Some Delta Force Gameplay

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  • Опубликовано: 1 фев 2025

Комментарии • 131

  • @CryogenicToast
    @CryogenicToast 28 дней назад +22

    I’m in the hospital. Your videos always make me smile. Idk what i have, i just hurt. Here’s hoping i’m good.

    • @Hazukro
      @Hazukro 28 дней назад +1

      whatever dude.

    • @Ravic
      @Ravic  28 дней назад +19

      Hope you feel better.

    • @NiceEvils
      @NiceEvils 28 дней назад +12

      @@Hazukro shut it

    • @CryogenicToast
      @CryogenicToast 28 дней назад +2

      @@Ravic thank you. I hope so too. So far, xrays showed nothing. I dont know why they xrayed my abdomen, i asked for a ct scan since xray showed nothing. Still waiting on more promising results. So far I have been told i “look like a fried fish that was already dried”.

    • @CryogenicToast
      @CryogenicToast 28 дней назад +1

      @@Hazukro I went to the ER because i had been violently vomiting large amounts of stomach bile. Like my stomach just decides “right now. Go vomit. NOW.” I had thought it was just food poisoning. I dont think its food poisoning

  • @superbtrilogy5049
    @superbtrilogy5049 29 дней назад +53

    Spread to thin and focused on everything is what I see will be the downfall of this game. To have plans for a campaign, extraction, ports on console and mobile, skins and (battlepass idk if it does) , and doing patch notes to fix the game. This studio has so much on their plate I can't see them doing all this before the next Battlefield comes out.

    • @jared2213
      @jared2213 29 дней назад +14

      This is a Chinese company, Tencent, they don’t rest😂

    • @zachb1706
      @zachb1706 29 дней назад +7

      I like it, whenever I get tired on Warfare I can just switch over to Operations. I feel like Battlefield 2042 wouldn’t had a much better reception if it didn’t have the portal rubbish and Hazard Zone was fleshed out like this.

    • @Shxlbyyy
      @Shxlbyyy 28 дней назад

      You underestimate the power of the Chinese and how hard they will work their massive populace.

    • @DesertWolfpup
      @DesertWolfpup 26 дней назад

      In all honesty, this game would be so much better if they fixed the head glitching, netcode/hit detection, and region lock. It sucks when you lose a gun fight. You started because the guy turned around and seemed to one-shot you, and yet you already fired like 8 shots into the guys back.
      Would be nice if they fix those, but something tells me that's not happening.

  • @Nemy005
    @Nemy005 28 дней назад +13

    Welcome to Chinese Battlefield 🐉

  • @k.postma3339
    @k.postma3339 29 дней назад +19

    Holding breath while scoping sounds like my dad sleeping lol

  • @Muhlogan
    @Muhlogan 28 дней назад +2

    In spite of its flaws, I cant stop playing it

  • @spas6128
    @spas6128 29 дней назад +10

    Delta Force: What Audio

    • @zachb1706
      @zachb1706 29 дней назад

      Ikr.

    • @kBitre
      @kBitre 29 дней назад +1

      The lack of audio from foot steps to gun fire IF there is audio it's not even spacial audio! I hope they can remedy it

  • @Nilos94
    @Nilos94 29 дней назад +4

    Wow, now imagine the next Battlefield game will have BF4 gameplay, BF5 Gunplay and objective and further refined The Finals Destruction.

    • @Slenderneer
      @Slenderneer 29 дней назад

      It'd be pretty unfun, tbh.
      Destruction in The Finals is overboard for BF (hell, I think less destruction the better), BFV's gunplay was atrocious for anything but semi-auto rifles (due to them having purely vertical recoil and no randomness thanks to the terrible 'spread to recoil' system used for full-autos), and BF4's gameplay was just 'eh' (also gameplay is far too broad especially when you also say objective and gunplay from BFV).

    • @sleepyboy__
      @sleepyboy__ 28 дней назад

      @@Nilos94 too much destruction and now we have 0 cover for infantry to play, vehicles are getting hit in 70 different directions
      bf5 gunplay in a modern setting would be great enough

    • @aaront8609
      @aaront8609 28 дней назад +1

      @@sleepyboy__ People either love the destruction or hate it. I'm more interested in having destruction similar to BC2, but it would be interesting if they made 2 versions of the same map and allowed players to choose if they want destruction or not.

