The M16A1 has always been my favorite. Being full-auto is one of the reasons why it is my favorite, so it hurts my soul to see it depicted as a 3-round burst.
It's true! I forgot how much that happened. When I was capturing footage for the MW series I had to chill and feather my shots. It has SO much kick in full auto!
I mean technically modern warfare 2019 has an M16, you can change the barrel, body and stock to make it look exactly the same and even change it to a 3 round burst
You can basically have two different M16s in MW (2019). M16A3 without the burst, only full-auto and semi-auto, then the M16A4 with the burst mod and semi-auto firing modes.
@@JoZer805G well, a mock-up of one, anyway. The true M16A3 was just an A2 with full auto, so it wouldn't have a top rail or a railed handguard. There are full-auto M16A4s, but they're not called that. Colt's production number for the M16A4 is RO905, and the full auto equivalent is RO901.
@@stevenbobbybills well the m16a2 could be made. My build for it was based off the a2s seen in jarhead. Using the all black skin in the preorder bonus from Cold War: stock m16 barrel, fixed stock, three round burst, m203 underbarrel grenade launcher. For the a4 go with the Corvus custom marksman barrel, fixed stock, 3 round burst, ranger foregrip
Evolution of the M14. Appeared in CoD4, MW2, BO, MW3, BO2, Ghosts, AW, BO3, IW, MWR, BO4, MW, MW2CR, BOCW and WZ (BOCW variant). It appeared in every non-WW2 CoD game.
I hate that in multiplayer, the M16 is always portrayed as only having 3 round burst capability. It's fully automatic in Cold War's campaign, but god forbid it being full auto in multiplayer. Same for the original Modern Warfare. Pretty much goes for all CoD games it is in...
The problem I have with the M16 is how they fit 30 rounds into a 20 round mag, and of course the M16 in BO1 is supposed to be full auto since the M16A2 or M16A4 did not come around that time
@@bhka6423 yeah because they're M16A1s, but in BOCW, they have it burst and that's correct because that's an M16A2, but the mag size is wrong, even though the M16A2 has 30 round mags
@@MadChristoph The M16s of BO2 and BO1 are actually not M16a1s, they have no forward assist and are therefore the first M16 version that was used by the US Air Force. The M16 of BO3 and BO4 are M16E1s. The M16a1 has a flash suppressor
Imagine making a game in 2021 with one of the most well-funded studios and yet you have a 20 round magazine holding 30 or even 60 rounds. 2007 CoD 4 had the correct 30 round magazine model and capacity. What a disgrace.
In cold war the Zombies and MP m16 isn’t pretty, but campaign M16A1 its my favorite, I hope Treyarch adds that skin yo the MP and Zombies XM4 to have it Full Auto
good work! surprised you remembered the black ops II and Call of duty Mobile M16s. Would you kindly do the AK-47 assault rifle and/or M1911 pistol next please?
I want to mention the very confortable editing of the video is very clever clear simple fun and good media showed of the videos in orders with the accurate music
Doesn't actually make a lot of sense most of the time. The original M16 and the A1 variant were full-auto only, and that should be the only ones used for most if not all of the Vietnam War. Then the A2 was made burst-fire to help conserve ammunition. The A3 and A4 are the most modern, the A3 being full-auto and and A4 being burst-fire, but otherwise the same. In most CoD iterations, all but some exceptions in campaign missions, it's always burst-fire, and that's a shame.
@@cottonballs185 Sorry, that's what I meant to say. Point is, burst-fire was not a thing until the A2 model, and so wouldn't be available in the Vietnam War. But that's just the A1, the original M16 (the ones just redesignated from the AR-15) did not have select-fire, at least none that I've seen. Also, just recalled something else too. I don't remember the others, and I haven't played Cold War, but the original Black Ops has the 20 round magazines firing 30 rounds, and the 30 round magazine is added with the extended mags attachment and fires even more.
