this has been such a good video, I was in stiches in the last game. pretty sure the last OKW guy retired from Company Of Heroes. probably threw his PC in the garbage. I could feel is rage! 5 light vehicles and he couldn't even kill the scout car! good stuff Tightrope!
The KV2 has the same gun as the ISU-152 but no Armor piercing round and lacks range but makes it up with better mobility rotating turret and better amour so all in all its a great Heavy Tank plus you can use it like a barrage to hold a point
Great job with the mines in these games tightrope! Also 32:42 that's some great sniper control. Most players would've panic retreated instead of stayed patient like you did. Great play all round
Imagine thinking T70s can be killed at top 50 ranks. I'm around 90 and even I never lose it until I have multiple other tanks that take up my attention in the late game.
Final was kinda comedic for watching (man that was not for esam), thx for sharing, gg on this comm im usually instead of second engie go for conscript, and build repair station after t-70 out
A rare 3 game FPV! Question: when you have a unit thats fighting against one enemy unit, I notice that you will tell your unit(s) to attack the enemy unit even if they are already shooting it. Does this do anything like target a specific model or is it just a force of habit?
If you don't manually give an attack order to the squad, if the model of the squad that they are shooting at dies and another unit has higher priority they will switch to shoot at that instead. So it keeps them shooting at what you want.
he also did it at 28:25 and in that game the sturms pushed up to the cut-off at 30:20 . the sturms could potenially used the cover when coming from that derection at a point in the game. i also feel like the wire is more in the way then befenfical but i guess that is the thought behind it. (?) he kinda got lucky cause of the sniper ariving later then a consript or penal would have. otherwise all units would be in the middle. and he would have to push it.
It is very common for the southern player to come in from the left, decap the cutoff then sit behind that piece of heavy cover. Very important to wire it off IMO.
The puma driving over the mine that was just planted was so funny....because he was so busy making a bee line to kill the t70.
this has been such a good video, I was in stiches in the last game. pretty sure the last OKW guy retired from Company Of Heroes. probably threw his PC in the garbage. I could feel is rage! 5 light vehicles and he couldn't even kill the scout car! good stuff Tightrope!
That first KV 2 was truly something. I often times feel like it's such a waste of resources and rather get an su 85 and a mg instead.
After how poorly it did in the last FPV I didn't want to leave it on that note.
The KV2 has the same gun as the ISU-152 but no Armor piercing round and lacks range but makes it up with better mobility rotating turret and better amour so all in all its a great Heavy Tank plus you can use it like a barrage to hold a point
Great job with the mines in these games tightrope!
Also 32:42 that's some great sniper control. Most players would've panic retreated instead of stayed patient like you did. Great play all round
yeah, i lost a bunch of snipers like this
game 3 really was a circus of sadness for the opponent
221 graveyard
you are the Hero the community Needs. good Job Tightrope. keep doing you man
Hey I really appreciate that.
Holy moly 3 games in one, 3 days of joy.
Never mind that last game lmao
56:57 that's some comedic gold! I laughed so hard watching it happened
Saw you in Grubby Stream, you are awesome, with coh3 I start play coh2, great fun!
Nice one welcome to the COH family
Thanks again to providing premium COH2 coverage!
Love your commentary on decisions you make or will make. Always interesting to get the reasoning of top players
This should be titled “how tilting the t-70 is to go against”
Yeah, if you ignore using mines and raketenwerfers.
if you just about do nothing to even try to kill it of course
Imagine thinking T70s can be killed at top 50 ranks. I'm around 90 and even I never lose it until I have multiple other tanks that take up my attention in the late game.
@@StarMarshal also, esam's raketen appears at the 10 min mark, which means it was built before 9 minutes. Not sure what you're even watching.
@@felixyuen8225 I meant in general, but can't you build raketens from the get go from the command truck? Been awhile since I last played OKW.
That second game was the most brutal shit I have ever seen in this game lol!
Edit: Then I saw the third game Jesus christ
Yeah I thought they were pretty entertaining games. Can be hard to find opportunities to fit short games like that into the rotation
@@tightropegaming I realy enjoyed it! When going Penals I usaly struggle hard with field presence & map control I need to try your build order! :)
Nothing like a good FPV to keep the high spirits lol
Haha that was such a good fun series to watch, the last game was really fun to watch !
Thumbnail is fire, ngl
That t70 was a wipe machine in the early game!!
Seeing the puma miss 3/5 shots and watching ptrs rifles have 100% accuracy driving around in a H/T. 🤔
Puma either hits 11/10 shots and is MVP or it misses 5 times in a row; the latter usually happens when I’m using it.
Final was kinda comedic for watching (man that was not for esam), thx for sharing, gg
on this comm im usually instead of second engie go for conscript, and build repair station after t-70 out
that last game.. i felt a bit sorry for that poor sod
I like to watch your videos
Good job man 👍
Entirely avoidable loss 8:19, if the opponent had just threatened t70 with faust, and retreated back behind the building.
T70s are actual bananas
Always sweet to see some good kv2 action. But this map is soooo small.
31:39 why there are penals instead of m3???
Isn't m3 better to deal with sdkfz 221???
A rare 3 game FPV! Question: when you have a unit thats fighting against one enemy unit, I notice that you will tell your unit(s) to attack the enemy unit even if they are already shooting it. Does this do anything like target a specific model or is it just a force of habit?
If you don't manually give an attack order to the squad, if the model of the squad that they are shooting at dies and another unit has higher priority they will switch to shoot at that instead. So it keeps them shooting at what you want.
9:00 你有看到嗎?? 這壓制了完全沒有減速,還走了幾公尺到掩體後面,但是依舊沒有趴下
Yeah this bug happens quite a bit. It's really frustrating when it's a squad with a snare.
god that game 3 needs a trigger warning. I have been on the receiving end of games like that too often
What's the idea with that wire at 43:50? Aren't you the one using that angle of green cover?
he also did it at 28:25 and in that game the sturms pushed up to the cut-off at 30:20 . the sturms could potenially used the cover when coming from that derection at a point in the game. i also feel like the wire is more in the way then befenfical but i guess that is the thought behind it. (?) he kinda got lucky cause of the sniper ariving later then a consript or penal would have. otherwise all units would be in the middle. and he would have to push it.
It is very common for the southern player to come in from the left, decap the cutoff then sit behind that piece of heavy cover. Very important to wire it off IMO.
How does the tac map even help??
56:57 gag show
How come you never really use cons?
OKW 也太可憐了,T-70 每次都追死PF 造成4隊死亡,地圖上全是地雷到處插 、因為他根本不用升級或是戰術
然後是三台坦克,都是被AT亂打致死;不該中的都中了,不該穿的都穿了,尤其是反而是 豹式打KV2的側面還是一點傷害都沒有
運氣? 我感覺得到惡意,T-70 太過強大的裝甲、射速、機動、而且精準的不可思議!!,光是T-70就佔了一半的士兵擊殺數、更何況初期甚至到中期都沒有足夠的反坦克能力可以反制
相反地,開場就可以生產菁英步兵 而且無須升級就可以反步兵,戰鬥工兵不但能扛還能打,出兩隊完全沒有問題,甚至可以說是多了戰力
中期出PTRD 無縫接軌反裝甲,連重型坦克都可以出優秀的傷害,就算不出T-70 一樣可以保持戰場優勢,就只少了一點人力跟彈藥
這從來都不是公平的戰鬥
Penals=most op unit in the game,rusians 2nd most op faction, okw absolutely useles
What's the most powerful?
@@celtoucan4956 a good player that makes full use of whatever faction they play.
@@celtoucan4956 Soviets.