacement for a game that is not out jet!
With the amount of effort, dedication and actual passion you guys have you might as well make an entirely new game. It doesn't have to be a PvZ fan game (although I ackowledge that that was the point of the project in the first place). An spiritual successor would be better in my opinion since, in my eyes, PvZ died shortly after EA bought Popcap.
No it died after bfn
i thought ''PvZ 3 What Could've Been'' was part of the title of the video, not of the game, ouch
My honest suggestion is to make a spiritual successor, the yooka laylee to their banjo kazooie, you have a team of people all itching to make a game for the community, and what better way to make it rival them with an actual good game! Maybe even publish it for 5 or 10 bucks (example prices) just so we in turn can show them how money talks. Youll be an undeniable threat that they cant do anything about
Regardless, best of luck in any future endeavors
if there's gonna be a pvz inspired game. it has to be something toony! like Toons vs Companies! just like how toontown does a better job than disney's!