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Had both this and the original at launch, and man... I honestly put more hours into this one. All the mini games were so good, blew my mind playing as different characters too
The reason for the king bob-bomb fight being different btw is cause you're supposed to have to fight him with Yoshi, who can't pick him up like mario could in N64. He makes a point about how only characters with "well trimmed mustaches like his own" or whatever have the upper-body strength to do that, which is a pretty hilarious way of conveying the idea that yoshi fights with his tongue instead of his fists.
I legit think this deserves a remake with improved controls and movement. Few consoles had me hyped as much as the DS did during the lead up to its launch. Good times.
*@H. Kazuhira* ...plus better visuals - *_seriously,_* I just can't emotionally stand the jaggies and pixelation of either the Nintendo 64 version or the Nintendo DS version; anti-aliasing really needs to be enabled for a possible remake of this video game!
As much as I really enjoy the DS version, I do think it would’ve been better suited for the 3DS, given the proper analogue control and technical capabilities that system has for 3D handheld gaming.
@@Hysteria98 the 3ds joystick always maps to the d-pad on DS games. At least the crusty touchscreen gives analog control, and can give real analog control with the use of a mod.
@@TheGreatOwlMaster I completly forget :P but I vividly remember saying you had to beat all the mini games to get him, obviously now it’s a lie, it was on an app but I don’t quite remember the name of it
If/ when someone re-creates the DS version’s mini-games and includes a playable Yoshi into SM64 Plus, then it’d become the absolute definitive way to play the game.
I have a lot of fond childhood memories of Mario 64 DS like that one time I tried to mod my DSI just so I'm able to pirate this exact game, then I ended up corrupting the software for my ds and started crying so much I vomited everywhere. Ahhh... good times. Years later I was able to fix it and modded it successfully. I won at the cost of the food I ate as an eight year old.
@@Samford_ I agree. I absolutely LOVED it on DS, and since then I haven’t been able to get into the original (I have it on 3D All Stars). If they’d remaster the DS version for switch it would be amazing.
Seeing as this game was basically just a proof of concept that the DS could run 3d games as big as ones that used to be home console exclusive, the fact they added new "levels" and characters is actually kinda nice. They coulda just put the game exactly as it was on the n64 and people woulda been happy, but they put in a bit of extra effort to make the game different
it's interesting how, even while playing this version, Linkus just didn't realize that all the new safeties were to make it so people didn't rage quit and break their DS's seeing as the controls for the game are proper scuffed.
I endured the torture that was playing this game with the horrid DS controls because I always loved how 3D graphics looked on the DS. They were pretty much the same as the PS1, except for more detailed models, no texture warping (well, there's still some extent of texture distortion but it's different) and no vertex snapping. I loved the look of low poly models with low res non-interpolated graphics. PS: i would love to see Linkus do a 100% run of this game, i think it would be great.
aside from the low pixel count it looks pretty heckin great, more polygons than the original. or maybe the low resolution makes it look smoother than it is lol
SM64DS is my childhood game. i remember getting a 3DS for christmas 2013, and it came with SM64DS and Super Mario 3d land. i grinded sm64ds and put over 4000 hours on it to this day from all my 3DS's data together. I also remember me trying to find the best shortcuts and parkour jumps for stars and i found a ton of them that i never expected to be possible. It's one of my most nostalgic games ever and i will never stop playing it.
Cool comment! I got my copy of sm64ds this year and Im loving it. I play on a 2ds and i only have 17hours of playtime, but im still at 114 stars... so much stuff to do and some hard ones! Also minigames are legit good! Its really worth it.
