How Scope Creep Killed My Game - Devlog

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  • Опубликовано: 15 ноя 2024

Комментарии • 1 тыс.

  • @codeender5980
    @codeender5980 3 года назад +227

    My brother is my method to counter scope creep. When I bounce ideas off him, he's the one that says 'no, here is your core game, this is what you'll stick to, get this done first'

    • @Goodgis
      @Goodgis  3 года назад +64

      That's what brothers are for! :D My brother does the same thing.

  • @owltoe0164
    @owltoe0164 3 года назад +651

    I’m trying to finish a demo for an action rpg and I recently had the “brilliant” idea of adding a cooking mechanic. I’ll definitely be more mindful of scope creep from now on

    • @Goodgis
      @Goodgis  3 года назад +92

      Oooahh, sounds delicious!

    • @dra6o0n
      @dra6o0n 3 года назад +26

      Make someone you know be your project manager, or doubt your choices to make you consider your ambitions and keep them in check.
      Most people who don't know the pitfalls will go, "yeah add that, great idea" because well... They are saying that out of consideration.
      Keep a tight grip on hype, remember that this is still work.

    • @thatoneguyontheinternet9765
      @thatoneguyontheinternet9765 3 года назад +12

      One possible small work around for scope creep could be updates/DLC get the games basic mechanics all in place only what you need systems wise make sure everything functions then release it and continually update the game with new features you had planned to do this way it can be instead of trying to do it all at once you can split up the work as you release updates like every 1 or 2 weeks release an update for a game like oh here's that cooking update! Or here's a combat update with new weapons and armor a few new special attacks or something just take it relatively slowly

    • @valletas
      @valletas 2 года назад +3

      You know whats kinda funny? Ive seen lots of games with cooking mechanics in the past
      Most players end up just skipping it entirely if possible and it tends to annoy a big chunk if cooking is necessary
      Its always a good thing to question if that cool idea is really going to help your game on the long run

    • @MrSqurk
      @MrSqurk 2 года назад

      I manage to pull off scope creep with my python scripts haha

  • @marcelburdon9795
    @marcelburdon9795 4 года назад +385

    Oh the game looks so lovely, whenever you do finally get back to it I’m sure to hop in to keep up with the devlog :)

    • @Goodgis
      @Goodgis  4 года назад +41

      Thanks so much! :D

    • @sakeusberg
      @sakeusberg 3 года назад +2

      @@Goodgis I agree!

    • @creater20225
      @creater20225 3 года назад +1

      i agree

    • @bungiecrimes7247
      @bungiecrimes7247 3 года назад +1

      Creepe😬

    • @Nobiag
      @Nobiag 3 года назад +3

      I agree. It looks to good not to get finished. If you ever need any beta testers for multiplayer projects like this, i'd love to participate. Anyway, keep up your great work!

  • @roamingthereal4060
    @roamingthereal4060 3 года назад +291

    One, your game looks awesome. Seeing those dinos break through the rocks in the beginning really sold me in about 5 seconds. Two, it's interesting to see the RTS genre built from the ground up.

    • @Goodgis
      @Goodgis  3 года назад +25

      Thanks so much! :D

  • @StalkinU
    @StalkinU 3 года назад +605

    when scope creep translates into learning to do art

    • @Goodgis
      @Goodgis  3 года назад +97

      That too! haha

    • @monkeyonbuilding3236
      @monkeyonbuilding3236 3 года назад +16

      Very hard for me too because i have no patience and didnt like drawing itslef, i like what it looks like at the end, luckily i like simple designs

    • @renatusdev
      @renatusdev 3 года назад +1

      BRO YES HAHAHAHAHHAHAHAHAAH AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

    • @youtubewatcher6124
      @youtubewatcher6124 3 года назад +8

      Couldn't have said it any better, I got lost in the process

    • @Goodgis
      @Goodgis  3 года назад +8

      @@youtubewatcher6124 It is super easy!

  • @VandroiyIII
    @VandroiyIII 3 года назад +65

    There were once three-compartment fluid wagons in Factorio. When Wube saw their UI bugging out, they removed the whole feature and went on to do more important things.
    Some people complained, asked if this was a joke, etc. But I think this is a big reason why they are successful where others are not. Same for the old Blizzard, who axed whole game projects on multiple occasions. All complexity is expensive, so you gotta prioritize.

    • @Goodgis
      @Goodgis  3 года назад +8

      Those are fantastic examples! Thanks for sharing!

  • @zXMOSZXz
    @zXMOSZXz 4 года назад +206

    How in the hell do you only have 331 subs. One day man you will be huge. Quality of these videos is up there man. keep it up!

    • @Goodgis
      @Goodgis  4 года назад +29

      I'm just a noobie haha. Thanks for the kind words! :D

    • @zXMOSZXz
      @zXMOSZXz 4 года назад +9

      @@Goodgis No problem man. I am dead serious. I rarely comment on youtube videos, more of a lurker. But I cannot believe your have so little subs. The games you have made and just as good as any high subbed youtube channel and your videos are on the same level as well. You seriously are going to grow so quick. I cannot wait to watch your journey!