  • @dysphoria-ck6jf
    @dysphoria-ck6jf 29 дней назад +3

    I love watching you play but what do you do in your day to day idk if I ever seen anyone ask or heard you talk about it before

    • @Hazukro
      @Hazukro 28 дней назад

      ravin is homeless and plays on public WiFi like in Wendys or McDonalds since they have his favorite food anyway. sometimes they throw parties at the kids area together with Mus1c and some members of the Rival Clan like XFactor and Cartel.

    • @Kenny3918
      @Kenny3918 28 дней назад

      RAVIC THEY WANT TO KIDNAP YOU

  • @kil296ler
    @kil296ler 29 дней назад +3

    These streamer lobbies are crazy when I play I got people trying out for the comp team that doesn’t exist

    • @BlargsHandle
      @BlargsHandle 28 дней назад

      Then I guess you’ve never played Battlefield.. Literally nearly 100% of the time when you Flank and get behind enemy lines NO ONE IS LOOKING AT YOU.. I mean this happens every single Round I’ve played since bf3 release. Just be better instead of being one of the AI 40yo men sitting at choke point with no Future.

  • @wokemoralist
    @wokemoralist 29 дней назад +4

    15:22 that is some fuller auto type shit

  • @talibanking
    @talibanking 16 дней назад +1

    Call of OverField

  • @crocsarethepurestformofwea3122
    @crocsarethepurestformofwea3122 28 дней назад +1

    Literally just the tencent BF2042 lmao

  • @patyos2
    @patyos2 27 дней назад

    This game reminds me of the old days of Battlefield I love it

  • @ron2872
    @ron2872 9 дней назад

    @Ravic can you snipe vehicles in this game?

    • @Ravic
      @Ravic  9 дней назад

      With rockets? Yes.

    • @ron2872
      @ron2872 9 дней назад

      @@Ravic Ah man, i was so happy about delta, kinda sad they dont allow sniping pilots

    • @Ravic
      @Ravic  9 дней назад

      ​@@ron2872 I mean you can see at 2:40 that it might be possible but as I mentioned in the video description I haven't been able to actually prove it's possible with stationary vehicles where there is zero possibility of hitboxes lagging outside of vehicles.

  • @Anubiscoito-
    @Anubiscoito- 29 дней назад

    For now I am having a blast with the game, vehicle movement still sucks tho, really hope the game gets better with time instead of just adding more and more skins

  • @radiantrevenant
    @radiantrevenant 25 дней назад

    Laser Indicator gives points now!!

  • @metacros
    @metacros 29 дней назад +6

    hey ravic, don’t you think new fps games are becoming easier? Weapons with reduced recoil, reduced bullet spread, no punishment for shooting while moving, easier mechanics to learn… Basically those games have low skill ceiling. That’s my point of view playing bf2042, delta force and black ops 6, i found those games pretty easy. When i compare to older fps games like counter-strike, team fortress 2 and battlefield 3, it was so much difficult playing these games for the first time, many hidden mechanics that took me hours to learn and if felt so much rewarding. I don’t know man, maybe i’m getting old 😂

    • @inHazeX
      @inHazeX 29 дней назад

      Not really a fair comparison. Battlefield games have always been pretty forgiving when it comes to weapons and especially easier mechanics to learn and black ops like all call of duty games is a arcade shooter. Its not meant to be hard and hasn't since the very first call of duty. so comparing those games to counter-strike and team fortress 2, Two games that were built around competitive play and are designed to have high skills ceilings and challenging mechanics isn't really fair.

    • @zachb1706
      @zachb1706 29 дней назад +1

      Battlefield and Call of Duty never had crazy recoil, or much punishment for moving whilst shooting.
      What’s happened is that movement has become quicker and you have all these movement abilities like sliding, tactical sprint or BO6’s onnimovement that just encourage running and gunning.
      Maps also have some blame, a complete lack of power positions or even cover on many maps make moving even more powerful.

    • @Ravic
      @Ravic  29 дней назад +2

      Oh for sure they are becoming easier. Everything across the board has been slowly pushed towards ease of use, quick to pick up, quick to drop.