Super Mario 64 DS is my childhood. Yeah the controlls are bad AF but as a 6 year old I just considered myself bad in general. And after playing for a while (meaning years and years) you get used to it anyway
-Yoshi's character model for this video game on the Nintendo DS was taken directly from -_-Mario Party DS.-_ Actually, it's the other way around, there, because _Super Mario 64 DS_ came out first there: Yoshi's character model for _Mario Party DS_ was taken directly from this video game. (Could both video games have been made on the same video game engine?)
this is the better game and idk why ppl get so mad when you can't backwards long jump or shift into another fucking universe, it's literally a different game that has its own glitches lmao
man i forgot how much awesome content they added to SM64 DS, legit been 15 years since I played it would be amazing to get a modern remake of this, especially with the 5+ year waits we have between 3D Mario games
If you wanna 100% the game I recommend you go back to playing as Yoshi since with him, you can change into whatever character you need before starting the mission. Also, there is an option in the pause menu to change into other control methods that mainly utilize the touch screen, including the Standard Mode. But the bunnies that hold the keys to the mini-games are a different story.
To me this is the better version of mario 64 and i think some people are a bit to harsh on the controlls i think sm64 ds feels more like a less precise 3d world
I would love to play Super Mario 64 DS 64. That is to say, the N64 version but with much of the added DS content backported to it. Which might actually be possible with a bigger ROM size, maybe the expansion pack, and someone like Kaze Emmanuar (assuming the mad lad hasn't done something like that already). Especially now that we have the decompilation. 64 has Superior controls, evidenced by how many concessions in difficulty they had to make in DS because of the artificial difficulty caused by bad controls. Imagine playing through all the new content and characters with actual N64 controls, and not on that tiny, grainy screen that makes everything look like PS1 graphics...
I can't believe that this was the first version of SM64 I ever played. Happy I've been able to play the 64 version and switch version after getting reminded of this version
I never got to play Mario 64 as a child, mainly because I didn't know it existed, but when I got the DS I loved this game and really enjoyed getting to unlock and play as all of the characters
To be fair while ds didn't had any buttom remapping, it did have 3 control schemes for the camera, I think those were touch control at the bottom screen together with holding down L and using left and right on the D-pad, then the same but inverted and one fully touch operated one I think
@@PGerman. The WiiU virtual console has button remapping he could have used, and he did complain about the camera most so he could have still tried the other options. My point was he didn't even check
@@velvetbutterfly the camera buttons are on the touchscreen. they aren't physical buttons, so they can't easily be remapped even if that was possible. the DS didnt have a lot of extra buttons like the N64 controller did, so using the bottom of the touchscreen as buttons was actually a clever solution.
You going on about how bad the controls are brought back vivid but short memories of why i never got very far into the game, despite having spent many hours on the N64 one.
I'll always see this as the superior version of Mario64. It looks a lot less dated and Nintendo seemed to have learned a lot about level design since the original. I wish they would re-release this with fixed controls...
Something I noticed while he was in Lethal Lava Land was that in the ds version, you actually take 1 more hp bar meter thing than the 64 version when touching lava. Basically I'm saying you take more damage in the ds version. Or I might be seeing shit idk
funnily eneough, i put this game in my 3ds one time, and the stick from the 3ds works perfectly with this game propably because you had touch controls to move too
@@bromaro not with my 3ds at least i remember it that way, I could try again soon xD Edit: ok, i tried, and it seems you are right, apparently I imagined things a few years ago
In defense of the controls, the original DS came with a thumb strap that worked like a stylus and made movement much better. Later models of DS didn’t have it.
@Linkus7: The problem with speed running this game blind, his you will not know the diffrent glitch to used that make it equivalent to the same skip, also the tall tall moutain mysterious moutain side skip still work as luigi, despite the cage, the power-up is all the way to the top of the mountain you can used the owl in a tree in the buttom of the mountain as a short-cut to the top of the mountain, grab the power flower as luigi fall down the mountain above the cage, and you will have time to go through the fence. First Bowser, and 2nd Bowser you don't have to play them as Mario only Mario is needed to unseal the door, only the last Bowser the infinite stair will only be broken if it is mario+ 80 stars, their is a diffrent glitch that will allowed you to defeat the finial Bowser as a different character, the glitch is before you enter the finial door, you can slide kick on a staires and get fling upward out of bounce, so you just have to gide your character to the entrance to the finial bowser, If you defeat Bowser as a diffrent character that is not mario, your character dies in the credit.