    • @isto_inc
      @isto_inc 4 года назад +5

      Your voice delivery is solid. Consider me subscribed

    • @ChrisD__
      @ChrisD__ 4 года назад +8

      I totally thought this was a video from a RUclipsr in the 3,000 to 10,000 sub range. It showed up in my Recommended next Wendover Productions and Jonas Tyroller. I think the algorithm is getting better at finding the good stuff!

    • @Goodgis
      @Goodgis  4 года назад +5

      @@isto_inc Haha thanks!

  • @rhgamedev355
    @rhgamedev355 4 года назад +49

    This has happened to everyone hahah! Whenever I let friends play my game, they think it's amazing and usually don't see all the flaws that I perceive! Another great video my dude! Keep 'em coming!

    • @Goodgis
      @Goodgis  4 года назад +11

      I know, it's amazing how critical we can be on our own projects. It's the worst! haha Thanks so much.

    • @damiankaleomontero496
      @damiankaleomontero496 3 года назад +2

      I have the opposite problem, I’m satisfied with all the progress I make and bugs I fix so I share it with my friends and 5 minutes later they give me a list of 50 game breaking bugs and tell me the game is incredibly boring. Also, no scope creep yet as I’m still working on the actually necessary main mechanics.

  • @RodrigoSpacecpp
    @RodrigoSpacecpp 3 года назад +24

    I wish someone had taught me this a few years ago. I am a very perfectionist person and have fallen into this trap countless times.

    • @Goodgis
      @Goodgis  3 года назад +3

      It’s hard to avoid!

  • @RR19996
    @RR19996 3 года назад +9

    200 Subscribers last October, 16k this March, I can definitely say it's well deserved! Wasn't expecting to hear that figure at the end!

    • @Goodgis
      @Goodgis  3 года назад +1

      Much appreciated! :D

  • @emitenleo
    @emitenleo 3 года назад +10

    now, you know what im going to say... I'd love to see at least a demo of this game. I loved the art, I loved the concept, I loved that the multiplayer worked, I loved everything about it! I would LOVE to see this game in full action, however long it may possibly take.

    • @Goodgis
      @Goodgis  3 года назад +3

      Stone & Bone will definitely return. ;)

  • @Proxy720
    @Proxy720 4 года назад +4

    The way u go about telling the story with great editing is PERFECT

    • @Goodgis
      @Goodgis  4 года назад

      Thanks man! I try to makes videos that I would want to watch.

  • @AlexClarkeGame
    @AlexClarkeGame 4 года назад +5

    Managing scope is definitely an important part of gamedev! I found that doing gamejams helps for learning to manage scope, as you are forced by the timescale to do so effectively

    • @Goodgis
      @Goodgis  4 года назад +2

      I couldn't agree more! Having that deadline just forces you to finish your projects and scale back the extra things.

  • @precooled
    @precooled 3 года назад +70

    "game mode"
    as a Roblox dev, that hurts.

    • @Goodgis
      @Goodgis  3 года назад +18

      What technically is it? haha Roblox isn't a game engine?

    • @YaBoi-jg9zg
      @YaBoi-jg9zg 3 года назад +40

      @@Goodgis it is. The best way to describe it is unity bought off of wish.com

    • @Goodgis
      @Goodgis  3 года назад +23

      @@YaBoi-jg9zg Ahhh, I got you. I never realized it was basically a game engine.

    • @YaBoi-jg9zg
      @YaBoi-jg9zg 3 года назад +12

      @@Goodgis think of Roblox as the launcher and publisher that holds the gams made by the game engine

    • @tylerweir
      @tylerweir 3 года назад +22

      Save your time and go develop somewhere else, you will most likely suffer the same fate as I did for being falsely banned for uploading normal game assets for your game. They don't even care what you are already contributing to their platform or if you are making money or not because their support team is corrupt and unreasonable. Take this from a former dev who has made lots of money off of it only to be tossed away with no reasonable explanation, it just isn't worth it. You also only see less than 30% of the revenue you could make on top of being free labored trying to get into developer exchange to even earn any money.

  • @SugeryGold
    @SugeryGold 3 года назад +12

    Game looks awesome, it sounds like the 4th try is gonna be the one that does it! Don't go crazy adding everything in the world, just do what you have to to make the game release able and then add anything that you really want to after the base game is done. You've got what looks like a very fun game that you could release with the maps still being small and it could still gain a following. Then you could update it with bigger maps after it blew up and you got excited about it again.

    • @Goodgis
      @Goodgis  3 года назад

      I think what I need to do is also make the game local multiplayer for now, because the networking is what really messed me up. Like this could be a fun console game.

  • @KonesMorroh
    @KonesMorroh Год назад

    This video is hands down the most relatable and helpful video i've seen in a looong time. Scope Creep has been hunting alot this past few years and even when im kinda aware of it, this video REAALLLLY helps alot to just know that someone else is also having the same problem.