@@ODST_Parker The original AR-15 was *select-fire* /watch?v=U9IeNbQ1aE4&t=68s The *latest* M16 (Colt 604) is identical to the *latest* M16A1 (Colt 603), minus the forward assist. They are both *select-fire* *Burst fire* would have been an option for *SOF* in Vietnam that had access to the experimental "M16 four way selector"
Credit where credit's due to Sledgehammer for depicting the most realistic rendition of the sights, by having the rear aperture sight be actually low enough to be protected by the "ears" of the carry handle. (P.S. I know the modelers change the sights to be easier to use, but still it irks me to see it sticking out so far up.)
IW never managed to make their M16s look authentic. Treyarch did a better job with that, especially in CW, but they fucked up the mag sizes and the rear sight apertures are always way too big. Also, what I hate is that the front sight disappears when you mount optics. That looks bad.
I really hate how the M16 is so done so wrong all of the time in COD. Whether it be a 20 round mag holding 30, or how the a4 is full auto in cod 4 campaign. Also that for some reason the largest aperture rear sight is always the one used. I remember when Cod used to try to be historically accurate. COD 1 and 2, great games other than not being able to reload the Garand until you shot of all 8 rounds.
Cold War is such a wasted opportunity considering it is a direct sequel to BO1 in a similar setting. Not only is the game lacking polish, it's also anything but a complete content package. They could have done so much more for 6v6 multiplayer with more time and resources (should not have split them across Fireteam, Combined Arms and Gunfight). Instead we got a barebones 6v6 experience, a Scorestreak system that is not rewarding at all considering you can die and continue progress and the Cold War theme is ruined by 2025 maps (Raid and Express), clown skins, anime skins and dragon reactive guns.
It looks like they did that to clear over the bit of Picatinny rail mounted on the carry handle.... even though it's evidently the A4 upper receiver so the receiver itself has top-mounted railing, that the carry handle itself is mounted on, completely negating the need to mount rail on the carry handle itself since it's not integrated onto the gun??????????
Hey everyone! Thanks for checking our video! Let me know what gun you'd like to see next time :) Enjoy!
1911
M4/AR Platform. The real-life counterpart of The Commando from BO1 is the CAR-15 which would eventually become the M4.
AK?
The ak 47
M14. Appeared in CoD4, MW2, BO, MW3, BO2, Ghosts, AW, BO3, IW, MWR, BO4, MW, MW2CR, BOCW and WZ (BOCW variant). It appeared in every non-WW2 CoD game.
The COD4 M16 red dot sight will forever be my favorite gun in the series.
That crisp 3 round burst kills in MP
The M16A1 has always been my favorite. Being full-auto is one of the reasons why it is my favorite, so it hurts my soul to see it depicted as a 3-round burst.
@Pixel Red I have a feeling you may like the real life SAS weapon, the L119A2 / C8SFW.
M16 with M203 for me, scarface build with double sided mag (30x2) and you got a little friend.
And fitting 30 rounds in a 20 round mag
Anyone else notice that in most games it is only full auto in the campaign?
It's true! I forgot how much that happened. When I was capturing footage for the MW series I had to chill and feather my shots. It has SO much kick in full auto!
More of a balancing in multiplayer, why use an m16 when you have an m4 and vice versa.
Call of Duty 4 also had a full auto G3 in its campaign. Also an EOTech Holographic sight not usable in multiplayer.
In campaign that's the m16a1 we want. Multiplayer is A2 if you look at the lower receiver closely.
It was burst fire in MW2 because you had the M4
I mean technically modern warfare 2019 has an M16, you can change the barrel, body and stock to make it look exactly the same and even change it to a 3 round burst
I was wondering why they didnt include it until I remembered "technically" it was an M16 per say lol
You can basically have two different M16s in MW (2019). M16A3 without the burst, only full-auto and semi-auto, then the M16A4 with the burst mod and semi-auto firing modes.
@@JoZer805G well, a mock-up of one, anyway. The true M16A3 was just an A2 with full auto, so it wouldn't have a top rail or a railed handguard. There are full-auto M16A4s, but they're not called that. Colt's production number for the M16A4 is RO905, and the full auto equivalent is RO901.