I can see that you are playing the Wii U Virtual Console version. There is a homebrew patch for the Wii U Virtual Console version of Super Mario 64 DS that allows for analog movement.
I thought that too but with a game called hyrule warriors legends on the 3ds and I went to play it 2 years ago and all I could really make out was like 10 pixels LMAO. It looked SO BAD
Honestly This game has better control on the 3DS since the circle pad plus since I’m used to this game I’m just watching linkus judging this game and discover stuff in this game
There's a dedicated button to center the camera behind you, which is pretty much all you need. And a lot of the times you complained about how they were making it "too easy" were actually attempts to balance out the issues with the controls you were so often complaining about. A dpad can only move a character in 3D space so accurately, so they made allowances for that by making wider platforms, etc. (which you still managed to fall off of right after exclaiming how wide they made it)
It was actually 3:49:59.xx because the moment you touched the star it said "3:49:59.84" and there is some delay at the start so its probably something like 3:49:59.7 or something
I was literally able to 100% this version as a kid yet I, as an adult, struggled but succeeded 100%ing the original, so yeah, original is definitely tougher, but I like all the new stuff in the ds version.
If someone else slanders the ds version again I might just cry. Bro I know the n64 version might be better! But I didn’t have the n64, I had the ds, so that’s the version I played! Leave me alone (I don’t think this guy made fun of the ds version but like everyone else who mentions the game does)
The safety floor isn't there to make the game easier, it just makes it less time consuming, because it takes a lot more time to get sent back to the castle.
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Hi linkus
5:56 to skip ad
@@adelinehaley9428 bold move replying to his comment with this.
balsz
.
Had both this and the original at launch, and man... I honestly put more hours into this one. All the mini games were so good, blew my mind playing as different characters too
Poker with Luigi
Lol SUPER MARIO 64 N64 IS BEST
You had a DS in 1996?!
@@0cta blew hours on this one!
@@user-sn8zx5mv1x DS launched in 2004 so if they had a DS in 1996 that would be before the launch
The reason for the king bob-bomb fight being different btw is cause you're supposed to have to fight him with Yoshi, who can't pick him up like mario could in N64. He makes a point about how only characters with "well trimmed mustaches like his own" or whatever have the upper-body strength to do that, which is a pretty hilarious way of conveying the idea that yoshi fights with his tongue instead of his fists.
I legit think this deserves a remake with improved controls and movement. Few consoles had me hyped as much as the DS did during the lead up to its launch. Good times.
the fact that the DS could run a N64 game is beyond impressive.
@@briansilva3344 It's not an emulation so i wouldn't rly call it an n64 game. More like a ds game based on an n64 game.
It really does, though there is a hack you can get that does use full analog control.
*@H. Kazuhira*
...plus better visuals - *_seriously,_* I just can't emotionally stand the jaggies and pixelation of either the Nintendo 64 version or the Nintendo DS version; anti-aliasing really needs to be enabled for a possible remake of this video game!
Yo, I would respect 64 a heck of a lot more if a version existed with actually good controls
As much as I really enjoy the DS version, I do think it would’ve been better suited for the 3DS, given the proper analogue control and technical capabilities that system has for 3D handheld gaming.
It's weird, because the game does still register analogue input despite originally coming with just the Original DS's D-Pad.
@@Hysteria98 the 3ds joystick always maps to the d-pad on DS games. At least the crusty touchscreen gives analog control, and can give real analog control with the use of a mod.
Though, the whole reason why SM64 was remade for DS was to showcase the touch screen and the wrist strap
actually....if you have a custom firm ware 3ds, the fandom made a full port with the nice graphics and all!