    • @Ravic
      @Ravic  29 дней назад +11

      @@inHazeX Battlefield didn't use to be that forgiving. After BF4 it started to be that way but during BF4 you were limited heavily with what you could full auto at all ranges ( I'm referring to real ranges and not the Metro/Lockers ranges ) and had to tap fire. BF3 you were heavily punished for moving while firing, like a lot. If you didn't full stop before firing you were likely going to get lose the fight when engaging someone if they had stopped moving while firing before you. BC2 the spread would become inaccurate if you tried to full auto for too long so it required tap-firing for all weapons at range. It made for more satisfying gameplay as you were constantly being spammed full auto fire with deadly accuracy at range, it meant you could make pushes and flanks to close the distance. BF2042's "alpha" was straight COD full auto laser across the map. Later changes didn't improve much from that.

    • @Ravic
      @Ravic  29 дней назад +7

      @@zachb1706 Some of this I replied to the other person but I'm including it in this reply. Adding some for your comment. Battlefield didn't use to be that forgiving. After BF4 it started to be that way but during BF4 you were limited heavily with what you could full auto at all ranges ( I'm referring to real ranges and not the Metro/Lockers ranges ) and had to tap fire. BF3 you were heavily punished for moving while firing, like a lot. If you didn't full stop before firing you were likely going to get lose the fight when engaging someone if they had stopped moving while firing before you. BC2 the spread would become inaccurate if you tried to full auto for too long so it required tap-firing for all weapons at range. It made for more satisfying gameplay as you were constantly being spammed full auto fire with deadly accuracy at range, it meant you could make pushes and flanks to close the distance. BF2042's "gunplay" which is basically CODs now with full auto spam from across the map with SMGs isn't the norm for Battlefield and what makes it worse is as you've mentioned it now has tons of additional movement mechanics that doesn't encourage running and gunning it encourages dumb or selfish behavior. The crouch slide that was added to BF1 became a get out of jail free card, you could jump, sprint, whatever into a fight and easily get away with the mistakes by crouch slid spamming away. You couldn't jump and shoot in BF3 or previous Battlefield games ( at least not accurately ) and that was a good thing because of how broken or bugged your hitbox would get when doing certain movement actions like vaulting. Then they started adding more movement mechanics and gunplay become not who was accurate, had good positioning, or whatever, it was about who could bug their hitbox better because they started making guns trivial to handle at all ranges. I compare this Delta Force's gunplay for full auto weapons to COD console gameplay, not PC but console where there is reduce recoil and everything is a laser it's just visual recoil that looks bad but isn't actually doing anything. You can jump, slide, go prone, do a backflip, teleport, all while firing accurately, yes I understand they are super heros not actual Delta Force operators but still it feels so dumb. I feel like I should have been playing Quake 3 prior to playing Delta Force as it would have been a much closer comparison to the "running and gunning" available to it.

  • @jamalwilliams8031
    @jamalwilliams8031 29 дней назад +2

    The arrow to the face trolling 😂😂😂

    • @Ravic
      @Ravic  29 дней назад +1

      Apparently it's hard to actually land that headshot according to the game and "headshots". I wonder if there is some magnetic stuff going on interfering.

  • @zachb1706
    @zachb1706 29 дней назад

    You can shoot pilots out of helicopters but the hit box is a mess.
    My main problem is that guns are lasers or TTK is too low. It makes MRs or snipers just useless. I think it’s clearly balanced around Operations where the game is slower, more tactical and you can get armour that effectively doubles your health.
    And most of the maps are rubbish, only like a couple of them.

  • @Acheron.426
    @Acheron.426 29 дней назад +8

    Not digging the game at all. Too many 'gadgets' blurring the screen, smoke, horrible TTK TTD discrepancy, etc. And high ping and constant packet loss when trying to play NA East at peak times. Maybe when a big patch comes out (like for console release) I'll check it out again. For a couple of days it was a sport f***.

  • @cazu_tv
    @cazu_tv 29 дней назад +1

    how you get such bot lobbies? mine are full of semi pros with TTV in the names.

    • @AlwaysEeepy
      @AlwaysEeepy 29 дней назад

      @@cazu_tv you mean sweat lords who think they gotta play like their life depends on not dying

    • @Ravic
      @Ravic  29 дней назад +6

      You can see TTV a bunch of times in the killfeed. Nowhere did I say or show I was the best in these rounds, I was using a sniper rifle. A sniper rifle in a game that doesn't really support the idea of having sniper rifles or any non automatic weapon. I'm already losing by not using an AR or SMG so this is just a lot of me screwing around and trying to make things interesting and in some cases look good with clean snipes.

