BeamLR WIP Feature Showoff - Improved AI Behavior & East Coast Sneak Peek

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  • Опубликовано: 8 янв 2025

Комментарии • 14

  • @StaticW177
    @StaticW177 Год назад +1

    Thanks for creating this! I got lost of time because of this mod, I love the sense of slow progression, every little engine mod i buy feels special. I only wish we could sell parts too, to get a little money back for your investment, also i would love it if you had to buy lost parts when you repair your damaged car, gives a new reason to buy other bumpers, fenders facia etc. Other missions would also be nice because in the beginning i needed to do the delivery missions but it gets a tiny bit repetitive. I also found myself towing myself back to spawn because it was simply faster. I would suggest to make at every location other delivery missions (examle: at the stores you can deliver stuff to the airfield, then from the airfield you can bring stuff to the car shop). You don’t need to drive back and fourth the same route each time that way.
    Also the UI needs a tiny bit of love but it’s already pretty good and everything is very clear already, maybe sort the incompatible parts always down?
    In general i really love this mod and i think it has such a huge potential to become the spiritual slrr succesor. Great work!

    • @R3VISION3
      @R3VISION3  Год назад

      Thanks for the feedback, I'm glad you like it!
      Selling parts would be nice but the problem is the starter vehicle could be sold for a much higher value by pulling off parts so I'd have to add a heavy penalty to the sale price of parts. Paying for individual lost parts isn't possible yet as far as I know, since vehicle config isn't edited by damage the parts are still installed and I don't know how to detect when a certain part is broken off. This may be possible to accomplish at some point. Some other mission types would be also nice, east coast having multiple mission givers allow a looping pattern like you mention for making money without driving back to the same point to get a new mission.

    • @StaticW177
      @StaticW177 Год назад

      @@R3VISION3 I agree, SLRR had the same issue where you could buy a used car and make loads of unreasonable profit. Maybe we shouldnt start with a “perfect” car. Is it not possible to let us start with a beaten up car from the junkjard with just enough parts to make it drivable, and with some starting cash (+- € 2000) to fix it the way you want. The economy isn’t bugged at the beginning then, and you can sell parts. Anyhow im looking forward for the next updates!

  • @dezly
    @dezly Год назад +1

    That's very nice i'm so excited for future updates, especially the new east coast map!!!

  • @MalluPCGamer
    @MalluPCGamer Год назад +1

    Great!!!

  • @Juxypl
    @Juxypl Год назад

    Something that offers a more RP/hardcore experience has always been missing in BeamNG. Can you expand on this and think of other ways to use the walking mode? Perhaps for tasks like delivering parts, or dismantling damaged vehicle components, that would be fantastic. I would also like to see options for hiring a tow truck to move inoperable vehicles or a car equipped with a winch to pull a vehicle out of mud or a ditch...

    • @R3VISION3
      @R3VISION3  Год назад

      Stuff to do while on foot is planned for after I'm done with the map implementations (technically you can already complete deliveries while on foot after selling your car) but I'm not sure what will be possible in terms of pulling off damaged parts, as far as I know that doesn't work in BeamNG yet. I did think about adding tow trucks that come pick you up but I'm not sure how well it would work when you're far away from a road, overall it would be a good addition but only if it's not overly complex to do.

  • @MalluPCGamer
    @MalluPCGamer Год назад

    I have posted in beamng threads regarding the save file. Hoping for a reply there.
    Will you be adding trailer purchase options and trailer deliveries later? Is it possible to add "pseudo random tour" like random routes for cheap money to enable us to do role play?
    Thank you so much for what you have done so far? Also, can I dm you somewhere to create me a paid private mod similar to this to use in multiplayer?

    • @R3VISION3
      @R3VISION3  Год назад +1

      I may add more missions types later, by trailer deliveries you mean like pickup trailers? That's something I'm going to add as a different type of mission in a future version, though that's a bit low on my priority list right now as I'm focused on adding more maps right now. Random routes a bit like crazy taxi game where you need to pick up at one random point and go to another? Could be nice to add as well.
      Personally I don't know how any of the multiplayer mods work so right now I don't even know if that would work. I do have experience making multiplayer in an actual game engine but I'd need to take a bit of time to transfer that knowledge over to BeamNG multiplayer mods.

    • @MalluPCGamer
      @MalluPCGamer Год назад

      @@R3VISION3 Yes pickup trailers and cargo. Random routes I mean, yes like crazy taxi may be (which I havent played), but I guess you are aware of "pseudo random tour" mod in beamng. The same thing, may be as a taxi. Thank you for the reply

    • @R3VISION3
      @R3VISION3  Год назад +1

      @@MalluPCGamer No I wasn't aware of the pseudo random tour mod I'll have to take a look at that. I'm glad you like the mod btw thanks for the feedback!

    • @MalluPCGamer
      @MalluPCGamer Год назад +1

      @@R3VISION3 I will definitely be doing videos on your scenario in my channel, its a small channel, still doing my share.

    • @R3VISION3
      @R3VISION3  Год назад

      @@MalluPCGamer That's awesome, I'll be looking forward to it!

  • @fredx220
    @fredx220 Год назад

    🌸 "promosm"