Hey Hans I was wondering if you’d be interested in making another CoH2 series? I liked your tip of the weeks but I think it’d be cool to have you analyze games to talk about decision making based on the information players have available. So often I have teammates who make really poor decisions or have the impression that they don’t need to micro in situations that they aren’t likely to win and it’d be nice to have someone as skilled as you to talk about things like planning and regrouping and how to effectively take positions on the battlefield.
@@projenitor2387 If they're getting to your weapon teams, you need to work on your positioning. Primary weakness of okw is that they don't have a good way to deal with mgs until leigs other than outflanking. Otherwise you can try going toe to toe with them with front line units. As long as you focus the sturmpios in the open in their approach, all 3 allied factions can go toe to toe with volks and fusiliers with their line options.
@@projenitor2387 If you are struggling vs obers it is understandable they are the best long-range squad in the game. But okw can only get them at tier 3 and by that time you can rocket atry to death. EVENTUALLY, a Katusha will get a wipe or a scot will bleed the okw player to death since they are 40 to reinforce. Your other way of dealing with them is pairing your own long-range infantry with an mg like guards with dshk/maxim or m1919 riflemen with a 50 cal. If you are struggling vs Volk well then you just have to get better at the game through practice as they are literally the shittiest front-line units in the game (they have a midgame power spike that is about it but they get smashed by everything late-game, especially 7 man cons). Try playing as OKW win until you get smashed in by good allied players and copy what they did to stop your infantry.
@@CtrlAltRetreat Positioning could definitely be true! I don't know about the toe to toe, I primary Brits and I use their infantry to cover long-range, and they just get walked through. So I switched to weapons teams and they just pushed them. I can't find an opener that works. Mortars seem to have the greatest effect but I still lose more than I gain in the engagements.
I saw Hans using KV-2, I instantly click.
The British player was not in the game at all.
What a shit map.
This is like lining up two firing squads and hoping yours win...
Hey Hans I was wondering if you’d be interested in making another CoH2 series? I liked your tip of the weeks but I think it’d be cool to have you analyze games to talk about decision making based on the information players have available.
So often I have teammates who make really poor decisions or have the impression that they don’t need to micro in situations that they aren’t likely to win and it’d be nice to have someone as skilled as you to talk about things like planning and regrouping and how to effectively take positions on the battlefield.
Planning such a series for CoH3. :)
@@HelpingHans Awesome, looking forward to it
i love how players buy 2 at tanks and never use them. like they want to keep them for what
hans finally plays something that isn’t the axis
bruh everytime i saw a teammate zoning out like that in a squad i got trigger
Such a sneaky position for KV-2 :D
Can you do a video on how to stop OKW a friend and I have been playing getting our teeth kicked in by them? Need help SOS IT HURTS!
I’m no Hans but I do like theory crafting, what things of OKW’s are you struggling with? Also what faction do you usually play as?
@@taytertot9382 Their infantry push is wild weapons teams get smashed by grenades they just run through it on the way kill my front line.
@@projenitor2387
If they're getting to your weapon teams, you need to work on your positioning. Primary weakness of okw is that they don't have a good way to deal with mgs until leigs other than outflanking. Otherwise you can try going toe to toe with them with front line units. As long as you focus the sturmpios in the open in their approach, all 3 allied factions can go toe to toe with volks and fusiliers with their line options.
@@projenitor2387 If you are struggling vs obers it is understandable they are the best long-range squad in the game.
But okw can only get them at tier 3 and by that time you can rocket atry to death. EVENTUALLY, a Katusha will get a wipe or a scot will bleed the okw player to death since they are 40 to reinforce. Your other way of dealing with them is pairing your own long-range infantry with an mg like guards with dshk/maxim or m1919 riflemen with a 50 cal.
If you are struggling vs Volk well then you just have to get better at the game through practice as they are literally the shittiest front-line units in the game (they have a midgame power spike that is about it but they get smashed by everything late-game, especially 7 man cons).
Try playing as OKW win until you get smashed in by good allied players and copy what they did to stop your infantry.
@@CtrlAltRetreat Positioning could definitely be true! I don't know about the toe to toe, I primary Brits and I use their infantry to cover long-range, and they just get walked through. So I switched to weapons teams and they just pushed them. I can't find an opener that works. Mortars seem to have the greatest effect but I still lose more than I gain in the engagements.
Yellow was watching some Netflix while playing, what a multitasker!
Talk to em!!!!!
can kv 2 even hit? it never hits.
17:22 "DON'T CLUMP UP! DISPLACE!" HAHA
MATCHSTATS: imgur.com/a/lezX8Of - prnt.sc/7ZUElAL6fOc5
I would guess that you will check to see if dainty is sober before you play with him again :)
Maybe increase the gate on your mic? Can constantly hear your mouse lick pretty loudly. Great video!
Yellow gotta be trolling fr fr
would like to see the stats at the end of game if possible
Hans and the noob team 😂😂
Gg hans! that KV was juicy
lol 19:33 commander online
Too much munition, situative commander.
nice
Video would be 10X better if you weren't screaming every order at your teammates, basically a headache to watch.