I just wish GPU rendering was fully functional, there's still quite a bit that will only render in CPU mode, is it on the roadmap to have things like Blend textures, Caustics and everything else that's missing from GPU rendering...I don't know how to render out seperate passes for wetmaps for instance, CPU rendering on scenes that require wetmaps is just no feasible
Super useful! One issue VrayGPU has is the long time it takes for Forest Pack to compile and the second one - I'd be great if it didn't have to load the same textures between each frame in an animation, it can take longer than rendering! Can we hope these issues are being addressed?
And another tip for crashing renders. I've learnt that this might be caused by overclocking and undervolting too. So try to revert back both the GPU and CPU to factory settings.
I have a problem with a render time warning num of samples per thread reduced to ...... render might be slower what is the reason and how to fix it please
I'd love to use the V-Ray GPU rendering engine as it's pretty fast with my RTX 3090 (faster in pure rendering than my 32-core Threadripper), but unfortunately it can be quite slow with IPR updates. Especially in larger scenes (mostly exteriors with scatters). In such situations I have to wait up to 20 seconds for a change to take effect in IPR. I assume work is being done in this direction?
i am sorry but guys , your gpu engine is so far behind another gpu based renderes than its better to quit it now , your memory issues ,ipr super slow updates on a new powerfull cards . multiple excuses why the scene is not working etc makes us very dissapointed etc we never have experienced with other render systems .
I just wish GPU rendering was fully functional, there's still quite a bit that will only render in CPU mode, is it on the roadmap to have things like Blend textures, Caustics and everything else that's missing from GPU rendering...I don't know how to render out seperate passes for wetmaps for instance, CPU rendering on scenes that require wetmaps is just no feasible
This video is very helpful for Industry
Now THIS is a very helpful video! Thank you!!!!
I am encountering cuda 700 error, does anyone know how to solve this isssue ?
Super useful! One issue VrayGPU has is the long time it takes for Forest Pack to compile and the second one - I'd be great if it didn't have to load the same textures between each frame in an animation, it can take longer than rendering! Can we hope these issues are being addressed?
I'd love to see the issue of textures constantly having to be reloaded for every frame fixed, I don't understand why this even has to happen?
The biggest issure with GPU - unable to render the AO layer when on GPU mode
And another tip for crashing renders. I've learnt that this might be caused by overclocking and undervolting too. So try to revert back both the GPU and CPU to factory settings.
I have a problem with a render time
warning num of samples per thread reduced to ...... render might be slower what is the reason and how to fix it please
I'd love to use the V-Ray GPU rendering engine as it's pretty fast with my RTX 3090 (faster in pure rendering than my 32-core Threadripper), but unfortunately it can be quite slow with IPR updates. Especially in larger scenes (mostly exteriors with scatters). In such situations I have to wait up to 20 seconds for a change to take effect in IPR. I assume work is being done in this direction?
Gpu renders texture seams as dark lines on fastsss2 material, tried on 3 different gpus... any solutions?
Having to downgrade the version of Nvidia drivers is absurd, if most programs ask for the latest version
Out of Cores please!
Hi dear Chaos can you please tell me when will you push another update for vray Maya...
We pushed an update today, update 1.1: www.chaos.com/vray/maya
thank you so much dear chaos it means a lot for me@@ChaosOfficial
Weldone
i am sorry but guys , your gpu engine is so far behind another gpu based renderes than its better to quit it now , your memory issues ,ipr super slow updates on a new powerfull cards . multiple excuses why the scene is not working etc makes us very dissapointed etc we never have experienced with other render systems .
I’m looking forward to the GPU!!!