    • @Kenny3918
      @Kenny3918 22 дня назад

      ​@Ravic I just bought battlefield last week can you give sensitivity for sniping?

  • @GodsWarrior3
    @GodsWarrior3 28 дней назад

    Better than the last 2 battlefield. :)

  • @knightmareslayer1386
    @knightmareslayer1386 29 дней назад

    What is your ideal Battlefield game Ravic?

    • @Ravic
      @Ravic  29 дней назад

      Too long to list/describe in a YT comment.

  • @yunhuixie3177
    @yunhuixie3177 29 дней назад +2

    I havd around 60 hrs of play time of this game and at some point I decided to uninstall the game. I don't know why, but the more I played the game, the less I enjoyed it. I was hoping that this game could be a good way to spend some time before the next battlefield, but idk ...

    • @cxnnxdx4575
      @cxnnxdx4575 29 дней назад

      damn, battlebit remastered a decent one if you like those style of games

    • @Shyvorix
      @Shyvorix 29 дней назад +1

      @@cxnnxdx4575 Didn't their devs literally abandon the game? Right now there's no good battlefield-type game out that's actually come out in the past 4-5 years.

  • @rainiernqc
    @rainiernqc 29 дней назад

    9:54 - Wtf is that?! The character dropped flares?!

    • @kyotoshi3045
      @kyotoshi3045 29 дней назад

      Antiheal - Bleeding Swarm from this doc, no flares

  • @SupremacyDealer
    @SupremacyDealer 29 дней назад

    How is the sensitivity menu ? Like bf4 with 2 sliders or is there a fuhh load of options and sliders?

    • @Ravic
      @Ravic  29 дней назад

      There are a lot of sliders and options for sensitivity. Whether you can covert everything from other games is another matter.

    • @Shyvorix
      @Shyvorix 29 дней назад

      @@Ravic You can. It's not super easy but it's 100% doable.

    • @Ravic
      @Ravic  29 дней назад

      @@Shyvorix Yes and no. The reason I said it was another matter is because a lot of the optics or zoom levels ( the FOV zoom-in ) don't match or at least don't match when going from Battlefield to Delta Force ( 8x doesn't match 8x, 6x doesn't match 6x, 3x doesn't match 3x ). So you have to both set a sensitivity for hipfire and different ones for various zoom levels however you run into additional problems because what I mentioned and trying to fix it with calibration because you are in some cases trying to match one FOV zoom level with a completely different FOV zoom level ( 8x with 7.5x, etc. ). You can adjust the optics/scopes/zoom levels with their sliders in calibration however a bunch of them are bugged in multiple ways ( yes multiple I have no idea how they bugged them in different ways that is quite the feat ) where it doesn't matter where you move the slider it doesn't correspond to an equivalent change in the zoom level.

  • @tech1m502
    @tech1m502 29 дней назад

    I struggle to get good mouse feel in this game, 200-300+ fps at all times and still feels off... any tips?

    • @shitpostcentraI
      @shitpostcentraI 29 дней назад

      same, It's the same plasticy feel that you get in most free fps games for some reason.. i don't know if there is a "fix"

    • @tech1m502
      @tech1m502 29 дней назад

      @@shitpostcentraI Exactly!

    • @Ravic
      @Ravic  29 дней назад +2

      Not sure. It's an Unreal engine game so there is a chance mouse smoothing or view acceleration are on by default or in states where they can't be disabled but that can be tricky to verify whether standard Unreal engine cvar values to disable them in the ini file would be recognized or allowed. It could also just be a combination of a bunch different things, first person movement bobbing/bouncing, weapon bounce, flinch, screenshake, chromatic aberration applied to every time various actions occur, making the view movement feel disconnected or out of control from the user's actual movement. It could just be a natural quirk of the Unreal engine as I don't feel the weirdness with the Source or Frostbine engines.

