what a well put informational video you have, I like it :D Although, now im wondering, are there any skins that would possibly deceive players into thinking that it's a different killer until they use their ability/m1 animation?
coming from dbd & making my own recreation of flee the facility in Minecraft I find it very interesting how different killers / skins (sometimes) have different hitboxes, this for me is genuinely UNHEARD of… I know this whole topic is bs but I still enjoyed it! (blame ping) also subbed :3
@@3Y3ce my ping is good, (20-70) I’m jus saying this topic was interesting to me lmao. also yea I came from dbd & ftf, 8 players jus makes this game fun.. kinda shame I get no players on my ftf world in mc but it is what it is..😭😭
From a early patch during daybreak 2's early acess there was this update changing each killers hitbox to be proportional to what their weapons size Is. Ex (and I'm only using bases kins here) : ghost, watcher, android might be killers with a below average hitbox While voidskulk, host, or bedsheets have larger than average hitboxes due to their extended claws These are just from estimations to my knowledge, but i am someone who's been playing for practically the release of the game. Still take it with a grain of salt though Now unless I'm hallucinating this patch I am 90% certain this was a real thing during EA 💀💀
Littrealy what I tried telling to daybreak players and I got jumped
3Y3ce, awesome content keep it up bro
Appreciate it dude! Definitely will 🙌🏾
what a well put informational video you have, I like it :D
Although, now im wondering, are there any skins that would possibly deceive players into thinking that it's a different killer until they use their ability/m1 animation?
Ghost and Unforgotten misao skin, but daybreak does a pretty good job of making killer animations distinctly different from each other
coming from dbd & making my own recreation of flee the facility in Minecraft I find it very interesting how different killers / skins (sometimes) have different hitboxes, this for me is genuinely UNHEARD of… I know this whole topic is bs but I still enjoyed it! (blame ping) also subbed :3
I first played daybreak coming from ftf during 2018/covid and IDV, so I feel for you about hitboxes. I hope your gets ping better mg 🙌🏾
@@3Y3ce my ping is good, (20-70) I’m jus saying this topic was interesting to me lmao. also yea I came from dbd & ftf, 8 players jus makes this game fun.. kinda shame I get no players on my ftf world in mc but it is what it is..😭😭
From a early patch during daybreak 2's early acess there was this update changing each killers hitbox to be proportional to what their weapons size Is.
Ex (and I'm only using bases kins here) : ghost, watcher, android might be killers with a below average hitbox
While voidskulk, host, or bedsheets have larger than average hitboxes due to their extended claws
These are just from estimations to my knowledge, but i am someone who's been playing for practically the release of the game. Still take it with a grain of salt though
Now unless I'm hallucinating this patch I am 90% certain this was a real thing during EA 💀💀
Hitbox response is weird in daybreaak, but it's more of a roblox fault mainly. I understand where you're coming from though.
Such balance.
Hey man, can u make a video on “do ping affect hitbox?”. Thanks
I would, but I adress ping directly in the video at the end.
W video
Daybreak!