  • @NavyPanther54
    @NavyPanther54 3 года назад +12

    I've been binge watching videos of other indie Devs to try and encourage myself to get back into it. I use to make skyrim mods, but never made a game from scratch. But this weekend I've finally started to learn how unity works! Made some real good progress so far. Haven't watched this whole video yet, but I can relate to what I've seen so far lol

    • @goldenwolfe5085
      @goldenwolfe5085 3 года назад +2

      Same thing with watching indie devs! They inspired me to start with boomer shooter i always wanted to make on Doom engine. Its really simple like code is really clean and easy to understand and pretty detailed. It will take an while

    • @Goodgis
      @Goodgis  3 года назад

      Best of luck to you! Game dev is incredibly fun and rewarding. If you ever have any questions feel free to DM me on Discord.

    • @Goodgis
      @Goodgis  3 года назад

      Nice! haha

  • @FlamingleGamesINC
    @FlamingleGamesINC 4 года назад +1

    I really enjoy your dev logs. The designs and gameplay is so well done. I'm currently working on my own game on my channel and love to see other channels making games. I'd love to support your channel grow in anyway possible!

    • @Goodgis
      @Goodgis  4 года назад

      Thanks so much! Best of luck with Flamingo Brawl, it looks great.

    • @FlamingleGamesINC
      @FlamingleGamesINC 4 года назад +1

      @@Goodgis Thanks so much! Same to you!

  • @АлександрКривенков-й5д

    I've been watching Yahtzee's devlogs (the Zero Punctuation guy) and in pretty much all his videos he kept banging on about focusing on the primary gameplay loop. Now I finally understand what he meant

    • @Goodgis
      @Goodgis  3 года назад +1

      That’s great advice. If the base game isn’t fun, adding a bunch of junk isn’t going to help. Haha

  • @panduevank8356
    @panduevank8356 3 года назад +3

    First up, this channel is criminally ‘under-subbed’. That’ll change though.
    But wow, your content is gold. Please keep making this stuff. As someone that’s especially prone to scope-creep, this video really helped solidify the idea of what it would take to finish a game. As for the rest of your channel, time to binge!

    • @Goodgis
      @Goodgis  3 года назад +2

      Thanks, I appreciate it. My goals is to encourage and inspire others, and have people learn from all of my mistakes. haha

  • @Sephta
    @Sephta 4 года назад +150

    Not gonna lie, the whole, devlog-indieDev-channel type of thing is becoming a bit of an oversaturated trend at the moment. However, I think your content truly stands above many others I have seen thus far. Please continue to grow and flesh out your channels content as much as you can, because I really enjoyed the videos you have made so far.

    • @Goodgis
      @Goodgis  4 года назад +20

      Thanks so much! I don't think you realize how much that means to me. Cheers! :D

    • @BigToeDev
      @BigToeDev 4 года назад +2

      Agreed :D

    • @jar985
      @jar985 3 года назад +26

      Could be because of the algorithm. You’ve watched a few devlog videos and now youtube recommends these kind of videos

    • @Sephta
      @Sephta 3 года назад +12

      @@jar985 yeah this is absolutely the case, I now think, instead of it being an oversaturated trend, what I am really seeing is a lot of stark similarities among this type of content. Not many people I have personally come across try to explore different avenues of portraying their journey into game development and I think this RUclipsr is an exception to some degree

    • @wils-caru
      @wils-caru 3 года назад +10

      "devlog-indieDev-channel type of thing is becoming a bit" i dont agree with you man, this kind of channel is very nice, the problem maaaybe is that the games are a little similar in those channels. however it is very nice to see behind the scenes about every kind of game, at least for some people, that's why it is not saturated at all.

  • @MRxFRANCKK
    @MRxFRANCKK 3 года назад +8

    This is inspiring! Good work dude, i'm waiting for this game :)

    • @Goodgis
      @Goodgis  3 года назад +1

      Thanks so much! :D

  • @Moodoo20
    @Moodoo20 3 года назад +6

    I had scope creep with a text based game ,so I can imagine how hard it will be for an actual game

    • @Goodgis
      @Goodgis  3 года назад +1

      Dang! haha

  • @colonelhammerhead3025
    @colonelhammerhead3025 3 года назад +1

    It's always great to see someone explain about making a game since I'm planning to start making one soon. Hope you have great success on you game!

    • @Goodgis
      @Goodgis  3 года назад

      Thanks, you too! :D

  • @mm-xk2zl
    @mm-xk2zl 3 года назад +15

    i got this video in my recommendations and didnt know anything about this kind of stuff so i thought scope creep was some evil guy that ruined people's games for fun

  • @Nick-Games9
    @Nick-Games9 4 года назад +9

    I've had this happen to me in the past! Definitely a tough problem to solve

    • @Goodgis
      @Goodgis  4 года назад

      Yeah, it's definitely a problem with larger projects.

  • @jaydenirwin1989
    @jaydenirwin1989 4 года назад +31

    Love the channel! What is the bold font you’re using?