    • @tech1m502
      @tech1m502 29 дней назад

      @Ravic nice answer, ty

    • @7starsfear
      @7starsfear 29 дней назад

      @@tech1m502 i use Ender's settings and it feels nice

  • @wifiThief
    @wifiThief 29 дней назад +2

    was this MP? enemies was dump as bots in easy mode SP lol

    • @Ravic
      @Ravic  29 дней назад +2

      It's the King of the Hill mode aka Delta Force's version of Conquest. The devs said there was no bots in any of the modes outside of the training mode.

    • @wifiThief
      @wifiThief 29 дней назад

      @@Ravic too easy for you, chief

    • @zachb1706
      @zachb1706 29 дней назад

      @@RavicI can confirm there are 100% bots, atleast on AU servers.

    • @Ravic
      @Ravic  29 дней назад +1

      @@zachb1706 Interesting so they put bots into their "Ranked" mode, then what is the point of Ranked? Just a distraction for people to think it's something different or special?

    • @zachb1706
      @zachb1706 29 дней назад

      @@Ravic the alternative is a 2 minute wait time to be thrown into a 200 ping Asian server, so I don’t mind having a few bots.
      But they do some dodgy things. Sometimes they will be labeled [AI], sometimes they wont. And now some players have put [AI] in their name which doesn’t help 😂

  • @francobuzzetti9424
    @francobuzzetti9424 28 дней назад

    2:43 he never left

  • @niveke
    @niveke 28 дней назад

    The SBMM/MMR will kill this game eventually

    • @Ravic
      @Ravic  28 дней назад

      I don't know if that is what will really kill it but it certainly isn't going to help it. Not a fan of that kind of stuff for a very specific reason.

  • @imtrippedout
    @imtrippedout 26 дней назад

    well i guess we can finally start speculating about bf 6 and complain about some decisions they have made thus far. like why are they wasting time with another BR mode???? i personally feel they shouldn't spread there dev teams so thin even if it like 4 companies working on different things. They should dedicate them selves to the single player they are putting on a pedestal and sayin "hey we are listening and giving you what you ask for" please pre order. this year is gonna be long if dice is really listening ( which i doubt, hopefully not.) they will not announce preorder cause I know the bird brains will flock to the preorder button. we need an alpha starting in may.

  • @MrZhaw
    @MrZhaw 29 дней назад +2

    The fundamentals like gun play, maps and the military theme+classes replaced with "operators" and "abilities" are bad and uninteresting.
    In the maps there's too many areas, layers, routes and angles you need to take into account, and with the other 2 lacking fundamentals it adds up to be an experience with plethora of randomness.

    • @zachb1706
      @zachb1706 29 дней назад +2

      Trenches is the epitome of this. It’s an absolute maze exposed on all sides with zero cover, and leaving the trenches is a death sentence
      I really like the map with the wall through the middle though. Reminds me of Battlefield 3 map design, and it flows really well. Also like the desert map. The rest could be thrown out and I wouldn’t care much

    • @Ravic
      @Ravic  29 дней назад

      Would you say they designed the game with the intent of overload ( weapons, attachments, menus, etc. ) and chaos?

    • @zachb1706
      @zachb1706 29 дней назад

      @@Ravic I feel like it’s balanced around being an extraction shooter. So that means you have lots of stuff, and have the attachments be super OP to incentivise using them.
      That’s the only way I can wrap my head around why every gun turns into a laser beam when you put attachments on them.

    • @MrZhaw
      @MrZhaw 28 дней назад

      @@Ravic It’s hard to tell how much of a design decision these things are. It’s more like they just piled things on top of another without much thought put into how it affects the gameplay. The result being overload or bloat is a good way to describe it.
      The maps are a great example of this feeling of just putting stuff somewhere and seeing how it plays out, the same feeling that was present in Battlebit maps: just slap on some buildings with multiple layers, containers, window peeks and headglitches here and there in a wide open space and let itself play out, then pile 64 players with abilities (even wallhack) around 2 sets of objectives with in the operations mode and the slop is ready. You can tell the map design is bad when in many situations you're forced to use smokes as a crutch to cover your push due to the amount of time you’re exposed to a wide variety of angles and with how long the engagement distances are. The operations mode would improve if they reduced the number of players (32 instead of 64) per game and with that reduced the map size and designed the lanes and their angles with a purpose, e.g. being able to clear an area safely up to a certain point, then when deciding to push from one area to another, spending less time being exposed with a high risk to get shot. If a map has a major issue with choke points, it’s then solvable with an additional lane, but with lower player counts choke points are less of an issue anyway due to not needing to clear as many players to be able to advance.
      Weapons and their attachments indeed suffer from the same thing. Have they really thought of what every attachment slot with their numerous options does with a specific weapon, how they’re balanced with all the other weapons and their loadouts and “calibrations” in the game, or just slapped these things there, said see how it goes and called it a day.
      If there’s one thing I could say to the developers, it’s sometimes less is more. But if they went for chaos filled with randomness, then they succeeded.