Still missing the 30 extra stars and 3 other characters
3:36 You can actually get more coins with Yoshi using egg combos, in fact there is more than 200 in Whomp's Fortress in the DS version.
I love the ds version, it was one of my childhood game, I remember wasting countless hours trying to get waluigi
I thought he was in the white door as well lmao
@@TheGreatOwlMaster it doesn’t help that a guide said beat all the mini games and he’ll appear
@@SportsGaming-ll3ru Wait really? What guide
@@TheGreatOwlMaster I completly forget :P but I vividly remember saying you had to beat all the mini games to get him, obviously now it’s a lie, it was on an app but I don’t quite remember the name of it
Omg I fell for this too 😂
this was the version i played most, loved those minigames and spamming luigi's spin jump was so fun
If/ when someone re-creates the DS version’s mini-games and includes a playable Yoshi into SM64 Plus, then it’d become the absolute definitive way to play the game.
And the Ds graphics
There's a remake being made for the pc port not sm64 plus though
And the graphics. And luigi, And wario.
Actually how about they just fix the control of the DS one, that's easier
SM64DS's controls are only bad if you expect SM64's controls.
I have a lot of fond childhood memories of Mario 64 DS like that one time I tried to mod my DSI just so I'm able to pirate this exact game, then I ended up corrupting the software for my ds and started crying so much I vomited everywhere. Ahhh... good times.
Years later I was able to fix it and modded it successfully. I won at the cost of the food I ate as an eight year old.
The ds version has a lot of cool features such as the characters and minigames, but I think the only thing holding it back is the controls
Honestly the game was superior in basically every conceivable way, the controls were a step down but they were not atrocious.
And the nerfing of special moves.
@DarkCoreX use circle pad
@DarkCoreX with the circle pad you can move just like you can in SM64
@DarkCoreX you still have 8 directions in SM64
Instant karma without fail every time he pointed out something being easier than the original. Classic.
YES i love this, I always thought it was better than the n64 version. Then again I’m completely blinded by nostalgia
i thought this too, but revisiting it made it pretty clear it didnt age well. the controls are somehow worse than the original
@@Samford_ I agree. I absolutely LOVED it on DS, and since then I haven’t been able to get into the original (I have it on 3D All Stars). If they’d remaster the DS version for switch it would be amazing.
3ds slide pad
you'll thank me later
@@woobgamer5210 why should we thank you? The slide pad is still 8 directional
@@woobgamer5210 if you mean the circle pad, that doesnt change the controls at all, youre still limited to 8 directions and it sucks ass
I just got here but I know this is gonna be a banger. I grew up with this game so the nostalgia is real
Pro
Seeing as this game was basically just a proof of concept that the DS could run 3d games as big as ones that used to be home console exclusive, the fact they added new "levels" and characters is actually kinda nice. They coulda just put the game exactly as it was on the n64 and people woulda been happy, but they put in a bit of extra effort to make the game different
it's interesting how, even while playing this version, Linkus just didn't realize that all the new safeties were to make it so people didn't rage quit and break their DS's seeing as the controls for the game are proper scuffed.
I love how confused he is just the entire run lol
me: literally skips 10 seconds
Linkus: and there's also the ball deodorant
I endured the torture that was playing this game with the horrid DS controls because I always loved how 3D graphics looked on the DS. They were pretty much the same as the PS1, except for more detailed models, no texture warping (well, there's still some extent of texture distortion but it's different) and no vertex snapping. I loved the look of low poly models with low res non-interpolated graphics.
PS: i would love to see Linkus do a 100% run of this game, i think it would be great.
aside from the low pixel count it looks pretty heckin great, more polygons than the original. or maybe the low resolution makes it look smoother than it is lol
SM64DS is my childhood game. i remember getting a 3DS for christmas 2013, and it came with SM64DS and Super Mario 3d land. i grinded sm64ds and put over 4000 hours on it to this day from all my 3DS's data together. I also remember me trying to find the best shortcuts and parkour jumps for stars and i found a ton of them that i never expected to be possible. It's one of my most nostalgic games ever and i will never stop playing it.