    • @Goodgis
      @Goodgis  4 года назад +6

      Thanks! It's called Rubik and it's free to download online. (Font Squirrel is great for free high quality fonts.)

  • @LTGD
    @LTGD 4 года назад +2

    Ohhh, this speaks to me on a deep level. I hope making this video has done you some good, because I get the feeling it's a therapeutic kind of cleansing you needed to do about this project. I can't wait to play it. Also congrats on having such an impressive channel so quickly.

    • @Goodgis
      @Goodgis  4 года назад

      It really has! Thanks so much.

  • @OwensSkateStory
    @OwensSkateStory 3 года назад +12

    What I learned: Construct exists and I can actually use that without a degree in computer science to make my dumb games

    • @Goodgis
      @Goodgis  3 года назад +1

      Ayee!

    • @SilkyTrashpile
      @SilkyTrashpile 3 года назад

      @@Goodgis i have so many ideas once I understood construct

  • @hannah2798
    @hannah2798 3 года назад +1

    This is a great video that I'll be sure to keep awareness of. I'm not a game dev yet, but I plan on learning to make games and will occasionally start writing down game ideas, only to keep writing and writing until the small idea I have that doesn't seem like it would take too long turns into "yeah I'll never finish something like *that* this decade..."

    • @Goodgis
      @Goodgis  3 года назад +1

      Best of luck to you!

  • @quc522
    @quc522 3 года назад +3

    Man, Stone & Bone looked so fun. Would love to play it if it ever comes to be!

    • @Goodgis
      @Goodgis  3 года назад

      Thanks! :D

    • @submarine6410
      @submarine6410 2 года назад

      @@Goodgis i agree man you shoud finish it if you have the chance to

  • @VitorHugo-xo2ki
    @VitorHugo-xo2ki 3 года назад +1

    You gave me such an ideia for GMTK game jam (2021)
    Thanks for the idea and for the video!
    Oh, the ideia you gave was hummm, I can't say, but it's not the game, it's an element inside of it

    • @Goodgis
      @Goodgis  3 года назад +1

      Go for it!

  • @Lakefish_HAXX
    @Lakefish_HAXX 3 года назад +10

    make something simple as a demo/test idea, build upon it as you go. Indies don't need to set true deadlines, just add as ye go.

    • @Goodgis
      @Goodgis  3 года назад +1

      You are absolutely right!

    • @F38U
      @F38U 2 года назад +1

      Add deadlines but for yourself,otherwise you just keep adding stuff and never actually finish

  • @FreddyNewton
    @FreddyNewton 4 года назад +1

    Great Video! Scoping is really hard and even to know what are the strengths - so sometimes it is great even to be in a 2, 3 Person team

    • @Goodgis
      @Goodgis  4 года назад +1

      So true! A team really helps you stay motivated.

  • @Weckacore
    @Weckacore 4 года назад +5

    Definitely a great channel here, high quality and quick uploads! Y'all should get in early and subscribe!

    • @Goodgis
      @Goodgis  4 года назад

      Thanks man, you rock!

  • @videospacegames3321
    @videospacegames3321 3 года назад +1

    Been bitten by the scope creep bug too many times, so I felt this video. This was really well done and it takes guts to admit defeat (albeit temporarily). Thanks for posting it!

    • @Goodgis
      @Goodgis  3 года назад +1

      Glad it helped! Thanks so much! :D

  • @NotTheWheel
    @NotTheWheel 3 года назад +4

    if it makes you feel better... I still think the caveman game is a good idea. You're pretty talented and your videos reflect just as much quality. So I'm gonna sub and see where your imagination leads you. My greatest inspiration always comes from knowing I'm making something others will enjoy. So I hope my enjoyment will inspire you to keep advancing.

    • @Goodgis
      @Goodgis  3 года назад

      That really means a lot! :D Thanks so much.

  • @PeterMilko
    @PeterMilko 3 года назад +2

    Dwerve Scope creep added at least a year to development but we will make it to release this year. People forget small games can be successful too! PS: Id love to do a feature / collab video.

    • @Goodgis
      @Goodgis  3 года назад

      Yes, this totally needs to happen!

  • @mannyw_
    @mannyw_ 4 года назад +3

    This was a really chill video, legitimately enjoyed it. Got a sub from me

    • @Goodgis
      @Goodgis  4 года назад

      I'm glad you enjoyed it! Thanks so much!

  • @jackcraftsolar
    @jackcraftsolar 4 месяца назад +1

    I love the idea of the game, i think a future survival game would be cool.

  • @thejurassicchicken1445
    @thejurassicchicken1445 3 года назад +3

    Question: why did you use these applications and not unity or unreal engine? Is there anything wrong with them?

    • @Goodgis
      @Goodgis  3 года назад

      For the networking side and also I'm not a big fan of unreal or unity.

    • @NilesBlackX
      @NilesBlackX 3 года назад

      @@Goodgis why not a fan?
      I ask because I usually roll my own engine or use components (physics engine, sprite engine etc.) but I know unity pretty well, and never understood the appeal of random small engines like Godot/GameMaker. I've tried a couple, they just always seemed restrictive/strange? I dunno.