Also you got one if you pre ordered Cold War
@@stevenbobbybills well the m16a2 could be made. My build for it was based off the a2s seen in jarhead. Using the all black skin in the preorder bonus from Cold War: stock m16 barrel, fixed stock, three round burst, m203 underbarrel grenade launcher. For the a4 go with the Corvus custom marksman barrel, fixed stock, 3 round burst, ranger foregrip
i really dont like how the BO´s m16 has 30 rounds on a 20 round mag.
The 20 round magazine in CW hurts, considering BO1 had the same mistake.
And bo3 and 4
Ummm but the mags only had 20
Wdym? They really had 20
man you really skipped the M4 gunsmith in MW 2019 to make it an M16
Why m16 why, you did a great work as a full auto mode...
Wdym the full auto was horrible for the M16
@@sgtfoley2 well yes, but in BO1, it's supposed to be full auto since it's not an M16A2 or M16A4, in which the M16 and M16A1 are actually full auto
@@MadChristoph we were talking about irl
@@sgtfoley2 I know
God I love the M16, especially the 'A2.
Cold War M16 with full-auto would be a monster in multiplayer
Hah no it wouldn't, if that's the case they would just lower the damage.
Evolution of the M14. Appeared in CoD4, MW2, BO, MW3, BO2, Ghosts, AW, BO3, IW, MWR, BO4, MW, MW2CR, BOCW and WZ (BOCW variant). It appeared in every non-WW2 CoD game.
Evolution of the AK-47 Please
I'm thinking that's what I want to do next :) Thanks for watching!
Unkilled??????
@@Louisv44. huh
I hate that in multiplayer, the M16 is always portrayed as only having 3 round burst capability.
It's fully automatic in Cold War's campaign, but god forbid it being full auto in multiplayer.
Same for the original Modern Warfare.
Pretty much goes for all CoD games it is in...
exactly full automatic would be insane in multiplayer
Buttery smooth transitions
Thank you! :)
Those M203 Handguard only are legendary
Seems like the editor had a lot of fun with this one too
I like how they kept naming the Pack a punched M16 something with skull
ok who else saw the AW M16 iron sights and got sick in their mouth a little
thank god they didn't show the reload animation, the sounds are absolutely disgusting, go look at it for yourself.
The problem I have with the M16 is how they fit 30 rounds into a 20 round mag, and of course the M16 in BO1 is supposed to be full auto since the M16A2 or M16A4 did not come around that time
The M16 in BO2 Zombie, BO3 and BO4 are also supposed to be full auto
@@bhka6423 yeah because they're M16A1s, but in BOCW, they have it burst and that's correct because that's an M16A2, but the mag size is wrong, even though the M16A2 has 30 round mags
Weapon expert
@@MadChristoph The M16s of BO2 and BO1 are actually not M16a1s, they have no forward assist and are therefore the first M16 version that was used by the US Air Force. The M16 of BO3 and BO4 are M16E1s. The M16a1 has a flash suppressor
Imagine making a game in 2021 with one of the most well-funded studios and yet you have a 20 round magazine holding 30 or even 60 rounds. 2007 CoD 4 had the correct 30 round magazine model and capacity. What a disgrace.
It’s been like that since the first Black Ops game lol. They aren’t known for “historical accuracy” anyways.
The Black Ops 1 version is my favorite version of the gun
Ah yes the m16A1 variant
@@theimperialinquisition3665 No, not without the forward assist
@@cottonballs185 oh ok
The immense power you can feel just by watching the recoil from pack a punched weapons from Cold War is just spot on.
Never underestimate M16 in COD Series
M16 = Beast/Deadly out of 10
Could've made the M16A3 in MW if you have the OG blueprint
It would've blown out every other single game in sounds graphics and animations
And M16A4 by adding the burst mode option
That cold war zombies FOV is pain for the eyes
In cold war the Zombies and MP m16 isn’t pretty, but campaign M16A1 its my favorite, I hope Treyarch adds that skin yo the MP and Zombies XM4 to have it Full Auto
fully automatic would make this gun great in multiplayer
It will make the OP gun in cod
My all time favorite weapon to use in any video game and my favorite weapon in real life
My man richie is a god of transition
I think they used burst mode outside SP to distinguish itself from the M4/CAR-15
Maybe the developers just felt obligated to include a burst fire weapon
AW’s M16 had the best and worst iron sights.