Cool comment! I got my copy of sm64ds this year and Im loving it. I play on a 2ds and i only have 17hours of playtime, but im still at 114 stars... so much stuff to do and some hard ones! Also minigames are legit good! Its really worth it.
I would automatically like this game a lot more if I didn't have to hold a run button for the entire game.
Super Mario 64 DS is my childhood. Yeah the controlls are bad AF but as a 6 year old I just considered myself bad in general. And after playing for a while (meaning years and years) you get used to it anyway
Honestly always preferred this version though I was never a fan of the original
I laughed hard when Luigi went through the floor.
Just imagine how much more different playing Mario 64, especially within speed-running, would be if the Air Twirl from the beta version was left in.
I love the fact that the same videos are also currently coming out on Linkus 7 Daily.
It was so confusing, I thought I was watching the same videos again haha
The DS Version is so so SO goated!
No its not it sucks
@@GoGetttas It's good, get over it
@@AkameGaKillfan777 it sucks . Nd its known that it sucks . Atp you just get over it broski bro
@@GoGetttas It's barely that well-known as we've established, and if you take off your nostalgia goggles you'll see it has BIG improvements
@@AkameGaKillfan777 yeah you havent actually physically "played" both im convinced ,
“What is Thiiiiiiis? What is thaaaaaaaat?”
A different game. HTH.
damn so much nostalgia there for me...and this game still feels so strange and surreal sometimes
I'd say the controls are very good actually, its just the Bowser spinning that sucks.
Mario 64 DS was the first game I ever owned on the first system I ever owned (a navy blue DS Lite)
My first game i ever owned on the first system i owned is either 3d land on 3ds or galaxy 2 on wii, i forgot which one i got first
There's actually pseudo-analog controls via the touchscreen. This is, so I've heard at least, what the original wrist strap was made for.
-Yoshi's character model for this video game on the Nintendo DS was taken directly from -_-Mario Party DS.-_ Actually, it's the other way around, there, because _Super Mario 64 DS_ came out first there: Yoshi's character model for _Mario Party DS_ was taken directly from this video game. (Could both video games have been made on the same video game engine?)
Linkus : i am gonna prove how bad and easy this game is.
Also linkus : OMG THE BOSS IS BETTER
linkus again : dies 300 time
this is the better game and idk why ppl get so mad when you can't backwards long jump or shift into another fucking universe, it's literally a different game that has its own glitches lmao
The original is definitely better.
it’s not that i can’t blj or stand between two objects and teleport to a parallel universe, it’s that the controls are complete garbage
@@MysteryMouseketool this man obviously hasn't played super Mario 64 ds
man i forgot how much awesome content they added to SM64 DS, legit been 15 years since I played it
would be amazing to get a modern remake of this, especially with the 5+ year waits we have between 3D Mario games
This dude was complaining about the controls when not knowing the very simple way to control them lmao
Ah yes... the version the had Luigi fueling my gambling addiction...
Luigis picture poker makes this better than the original
Watching this unlocked some memories of the struggles I had with this game as a kid lmao
If you wanna 100% the game I recommend you go back to playing as Yoshi since with him, you can change into whatever character you need before starting the mission.
Also, there is an option in the pause menu to change into other control methods that mainly utilize the touch screen, including the Standard Mode.
But the bunnies that hold the keys to the mini-games are a different story.
0:11
SM64DS was the second Mario game i ever played, i remember playing it all the time in 2012, and i still play it to this day
You wanted the metal cap switch… WARIO IS THE SWITCH
"back in my day we had no such thing as safety floors"... sir this was "your day" xD
I want to see him react to the actual speedrun
To me this is the better version of mario 64 and i think some people are a bit to harsh on the controlls i think sm64 ds feels more like a less precise 3d world
I would love to play Super Mario 64 DS 64. That is to say, the N64 version but with much of the added DS content backported to it. Which might actually be possible with a bigger ROM size, maybe the expansion pack, and someone like Kaze Emmanuar (assuming the mad lad hasn't done something like that already). Especially now that we have the decompilation.