    • @NilesBlackX
      @NilesBlackX 3 года назад

      @@Goodgis totally get it with networking. Also I subbed, this was a good video.

  • @PixelOtter0813
    @PixelOtter0813 3 года назад +1

    You are so inspirational I made my first game with a lot of scope creep in mind but I saw some other indie dev vids saying the same thing to reduce it as much as possible and make something simple as an individual this makes me think more and reduce the scope creep and work simple but fun on my second one

    • @Goodgis
      @Goodgis  3 года назад +1

      Thanks so much! Best of luck!

  • @cosmin835
    @cosmin835 4 года назад +8

    well, this "scope creep" guy in my head ruined my last 7 years i told you about :D
    edit: i forgot to say GREAT VDEO!!!
    also there's a typo at 1:24 but the video is so better that people didn't think about it

    • @Goodgis
      @Goodgis  4 года назад +1

      Thanks! haha Yeahhhh, he's the worst.

    • @kartarva3556
      @kartarva3556 4 года назад

      I didnt see that typo

  • @Fopull
    @Fopull 4 года назад +1

    Awesome video! This is some really helpful advice I wish I would have followed when I started game development.. I still kinda am struggling with scope creep but this video has helped me think about it more! Amazing content, can’t wait to see what you do next.

    • @Goodgis
      @Goodgis  4 года назад

      Glad to hear it! Thanks so much.

  • @miguelisaurusbruh1158
    @miguelisaurusbruh1158 3 года назад +3

    Take Scott Cawthon creating fnaf as an example, how a simple game is enough for people to like it

    • @Goodgis
      @Goodgis  3 года назад +1

      Very true!

  • @albertozapata2607
    @albertozapata2607 4 года назад +1

    I just discovered your channel, and man am I blown away by your videos! Very under-rated , As for your game, honestly I thought it looked great when you were having your friends test it out, it looked fun! Anyways keep up the great content

    • @Goodgis
      @Goodgis  4 года назад +1

      Thanks so much! It's always surreal for me when people say that, and it means a lot. Cheers!

  • @codegnatstudios
    @codegnatstudios 4 года назад +4

    Wow, you use Pyxel Edit. Never seen another person that uses it. Nice! (I like it better, too).

    • @Goodgis
      @Goodgis  4 года назад

      To be honest, I like it much better than Aseprite.

  • @sagittariusa5062
    @sagittariusa5062 3 года назад +1

    Thank you for the wonderful advice. It is very helpful in troubling times. Keep on going, this is a good channel.

    • @Goodgis
      @Goodgis  3 года назад

      Thanks so much! :D Glad I could help.

  • @exile1523
    @exile1523 4 года назад +8

    Remember me when you make your 100.000 subs special video

    • @Goodgis
      @Goodgis  4 года назад +1

      I screenshot this comment. If I ever do, this will be in it!

  • @NotFamousReal
    @NotFamousReal 3 года назад +1

    I can relate so heavily to this... Wow you're channel is blowing up! Really great quality videos by the way. Love it!

    • @Goodgis
      @Goodgis  3 года назад +1

      Thanks so much!! :D

    • @NotFamousReal
      @NotFamousReal 3 года назад

      @@Goodgis Keep up the great work and glad I got to find your channel now before you break 100K subscribers in the coming year.

  • @Keeeeeeeeeeeeeee
    @Keeeeeeeeeeeeeee 3 года назад +3

    Scope Creep-
    Noun: What ruined Yandere Dev

    • @Goodgis
      @Goodgis  3 года назад +1

      XD

    • @Keeeeeeeeeeeeeee
      @Keeeeeeeeeeeeeee 3 года назад +1

      @@Goodgis Tbh it’s kinda sad to see such a promising game go down the drain like that- But I guess it’s also the result of how bad of a person Yandere Dev is.

  • @bonnymich
    @bonnymich 2 месяца назад

    i got an idea, finish stone and bones looks awesome and you thought of nothing more than adding more content into it, and i see no harm in it! :D

  • @12e24
    @12e24 3 года назад +1

    This would be a great game! I think your idea of seeing how many days you can survive is what makes it so great of an idea, I can see a lot of people playing that and trying their hardest to survive the longest. I don't mean to add more to the scope creep but adding a leaderboard of who survived the longest would be fun. But I think keeping it focused on that concept would make it stand out.

    • @Goodgis
      @Goodgis  3 года назад +1

      That's a sweet idea!

  • @donavenhollow5709
    @donavenhollow5709 3 года назад +2

    I've never truly been an artist until I joined my first game jam and made sprites for it. Sprites are fun to make for me, animations and all but Tilesets are something that isn't clicking as well yet.

    • @Goodgis
      @Goodgis  3 года назад +1

      That's awesome!

  • @nathaniallarkin6060
    @nathaniallarkin6060 3 года назад +1

    I love this idea! If you have up to four teams per match you could design a starting area that is the same for everyone, then in a central area it could be procedurally generated to give variance for each run.
    Also, you could make that central area larger or smaller depending on how many people are on each team. So if there is only one person on a team, it will be smaller than if 3 people are on a team.