This is so well made!
good work! surprised you remembered the black ops II and Call of duty Mobile M16s. Would you kindly do the AK-47 assault rifle and/or M1911 pistol next please?
The m16 stuck with me ever since i played bo1 back in 2014,and now i own an airsoft replica,which was my dream
I played Call of Duty when I was a kid, lol. Haven't had the desire to touch it in years, it doesn't look that good.
cold wars m16 is the m16a1, which should be fully automatic. only the m16a2 and m16a4 had burst fire
Advanced warfare had the ugliest looking one. That thing looked like it was designed from an n64 version of 007 golden eye.
This gun has been in supply drops an uncomfortable amount of times
1:01 the best part
Cold War made the m16 sound like a peashooter
Gamespot yall are killing it w the high quality content, I hope if BF6 is good you all cover that game
3:31 is perfect
I want to mention the very confortable editing of the video is very clever clear simple fun and good media showed of the videos in orders with the accurate music
10/10 for the Arthur reference
10/10 gamespot fan for noticing 🤩
I almost spit out the chips I was eating when I saw Cod mobile 😂
same
What do you mean
@@akbarigirma3930 it’s Cod.... mobile
@@OOGAB00GAbitch so
@@akbarigirma3930 do you take mobile games like Raid Shadow Legends seriously?
Doesn't actually make a lot of sense most of the time. The original M16 and the A1 variant were full-auto only, and that should be the only ones used for most if not all of the Vietnam War. Then the A2 was made burst-fire to help conserve ammunition. The A3 and A4 are the most modern, the A3 being full-auto and and A4 being burst-fire, but otherwise the same. In most CoD iterations, all but some exceptions in campaign missions, it's always burst-fire, and that's a shame.
The M16 and M16A1 are *select-fire* not "full-auto only."
@@cottonballs185 Sorry, that's what I meant to say. Point is, burst-fire was not a thing until the A2 model, and so wouldn't be available in the Vietnam War. But that's just the A1, the original M16 (the ones just redesignated from the AR-15) did not have select-fire, at least none that I've seen.
Also, just recalled something else too. I don't remember the others, and I haven't played Cold War, but the original Black Ops has the 20 round magazines firing 30 rounds, and the 30 round magazine is added with the extended mags attachment and fires even more.
@@ODST_Parker
The original AR-15 was *select-fire* /watch?v=U9IeNbQ1aE4&t=68s
The *latest* M16 (Colt 604) is identical to the *latest* M16A1 (Colt 603), minus the forward assist. They are both *select-fire*
*Burst fire* would have been an option for *SOF* in Vietnam that had access to the experimental "M16 four way selector"
@@cottonballs185 God damn it... and here I thought Sherman tank variants were the most confusing. Apparently I've missed a few M16 variants.
I love that Arthur flashback reference.
My favorite Weapon
Everyone likes an M16.
One of legendary guns in cod
Credit where credit's due to Sledgehammer for depicting the most realistic rendition of the sights, by having the rear aperture sight be actually low enough to be protected by the "ears" of the carry handle.
(P.S. I know the modelers change the sights to be easier to use, but still it irks me to see it sticking out so far up.)
finally a proper gameplay for cod mobile
Just realized in making my carton M16 I made the sight wrong 🙁
I'm so happy there remastering the mw2 multi-player
MW2's M16 was God-Tier overpowered. FMJ + Grenade Launcher.
Oh you’re one of those people...
The FOV on Cold War footage was disquasting
IW never managed to make their M16s look authentic. Treyarch did a better job with that, especially in CW, but they fucked up the mag sizes and the rear sight apertures are always way too big. Also, what I hate is that the front sight disappears when you mount optics. That looks bad.