64 has Superior controls, evidenced by how many concessions in difficulty they had to make in DS because of the artificial difficulty caused by bad controls. Imagine playing through all the new content and characters with actual N64 controls, and not on that tiny, grainy screen that makes everything look like PS1 graphics...
This remake was amazing, I really hoped a game like Sunshine would get the same treatment.
Sunshine for 3ds would be neat... shame the 3ds is dead for nintendo
I can't believe that this was the first version of SM64 I ever played. Happy I've been able to play the 64 version and switch version after getting reminded of this version
"this game is for babies"
>proceeds to die twice to lava
Nice profile picture
“This Might Be World Record”
You Literally Took 3 Hours!
I never got to play Mario 64 as a child, mainly because I didn't know it existed, but when I got the DS I loved this game and really enjoyed getting to unlock and play as all of the characters
Man, if only games had a config menu where you could adjust controls, especially camera controls
To be fair while ds didn't had any buttom remapping, it did have 3 control schemes for the camera, I think those were touch control at the bottom screen together with holding down L and using left and right on the D-pad, then the same but inverted and one fully touch operated one I think
@@PGerman. The WiiU virtual console has button remapping he could have used, and he did complain about the camera most so he could have still tried the other options. My point was he didn't even check
@@velvetbutterfly the camera buttons are on the touchscreen. they aren't physical buttons, so they can't easily be remapped even if that was possible. the DS didnt have a lot of extra buttons like the N64 controller did, so using the bottom of the touchscreen as buttons was actually a clever solution.
I love how he is literally rapping in the sponsored segment.
You going on about how bad the controls are brought back vivid but short memories of why i never got very far into the game, despite having spent many hours on the N64 one.
The superior version of Super Mario 64, change my mind.
This year has been insane in speedrunning almost every popular wr has been beat this year
I'll always see this as the superior version of Mario64. It looks a lot less dated and Nintendo seemed to have learned a lot about level design since the original. I wish they would re-release this with fixed controls...
better camera too idaf what anyone says
Of course the c-stick doesn’t work on a ds game...
3DS had a stick, but since it came out after this game, it obviously wouldn't be mapped correctly.
Something I noticed while he was in Lethal Lava Land was that in the ds version, you actually take 1 more hp bar meter thing than the 64 version when touching lava. Basically I'm saying you take more damage in the ds version. Or I might be seeing shit idk
YES FINALLY! I can never play Super Mario 64, because I started with Super Mario 64 DS as a kid, this game was so fun as a child.
I actually got to the second boss bowser in like an hour so I think I did good because I played this game all the time
You’ve never played SM64DS? How amusing…
Funniest thing is the ds version can be beaten without any stars OR any keys, whereas in the original you have to get the key to the upstairs.
funnily eneough, i put this game in my 3ds one time, and the stick from the 3ds works perfectly with this game
propably because you had touch controls to move too
Using the circle pad still only offered eight directions
But did mess up by using the touch screen for the camera
@@bromaro not with my 3ds
at least i remember it that way, I could try again soon xD
Edit: ok, i tried, and it seems you are right, apparently I imagined things a few years ago
You can use the touch screen for analog controls. Hold L to center the camera. Do it while you move.
I think the video should be called "Speedrunner plays Mario 64 DS after years"
Best way to play this version is in a 3Ds, since you use the stick instead of the D-pad.
You have more access to any direction
Why does every single Mario 64 speed Runner react the same way to Mario 64 ds
Unpopular opinion, but the DS version is the best version.
how is he playing worse than when me when I was 9
Literally thought the same and seemed to complain the whole time
as a kid I never unlocked luigi because I was too scared of king boo after my friend told me he was inside of a mirror
Soooo, just saying. Bowser says "now scram" not "scream" when you enter the Castle
In defense of the controls, the original DS came with a thumb strap that worked like a stylus and made movement much better. Later models of DS didn’t have it.