    • @Goodgis
      @Goodgis  3 года назад

      It really is a ton of fun, when it worked properly haha

  • @allstrange7495
    @allstrange7495 3 года назад +1

    Man I have scope creep in most personal projects I do. I didn't realize what it was or how it was affecting me. Not a game dev, but this video was eye opening. It's super easy to get sucked into something and wanting to flesh it out with new concepts when the project isn't ready yet. Also, great video

    • @Goodgis
      @Goodgis  3 года назад +1

      Super glad to hear this was helpful and best of luck!

  • @marcelovianna8352
    @marcelovianna8352 3 года назад +1

    The game looks charming as heck!
    Try to make some basic randomization to the map, like sanctionate the map into smaller map modules and randomize/rotate them (aside the starting zone). This could make the game feels aways fresh and cut alot of work.

    • @Goodgis
      @Goodgis  3 года назад +1

      I was actually thinking about it! Great idea!

  • @SamiTheAnxiousBean
    @SamiTheAnxiousBean 3 года назад +1

    the game looks so cool I would love to see it competed one day and play it myself!
    I love your work and I'll be following your projects from now on
    Have a great day and that this year ends up being great!

    • @Goodgis
      @Goodgis  3 года назад

      Thanks so much, I appreciate it! I'll definitely have to finish it at some point!

    • @SamiTheAnxiousBean
      @SamiTheAnxiousBean 3 года назад

      @@Goodgis even though you burned yourself out/Scope creep got to it you still made more progress then i did on mine lol

  • @faus585
    @faus585 4 года назад +1

    Your videos are so high quality! Really appreciate them :D

    • @Goodgis
      @Goodgis  4 года назад +1

      Well I appreciate you for appreciating them! Haha

  • @mr_griffolukegriffiths9166
    @mr_griffolukegriffiths9166 3 года назад +1

    This is a video on game development that I didn't know I needed to see till after I watched it! Thankyou.

    • @Goodgis
      @Goodgis  3 года назад

      Haha Glad it helped!

  • @arseniodelacruziii2452
    @arseniodelacruziii2452 Год назад

    Never thought that growing a scope would kill a game thank you for the info keep it simple finish the game and then grow the scope

  • @dominicbellanca1193
    @dominicbellanca1193 3 года назад

    Scrolling youtube @ 5:45 am and I come across this Gem... I'm an aspiring UE4 developer learning all the aspects of the engine and boy let me tell you this is exactly what i needed to hear. Thank you

    • @Goodgis
      @Goodgis  3 года назад

      :D Glad you found me!

  • @youtubewatcher6124
    @youtubewatcher6124 3 года назад +1

    Hope you finish it soon, we are excited to play it

  • @triple3204
    @triple3204 Год назад

    Hi!! You’re like my favorite game developer and who got me into game developing! I just started using unity and I’m not very good but I’m getting better every day so I wanted to thank you :)

  • @korrkey4999
    @korrkey4999 3 года назад

    Thank you for making these videos! I am still learning about the Game dev world!

    • @Goodgis
      @Goodgis  3 года назад

      You're very welcome. :D

  • @rmr_md6834
    @rmr_md6834 4 года назад +1

    Just subscribed. Really good. Upload your game when it is simple. After that add updates and updates so that the players stay engaged and dont get bored. Updates are one of the best things in games. F. E. you could add more maps, tools, resources, etc. in future updates

    • @Goodgis
      @Goodgis  4 года назад

      That's a great idea! I think the hardest part is just getting the game out, and once you do you can just focus on smaller updates. Thanks for the tip!

  • @torealexandersen2179
    @torealexandersen2179 3 года назад

    Super cool vid, off there was a word for all my projects that didn't make it, due to unlimited ideas. SCOPE CREEP. I have started writing/drawing a simple little sketch with keywords, when I get a project idea. This helps me reduce the possibility of that creeping tendency. Thanks again for a great vid.

    • @Goodgis
      @Goodgis  3 года назад +1

      Hopefully it helps! :D I wish you the best of luck!

  • @FellowRabbit
    @FellowRabbit 3 года назад +1

    This is what happened with a story I was writing. It started out with a simple concept and a clear goal but I kept adding things to it to the point where it got so far out of hand that working on it feels like starting a task that I can no linger finish in my lifetime. This kind of thing happens in more than just games:

  • @Bill-us8nn
    @Bill-us8nn 3 года назад +1

    Ahhhh I have felt the 'creep' of this insidious enemy. I try to mentally swat it away. It is pernicious...

    • @Goodgis
      @Goodgis  3 года назад

      It’s a hard thing to ignore! Haha

  • @CrunkFunk
    @CrunkFunk Год назад

    2 years later and still waiting on more on this. Looks super fun.

  • @trafficface
    @trafficface 4 года назад +1

    2 days ago, 331 subs, now 1000+ il sub because your quality advise and tone is great.