I completely agree. MW's M16 looked good tho
M16A4 style 🤘🏽
Treyarch did a great job modeling the M16A2 in Cold War EXCEPT for their insistence in giving it a 20 rd mag with 30 rds.
The M16a2 is the only correct Treyarch M16 😂
My favourite ever since i was knee high to a grasshopper
Cod 4 m16 with blue tiger and red dot, unstoppable
Wait so there's no M16 in Modern Warfare 2019???
How did i not notice the campaign m16 in cold war is the black ops 1 m16. The iron sights are completely different in multiplayer
You killed Makarov but not Shepherd on the museum
Anyone noticed Black Ops 1,2,3,4 and CW Campaign has the same looking M16.
Yeah it’s M16A1
That version was one of the earliest versions called the M16A1. It, along with the later M16A3 are capable of full auto.
Also the multiplayer versions of the A1 are depicted wrong, other than Cold War as that has the A2 variant which is capable of 3-burst.
My fav gun
Advanced Warfare's M16 has the worst-looking sights out of all of them but it's the most arcuately depicted and I hate that it is.
Those sights were THICC. I did decently with them ,though (surprisingly) Thanks for watching!
@@richeeese I think if they weren't so close to the screen it would look fine.
The cod4 red dot will always be more broken than my heart
The right arm of the American man
Love the vidie
I mean the M16A1
Has anyone ever wondered why every M16 in Call of Duty has to be round burst? Can they just make the m16 fully automatic in regularly?
usually overpowered in COD, but I personally never go the hang of the rythm of the burst.
Forgot Modern warfare 2019 you have to make it but its still there
I really hate how the M16 is so done so wrong all of the time in COD. Whether it be a 20 round mag holding 30, or how the a4 is full auto in cod 4 campaign. Also that for some reason the largest aperture rear sight is always the one used. I remember when Cod used to try to be historically accurate. COD 1 and 2, great games other than not being able to reload the Garand until you shot of all 8 rounds.
Is sgt Foley based on Captain Foley??? Like with Price???
Can y’all do the M4A1 next?
At this point I think his just doing these to flex his editing skills lol
Evolution of the mp40 in cod
It was bullshit how they droped it down to a 3 round burst same as the Aug
you might as well have a blindfold onto the player's eyes while using that Advanced warfare M16.
I love this
the kar98k just so you have to go through a lot of games.
How you get the M16 on cod mw3 campaign?
Anyone know whats that song that starts at mwr?
Modern warfare 2 no hit markers?
Typo at 0:07 it says evolution of the mp5
Well I’m pretty early, morning fellow early viewers.
Hope you enjoyed, early viewer!
Cod 4 had the best one
What about in mw 2019 they have a m16 m4 blueprint
WHY AM I GETTING RECOMMENDED EARLY UPLOADS???
What can I say Jeremy?? You're *ELITE*
Cold War is such a wasted opportunity considering it is a direct sequel to BO1 in a similar setting. Not only is the game lacking polish, it's also anything but a complete content package. They could have done so much more for 6v6 multiplayer with more time and resources (should not have split them across Fireteam, Combined Arms and Gunfight). Instead we got a barebones 6v6 experience, a Scorestreak system that is not rewarding at all considering you can die and continue progress and the Cold War theme is ruined by 2025 maps (Raid and Express), clown skins, anime skins and dragon reactive guns.
Which was the first cod you played ✍🏽⬇️
Tf that fov in cold war
What the hell is the mw2 remastered m16 iron sights?
It looks like they did that to clear over the bit of Picatinny rail mounted on the carry handle.... even though it's evidently the A4 upper receiver so the receiver itself has top-mounted railing, that the carry handle itself is mounted on, completely negating the need to mount rail on the carry handle itself since it's not integrated onto the gun??????????
whats the song on 3:53
Where’s MW2019
M16 candles
the variant in AW I used was the "Sweet 16" lol
Ah the broken and fun to use M16 Granadier with infinite ammo 0:55
that's mw2 not cod 4
@@thugshakercentral46 umm no try firing the grenade launcher on infinite ammo cheat on the original Cod4