    • @Ravic
      @Ravic  28 дней назад +1

      @@MrZhaw Speaking of hero powers or abilities I kind of agree with what I heard during one of MetalSlugs streams of the game. I don't recall the original source but I believe it was one of his chatters that mentioned that it seems like the abilities were designed or balanced around the idea of ai/bots being used at all time which might be why it's overwhelming spam of abilities like it is now.
      Quite a few of the maps or parts of them remind me of paintball fields or at least the ones people would have in the woods or outdoors ( not arena ones ). Like it's too obvious and basic, no real thought behind it.

  • @ivylastname5657
    @ivylastname5657 28 дней назад +1

    i swear half this game is AI generated

  • @TheDisabledMachine
    @TheDisabledMachine 29 дней назад

    Thats sum weird shit happening lately

  • @plamen-vt
    @plamen-vt 29 дней назад

    So Act Man was lying when he said that game is a perfect substitute for Battlefield. Wonder why would he $ay that.

    • @misaelalvarez3661
      @misaelalvarez3661 29 дней назад

      He's an easy to appeal guy at the end of the day. Why you think his favorite Battlefield game is 1???
      Never heard him talk about BC2 and BF3 despite the fact he had copies in the background before. Every time he talks about Battlefield or anything related that one always comes up.
      Don't get me started on his take on Arena shooters like Doom and his video about Ubisoft

    • @Ravic
      @Ravic  29 дней назад +3

      It's more likely he just came to the Battlefield franchise more recently so during the worse or lesser versions of the game so his scale is very skewed when it comes to Battlefield games. Someone else mentioned his favorite game being BF1 so that makes sense since that was the downfall of the franchise game so if he liked that then A LOT of games would be a perfect substitute.

    • @misaelalvarez3661
      @misaelalvarez3661 27 дней назад

      Oh I remembered bringing that up on a stream once. Might have been me then.

  • @vampledample
    @vampledample 28 дней назад

    i dislike king of the hill so much that i completely forgot it was even in the game until watching this video.

  • @sonbang_fps
    @sonbang_fps 29 дней назад

    Laser designators 🤦

  • @progressional1659
    @progressional1659 29 дней назад +3

    seems like a chill f2p game honestly, sniping looks challenging but fun.

    • @Ravic
      @Ravic  29 дней назад

      Sniping certainly is challenging. Fun is hard to say considering how much easier other weapons are to use or how much the game supports those weapons vs sniper rifles.

  • @dinxsy8069
    @dinxsy8069 28 дней назад

    I haven't played this once, even though it's free. Nothing new done or even done well, the spotting mechanic through the walls is too over the top

  • @GodsWarrior3
    @GodsWarrior3 27 дней назад

    6:03

  • @TermIANator
    @TermIANator 18 дней назад

    looks gooofy asf

    • @Ravic
      @Ravic  17 дней назад

      Sounds like they'll be stepping up the goofy to the next level with next Season.

  • @DxBlack
    @DxBlack 28 дней назад

    If there ever was a game that NEEDS jump fatigue: it's this one...

  • @smexykins3065
    @smexykins3065 29 дней назад

    i can't see how y'all have less fun on this game compared to BF. i booted it up for the first time in ages and it felt so awful i quit after 3-4 games... glad you enjoy it but DF clearly takes the cake.

    • @VykeKingPigeon
      @VykeKingPigeon 29 дней назад +3

      @@smexykins3065 my guy always and i mean always read the Video description on a Ravic Video it gives more inside of what he thinks

    • @Ravic
      @Ravic  29 дней назад +2

      I'm curious what DF takes the cake in? The only positive I can really come up with is you can turn off TAA, granted that is a huge positive I don't think it's enough to excuse the rest of the nonsense in the game. Everything else DF copies is a worse version or they made it worse in this game.