    • @Goodgis
      @Goodgis  4 года назад

      Haha thank you!

  • @Kuzurinibubu
    @Kuzurinibubu 3 года назад

    Hey Goodgis, I just discovered your channel a few days ago and I´m really thankfull for that. The way you share your expieriences has something deeply inspiring to me, as an aspiring beginner Game Dev. Besides that your content is just entertaining and informative. Wish you the best and thanks for your efforts to share. :)

    • @Kuzurinibubu
      @Kuzurinibubu 3 года назад

      Oh and Imho I thought your third attempt sounded like the best one. The two teams against each other, with the dangers of the envoirnment sounded like tension and continous fun. ^^

    • @Goodgis
      @Goodgis  3 года назад +1

      Ayyye, welcome aboard! Also thanks so much!

    • @Kuzurinibubu
      @Kuzurinibubu 3 года назад

      @@Goodgis Thanks, much appreciated. Your welcome!

  • @loaf778
    @loaf778 3 года назад +1

    This game looks so good looking forward to you finishing it at some point

    • @Goodgis
      @Goodgis  3 года назад +1

      Thanks so much!

  • @saparapatepete
    @saparapatepete Год назад

    This video helped me keep the game i'm making grounded to avoid falling into the trap of going beyond what i'm capable of doing. A way to avoid the temptation to add features is to "save these ideas for a sequel". If the game succeeds with a scope you can manage, you can afford to make a sequel with some of the improvements you have in mind.

  • @bluepinata129
    @bluepinata129 4 года назад +1

    Really liked your video man!! Loved how your games look

    • @Goodgis
      @Goodgis  4 года назад +1

      Thanks so much! Glad you enjoyed.

  • @Andreyy98
    @Andreyy98 3 года назад

    The scope creeping problem and KISS principle are really core regards software development. People who show real intelligence are those who can go above their ego/dreams and see their own limitations. Wish you a great luck and success with your projects!

    • @Goodgis
      @Goodgis  3 года назад +1

      Great advice, thanks for sharing!

  • @axmoylotl
    @axmoylotl 3 года назад +1

    It reminds me of that IO game and that minecraft wither base minigame. The initial idea is actually really good, it'd be nice to see it realized into a proper game

    • @Goodgis
      @Goodgis  3 года назад

      I definitely should make this a complete game! :D

  • @miteruno
    @miteruno 5 месяцев назад

    its very interesting to me how this concept also applies to the creation of comicbooks

  • @squid4658
    @squid4658 3 года назад

    Wow watching this video 1 year later and seeing you had 200 subs then.. incredible. Congrats! You deserve every sub you have and will have man

    • @Goodgis
      @Goodgis  3 года назад

      Thanks so much! :D

  • @pedrobelluzzo
    @pedrobelluzzo 2 года назад +1

    Truth is, we must take care of our inspirations. I mean, if we keep looking at the big games we play, our minimum product will always be close to those triple A games. We must play simpler games in order to see how they handle the game design problems in a cheaper cost. Also, there is a trap that i've fell into, that is taking that wonderfull idea, cutting into pieces and saying that a part of it is the MVP, but in our minds , we have never let go of that initial super complex idea, and we're working with a giant MVP

    • @Goodgis
      @Goodgis  2 года назад +1

      That's a great point!

  • @rushmik
    @rushmik 4 года назад +1

    This channel is gonna go far if you keep up with these quality videos. Bravo!

    • @Goodgis
      @Goodgis  4 года назад

      Thanks Ross, and thanks for watching!

  • @djblast101
    @djblast101 3 года назад +1

    Damn this hit deep. I am a game dev and web developer all my ideas stuffer from scope creep.....also love the art work

    • @Goodgis
      @Goodgis  3 года назад

      Thanks so much!

  • @gavriktonio
    @gavriktonio 4 года назад +1

    Pretty wise words, and the video editing is incredible too! I wonder if you had experience with videos before, or some people are just natural at it 😀

    • @Goodgis
      @Goodgis  4 года назад +1

      Thanks so much! I'm actually a graphic designer by trade, so I took a couple video classes in college.

  • @buddygamesdev
    @buddygamesdev 3 года назад +1

    If this game ever gets out, I will 100% buy it, and recommend to my friends. It looks incredibly charming and fun. Thanks for the tips also!

    • @Goodgis
      @Goodgis  3 года назад +1

      I'll definitely have to finish it! :D

    • @buddygamesdev
      @buddygamesdev 3 года назад

      @@Goodgis :D

  • @YourFavoriteEnemy
    @YourFavoriteEnemy 2 года назад

    200 subscribers a year ago? Nani?! Nice video man, thanks for the tips, I do see the point and I'm trying not to fall in the same pit. Also... I love Godot. Not perfect, but imperfectly perfect.