@Linkus7: The problem with speed running this game blind, his you will not know the diffrent glitch to used that make it equivalent to the same skip, also the tall tall moutain mysterious moutain side skip still work as luigi, despite the cage, the power-up is all the way to the top of the mountain you can used the owl in a tree in the buttom of the mountain as a short-cut to the top of the mountain, grab the power flower as luigi fall down the mountain above the cage, and you will have time to go through the fence. First Bowser, and 2nd Bowser you don't have to play them as Mario only Mario is needed to unseal the door, only the last Bowser the infinite stair will only be broken if it is mario+ 80 stars, their is a diffrent glitch that will allowed you to defeat the finial Bowser as a different character, the glitch is before you enter the finial door, you can slide kick on a staires and get fling upward out of bounce, so you just have to gide your character to the entrance to the finial bowser, If you defeat Bowser as a diffrent character that is not mario, your character dies in the credit.
Mario 64 DS is incredible and better that the N64 version fight me
I honestly agree with this
I can see that you are playing the Wii U Virtual Console version. There is a homebrew patch for the Wii U Virtual Console version of Super Mario 64 DS that allows for analog movement.
I swear that the game looked better when I played it
I thought that too but with a game called hyrule warriors legends on the 3ds and I went to play it 2 years ago and all I could really make out was like 10 pixels LMAO. It looked SO BAD
Part of it is the screen. 240p on a small DS screen looks better than stretching it to fit a TV
I want a remake of this remake
Idk how this was recommended to me but I literally started going thru this game last week and I’m about half way through now haha what a coincidence
Honestly This game has better control on the 3DS since the circle pad plus since I’m used to this game I’m just watching linkus judging this game and discover stuff in this game
There's a dedicated button to center the camera behind you, which is pretty much all you need. And a lot of the times you complained about how they were making it "too easy" were actually attempts to balance out the issues with the controls you were so often complaining about. A dpad can only move a character in 3D space so accurately, so they made allowances for that by making wider platforms, etc. (which you still managed to fall off of right after exclaiming how wide they made it)
I grew up with the DS version actually
The sad thing in the remake was that mario no longer says:so long gay bowser
U could of done a triple jump to reach the top in bbh
It was actually 3:49:59.xx because the moment you touched the star it said "3:49:59.84" and there is some delay at the start so its probably something like 3:49:59.7 or something
this is the one i grew up on. (: so glad i did with all the cool additions, like the characters
I was literally able to 100% this version as a kid yet I, as an adult, struggled but succeeded 100%ing the original, so yeah, original is definitely tougher, but I like all the new stuff in the ds version.
This is literally my favorite game in the entire world
So many good memories of playing this and New Super Mario Bros multiplayer
If someone else slanders the ds version again I might just cry.
Bro I know the n64 version might be better! But I didn’t have the n64, I had the ds, so that’s the version I played! Leave me alone (I don’t think this guy made fun of the ds version but like everyone else who mentions the game does)
If everyone played it using the mod that lets you use Xinput I think I'd be better regarded
I think it's a stretch to say the original is outright better, unlike Majora's Mask where both versions have high highs and low lows
The Mini Games make it the better game for me. I hate the controls in both equally so that's not really a problem for me.
Now do it on a DS without a controller.
The further away Mario goes, the deeper he gets into the "64 Bits" meme
The safety floor isn't there to make the game easier, it just makes it less time consuming, because it takes a lot more time to get sent back to the castle.
3:14 I literally did that shortcut all the time as a kid.
Hey kid.
Cool, that you do play the DS Version.
Keep it up. Must be much nostalgia for ya!
You know he’s unfamiliar when he uses Mario in a water level