    • @Shyvorix
      @Shyvorix 8 дней назад

      ​@Ravic 2042 having some of the worst mouse input in recent years is a big reason why the game drives me and many folks nuts. Sometimes it seems to work and other times it's like trying to flick the crosshair through water, and then there's the broken recoil that's also infuriating. Makes the game feel horrible.

    • @Ravic
      @Ravic  8 дней назад +1

      @@Shyvorix If it was actual "input delay" it would be at all times and something you could easily produce and show. Every time I've asked someone show proof when it's brought up while I was streaming no one has provided anything that showed it. I did get examples of other issues ( like stuttering from bad RAM timings ) but that isn't related to input. From what I was told by a DICE developer the thing people are "feeling" is a change to how polling and framerate are handled where it has advantages and disadvantages vs how it was handled in previous Battlefield games. If it's not happening at all times it's a performance issue that can occur under certain circumstances or situations in-game with certain hardware. What has a greater affect on input and is on at all times is the in-game TripleBuffering for the Frostbite engine. Turning that on or off has a big impact on input and how it feels and it was something you couldn't turn off for quite some time because the user.cfg didn't work in BF2042 until around two years after the game's lifespan. I have no doubt there were many people who had that disabled in previous Battlefield games and forgot how much of an impact it had when they jumped into BF2042. The issue you are experiencing doesn't happen often for other people so I'd suggest looking into your hardware setup and Windows configuration and seeing if some settings or other things are configured incorrectly. A few years ago when everyone had to do the whole getting accustomed to the base input lag increase going from Windows 7 to Windows 10 was far worse than anything I've experienced in BF2042. It's a lousy excuse to cry and whine and take the game down over that topic when there were so many other things that could have been addressed and fixed instead of useless witch hunts. I say useless because no matter what the issue could not be fully "fixed" or addressed as it is one of those disadvantages that the DICE developer mentioned that they have to work around. Oh and keep in mind that a lot of the people who said the game was bad or the worst Battlefield because of all the "input delay" are the same people who said disabling Dx12 in the profile settings file had an affect on input and improved the game. Except it was a deprecated setting and you could literally show in-game that the changing the command/setting had zero effect because the game was Dx12 only. The last game that setting worked was in BFV and you could show in-game when it was running as Dx12 and when it was running as Dx11 depending on what that setting was set to. Not sure what you are referring to with the recoil unless you are referring to the game having basically zero recoil for most of the guns in the game and it being trivial to deal with if you jacked up your FOV, if it's that then yeah it's broken OP but it's also DICE trying to attract the COD kids so not much can be done.

  • @山内ガッポイ
    @山内ガッポイ 28 дней назад

    上手すぎじゃね?

  • @thecrystalskulls3687
    @thecrystalskulls3687 29 дней назад

    hi❤

  • @dylf14
    @dylf14 28 дней назад

    This game feels messy and boring. Soulless chaotic slop.

  • @7starsfear
    @7starsfear 29 дней назад +1

    Loving the game. It's a shameless copy of 2042 that plays and runs well (for me).
    Cheaters are pretty annoying in EU though and most players are complete sweatlords. It has potential, i still like BF but they really need to do something better than 2042 this year.

  • @markmatter5747
    @markmatter5747 29 дней назад +4

    Delta farce is what it shud be called it's a joke watching this shitty gameplay

    • @humanbeing3368
      @humanbeing3368 25 дней назад

      You probably can't afford a PC to play it lol

    • @markmatter5747
      @markmatter5747 23 дня назад

      @humanbeing3368 haha defending a horrible game made by dice 🎲

    • @Shyvorix
      @Shyvorix 8 дней назад

      ​@@markmatter5747???Delta Force is made by Team Jade from Tencent. 2042 is EA/DICE. This is Delta Force gameplay.

    • @markmatter5747
      @markmatter5747 8 дней назад

      @Shyvorix its called sarcasm

  • @nuxbot919
    @nuxbot919 29 дней назад

    imagine playing a game you don't like

    • @saintskillerdntfkwth
      @saintskillerdntfkwth 29 дней назад

      what a stupid comment, people play games they dont like all the time. LoL, Dota, valorant, csgo, overwatch, etc. Are you ok in the head?

    • @DxBlack
      @DxBlack 27 дней назад

      "Imagine not liking vegetables and still eating them".
      Brat.