    • @Goodgis
      @Goodgis  2 года назад

      Same! Also thanks so much. :D

  • @tauheedgamedev2388
    @tauheedgamedev2388 4 года назад +2

    Scope creeps a killer of games and dreams. Hope you get back to Stone and Bone. Great editing skills 👍

    • @Goodgis
      @Goodgis  4 года назад

      It's the true villain behind every game. Thanks so much! :D

  • @juanignaciochicaizacorrea3619
    @juanignaciochicaizacorrea3619 3 года назад +1

    The only thing I have thought about is that there should be a Mac version of the game. I hope you finish the game, I can't wait to play it!!!!

    • @Goodgis
      @Goodgis  3 года назад

      That would be sweet!

  • @DerpShark
    @DerpShark 3 года назад +1

    Stone & Bone sounds like the title for my favorite type of evening

    • @Goodgis
      @Goodgis  3 года назад

      Oh gosh, you scare me! haha

  • @torealexandersen2179
    @torealexandersen2179 3 года назад

    OH, and the game on a small map seems really fun. Good luck finishing it!

    • @Goodgis
      @Goodgis  3 года назад +1

      Thanks so much!

  • @kenthecaptain
    @kenthecaptain Год назад +1

    Still waiting and hoping for Stone and Bone to this day… and I’ll keep hoping. 😊

    • @ScopeCrepe
      @ScopeCrepe Год назад

      Goodgis and I talked about Stone and Bone not long ago. It might happen!

  • @devforfun5618
    @devforfun5618 3 года назад +1

    i had a similar idea , except i would use tigers and mammoths instead of dinosaurs, and to simplify the crafting one npc would build itens at random based on the materials, and all the players would have to do is fight and collect resources

    • @Goodgis
      @Goodgis  3 года назад

      That's actually a really clever idea!

  • @ACatWithACrown
    @ACatWithACrown 4 года назад +1

    Such a strong start to a channel, lad! Great video, great editing!

    • @Goodgis
      @Goodgis  4 года назад

      Thanks a ton!

  • @TB-fo2rk
    @TB-fo2rk 3 года назад +1

    I wonder why you don’t have 100k yet 🤔 You definitely deserve it!!

    • @Goodgis
      @Goodgis  3 года назад

      Wow, thank you! I'm working on it. :D

  • @soulsamurai6914
    @soulsamurai6914 3 года назад +1

    Dude this is so inspiring and fun , great stuff

    • @Goodgis
      @Goodgis  3 года назад

      Thanks a ton! :D

  • @Chronomatrix
    @Chronomatrix 4 года назад +2

    This is why Game Design Documents (GDD) are so important. Writing down how the game should be and wrapping it up from the start, and sticking to it.
    It's good that you didn't give up, the idea is great.

    • @Goodgis
      @Goodgis  4 года назад

      Thanks so much!

  • @nanth6480
    @nanth6480 3 года назад +1

    GameMaker 7... that brings back memories! My first experience with game dev was GameMaker 8.

    • @Goodgis
      @Goodgis  3 года назад

      Oh the nostalgia...

    • @nanth6480
      @nanth6480 3 года назад

      I recently got the old hard drive out of the now dead computer I used it on and was able to pull up some old games I made. They were trash but it was cool to find and see how far I've come.

  • @LoxagosSnake
    @LoxagosSnake 3 года назад +1

    First of all, Stone & Bone is extremely polished for a game stuck in development hell. I think the next time will actually be the charm.
    I wanted to ask, since you mentioned it: what's your opinion on multiple projects? I'm working on something that's bigger than what I've done before, while exploring other ideas/prototypes/experiments, but it's generally frowned upon by the community. Still, I find it keeps me on my toes, helps me learn new things and keeps me from burning out.

    • @Goodgis
      @Goodgis  3 года назад

      To be honest, I do multiple projects all the time. It helps me clear my mind and feel fresh when I get back to my main project. :D

  • @yourtime
    @yourtime 3 года назад +1

    The base idea reminds me bit to team buddies ps1
    I watched this because i feel like it could relate to me, i get constantly inspired, what would fit to the game and its concept but did not even start with the prototype, it is already from the base way too much for me to handle, as the last game I worked on was a text adventure game in school.. so my approach now is to make prototypes of the concepts I want in the fame, to gain experience enough, not to fail because of scope creep.
    I also want to add, I like your pixel art

    • @Goodgis
      @Goodgis  3 года назад +1

      That game looks sweet! Thanks so much!

  • @TheBoringOldGamer
    @TheBoringOldGamer 3 года назад

    There is an old saying 'keep it simple, stupid' and I think you may benefit from printing this out and sticking it somewhere you can see it while working on your games. Loved the video, and really beneficial as I have literally just started developing a game (at 55 yrs old).
    Good advice, and keep up the good work 😊👍

    • @Goodgis
      @Goodgis  3 года назад +1

      Thanks for sharing!

  • @domedin9894
    @domedin9894 3 года назад +1

    you endcard music is godly i need to know what it is

    • @Goodgis
      @Goodgis  3 года назад

      I can't think of what it's called at the top of my head but it's music from RUclips library.

    • @domedin9894
      @domedin9894 3 года назад

      @@Goodgis heh it's fine you already answered it a few days ago on a different video I listen to it alot now thanks.